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fenrirspup

Any news on when the skillships will be nerfed? (CVs)

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Funny though ... normally an overpowered class or ships gets over represented in the MM, because everybody is playing it.

But I very rarely see a game with 4 CV... Half the games I play don't have a single CV in them ! (which makes my Atlanta very sad)

 

But if I look at the number of Clevelands I meet (just an example ... The Cleveland is perfectly balanced and doesn't need any tweaking WG) They seem to be half the tier 6 population :)

 

Because CVs are a whole different game. Most ppl comes to Wows to play with ships and big guns, not to play RTS.

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You can see by how the screen is shown that it is a CBT screenshot. Don't be daft please.

 

 

I obviously wasn't in closed beta, and other than seeing that he is using a mod and the MM being stupid I don't see anything extraordinary about it...

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I obviously wasn't in closed beta, and other than seeing that he is using a mod and the MM being stupid I don't see anything extraordinary about it...

 

There's a Kitakami on the enemy team...

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I obviously wasn't in closed beta, and other than seeing that he is using a mod and the MM being stupid I don't see anything extraordinary about it...

 

Aside from the fact that everything is listed differently. The mod, in fact any mod, can't change the basic layout. It can only make an overlay. Hence this is clearly a screenshot from before we got the present screen, which we got in CBT. And as noted, there are non-ST people in it, quite a few in fact.

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[RONIN]
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Lol you're a good debater... no really you would be my choice for debate team captain for sure!

 

Now link to accounts when you posted cropped screenshots and admit you're a bad player and the reason you don't have 70%+ in the over performing carriers is because you're terrible which can be seen from all your <50% other classes.

 

Btw that Des Moines has terrible dmg and to low amount of battles to account for anything. 

 

 

Yes, let's not use numbers when they don't support your claims, shall we.

 

 

Link to account not cropped images. Ow wait, we already asked for that but you're afraid to do that right.. And this guy is divisioning with a carrier for sure, giving escort for most of the battle as can be deducted from his low dmg and high wr. 

 

You, sir, are the most clear example of a forum troll regarding this subject I have seen. When everyone, and all facts, are quite clear in that CV's are overperforming, you're claiming they are fine for one reason only; to make it look like you're actually not that bad a player as your other classes would indicate. It's really sad to see you continue to do so, and accuse other people of trolling when they ask you to stop putting up hot air against solid hard arguments and just admit you don't want your epeen diminished by a less over performing carrier implementation. Well guess what, it's not working, at all. And in the same time, you're also losing any credibility you might once have had on this forum.

 

For that, you deserve a slow clap.. 

 

7tCbLpd.gif

 

Lol, OMG! And me, a 100% solo player so far, was actually arguing with this guy...
Edited by 22cm

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I obviously wasn't in closed beta, and other than seeing that he is using a mod and the MM being stupid I don't see anything extraordinary about it...

 

Kitakami, Mogami as tier 7, Essex as tier 10. Nothing unusual :)

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I don't worry, you can't give quotes of things which haven't been said so it's just a bit sad to read and realize so many people have such personal issues they have to resort to lies and insinuations to make up for them.

 

You know, for a supposed straight man of the stooge trio, your reading comprehension is downright awful.

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Funny though ... normally an overpowered class or ships gets over represented in the MM, because everybody is playing it.

But I very rarely see a game with 4 CV... Half the games I play don't have a single CV in them ! (which makes my Atlanta very sad)

 

But if I look at the number of Clevelands I meet (just an example ... The Cleveland is perfectly balanced and doesn't need any tweaking WG) They seem to be half the tier 6 population :)

 

Issue is quite simple. While carrier as a class is extremely overpowered, carrier gameplay is simply awful. It is quite literally the worst PC based RTS of recent time by a very wide margin.

 

As a result, the only people who enjoy it right now are those who combine utter lack of skill with power fantasy. If you prefer gameplay that requires skill, or don't want to have a massive power fantasy in a multiplayer game, it's simply not going to be a fitting experience for you.

