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fenrirspup

Any news on when the skillships will be nerfed? (CVs)

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Sailing Hamster
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As I said you lack the basic to make this conversation above the level "I dont know anything but carriers are OP" "I dont know why, dont understand how but they are OP"

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Beta Tester
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Iowa is a single ship, while in the BB class you also have Kawachi, Myogi, Colorado, etc, which are bad ships and underperforming, and other BBs who have an average performance.

 

But all the CV class is overperforming as a whole. Even the bad CVs like Langley or Bogue have an average performance on their tier.

 

 

Sure, they don't nerf single ships. Oh wait, isn't the Cleveland the only ship getting nerfed from the cruiser line?  :ohmy:

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[edited] 

Edited by BigBadVuk
This post has been edited by a member of the Moderation Team, due to inappropriate content.

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[RONIN]
Beta Tester
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[edited]

 

And without arguments, as usual.
Edited by BigBadVuk

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Sailing Hamster
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How can I argue if you dont understand basic mechanic of WoWS that my argument is based on?

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Actually If you haven't noticed this game engine does not handle well high APM play. Acceptance of orders is rather sluggish and unresponsive, if you issue orders too fast you are risking that some of the will be lost in the delay. I would love for WG to fix it as it is painful to play sometimes. 

Not at all for me. Of course, I run a game on a decent machine that is stable at around 60fps all the time with around 30ms latency.

 

The only problems come when you try to change drop direction commands for planes in a rapid succession. This doesn't happen when you don't mess up the drop and pick a correct approach and drop spot and most importantly it doesn't happen when you issue orders to multiple squads at once.

 

And speaking of high APM, I recommend watching Crank on twitch. It's one thing to watch youtube demos of high APM play, it's another to see a guy to do it live for hours on end several times a week, all while talking with viewers.

 

Tells you just how high their level of play is.

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Beta Tester
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Clubbing adventures continue. Almost "naked" Zuiho, only TBs were upgraded. And I had a lot of terrible drops with only 1 torpedo hit because I had to dodge enemy fighters while hitting cruisers much of the time. And yet...

 

 

 

Seriously, this is supposed to be hard if you believe a certain supertester crowd. What am I doing wrong? I'm a total CV newbie, according to certain sources I'm "not in the know" whatever the heck that means, and yet I'm mass murdering left right and middle whenever I do my CV daily. Which is literally the only time I play this hilariously boring class.

 

Or could it be that maybe, just maybe, certain supertester crowd is full of BS and CVs actually are utterly broken OP? Who knows?

 

So you got 4400 xp and 6600 thanks daily x3 boost ( + possibly premium ) and a semi-decent game? How much XP is that without the premium and x3 boost?

 

977 xp and 1467 xp... still sounds much "OP"?

 

Most players that know how to play their class will get over twice that score in their Battleship, Cruiser or Destroyer when they get a good game in tier 5, And I've seen a few screenshots of 10k XP games rolled around while this x3 boost was going on...

 

Personally I'm not an exceptional player on any class, and my record game in the tier V Cruiser is 3350xp ( before multipliers and boosts ). Average XP 1755 ( higher then your top record Zuiho score btw ). Nerf Omaha, right???

 

Why don't you claim these classes are utterly broken and OP with your massive sample size of a few fairly mediocre games? ( that happened to be during a daily x3 boost ).

 

 

 

 

Or why don't you compare the record score of your different tier 4 classes?

Myogi BB: 1505xp

Kongo BB: 2021xp

Hosho CV: 2164xp

Zuiho CV: 1476xp

Minekaze DD: 2126xp

Isokaze DD: 1865xp

 

Adding together the tier 4 and 5 points Destroyers is your top class (1996 average) ahead of CVs (1820 average), BB close after (1763 average) and last CA ( 1610 average ).

What you should be saying based on your experience and cold hard statistics is: Nerf Destroyers, Buff Cruisers ( CV and BB are pretty OK)!

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Beta Tester
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I love how WG took the single most broken and hated mechanic from their tank game and did the exact same thing in WoWS.

 

You mean huge RNG, instakill shots to the other side of the map?

 

Or wait...  CVs are neither RNG nor instakill anything except lucky hits on DDs...

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Beta Tester
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I love how WG took the single most broken and hated mechanic from their tank game and did the exact same thing in WoWS.

 

The only similarity between arty and carriers is the way they cause damage - indirectly.

But arty is RNG-only based class made for XVM griefers, because even the biggest moron can roll the dice and oneshot the best player in the game. While main source of damage for carriers is completely RNG-free which ofcourse causes lots of clubbing. However carriers can be countered / their power seriously mitigated, while it is impossible to counter arty.

