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opa101

Laggy

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[INCNL]
[INCNL]
Players
1 post
2,363 battles

hi i whant to let you all know that the game is laggy after the last update.

 

my ships are shooting 10 sec after i shot them also torps and when i go whit a aircraft caryer then the game kicks me and i need to log in again and he kicks me again. 

 

i hope you can do someting about it. 

 

MVG opa101

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[SCRUB]
Players
2,478 posts
11,195 battles

I can not play this game at all anymore. I tried after the patch and was thrown out of the game SEVEN TIMES in a row in my first game, until I gave up. My team lost, because I was our only carrier and enemy had two... You can image what was the result, when our only carrier was being kicked out of game all than time and could do nothing.

Edited by Kenliero

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Weekend Tester
37 posts
11,377 battles

Me too, ping from 100 to 5000 ms, unable to play, pings goes high in near combat it seems for me.

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Players
206 posts
3,576 battles

The game is unplayable at the moment.

Before the ping was stable 35, now it jumps between 80-125 with frequent jumps to 250+, very rarely dropping back to 35. It makes aiming at targets that change direction virtually impossible, as your guns will shoot with good second or two of delay.

 

I can confirm it lags like crazy when in combat. When sailing in more peaceful area of the map, I didn't notice a significant lag.

Edited by HidesHisFace

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Beta Tester
9 posts
11,057 battles

+1 as soon as the battle starts, ping goes sky high 2000-11000ms then u get kicked to the login screen. and i someone says to change my internet he can go f... himself, i got a 10MB/s fiber connection

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Players
1 post

The game is unplayable at the moment.

Before the ping was stable 35, now it jumps between 80-125 with frequent jumps to 250+, very rarely dropping back to 35. It makes aiming at targets that change direction virtually impossible, as your guns will shoot with good second or two of delay.

 

I can confirm it lags like crazy when in combat. When sailing in more peaceful area of the map, I didn't notice a significant lag.

 

I have same problem . 

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[KMV]
Beta Tester
39 posts
8,995 battles

I can not play this game at all anymore. I tried after the patch and was thrown out of the game SEVEN TIMES in a row in my first game, until I gave up. My team lost, because I was our only carrier and enemy had two... You can image what was the result, when our only carrier was being kicked out of game all than time and could do nothing.

 

Me too, ping from 100 to 5000 ms, unable to play, pings goes high in near combat it seems for me.

 

Came here to report the same thing. Lag spikes up to 30000! milliseconds! It's literally unplayable right now.

 

The game is unplayable at the moment.

Before the ping was stable 35, now it jumps between 80-125 with frequent jumps to 250+, very rarely dropping back to 35. It makes aiming at targets that change direction virtually impossible, as your guns will shoot with good second or two of delay.

 

I can confirm it lags like crazy when in combat. When sailing in more peaceful area of the map, I didn't notice a significant lag.

 

+1 as soon as the battle starts, ping goes sky high 2000-11000ms then u get kicked to the login screen. and i someone says to change my internet he can go f... himself, i got a 10MB/s fiber connection

 

Same here !!!!!

 

fo0z86.jpg

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Players
285 posts
3,249 battles

Noticing lag too. Sometimes i want to shot, but get lag before my cannons shot, gets annoying at times.

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Weekend Tester
37 posts
11,377 battles

over 10 times disconnect when playing cv, mostly unable to click route my planes

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Beta Tester
10 posts
8,107 battles

I asked in game and everyone replied that ping when alive was up over 400, but as soon as you die it drops to around 35 (normal), only played to games it's unplayable, its like playing in treacle!

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Players
5 posts
387 battles

over 10 times disconnect when playing cv, mostly unable to click route my planes

 

same for me. first 3 minutes in battle were okay, then DC's started to happen every 30 secs, ping ranging from 100ms to 100000ms lol

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Beta Tester
216 posts
2,871 battles

Makes you really wonder what testing they do before releasing a patch,

 

They can't say it was checked before release because it just wasn't lol

 

How many times have WG f'd up lag / ping with an update? It's a joke.

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[GEEKS]
Players
16 posts
14,936 battles

Already posted in the general chat section but i wanted to chime in here too just to say i have the exact same problem. In combat there is a 2-10 second delay on everything, game breaking atm.

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Players
1 post

So far I've played 3 games. First a carrier where I just keep getting booted to the login screen every time I try to give any kind of order. Kept login back in until the game just threw me into the main menu instead of the battle. Second game a win in a DD, no result screen, no exp or credits earned, third game, the exact same thing happens. Though the carrier game ended and did have a result screen, though the screen is completely empty and my carrier is still listed as being in battle.

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[LEWD]
Community Contributor
61 posts
41,185 battles

Same issue, especially bad for carriers as you will get auto-kicked after around 7 seconds if you use the normal map view.

The ONLY way to play (but with lag) is to use a normal ship, or use SHIFT-mode on carrier and manually move it, then quickly order your planes via the map and then click shift back before the game disconnects you

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[ANGER]
Alpha Tester
58 posts
3,736 battles

the moment you press the mouse buttons latency goes from 35ms to 150, the more you press it, the bigger the latency, even if you're dead and just jumping from ship to ship

Edited by StrEagle

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Beta Tester
18 posts
810 battles

  • Auto-pilot mode has been optimized so the network usage has been decreased.
  • Fixed an error when a fighter squadron was attacking one enemy squadron and was ordered to attack another one, the first target was still taking losses.

 

Was there CV on your battles?

Edited by Jacktor

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