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P.S. In before animu pictures and standard "it's not that our ships are OP, it's that we're just that good" CV supertesters.

 

8ruMmS3l.png

My favourite forumite is back.

 

I don't know why you didn't want to give more details about that "dead zone" before the drop circle you mentioned earlier, but I guess you want this knowledge to be a secret, which is fine by me. It's not really all that fun listening to you spouting incorrect information with such a confidence.

 

Based on what you wrote I though that maybe you finally got to tier VI or VIII CV. i was dissapointed. In fact you still did not manage to beat your max score on the Zuiho, which is considered as the most OP. I assume you stoped playing CVs all together. Too bad.

 

Tiers V - VIII will get nerfs. You had occasion to check them on the PT, so I have no idea why you bothered to write another lenghty post about how much you think they should be nerfed. I think you might have anger issues and just needed to vent some of the frustration. I see no other reason for your post.

 

As for this:

  "it's not that our ships are OP, it's that we're just that good" 

 

I do think citation is needed here. You are such a smart and well prepared individual that I am sure you must have a direct post of mine which states something similar to this. You would never lie to make your whining post sounds more important and grand than it is, right?

 

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I don't know why you didn't want to give more details about that "dead zone" before the drop circle you mentioned earlier, but I guess you want this knowledge to be a secret, which is fine by me. It's not really all that fun listening to you spouting incorrect information with such a confidence.

 

Based on what you wrote I though that maybe you finally got to tier VI or VIII CV. i was dissapointed. In fact you still did not manage to beat your max score on the Zuiho, which is considered as the most OP. I assume you stoped playing CVs all together. Too bad.

Relevant thread on #1:

http://forum.worldofwarships.eu/index.php?/topic/26636-congratz-torpedo-whiners-you-win/#topmost

 

Don't forget to downmod me and upmod your friends. Your little cabal appears to not have enough votes nowadays to even get my ratings down in spite of near instant -1 that appears on most of my posts on topic nowadays, which is quite telling on how most people feel about the subject. That happens when your small puddle become a middle sized lake a whole lot more fish start swimming in it.

 

As for the rest, may I suggest reading comprehension once more time. This appears to be a theme for you folks. Sharana has implied many times that I need to "get better and up in tiers before I cast judgement", and I clearly stated that I expect "testers", as in plural and then mentioned two distinct features. I started posting my "look at my one game a day performance as a point of reference" because of those implications.

And you certainly delivered your part with off topic animu.

 

On your last point, I do believe I in fact mentioned just a few posts ago that I have no intention of continuing to play the worst PC specific RTS game of modern times just because it affords me a hilariously easy and overpowered path to farming credits in this game. I clearly stated that I would play until the end of 3x exp event and likely stop because I was not enjoying the clubbing. If I wanted to play an RTS, I would play a competent one. As in I would reinstall SC2, get Grey Goo or even reinstall NS2. Considering my hilarious success even when getting hard countered when just doing dailies on lowbie carriers against supposedly "overpowered against planes Clevelands", I have no reason to change my mind.

 

And when all is said and done, one only needs to look at player numbers on our regional server to draw the conclusions on what players think of current state of the game. It's not just about carriers, certainly, but there are plenty of posts on the forum about this specific topic in this specific light, which makes it fairly obvious that at the very least this is a major issue for many people.

 

You can certainly deny it all you want. And it's not like I don't understand where you're coming from. You have to farm up credits for future trees, and carriers offer a stress free high efficiency path for it. The only problem is that by the time these trees come out, you may find your player group to be quite inbred and your games small scale circlejerks due to low player base. See, I've actually seen this scenario play to its end game before. I used to play Star Conflict. Still come back to play a few games at a time in fact.

 

Problem is, no one has any fun being continuously stomped with no ability to shoot back. I simply have more "wipe stamina", to use WoW lingvo, than most. Which means I have patience to stick around even as I get consistently mowed down by the vastly overpowered carriers in this game. Heck, I still stick around in Star Conflict, over a year after utterly broken balance in that game finally made me just leave with 4 months of premium still left on my account. I still come back to that game from time to time to take a look if it got better. And no, it's become a graveyard outside a few active corporations in spite of them introducing great features like open space.