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Beta Tester
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The only similarity between arty and carriers is the way they cause damage - indirectly.

But arty is RNG-only based class made for XVM griefers, because even the biggest moron can roll the dice and oneshot the best player in the game. While main source of damage for carriers is completely RNG-free which ofcourse causes lots of clubbing. However carriers can be countered / their power seriously mitigated, while it is impossible to counter arty.

 

It is. It's called cover and moving between cover. At the same time, even the best Player can miss his shots in Arty.

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Beta Tester
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Maybe some day you will have high tier CV and also Iowa then ray  of understanding will hit your head.

 

Main problem I see with that: Ray of understanding will just go straight through, as there's nothing to hold it up... :B

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[edited]
Edited by BigBadVuk
This post has been edited by a member of the Moderation Team, due to inappropriate content.
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Alpha Tester
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Not at all for me. Of course, I run a game on a decent machine that is stable at around 60fps all the time with around 30ms latency.

 

The only problems come when you try to change drop direction commands for planes in a rapid succession. This doesn't happen when you don't mess up the drop and pick a correct approach and drop spot and most importantly it doesn't happen when you issue orders to multiple squads at once.

 

And speaking of high APM, I recommend watching Crank on twitch. It's one thing to watch youtube demos of high APM play, it's another to see a guy to do it live for hours on end several times a week, all while talking with viewers.

 

Tells you just how high their level of play is.

 

Actually, I double checked. There is no order loss right now, I am pretty sure there was order loss before, but oh well. Orders are still applied with a delay. It does not feel responsive when playing with high apm. 

Also there is another one interface problem that makes high apm play a bit more frustrating than it should. Selection box used on no units.

As for the single unit correction, it feels unresponsive because of the option to move drop. There is a sector which you press and hold and you can move drop around the screen. Game is very finicky when you try to issue order close to this sector. I assume it thinks instead of setting new order you want to correct the old one and is waiting for the drag which never happens.

 

Also don't worry about my FPS and Latency. 

 

Hmmm... Look at this topic.

http://forum.worldofwarships.eu/index.php?/topic/15954-adventures-of-2-apm-hosho/page__pid__287751#entry287751

I got reminded of it because of your obsession with high APM. 

 

As for Crank, great player, but honestly I don't like watching streams. Although watching SC2 tournaments is pure joy.

 

Edited by Ishiro32

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Alpha Tester, Beta Tester
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Bla bla bla

 

How can anyone take you seriously as you play ordinary classes like tomato (Pensacola 35k avg dmg in 60 games,really? 37k avg dmg on Cleveland, really?) but have insane dmg/xp stats on CV´s?

You can write 20 pages of your nonsense and lies on forums but CV´s will still be OP and unbalanced as without them you would be average player. 

 

And you woulnd´t like that, right? So you make up tons of crap about how CV´s are OK. 

Legit stuff. I totally buy it. 

 

Edited by Houmer_
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Actually, I double checked. There is no order loss right now, I am pretty sure there was order loss before, but oh well. Orders are still applied with a delay. It does not feel responsive when playing with high apm. 

Also there is another one interface problem that makes high apm play a bit more frustrating than it should. Selection box used on no units.

As for the single unit correction, it feels unresponsive because of the option to move drop. There is a sector which you press and hold and you can move drop around the screen. Game is very finicky when you try to issue order close to this sector. I assume it thinks instead of setting new order you want to correct the old one and is waiting for the drag which never happens.

 

Also don't worry about my FPS and Latency. 

 

Hmmm... Look at this topic.

http://forum.worldofwarships.eu/index.php?/topic/15954-adventures-of-2-apm-hosho/page__pid__287751#entry287751

I got reminded of it because of your obsession with high APM. 

 

As for Crank, great player, but honestly I don't like watching streams. Although watching SC2 tournaments is pure joy.

 

 

Don't use the selector box. Hotkey control on each unit. There isn't enough units in the air at the same time to warrant loss of individual control which is caused to selecting multiple units. If you are referring to draggable dive bomber direction selector, don't . In many cases, manual control of direction into manual drop works better, at least for me. Automatic drop + drag direction marker typically results in very suboptimal turns from your aircraft.

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Alpha Tester
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Don't use the selector box. Hotkey control on each unit. There isn't enough units in the air at the same time to warrant loss of individual control which is caused to selecting multiple units. If you are referring to draggable dive bomber direction selector, don't . In many cases, manual control of direction into manual drop works better, at least for me.

 

So I have to explain it huh? Go issue multiple move orders on different positions in a short amount of time. You will most likely lose control of the selected unit and it will switch to carrier.

