[TOXIC] Always_ChatBanned Players 49 posts Report post #1 Posted August 5, 2015 Hey I was looking through Aslain's mod pack looking for a good reticle mod that could make it easier with aiming (a reticle mod that shows what line to shoot at if the enemy ship doesn't change course or something like that) but I couldn't really find any good one. My problem with aiming isn't deciding how much lead I should give the enemy ship, just where I should aim to hit most of my hits, obviously it's easy when they're sailing in a straight broadside line but what if they're angeled at like 30 degrees sailing away from you or twoards you (something like that), where do you aim then? Most of my shots just land either beside them or behind them (if they sail away from me) or in front of them (if they're sailing twoards me). So I was just wondering if there are any good reticle mods that do help a bit with aiming and make it easier or is aiming just the same with all reticle mods including the default in-game reticle? Oh and any tips on where to aim in those kind of situations would be very appriciated, thank you. 1 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #2 Posted August 5, 2015 http://forum.worldofwarships.eu/index.php?/topic/7352-captains-academy-gameplay-guides-and-tips-latest-training-rooms/ 3 Share this post Link to post Share on other sites
ttchip Beta Tester 441 posts 1,160 battles Report post #3 Posted August 5, 2015 (edited) Oh and any tips on where to aim in those kind of situations would be very appriciated, thank you. Figuring out whether a ship is driving towards or away from you is easily done through minimap usage if you can't figure it out just by looking at the ship. Once you've established the direction and rough speed of your target, you can attempt to aim, fire and hit. The default crosshair does a decent job at that, providing you with a reference line of sorts. If the enemy isn't changing his distance to you, you can align that line with his bow, give lead and have a reasonable chance of hitting. If he's driving towards or away from you, you adjust your aim upwards or downwards. As a whole, it's a bunch of guesstimates you should probably get used to. MS Paint ftw. Edit: I'm fairly certain the game itself gives you a proper line. In replays, that line seems to bug out. That's why I had to draw it in. Edited August 5, 2015 by ttchip Share this post Link to post Share on other sites
C04L Beta Tester 57 posts 863 battles Report post #4 Posted August 5, 2015 On Aslain's I use: Crosshairs/by Hootorez/old one it gives you an extended horizontal line thats numbered. much larger than the one the game comes with. imo its better for learning, categorizing numbers to classes and tiers in my mind. alot of the time some ships nowerdays go past the default line due to flags and engine boosts. i can hit a fast dd with a full volley cause i know (on the line) where they'l be. that is ofcouse he is silly enough to sail streight lol.. i doubt it will be available soon if they privatize the moding system. all i can hope is that Hootorez will be able to add it after Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #5 Posted August 5, 2015 The type of mod you search for was available during beta and caused a massive outcry of cheating. It's really unfair to have such a mod and the mere thought that you'd be entitled to such a mod should be enough for you to rethink your self-entitlement level. You actively seek to get a 1up over other players that would allow you to play better than you actually are. 3 Share this post Link to post Share on other sites
[TOXIC] Always_ChatBanned Players 49 posts Report post #6 Posted August 5, 2015 The type of mod you search for was available during beta and caused a massive outcry of cheating. It's really unfair to have such a mod and the mere thought that you'd be entitled to such a mod should be enough for you to rethink your self-entitlement level. You actively seek to get a 1up over other players that would allow you to play better than you actually are. I'm not asking for an aim assist, I'm just asking for a good crosshair mod that makes it easier to see where I aim my shot, not an indicator that tells you where to shoot. And I also asked for some advice on how to aim better. The rest of you who posted, thanks for your tips and I've already checked out those videos Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #7 Posted August 5, 2015 (edited) I'm not asking for an aim assist, I'm just asking for a good crosshair mod that makes it easier to see where I aim my shot, not an indicator that tells you where to shoot. Hey I was looking through Aslain's mod pack looking for a good reticle mod that could make it easier with aiming (a reticle mod that shows what line to shoot at if the enemy ship doesn't change course or something like that) That's an aim assist. So you don't just want to cheat, you're not smart enough to realise you want to cheat since you have no idea that what you're asking for is considered an AIM ASSIST MOD, because... TADADADADAAAA... It HELPS you AIM. It ASSISTS you, in AIMING. And not just that. My problem with aiming isn't deciding how much lead I should give the enemy ship, just where I should aim to hit most of my hits, obviously it's easy when they're sailing in a straight broadside line but what if they're angeled at like 30 degrees sailing away from you or twoards you (something like that), where do you aim then? Not only is that yet again the definition of AIM ASSIST cheating, that is EXACTLY the type of AIM ASSIST MOD THAT WAS BANNED (note that at the time of the vid below, it was still considered legal): Edited August 5, 2015 by Figment 1 Share this post Link to post Share on other sites