 

Which is a really sucky fate for a promising game. And that game had the exact same problem as this one appears to have. A bunch of high level testers who had devs' ear who had significant vested interest in their "bending machines" as Russians put it. Or as we English speakers say it, "massively overpowered ships you can easily farm in but that are so boring to play that few will play them". Which they needed to rapidly farm up resources to progress. And farm up they did, only to find that by the time they were done, game ran out of players and there was no one to play with but other "benders" and a few really patient people such as myself. Which made for almost non-existent player base, global player counter went away after falling under 2000 during Russian prime time with hilarious queue times for matchmade games.

 

We're down to about half population in this game already from the initial peak. It's not too late yet, because there are still new impressionable players that haven't gone high enough to get stomped by the "benders" like you and your CV friends. Many of them could be retained if these ugly balance warts were to be healed. But upcoming patch looks to be more of the same, massive nerf to the weakest ship, slightly adjust the strongest one downward for one of the two  available nations.

 

Which means that pro-CV cabal has the devs' ear and continues to whisper their poison. And that sadly implies future like that of WoWp, rather than WoT.

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In Star Conflict, I think it was the Fregates (CVs) that were totally OP if I recall correctly? They rendered the Interceptors (DDs) totally useless.

Edited by specialkha

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Alpha Tester
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We're down to about half population in this game already from the initial peak.

 

I read that every day, yet the stats say otherwise :unsure:

11vkvuq.jpg

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We can't say it is increasing as well.

 

How can it increase when only the WG games players + players who followed the WoWs development actually know about it and play? There is no advertisement campaign and it will start with the release bringing the new players. So the current online based on few articles is considered success for beta.

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Alpha Tester
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Well, at least I can say I'm such a mediocre CV player that with me, the enemy team won't have to fear being roflstomped each match so I guess that's one less CV in higher tiers to care about...

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On your last point, I do believe I in fact mentioned just a few posts ago that I have no intention of continuing to play the worst PC specific RTS game of modern times just because it affords me a hilariously easy and overpowered path to farming credits in this game. I clearly stated that I would play until the end of 3x exp event and likely stop because I was not enjoying the clubbing. If I wanted to play an RTS, I would play a competent one. As in I would reinstall SC2, get Grey Goo or even reinstall NS2. Considering my hilarious success even when getting hard countered when just doing dailies on lowbie carriers against supposedly "overpowered against planes Clevelands", I have no reason to change my mind.

Guide how to comprehend posts from Luckyio

Read following quote, check his in-game stats with carriers, check stats of some good CV players, never again read any post from Luckyio.

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Hmmm... None of your post from this topic are relevant to the #1. In this topic you said exactly this

 As for "game ignoring your drop course correction" it doesn't actually do that without reason. There are two potential reasons: one is (..)

 Other being drop range, planes have a very specific "dead zone" before they execute the command which locks the current direction. It's not immediately visible and something that needs training. I tend to avoid giving last moment course corrections, so I rarely run into this issue.

 

Zone under which current direction is locked is drop circle. So you are saying there is a deadzone before this circle in which I can't do a drop correction. This was said regarding planes ignoring drop correction commands before they are locked into a run.

Now I assume you simply are talking about drop circle and you just did not understand what I wrote, which is very often case with you, but if it's not the case then I would love to hear more about this dead zone. Maybe with screenshots or video, so even I can understand this mechanic you are talking about.

But to be honest I don't really care. This was an old discussion and I don't see a point in bringing it back or seeing you trying to explain me in a smug way some basic control scheme which would be irrelevant to what I posted.

 

Don't forget to downmod me and upmod your friends. Your little cabal appears to not have enough votes nowadays to even get my ratings down in spite of near instant -1 that appears on most of my posts on topic nowadays, which is quite telling on how most people feel about the subject. That happens when your small puddle become a middle sized lake a whole lot more fish start swimming in it.

