[WCBG] BrusilovX Beta Tester 2,838 posts 23,900 battles Report post #1 Posted July 19, 2015 My understanding is that at present there is no 'spotting damage' within the game (yes I used to play WoT). Does anyone know if there are plans to introduce this game mechanic? It would change the gameplay of destroyers. I mainly play IJN DDs and try to both 'light up' enemy ships and fire off torpedoes from outside the spotting range. I presume any spotting by planes would also benefit the CVs. 8 Share this post Link to post Share on other sites
Aernir Beta Tester 135 posts 890 battles Report post #2 Posted July 19, 2015 I have no idea why this isn't already in the game. Sneaky DDs (and some of the stealthier CA/CLs) and CVs providing intel on enemy movements is downright invaluable, but it's a task that sees no reward except a higher chance of victory if your teammates are actually paying attention. It would also help in alleviating the problem faced by CVs with a fighter centric loadout, since shooting down planes pays out little in terms of rewards, and if they're the only CV in the game they can't even get that. 3 Share this post Link to post Share on other sites
Del_Mare Weekend Tester 461 posts 2,563 battles Report post #3 Posted July 19, 2015 (edited) there is no spotting, so there won't be spotting damage ships don't have viewranges, just "camo values", so you cannot credit something to the spotting ship Edited July 19, 2015 by Del_Mare Share this post Link to post Share on other sites
[IDEAL] Pastaiolo Alpha Tester, Alpha Tester 669 posts 2,513 battles Report post #4 Posted July 19, 2015 I think it might be already in, not sure. Either way it makes as much sense as it does on WoT, DDs and planes from carriers can easily spot ships by getting inside the detection range of the enemy ship. Share this post Link to post Share on other sites
Sharana Alpha Tester 2,271 posts 1,040 battles Report post #5 Posted July 19, 2015 Rewards for cap in domination and spotting assistance will come Soon™. BB shooting cruiser 14km away is using spot from someone else as that cruiser's detection range is 12km surface from example. Share this post Link to post Share on other sites
Philipp_ab_exterminatore Alpha Tester 1,191 posts 8,097 battles Report post #6 Posted July 19, 2015 there is no spotting, so there won't be spotting damage ships don't have viewranges, just "camo values", so you cannot credit something to the spotting ship ships dont have view ranges? How the hell do you spot people to shoot at then? Share this post Link to post Share on other sites
[POLAR] mmmbeer Alpha Tester 422 posts 5,625 battles Report post #7 Posted July 19, 2015 there is no spotting, This must be a misunderstanding..... Sure there are not different viewranges for different ships. Except the upgrade you can mount that gives you better target acquisition range. But spotting, ofcourse there is spotting. Share this post Link to post Share on other sites
[GLOBS] Pte_Parts Beta Tester 61 posts 477 battles Report post #8 Posted July 19, 2015 I sincerely hope this does turn up soon. Spotting in a DD is important to the team, but offers little reward for the DD player, and is often detrimental to any early damage they want to do....if they are the only one spotting then the enemy know they are spotted by a DD (assuming they pay attention to sixth-sense) and will evade/ attack accordingly. So from a DD's point of view, it is often better (as far as damage/ xp/ credits are concerned) to let someone else do the spotting and attack while they are distracted. Playing for yourself, or playing for the team should, as far as possible, be the same thing. At the moment there seems to be a a disconnection between the two in some cases, which can encourage a more self-centered play-style that I personally feel is detrimental to the game as a whole. Reward team-play in all it's forms please. 2 Share this post Link to post Share on other sites
[WCBG] BrusilovX Beta Tester 2,838 posts 23,900 battles Report post #9 Posted July 19, 2015 there is no spotting, so there won't be spotting damage ships don't have viewranges, just "camo values", so you cannot credit something to the spotting ship But there must be some mechanic that triggers the 'spotted' warning if your captain has that skill. I doubt that the program does not know what spotted the ship although I guess it could become complex if multiple ships are spotting the same enemy - but then they've probably handled that in WoT already. I guess the game is still in beta test mode and we can't expect everything to be in place yet. Rewards for cap in domination and spotting assistance will come Soon™. BB shooting cruiser 14km away is using spot from someone else as that cruiser's detection range is 12km surface from example. Yes, I'd welcome that especially the spotting assistance bonus even if as a ship that loses some XP/credits because another player is lighting up the target for me. I do try and 'light' up enemy ships even if they stay outside of my torpedo range at the moment. I've only unlocked the T4 IJN Destroyers and my trorp range is 7km while I am spotted at 6,1km. Share this post Link to post Share on other sites