It is caused because if you issue orders fast there is a chance you will create very very small selection box. When there is nothing selected in the selction box, game either selects carrier or selects nothing, Which depends on if you have a lock button near your main ship icon pressed.

No, I am not talking about selectors of angle of approach (DB, TB). You can change center of attack aso by click and drag. Sector to do it is at the center of the drop. if you will want to issue manual order near that region, most likely you will experience game ignoring your correction.

 

If you were not sure what I was talking about, it would be prefarable to stop yourself from giving me advices.

Edited by Ishiro32
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Sailing Hamster
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blablablablalbal

 

At same time I got 53k dmg on Omaha. So you think that suddenly I forgot how to play Cruisers? Or maybe there is other reason of sudden drop of my dmg?

 

You are one small petty sad dude in long line of people that dont understand basic mechanics of game. The very mechanics behind what you call insane xp/dmg.

Maybe educate yourself first before joining other clueless ignorant mobs on forum? But hey using brain can be hard and you dont want anything hard do you?BTW why did you free xp Colorado? Too hard to play so you didnt want to ruin your stats and jumped over?

 

You are also very avg if you think that 50k dmg in Cleave is great score. Always love all those purple players from WoT who think they should also be good in this game while they are just average mob.

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Id argue that saying an exploit of game mechanics the map border is a perfectly normal tactic cause he does it is pretty bias..it is a exploit simply because it does give anyone an advantage..to move full broadside towards someone then change direction  with no speed loss is a exploit im sorry...and when a CV uses it to dodge Torps they just gained an advantage...which otherwise a normal CV not using the border exploit would not have.

 

 have to agree with this. That this guy is a super tester (whatever that may be) and doesn't understand cheating in a fun to play free to play game is hugely worrying. I sometimes think that's why some games come out so full of bugs. Because most of these "testers" just use it as an excuse to find exploits and to practice the game. 

 

That carrier guy I linked was hella bad attitude on cheating and exploiting.  Super worrying for the game. 

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Alpha Tester, Beta Tester
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At same time I got 53k dmg on Omaha. So you think that suddenly I forgot how to play Cruisers? Or maybe there is other reason of sudden drop of my dmg?

 

You are one small petty sad dude in long line of people that dont understand basic mechanics of game. The very mechanics behind what you call insane xp/dmg.

Maybe educate yourself first before joining other clueless ignorant mobs on forum? But hey using brain can be hard and you dont want anything hard do you?BTW why did you free xp Colorado? Too hard to play so you didnt want to ruin your stats and jumped over?

 

You are also very avg if you think that 50k dmg in Cleave is great score. Always love all those purple players from WoT who think they should also be good in this game while they are just average mob.

 

I free XPed Colorado because its boring. Simple as that. 

Come back to "explain" how CV´s are allright and how mechanics works when you have great stats on other classes. Its no coincidence that "best" WoWs players have their WR and stats based only on CV´s. 

Havent seen any pure BB/CA/DD player with same results. Why? Because they are somehow balanced. 

 

With 500 games in CBT (app 50 CV games),50 press acount games (including T10 CV games) and 660 games in OBT I have seen enough not to lie about "CVs are fine" nonsense. Opposite to you. 

Defending obvious facts just makes you look silly at least. 

 

Also nowhere I have ever written that I am nothing else than average player neither I have compared your stats to mine. But difference between your regular and CV class stats is so huge and obvious that you cant lie here anymore about how CV´s are fine. If you know the "game mechanics" so well you would surely have way better stats also on regular classes, wouldnt you? How come you dont? What is your excuse? 

Edited by Houmer_

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Sailing Hamster
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blablablalbalba

 

Good dodge answer I free xp Colorado because its "boring" Its level of boring is the same as other BBs. Not more not less. You didnt want to "kill" your precious stats so you skipped it and you lack the balls to admit it.

 

Fancy and dandy about your 550 games in CBT. So I should wrote that mine circa 1400 CBT( more or less equal number of games between all classes) and 600 games in alpha gives me more distance how CVs were, are and probably will be? People with minimal or 0 xp in carrier gameplay only scream carriers are OP. And you are perfect fit into that crowd.

 

And I know why mine CV xp/dmg is so big. And ofc you also know" Your answer is OP OP OP OP

So answer me one question kiddo. How xp/credits are rewarded in WoWS? Because this is the key to answer why CV got so much better XP.

 

BTW I never wrote anything about my stats or how great I am.

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Sailing Hamster
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And only 26 battles on her? were all of those recently?

 

Yes, It took me whole 2 days to finish Omaha.I was lazy. Sorry

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