 

As for the rest, may I suggest reading comprehension once more time. This appears to be a theme for you folks. Sharana has implied many times that I need to "get better and up in tiers before I cast judgement", and I clearly stated that I expect "testers", as in plural and then mentioned two distinct features. I started posting my "look at my one game a day performance as a point of reference" because of those implications.

And you certainly delivered your part with off topic animu.

 

Uy1Onvzm.jpg

Someone is salty about pointless reputation points. Oh and by the way to calm down your persecution complex. I did not downvote any of your post nor did I care enough to upvote any post people from the "cabal" as you lovely named them, whoever they are.

 

Sure, sharana said that you need to get to higher tiers. I also said it. Reason is simple, low tier IV and V are not at all representative of the CV gameplay. From VI to VIII it is better and IX and X also change a bit in regards what skills are rewarded most. Implying that you need to go higher in tiers to fully understand the class does not imply  "it's not that our ships are OP, it's that we're just that good" . You mentioned it yourself, reading comprahension. Use it. IV and V are worst tiers for carriers and I can't imagine anyone playing them for fun if they had an option to play higher tier.

Regarding animu, How could I disappoint you. 

 

 We're down to about half population in this game already from the initial peak. It's not too late yet, because there are still new impressionable players that haven't gone high enough to get stomped by the "benders" like you and your CV friends. Many of them could be retained if these ugly balance warts were to be healed. But upcoming patch looks to be more of the same, massive nerf to the weakest ship, slightly adjust the strongest one downward for one of the two  available nations.

 

Which means that pro-CV cabal has the devs' ear and continues to whisper their poison. And that sadly implies future like that of WoWp, rather than WoT.

 

Well ignoring that half population thing is simple exaggeration without anything behind it. Let's also omit the fact that during CBT I was one of the more vocal person complaining about carriers so this pro-CV cabal sounds kinda silly. You will see me defending them right now, because most people instead of asking to make them less boring, increase the mechanical depth they pretty much just ask for the class to be removed.

Slight adjustment for IJN? You know you can probably expect like 40% performance drop from the top players on tier V-VIII IJN? You know that rudder shift was buffed, you know that bugs with direction arrow and 90 degree plane turns were pretty much no more on the PT? I do worry about destroyers, but this is not a topic regarding them. Just MM change is a big thing for carriers. Landscape for carriers will change, this is not a slight adjustment. 

 

What changes should they do in your opinion so it wouldn't be the slight adjustments? 

 

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What I do not understand is Why should CVs MM have a balanced MM when others do not? A T8 Ca or BB has no chance against a T9 CV. SO now, we will have 2 v 2 CVs battles. Great, but we will still rely on CVs to stand against another CV. That means that CVs are still not balanced against CA/BB/DD. Very fair.

 

And what if CVs are still top tier in a battle? They will get evenly matched but then what? 2 T9 CVs, even facing T9 Cvs will steamrolled nonetheless a team of T8-T7 CA/BB/DD.

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What I do not understand is Why should CVs MM have a balanced MM when others do not? A T8 Ca or BB has no chance against a T9 CV. SO now, we will have 2 v 2 CVs battles. Great, but we will still rely on CVs to stand against another CV. That means that CVs are still not balanced against CA/BB/DD. Very fair.

 

And what if CVs are still top tier in a battle? They will get evenly matched but then what? 2 T9 CVs, even facing T9 Cvs will steamrolled nonetheless a team of T8-T7 CA/BB/DD.

 

Is there no end too your QQ? Or do you just QQ for the sake of QQ?

- CV's MM get's fixed

- Manual dropping TB's get penalty distance + 0.5 sec arming time

- Planes will no longer stock upon eachother.(devestating blow to high tier gameplay with extreme AA)

- New mechanic for fighters, making them better at shreding planes.

 

You seem to complain alot, everyday, yet you barely play the game. Why don't you spend more time playing the game, than bitching about it?

Edited by Hannibalurg

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Is there no end too your QQ? Or do you just QQ for the sake of QQ?