Sir_Armand Beta Tester 38 posts 554 battles Report post #10 Posted August 9, 2015 Of course there is "spotting". Granted, there is no "view range" only a "camouflage value" but that camouflage value is measured to the nearest ship, and that ship is in this case the "spotter". Giving XP to ships that sail close to the enemy enabling ships further back to cause damage should really be implemented. I hope wargaming rectifies this soon. Share this post Link to post Share on other sites
[RACHE] St4n Players 137 posts 955 battles Report post #11 Posted August 9, 2015 (edited) there is no spotting, so there won't be spotting damage ships don't have viewranges, just "camo values", so you cannot credit something to the spotting ship And how does the game determine if a ship is visible to the enemy or not? Maybe becaus it checks if there is a ship in range? Maybe thinking a little how it might work? Offcourse does the server check if someone is spotted. If ship B enters the detection range of ship A, ship A gets spotted. Wouldn't be that hard to write some lines of code to check who is in detection range and who is not. Than every ship that is inside the detection range gets assists for every damage that is done by ships from outside the detection range. Edited August 9, 2015 by St4n Share this post Link to post Share on other sites
[SHAFT] viceadmiral123 Players 1,221 posts 29,485 battles Report post #12 Posted August 9, 2015 Spotting damage for plane squadrons as well as DDs, if you don't mind Share this post Link to post Share on other sites
ttchip Beta Tester 441 posts 1,160 battles Report post #13 Posted August 9, 2015 Spotting damage for plane squadrons as well as DDs, if you don't mind Carriers totes need that boost in average exp, yup. 1 Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,425 battles Report post #14 Posted August 9, 2015 I see some potential problems with implementing this, yes it would be nice for the DD's on the low tiers but in the higher tiers most ships get spotted by planes first and I don't think the CV's need more XP boost so they need to figure out how to deal with that first. Share this post Link to post Share on other sites
[RACHE] St4n Players 137 posts 955 battles Report post #15 Posted August 9, 2015 (edited) deleted Edited August 9, 2015 by St4n Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,425 battles Report post #16 Posted August 9, 2015 CV isn't in the detection circle -> no assist for CV... Explenation... Close ships also deviate firepower, planes don't. A plane has a bigger detection circle and if a plane lights up a ship it will be shot at (if in range) trust me on that one which would make the plane eligible for that "damage done by spotting" system that is what I'm saying. I'm all for a spotting bonus for ships but if they include the planes of CV's their XP in a game would go of the charts. Share this post Link to post Share on other sites
[SKG] McCracken666 Beta Tester 516 posts 11,090 battles Report post #17 Posted August 9, 2015 (edited) "Spotting damage" What exactly do you mean ? I have one thing to say about spotting and getting some sort of reward for it. Do NOT make is so we have to listen to: "Enemy Destroyer SPOTTED", "Enemy Battleships SPOTTED", "Enemy Cruiser spotted" "Enemy destroyer spotted" and it goes on forever with the radio spam. Just so the guy can get his silly reward. While doing so he ruins the entire sound scheme with constant rain of things he has seen. It reminds of Battlefield 2 with the commander role constantly spamming spotted this and that......"WE KNOW THERE IS STUFF OUT HERE THX, now STFU", I remember more than often own team mates went and teamkilled our commander so we could concentrate on playing the game, what a relief it was Edited August 9, 2015 by McCracken666 Share this post Link to post Share on other sites
[RACHE] St4n Players 137 posts 955 battles Report post #18 Posted August 9, 2015 A plane has a bigger detection circle and if a plane lights up a ship it will be shot at (if in range) trust me on that one which would make the plane eligible for that "damage done by spotting" system that is what I'm saying. I'm all for a spotting bonus for ships but if they include the planes of CV's their XP in a game would go of the charts. You quoted me before I deleted it. Yes, not rewarding planes for spotting would make no sence, but doing it would bring more problems... Share this post Link to post Share on other sites
