rafparis Beta Tester 872 posts 4,381 battles Report post #1 Posted July 27, 2015 enough... i was stupid enough to grind to tier 8 DD, but i can't anymore. At tier 5, the minekaze is an absolute blast: good stealth, fast torpedo reload time, and a choice between faster torps 7km, or slower 10km ones. You can do your DD sh*t, play the lone wolf, spoting for the team, praying on lonely BBs, even trap some cruiser near an island, and hunt for the carrier... It's really fun to play. After that you got the mutsuki.... ok, it's worse than the minekaze, but i freexp the better torps, so it wasn't such a trauma, i had some good matches. Then comes the hatsuharu... same as mutsuki, but you have better torps, i can deal with it, grinded to Fubuki.... which i was tell was ok, so i tell to myself that was worth it, now i have good DDs again... well, maybye at tier 5 battles it would be ok, but on tier 8 battles, you do sh*t!!!!! They are planes flying everywhere, from CV, cruisers and BBs... So you got detected fast. Cruisers and CV go as fast or faster than you, your speed bonus boost gives only +3-4 knots, so it doesn't matter. Everyone have the situational awarness, so you can't sneak on a CV or BB without it knowing. CV's sunk you with triple TB (manoevering like a devil i can avoid 2 torp waves, but the third is very difficult to evade). When you are detected, everyone shoot at you, you evade again like a devil, but even if you evade all, with the big spread of shells, one land near you and knock out your rudder or propulsion... even if you pop smoke to become invisible, the puffs of smoke you emit gives away your position and one two lucky shots kill you. Every other ship, going up the tiers, have more HP, more speed, faster firing guns, bigger guns. DDs? we got longer range torps, which do more damage... But try to hit something at this levels: you must do a [edited]*ng torpedo carpet to touch with one or two from 8+ km away... people manoever, even if not to escape your torps, they do it to evade voley fire from other ships, so you must be Mme. Irma to guess where they would be... Oh, and our torps got detected earlier, so you have more time to evade... And your health increase is by a miserable 1000 HP per tier... and you have the same sh*tty guns... even the american DDs guns dont go up with damage or ROF at higher tiers... So at higher tiers DDs can almost only fight other DDs, or have alucky torp hit... so even with premium, i'm loosing money at tier 8. Because even if you are not dead at the begining of the match because the other DD spotted you, or a plane, you do so little damage, that you win little. Everyone will tell me that's a l2play issue... OK, i've seen, read, used the tactics for DDs on forums and youtube... that all works fine until tier 8. Show me some good DDs tactics post tier 7 (and post v0.4), because i have tried everything: -playing the lone wolf -staying with the team -trying to flank the other ships where they fight together -sneak behind the enemy force. in fact, everything that made me good plays at lower tiers (but i have many crappy matches too when i die too fast, so don't assume anything only on my stats) And nothing of this works at higher tier... Now, it's absolutely pointless to grind the DD tree, past tier 5. I'm sure even the minekaze will do better in a tier 10 fight than the Fubuki... (torp spam) And a last compare to WOT (yes, i know...): in WOT, when you go higher in tiers, even if the tank is crap, you have more HP (it's scaling nicely between tiers), bigger guns, and the worst gun is usually the best from precedent tier. And you have better guns that do better alpha damage or higher DPS. You FEEL that you have a better tank, you are happy, and even if there is a rotten tomato sometime, the grind is worth it. Here? You feel you got shittier DD everytime you go up the tree past tier 5, and everyone in their CV, BB or CL is laughing at you, because they have better toys than you... (i've got no problem with the scaling in tiers from other ships). So, if anyone can show me some good DDs plays at tier 8, post 0.4, i will be happy to see that miracle... 23 Share this post Link to post Share on other sites
[POP] YukiEiriKun [POP] Beta Tester 1,500 posts 5,749 battles Report post #2 Posted July 27, 2015 During CBT when this issue was talked upon, there was some russian pic floating around that had the winrates of different classes (and nation) from tier to tier. Now I cant say how accurate it was, but it clearly show how the IJN DD line winrate dropped significantly at some point. An if I remember correctly, that point was after tier 5. Share this post Link to post Share on other sites
Sub_Eleven Players 1,225 posts Report post #3 Posted July 27, 2015 Aaaaaaaaaaand thats why I changed to cruisers at tier 6. Join the dark side, play cruisers, come back when WG fixed dd's 1 Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #4 Posted July 27, 2015 Aaaaaaaaaaand thats why I changed to cruisers at tier 6. Join the dark side, play cruisers, come back when WG fixed dd's yep, gona grind my cruisers and BB now Another funny thing is that now in the queue, you see a lot less BBs, and a lot of cruisers... just one week ago it was the opposite Share this post Link to post Share on other sites
Usotsuki Players 31 posts 1,613 battles Report post #5 Posted July 27, 2015 I am just on Tier 6 with 3k XP to Tier 7 in the IJN DD LIne and i'm not sure if i want to spent 5 Million Credits on a Ship that is basically a sidegrade with worse Matchmaking. The switch from the Minekaze to the Mutsuki was quite hard, not just the efficency but also the fun dropped a lot for me. Share this post Link to post Share on other sites