- CV's MM get's fixed

- Manual dropping TB's get penalty distance + 0.5 sec arming time

- Planes will no longer stock upon eachother.(devestating blow to high tier gameplay with extreme AA)

- New mechanic for fighters, making them better at shreding planes.

 

You seem to complain alot, everyday, yet you barely play the game. Why don't you spend more time playing the game, than bitching about it?

 

I still not need to play the game to be better than you.

 

Then again, I want to be able to carry a game regardless of the ships I am sailing.

 

Even after 4.1, if you want to carry, you need to sail a CV. And that is not balanced.

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I still not need to play the game to be better than you.

 

Then again, I want to be able to carry a game regardless of the ships I am sailing.

 

Even after 4.1, if you want to carry, you need to sail a CV. And that is not balanced.

 

You can't carry a game, a CV can't carry a game. No singel ship can carry any game. This is not a singelplayer game, this is a teamwork oriented game, for you not to understand this yet only proves that you clearly missed the point of playing. A Division can carry a game, because it's atleast 3 people working togheter and it's easier to controll the game. Having a good CV ofcourse will help and will carry his own weight. But the kick [edited]CV won't matter if the rest of the team sails around like headless chicken (as they often do).

 

So if your outmost desire is to having 1 ship the ability to carry entire games, i am sorry but then World of Warships is not a game for you, because it will never happen.

 

On one note i can however agree that in games with only 1 side having a carrier i can agree to that the CV can to some extent carry the game.

 

But then again yesterday i had a game 1v2 yesterday. Me vs a Midway and a Hakuryu. I sank both + a Yamato and a Kagerou simply because they let their fighters be baited far to easy, and they did not pay attention. This doesn't make me good, or CV's overpowered, simply shows that bad decisions lose games. If you truely belive a singel ship can carry game above tier 7 you are sorely mistaken.

Bad decisions will result in loss

Good decisions  will result in victory.

 

And you are still not better then me, just because you stay at lower tiers and club babyseals. Come join the big boys and show how elite you are.

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Sure sure. How do you explain the average 60-70% win rate ratio of Cvs captain with them? This is not carrying?

 

And if we compare your T5-T6 ships (you know the noob tier), you are bad, terribly bad.

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- Planes will no longer stock upon eachother.(devestating blow to high tier gameplay with extreme AA)

 

I was one shotting NC and such with 2 TB stacked using Midway during the PT.

 

- New mechanic for fighters, making them better at shreding planes.

 

Not completely sure about how this works but the few times I used it I found it very underwhelming.

 

 

A CV can't carry a game.

 

A CV can carry a game if it drags long enough for doing sufficient sorties to wreck the enemy key ships and flanks thanks to the onmipresence planes give then in battle.

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Sure sure. How do you explain the average 60-70% win rate ratio of Cvs captain with them? This is not carrying?

 

And if we compare your T5-T6 ships (you know the noob tier), you are bad, terribly bad.

 

Easy to explain the avrage 60-70% CV player, there is no such thing. Just look the Asian server you enjoy so much refering to. 47% winrate on the Hakuryu, 42% winrate on the Midway.

So this i can explain as pure [edited], easy! For each CV with 70% there would have to be another CV with the winrate at 30%.

 

Just as there are CA, BB and DD's with 60-70% winrate, there are CV's with the same winrate. A select few who went no-life mode at launch and got very good winrate due to allways beeing highest tier CV/ only CV most people are about 45-55% winrate. Distinction between good and bad, and as with all shipclasses some will have higher winrate.

 

Ofcouse i have horrible winrate on low tiers, i was horrible when i started. Unlike you i moved passed these low tiers, got more experience, met harder competition and got better.

But i don't have horrible winrate on all low tiers.

 

Izokaze - 61%

Umikaze - 67%

Watake - 82%

New York - 60%

Wyoming- 100% (only 3 games tho)

 

So no, i don't have horrible stats on all low tier ships, but yes on some lower tier CA's and BB's i do have horrible stats.

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