ThatOneDidntGoIn Beta Tester 304 posts 2,142 battles Report post #8 Posted August 5, 2015 he's not asking for an aim assist that shows him where to aim. Hes asking for an improved reticule that lets him better use his own judgement of where to aim. Stop having a tantrum. 3 Share this post Link to post Share on other sites
simonmd Players 801 posts 1,673 battles Report post #9 Posted August 5, 2015 I dont see whats wrong with the default one. Simple rule, fire ONE shot, watch where it lands in relation to your sights, then adjust accordingly. Only practice will get you better, you will soon learn to recognize some ships "oh, hes a fast one, I need to aim more ahead...", etc. Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #10 Posted August 5, 2015 (edited) he's not asking for an aim assist that shows him where to aim. Hes asking for an improved reticule that lets him better use his own judgement of where to aim. Stop having a tantrum. I think you should more carefully read exactly what he is asking for in terms of what the reticule would relate to: - "where to fire to hit most of his shots" (lead indicator based on center of ship prediction) - "what line to shoot at if the enemy ship doesn't change course" (lead indicator with angle-depth perception indicator) Edited August 5, 2015 by Figment Share this post Link to post Share on other sites
[TOXIC] Always_ChatBanned Players 49 posts Report post #11 Posted August 5, 2015 That's an aim assist. So you don't just want to cheat, you're not smart enough to realise you want to cheat since you have no idea that what you're asking for is considered an AIM ASSIST MOD, because... TADADADADAAAA... It HELPS you AIM. It ASSISTS you, in AIMING. And not just that. Not only is that yet again the definition of AIM ASSIST cheating, that is EXACTLY the type of AIM ASSIST MOD THAT WAS BANNED (note that at the time of the vid below, it was still considered legal): Alright I-need-to-act-like-a-smart-[edited]guy, THIS is the kind of crosshair mod I was talking about That's a crosshair mod that makes it easier to see what direction the enemy ship is sailing at and makes it easier to align your crosshair with his current trajectory, it doens't show you how much lead to give now, does it? Btw this crosshair mod is in Aslain's mod pack. This is the kind of crosshair mod I'm looking for and talking about but I want one where the lines are a bit darker because I can't see most of them in-game agianst the bright colour of the sea. Or do you think this is aim assist too? Btw if anybody knows a good crosshair mod like this but with darker lines, please let me know because I'd love to try it out. 1 Share this post Link to post Share on other sites
juhana4 Beta Tester 24 posts 3,198 battles Report post #12 Posted August 5, 2015 I think you should more carefully read exactly what he is asking for in terms of what the reticule would relate to: - "where to fire to hit most of his shots" (lead indicator based on center of ship prediction) - "what line to shoot at if the enemy ship doesn't change course" (lead indicator with angle-depth perception indicator) Go Figment! Stomp those feet. "But he is! HE IS TOO! ...MOOOOM!" No really, he's just asking for tips and i find it quite allright. 2 Share this post Link to post Share on other sites
juhana4 Beta Tester 24 posts 3,198 battles Report post #13 Posted August 5, 2015 Alright I-need-to-act-like-a-smart-[edited]guy, THIS is the kind of crosshair mod I was talking about That's a crosshair mod that makes it easier to see what direction the enemy ship is sailing at and makes it easier to align your crosshair with his current trajectory, it doens't show you how much lead to give now, does it? Btw this crosshair mod is in Aslain's mod pack. This is the kind of crosshair mod I'm looking for and talking about but I want one where the lines are a bit darker because I can't see most of them in-game agianst the bright colour of the sea. Or do you think this is aim assist too? Btw if anybody knows a good crosshair mod like this but with darker lines, please let me know because I'd love to try it out. Well that looks.. ehm.. complicated.. Maybe it's not such a good idea to learn to aim with that sort of thing. I mean when wg finally decides to cut off all mods. Then you have to learn how to aim all over again. Could it be possible to learn the aiming and trajectories by simply practising and learning the speeds and turning abilities of enemy ships? I'm just affraid that ppl get too comfortable with these mods, and when they are banned for good, a lot of players stop playing. Share this post Link to post Share on other sites
Venatacia Beta Tester 872 posts 5,885 battles Report post #14 Posted August 5, 2015 Not sure what tips to give to be honest. Took myself roughly 6 battles to learn how to aim. Just keep practicing OP, shouldn't take too long to get the hang of it. Share this post Link to post Share on other sites
[TOXIC] Always_ChatBanned Players 49 posts Report post #15 Posted August 5, 2015 Of course I've learned how to aim decently too without any mods but I still miss too many shots which I personally think I shouldn't be missing, and if you take a look at my stats you can see I have a hit ratio of just 26%, which I think is god-awful. My biggest problem is trying to hit ships sailing away or twoards me at a very narrow angle, I always seem to miss those shots and I wanna learn to hit them reliably. Share this post Link to post Share on other sites
