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Akula971

WoWs has become WoT

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Beta Tester
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14,838 battles

World of Warships has become World of Tanks. During closed beta I found the game play to be much better quality, one simply did not see the usual WoT 15-0, 15-2 matches. But now in open beta, teams are just annihilated so quickly, as the players have not mastered or don't care about the role that their vessel is supposed to do.  We see destroyers rush to meet the enemy, and die (WoT suicide scouts), cruisers who don't protect the battleships from destroyers, and carriers that have no propellers, they never move even when destroyers are sighted heading their way (WoT arty).

 

Playing at the weekend or early evenings is a no no. Its the usual rapid tier progression to get them hooked, and the usual dismal trash talk in chat.  Why can they not provide a server for the premium accounts? I'd certainly be willing to pay a little more for a better gaming experience. It would reduce the number of useless players, probably not eliminate them though. My win rate has plummeted, which is not something I really care about, but it does reflect the fact that the gaming experience has changed, and not in a good way.

 

I gave up on WoT really after two to three years, and now only play once a fortnight, and just two games if that. If WoWs continues like this. I really can't see the point of playing regularly, and I'm sure there are many others who feel the same way.  I'm hoping the novelty will wear off, and the horde will go elsewhere, but I doubt it.

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Beta Tester
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The problem is, that it's not even WGs fault. OBT means everyone can play WoWS now, where in CBT mostly people that wanted to really test and understand the game were playing. I doubt, that a closed server for premium account users would bring any improvement, because also in WoT more than enough of these brainless pubbies also pay their premium (because without they would gain abyssmal small amounts of creds and XP).

 

In short: the players are the problem, not the game or the company... sad but true.

Edited by Nethraniel
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Beta Tester
141 posts
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What would be great would be something like actually forcing new players to get used to their class before joining PVP.

Similar to the account level system where you need to play PVE to enable PVP but a lot more than just those 1 to 3 battles.

 

Let's say you need to make 20k XP in each of the classes in you are playing in PVE before you are allowed to go PVP with that particular class.

Maybe that would reduce the amount of people that can't handle their ships at all at least a bit in the low tier sector........

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Beta Tester
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Let's say you need to make 20k XP in each of the classes in you are playing in PVE before you are allowed to go PVP with that particular class.

Maybe that would reduce the amount of people that can't handle their ships at all at least a bit in the low tier sector........

After years, these noobs also reached T10 in WoT... so, 20k XP in PVE would only delay their participation in PvP... 

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[DAMNO]
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Majority is coming from WoT and is using WoT's expirience in this game. Almost everyone from CBT started the same, came from WoT and expected to be super skilled, but alas we learned.

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Beta Tester
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After years, these noobs also reached T10 in WoT... so, 20k XP in PVE would only delay their participation in PvP... 

 

I'm afraid you're right, so what about a simple IQ test when clicking "Battle!", something like a pop up asking for a correct answer -> "1 + 5 * 3 + 2 = ?",

I'm sure that would reduce the player count at least by 50% :trollface:

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Beta Tester
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I'm afraid you're right, so what about a simple IQ test when clicking "Battle!", something like a pop up asking for a correct answer -> "1 + 5 * 3 + 2 = ?",

I'm sure that would reduce the player count at least by 50% :trollface:

 

ähmm 20?

 

 

;)

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Players
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On one hand, it's obviously a playerbase issue. No one can deny that. But thats how the internet is so it's the same for every games, not only WG's ones. But on the other hand it also is a game issue because many games have a ranking system which means that you end up playing with players of your level.

 

 

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Beta Tester
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I think that a simple system whereby you have to have a particular win rate in a vessel before you could buy the next one, would focus their minds. Not an overall win rate just for the vessel you are in. If you have premium account it is one or two percentage points less, after all they need to sell things too.  If after playing hundreds of games and a players win rate is still terrible, the should at least have a better captain with more skills that will help them to improve.

 

At the end of the day, it is all about the playing experience. If its is awful, this game will be the haunt of hordes of potatoes that never spend a penny, cent or dollar. And it will die, which would be a great shame as it can be fantastic!

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Alpha Tester
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I am still amazed to see that many battleships which stop behind an island and try to 'sidescrape' there, or at battleships which stay with a carrier 'for protection'. 

 

Guess I should have expected it since I got 22k games or so ( can't remember but.. enough ) in WoT.