AnuSuaraj Alpha Tester 665 posts 10,194 battles Report post #6 Posted July 27, 2015 Aaaaaaaaaaand thats why I changed to cruisers at tier 6. Join the dark side, play cruisers, come back when WG fixed dd's I would rather die than play the "if you can't aim play this class we get machine gun cannons durrrrh" cruisers. Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,414 battles Report post #7 Posted July 27, 2015 (edited) The Alpha and CBT testers have brought this up many, many times, the spotting on the high tiers is just ridiculous so there is absolutely no use in grinding up the tiers in DD's. I'm on the Hatsuharu right now but I won't be in a hurry to go anywhere near tier 8, 9 or 10 until they fixed the spotting mechanism. In CBT you could at least put up smoke long enough to give you a fighting chance but now they nerfed that as well so the DD line after tier 6 is pretty much dead. Situational awareness as a level 1 skill fucked the DD's up Smoke nerf fucked them up A zillion planes in the air with perfect spotting fucked them up from tier 6 and higher Anyway all thanks to the "OOOH MY GOD NERF TORPEDOS" whiners Edited July 27, 2015 by Broevaharo 16 Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #8 Posted July 27, 2015 The Alpha and CBT testers have brought this up many, many times, the spotting on the high tiers is just ridiculous so there is absolutely no use in grinding up the tiers in DD's. I'm on the Hatsuharu right now but I won't be in a hurry to go anywhere near tier 8, 9 or 10 until they fixed the spotting mechanism. In CBT you could at least put up smoke long enough to give you a fighting chance but now they nerfed that as well so the DD line after tier 6 is pretty much dead. I don't think even the smoke buff would help... Or it must be a REALLY big buff... The bigest problem is the torps, even if they do more damage, they are easier to dodge, and not so faster, and you are not faster too, but everyone is... And hell... even tier 10 IJN cruiser have better faster torps than the tier 10 DD! (76 knots, its 9 more, even if range on DD is double, at high tier range is useless) Share this post Link to post Share on other sites
Haatra Moderator 1,787 posts Report post #9 Posted July 27, 2015 During CBT when this issue was talked upon, there was some russian pic floating around that had the winrates of different classes (and nation) from tier to tier. Now I cant say how accurate it was, but it clearly show how the IJN DD line winrate dropped significantly at some point. An if I remember correctly, that point was after tier 5. Do you mean this image? Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,414 battles Report post #10 Posted July 27, 2015 (edited) I don't think even the smoke buff would help... Or it must be a REALLY big buff... The bigest problem is the torps, even if they do more damage, they are easier to dodge, and not so faster, and you are not faster too, but everyone is... And hell... even tier 10 IJN cruiser have better faster torps than the tier 10 DD! (76 knots, its 9 more, even if range on DD is double, at high tier range is useless) Yep the speed of the DD's is a joke, they should be the fastest ships around to give them a chance to disengage but any cruiser on the high tiers can keep up with you so when you are spotted you are dead. Edited July 27, 2015 by Broevaharo Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #11 Posted July 27, 2015 The DDs are definitely UP as a class, while the CVs and BBs are definitely OP, with CAs somewhere in between (except Minekaze and Cleveland.) 1 Share this post Link to post Share on other sites
MXDoener Alpha Tester 42 posts 382 battles Report post #12 Posted July 27, 2015 I would rather die than play the "if you can't aim play this class we get machine gun cannons durrrrh" cruisers. Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #13 Posted July 27, 2015 Anyway all thanks to the "OOOH MY GOD NERF TORPEDOS" whiners Funny how they forgot about the CV torps, wich led to the broken metagame we have now... 1 Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,414 battles Report post #14 Posted July 27, 2015 Funny how they forgot about the CV torps, wich led to the broken metagame we have now... Ooh they will be nerfed as well until they are unplayable so the BB guys can sail along happily ever after without being scratched by anyone, you should have seen all the DD's are OP threads in CBT which lead to this crap. 5 Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #15 Posted July 27, 2015 I would rather die than play the "if you can't aim play this class we get machine gun cannons durrrrh" cruisers. Then avoid the 'Murrican ones? Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #16 Posted July 27, 2015 Then avoid the 'Murrican ones? Even JP ones get worse after tier 5... Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #17 Posted July 27, 2015 Ooh they will be nerfed as well until they are unplayable so the BB guys can sail along happily ever after without being scratched by anyone, you should have seen all the DD's are OP threads in CBT which lead to this crap. Im sure they were thinking all the torps must be from the invisible destroyers.... Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #18 Posted July 27, 2015 Even JP ones get worse after tier 5... So, isn't it a tier balance problem? Only BBs seems to scale nicely in the tier tree, rest of the ships got a little upgrade and that's all... Heck, since when i WOT you raped a +3 tier tank alone? In WOT, you fear higher tier tanks (bigger guns, more HP), here, it's just "meh..." Share this post Link to post Share on other sites