Venatacia Beta Tester 872 posts 5,885 battles Report post #16 Posted August 5, 2015 Of course I've learned how to aim decently too without any mods but I still miss too many shots which I personally think I shouldn't be missing, and if you take a look at my stats you can see I have a hit ratio of just 26%, which I think is god-awful. My biggest problem is trying to hit ships sailing away or twoards me at a very narrow angle, I always seem to miss those shots and I wanna learn to hit them reliably. My hit ratio is only 28%. I think your blowing this out of proportion matey, this is not a high hit ratio game and in WWII ships hit rates were low. We would all love to hit 100% all the time in a game but then everyone would get fed up with being hit 100% of the time and leave. Wouldn't be a fun game if there was no RNG and we were all perfect aimers. Share this post Link to post Share on other sites
[VLAAI] Blue_Qbe Beta Tester 77 posts 5,964 battles Report post #17 Posted August 5, 2015 (edited) Well i started really bad in CBT, but now that i am used to it i am aiming by intuition. My hit ratio is 28% which i find pretty good, right now going into 30%.With ships like Furutaka closing on 40%. What kind of percentage are you thinking about ? PS. Using vanilla crosshair. Edited August 5, 2015 by Blue_Qbe Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #18 Posted August 5, 2015 Go Figment! Stomp those feet. "But he is! HE IS TOO! ...MOOOOM!" No really, he's just asking for tips and i find it quite allright. Out of +1's :-) Share this post Link to post Share on other sites
Exozen Players 165 posts 4,370 battles Report post #19 Posted August 5, 2015 (edited) I tried most of these costum reticles , and in the end i went back to the vanilla one , all those lines just distracts you in the end. Edited August 5, 2015 by Exozen Share this post Link to post Share on other sites
[TOXIC] Always_ChatBanned Players 49 posts Report post #20 Posted August 5, 2015 Well i started really bad in CBT, but now that i am used to it i am aiming by intuition. My hit ratio is 28% which i find pretty good, right now going into 30%.With ships like Furutaka closing on 40%. What kind of percentage are you thinking about ? Well... I dont know exactly but at least 35% hit ratio would be nice :o Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #21 Posted August 5, 2015 (edited) Alright I-need-to-act-like-a-smart-[edited]guy, THIS is the kind of crosshair mod I was talking about That's a crosshair mod that makes it easier to see what direction the enemy ship is sailing at and makes it easier to align your crosshair with his current trajectory, it doens't show you how much lead to give now, does it? Btw this crosshair mod is in Aslain's mod pack. This is the kind of crosshair mod I'm looking for and talking about but I want one where the lines are a bit darker because I can't see most of them in-game agianst the bright colour of the sea. Or do you think this is aim assist too? Btw if anybody knows a good crosshair mod like this but with darker lines, please let me know because I'd love to try it out. Fair enough, I interpreted it wrong since I was sure it spoke of a lead indicator. Maybe next time you should make this clear with an image from the start? It's still an aim assist mod though: it helps your aim at angles, where others do not have such an aid (without installing a third party mod). As such, I still do not find it acceptable. Mods that provide an edge over players without a mod are cheats in my book. Whether you can get cheats elsewhere for free or not is irrelevant to the principle of getting an advantage btw. (Same with the mod in WoT that provided last known positions where people without the mod did not have access to such indicators, same for people using hitbox skins, those I consider cheats as well). Edited August 5, 2015 by Figment Share this post Link to post Share on other sites
[VLAAI] Blue_Qbe Beta Tester 77 posts 5,964 battles Report post #22 Posted August 5, 2015 Well... I dont know exactly but at least 35% hit ratio would be nice :o Oh. That's fairy possible. Keep it up and you're going to get there. On the other hand sorry but i can't help with crosshair, because i use vanilla one. Only thing i can add is to wait until WG introduces a customizable crosshair as in WoT. Share this post Link to post Share on other sites
Samurai__ Alpha Tester 500 posts 1,728 battles Report post #23 Posted August 5, 2015 So let me get this right. You don't want an aim assist that tells you where to aim...good. You do want an isometric view that allows you to have a better judgment of depth perception to better allow for distance adjustment rather than left/right adjustment.....like a satelite... Still sounds like an aim assisit to me... Play the game as it is intented with the tools given to all players in the vanilla Learn to aim 1 Share this post Link to post Share on other sites
ttchip Beta Tester 441 posts 1,160 battles Report post #24 Posted August 5, 2015 Wanting something like that as a default aim mode is dodgy because it's normally tied to spotter aircraft with a pretty hefty cooldown. 1 Share this post Link to post Share on other sites
[TOXIC] Always_ChatBanned Players 49 posts Report post #25 Posted August 5, 2015 Fair enough, I interpreted it wrong since I was sure it spoke of a lead indicator. Maybe next time you should make this clear with an image from the start? It's still an aim assist mod though: it helps your aim at angles, where others do not have such an aid (without installing a third party mod). As such, I still do not find it acceptable. Mods that provide an edge over players without a mod are cheats in my book. Whether you can get cheats elsewhere for free or not is irrelevant to the principle of getting an advantage btw. (Same with the mod in WoT that provided last known positions where people without the mod did not have access to such indicators, same for people using hitbox skins, those I consider cheats as well). Well, those people who don't use them are free to download the mods as well, it's not like you have to buy them or something, they're free to download for everyone so they have no right to call it "cheating". 1 Share this post Link to post Share on other sites