 

Now what would be great would be more tutorials as proposed by someone in another thread:

 

1. get a DD and torpedo a bunch of battleships while evading cruisers and planes.

2. get a CA and protect a battleship from approaching DD's and planes. Then get an IJN CA and brawl with enemy CA/BB and successfully use your torpedo's. 

3. get a BB and destroy enemy battleships and cruisers.

4. get a CV and destroy a battleship, then destroy a battleship being escorted by a CA.

 

Or something alike, with the goal of making people understand how the game should be played ( aka the roles of different ships ). 

 

Only if one passes all these tutorials one can even start playing PVP. 

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Supertester
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I am still amazed to see that many battleships which stop behind an island and try to 'sidescrape' there, or at battleships which stay with a carrier 'for protection'. 

 

Guess I should have expected it since I got 22k games or so ( can't remember but.. enough ) in WoT.

 

Now what would be great would be more tutorials as proposed by someone in another thread:

 

1. get a DD and torpedo a bunch of battleships while evading cruisers and planes.

2. get a CA and protect a battleship from approaching DD's and planes. Then get an IJN CA and brawl with enemy CA/BB and successfully use your torpedo's. 

3. get a BB and destroy enemy battleships and cruisers.

4. get a CV and destroy a battleship, then destroy a battleship being escorted by a CA.

 

Or something alike, with the goal of making people understand how the game should be played ( aka the roles of different ships ). 

 

Only if one passes all these tutorials one can even start playing PVP. 

 

Why i have this feeling that they will fail even in the tutorials?

 

And why i have this feeling that they will come to the forums and start creating topics like "Omg these tutorials are crap,why did you do this Wg,my friends and i are quitting WOWS,i hate this game bouhouhou"

 

I cannot imagine it....

 

Oh wait,I CAN!

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Players
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I am still amazed to see that many battleships which stop behind an island and try to 'sidescrape' there, or at battleships which stay with a carrier 'for protection'. 

 

Guess I should have expected it since I got 22k games or so ( can't remember but.. enough ) in WoT.

 

Now what would be great would be more tutorials as proposed by someone in another thread:

 

1. get a DD and torpedo a bunch of battleships while evading cruisers and planes.

2. get a CA and protect a battleship from approaching DD's and planes. Then get an IJN CA and brawl with enemy CA/BB and successfully use your torpedo's. 

3. get a BB and destroy enemy battleships and cruisers.

4. get a CV and destroy a battleship, then destroy a battleship being escorted by a CA.

 

Or something alike, with the goal of making people understand how the game should be played ( aka the roles of different ships ). 

 

Only if one passes all these tutorials one can even start playing PVP. 

 

Then game would be branded for nolifes and nerds only, which wouldn't help with its player growth "WG is noobs they demand THINKING from me! Ridiculous, I want to play4fun not get into ship championships"

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Beta Tester
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Things seem to have improved post t5 IMHO I'm defo enjoying my Aoba at t6 I think your always going to get the odd donkey team but not like the garbage up-to t4!

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[ENEMY]
Beta Tester
305 posts
5,255 battles

World of Warships has become World of Tanks. During closed beta I found the game play to be much better quality, one simply did not see the usual WoT 15-0, 15-2 matches. But now in open beta, teams are just annihilated so quickly, as the players have not mastered or don't care about the role that their vessel is supposed to do.  We see destroyers rush to meet the enemy, and die (WoT suicide scouts), cruisers who don't protect the battleships from destroyers, and carriers that have no propellers, they never move even when destroyers are sighted heading their way (WoT arty).

 

Playing at the weekend or early evenings is a no no. Its the usual rapid tier progression to get them hooked, and the usual dismal trash talk in chat.  Why can they not provide a server for the premium accounts? I'd certainly be willing to pay a little more for a better gaming experience. It would reduce the number of useless players, probably not eliminate them though. My win rate has plummeted, which is not something I really care about, but it does reflect the fact that the gaming experience has changed, and not in a good way.

 

I gave up on WoT really after two to three years, and now only play once a fortnight, and just two games if that. If WoWs continues like this. I really can't see the point of playing regularly, and I'm sure there are many others who feel the same way.  I'm hoping the novelty will wear off, and the horde will go elsewhere, but I doubt it.