Thlurp Beta Tester 463 posts 1,731 battles Report post #19 Posted July 27, 2015 then you've missed the best part at t9 and 10 of course t5 is more fun with only a few airplanes in the sky, that why i kept my minekaze ;-) Share this post Link to post Share on other sites
Memo1991 Players 67 posts 784 battles Report post #20 Posted July 27, 2015 So, isn't it a tier balance problem? Only BBs seems to scale nicely in the tier tree, rest of the ships got a little upgrade and that's all... Well you have nail it, all other trees other than BBs getting worse at the higher teirs. DD: no way to stealth, smoke nerfed ..... CA: one shooted by even unspotted BBs ..(20km+) CV: losing air pleans power when BBs have even better AA than CAs (fact) with all those reasons make only BBs grinded the tech tree... and you have all those thread asking to buff BBs WTF !! Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #21 Posted July 27, 2015 Well you have nail it, all other trees other than BBs getting worse at the higher teirs. DD: no way to stealth, smoke nerfed ..... CA: one shooted by even unspotted BBs ..(20km+) CV: losing air pleans power when BBs have even better AA than CAs (fact) with all those reasons make only BBs grinded the tech tree... and you have all those thread asking to buff BBs WTF !! And BBs are crap before tier 5.... DDs are good until tier 6 (so noobs cry they are OP), CV are good at every tier (IJN) Only the CA seems to be allright in grinding. Yes, i even have some good matches with the furutaka, it's a brutal change of gameplay when you got 203mm guns, but doable. Share this post Link to post Share on other sites
[MA-GE] T3ddyBear Beta Tester 298 posts 12,787 battles Report post #22 Posted July 27, 2015 The issue is not the power of the torps or their speed, or the guns you have. It's about stealth, up to tier 5 you can play your role effectively as there are not too many planes about, when you start getting into tier6/7 battles then the amount of planes in the air is just silly, every CA and BB has one on a cool down and when the CV's get their planes in the air then nowhere is safe. Basically at this point DD's cannot perform their roles to their max, they will pretty much be spotted quickly and with the likes of the Cleveland, Atlanta etc you're gonna get shelled until dead. Add into the fact that every Captain gets "sixth sense" as a level 1 perk, and HE destroys engine, steering, torp tubes etc from just 1 hit, yes, all it takes is 1 shell from an Cleveland or Atlanta and your game is done. They nerfed the smoke screen, very bad idea, they increased module damage of HE (to go along with insane fire damage) and they made it easy for every captain to know when there is a DD in the area. It's all about letting newbie players get into the game, they chose BB's and then whine about being torped by "invisible" DD's. Simply because teamwork is extremely rare in this game WG have nerfed anything that causes these new players to quit early. CV's are next, there is a HUGE nerf bat swinging their way, if not then players will leave, rather than promote teamwork, reward teamwork, CA's covering BB's and CV's etc, the only option to the devs is to nerf anything that with a good degree of skill is classed as "OP" by the community. WG are looking at the short term "get players in" and not at "how do we keep them"..... I think it's pretty simple, a good player should be able to drive their ship and perform well against any other ship, as it stands, too many planes in the air, ships at the wrong tier... who thinks the Pensacola is an upgrade to the Cleveland? It needs fixing, WG need to admit it needs fixing, then they will get the respect of the community, rather than coming up with braindead statements about working as intended. We're in beta still, they have time to fix it, if they listen to their customers then they will, if they don't then it'll be time to find another game. Harrier. Share this post Link to post Share on other sites
Cruditatem Weekend Tester, Players 202 posts Report post #23 Posted July 27, 2015 (edited) Also tried, and then sold all and boughtme a T4 and T5 Destroyer. I also would play them in T10 fights if possible, but not the crap T6 and above... Edited July 27, 2015 by Motormike Share this post Link to post Share on other sites
[-OIO-] Skitzo_Sam Players 158 posts 11,011 battles Report post #24 Posted July 27, 2015 Agree with the op after the Minekaze its not worth getting a higher tier DD. Torps need to get faster i think keep the range to 10km. But i guess they wont and just nerf the Minekaze Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #25 Posted July 27, 2015 (edited) There is a small data base from the Asian server (the only one i know for now) and i ve just checked the results for tier 9-10: http://maplesyrup.sw...statistics.html Average XP for tier 10: JP CV: 2792> US CV: 2791> JP BB: 2161>JP CA: 1934>US BB 1791> JP DD: 1614>US CA: 1453>US DD:1043. Average XP for tier 9: JP CV: 2497> US CV: 1988> US BB 1885>JP CA: 1355>JP BB: 1282> >US CA: 1450> JP DD: 1343> US DD:1215. Definitely best performers are CVs, then BBs, and last the DDs... Edited July 27, 2015 by 22cm 1 Share this post Link to post Share on other sites