 

when i play atlanta i try to stay with the majority of bbs to protect them , but what u can do when bbs spread to much or they hide in corners :D , just move where u see enemy planes and try to intercept them , and hunt those bloddy destroyers :D

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Things seem to have improved post t5 IMHO I'm defo enjoying my Aoba at t6 I think your always going to get the odd donkey team but not like the garbage up-to t4!

 

The same is in WoT. Dense people eventually will get into all tiers.
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Beta Tester
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Maybe a bit out of the box, but this might be another reason to remove or at least increase the Division limits:

1) People playing as a group, in general tend to be more organized and better players (and if not, they're gonna get stomped anyway).

2) It'll scare away the pubbies unwilling to learn or play as a team.

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[TOXIC]
Alpha Tester
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Well, I have to agree to some extent. Back in closed alpha/beta, I had a win ratio of 53-56 %. Now, I have a win ratio of 49 %. Yes, it is official: I am now a potato!

Though, the reduction has mostly been caused by low-tier losing streaks (at least I hope so) and/or playing with below average ships (Furutaka, Kawachi, etc.). Hopefully, it will improve over time, because being at top of the scorebord and losing way too much is not fun :<.

 

On the other hand, I am only 150 battles in and should be able to change the statistics with relative ease (unless I actually are that bad at this game :teethhappy:).

Edited by Kartoffelmos

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Beta Tester
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Why i have this feeling that they will fail even in the tutorials?

 

And why i have this feeling that they will come to the forums and start creating topics like "Omg these tutorials are crap,why did you do this Wg,my friends and i are quitting WOWS,i hate this game bouhouhou"

 

I cannot imagine it....

 

Oh wait,I CAN!

Let them  only post in sections other than Notifications and Newcomers if they have passed? :trollface:

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Alpha Tester
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Then game would be branded for nolifes and nerds only, which wouldn't help with its player growth "WG is noobs they demand THINKING from me! Ridiculous, I want to play4fun not get into ship championships"

 

While WoWs is very much arcade, some thinking is still required and this doesn't restrict it to nolifes and nerds imo, it just excludes the mentally handicapped. And tbh, that isn't a bad thing in a team based game without some kind of skill based matchmaking.
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[GLOBS]
Beta Tester
61 posts
477 battles

 

I'm afraid you're right, so what about a simple IQ test when clicking "Battle!", something like a pop up asking for a correct answer -> "1 + 5 * 3 + 2 = ?",

I'm sure that would reduce the player count at least by 50% :trollface:

 

18?

 

I hate math.

 

On topic: Honestly did anyone ever expect anything else? It's a WG title, a large number of the player-base are going to be WoT players. Suggesting anything that is going to make the game (significantly) less "noob"- friendly is probably wishful thinking....WG know better than to scare off their majority audience.

 

Maybe I'm a pessimist, but I don't expect team-work in just about any free on-line game, I'll enjoy it if it happens, but I find high expectations only leads to disappointment....That said, I am really looking forward to clan/ team based battles in WoWS....those games where good team-work has happened ( on both sides) have left me seriously wanting more.

 

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Players
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I gave up on WoTs simply because of the lack of intelligence in players...

 

I have been playing WoWS for about a week and have enjoyed it upto this weekend simply because I have noticed that the quality of players has dropped massively.

 

No teamwork

No communication

No idea of weapon parameters

No idea of basic strategy and tactics

And dont get me started on [edited] wid torps!

 

Oh look , its WoTs all over again.

 

Kids rarely pay to play and they seem to be the target playerbase, the ppl with a little cash to spend will not do this if the effort is destroyed by the kids.

 

Another poster suggested a separate server for prims..... that is a great idea.

 

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Booohoooo I am an elitist [edited] who happened to get in CBT and get a lot of experience, but I was just as n00b when I started out, as those who only started in OBT.

 

Also, people are not listening to my glorious leadership ingame (not that I every write anything in chat) but everyone are MINDREADERS right, right guys, amirite everyone reads minds?!?

 

"Random Battle" - If you want glorious teamwork and equally skilled people, you better wait for whenever team-battles will be introduced. Then maybe people will have caught up skill wise as well-

 

Also the RNG aim doesn't exactly help people being good at the game. If you really want a game with skilled people I suggest you go play another game, that actually attracts truly skilled people.

 

 

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Beta Tester
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Some players from WOT think their experience is also effective in WOWs. These tricks make them seem like noobs. They will spend some time on learning new methods...... hopefully...

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