Sir_Armand Beta Tester 38 posts 554 battles Report post #19 Posted August 9, 2015 (edited) I wouldn't mind if it was given to planes as well.Perhaps not as much as the ships should get, since they only put their planes in harms way as St4n mentioned. Say that the spotter gets a 20-25% Xp bonus, divided by all spotters of the target, and planes counted as 1/10 of a spotter "share".It would entice the carriers to actively spot the enemy even if they have only fighters left, rather than just keeping them on self-defense patrol.Also it would encourage carrier captains to include more fighters in their loadout, taking a little bit of pressure from BB's. Edited August 9, 2015 by Sir_Armand Share this post Link to post Share on other sites
Sir_Armand Beta Tester 38 posts 554 battles Report post #20 Posted August 9, 2015 "Spotting damage" What exactly do you mean ? I have one thing to say about spotting and getting some sort of reward for it. Do NOT make is so we have to listen to: "Enemy Destroyer SPOTTED", -snip- and it goes on forever with the radio spam. I don't think anyone is suggesting that. Gaining XP and the radio messages are apples and pears. Share this post Link to post Share on other sites
[RACHE] St4n Players 137 posts 955 battles Report post #21 Posted August 9, 2015 (edited) I wouldn't mind if it was given to planes as well. Perhaps not as much as the ships should get, since they only put their planes in harms was as St4n mentioned. Say that the spotter gets a 20-25% Xp bonus, divided by all spotters of the target, and planes counted as 1/10 of a spotter "share". It would entice the carriers to actively spot the enemy even if they have only fighters left, rather than just keeping them on self-defense patrol. Also it would encourage carrier captains to include more fighters in their loadout, taking a little bit of pressure from BB's. Why not 50% like in WoT? If people want to stay back in relative safety without risking any hp damage they can surely give up more of their damage exp/credits. It would also entice BBs to go closer to the enemy to actually spot themself and therfore encourage close encounters. Long range sniping on the expense of others would split the reward properly. Edited August 9, 2015 by St4n Share this post Link to post Share on other sites
Sir_Armand Beta Tester 38 posts 554 battles Report post #22 Posted August 9, 2015 (edited) In WoT the Xp is subtracted from the damaging tank. In this case I'm thinking more along the lines of an xp bonus. I'm not sure many would play BB's at all if the XP gain suddenly dropped by 50% since they seldom are closest to the enemy. And I don't think they should be, at least not in most cases. Halfway through the match is a different matter. But I'm not suggesting any numbers set in stone, I'd just like to see some reward for those that _do_ put themselves in harms way. The team always need someone to be closest to the enemy, and those ships usually end up as priority tagets. American DD's would really be more fun if they got some spotting xp for example. Edited August 9, 2015 by Sir_Armand Share this post Link to post Share on other sites
[OCTO] Broevaharo Alpha Tester 726 posts 50,425 battles Report post #23 Posted August 9, 2015 I wouldn't mind if it was given to planes as well. Perhaps not as much as the ships should get, since they only put their planes in harms way as St4n mentioned. Say that the spotter gets a 20-25% Xp bonus, divided by all spotters of the target, and planes counted as 1/10 of a spotter "share". It would entice the carriers to actively spot the enemy even if they have only fighters left, rather than just keeping them on self-defense patrol. Also it would encourage carrier captains to include more fighters in their loadout, taking a little bit of pressure from BB's. They would have to do some scaling in who gets most points for scouting, obviously a DD is taking more risk with scouting than a plane so the DD should get a bigger bonus (and they have to figure out what bonusses would apply to the other ships) but if they find some reasonable system that works I'm for it. Share this post Link to post Share on other sites
Sir_Armand Beta Tester 38 posts 554 battles Report post #24 Posted August 9, 2015 (edited) I think we're saying the same thing Broevaharo, in my example if 1000 damage was being dealt to a ship spotted by a DD and a plane squadron the spotters would get 20-25% bonus damage xp, let's call it 20 for simplicity. Then the 1000 damage done, would be 200 bonus damage, divided in 11 shares (10 for DD 1 for plane [1/10 of a ship]) so 200/11=18,2 Rounded down seems fair, so 18 for the plane and 180 for the DD Not gigantonormous amounts, but something... Edited August 9, 2015 by Sir_Armand Share this post Link to post Share on other sites
Banestalk Players 21 posts 2,213 battles Report post #25 Posted September 1, 2015 Purely from a gameplay perspective (i.e. ignoring "realism), DDs (esp. US) could use the help, but BBs don't need the nerf. And yes, CVs don't need more XP, but if you don't give them an incentive, why would they pay attention to spotting? So if this gets implemented, BBs will need some sort of buff and CVs a nerf. Doesn't need to be to combat ability to, a built in multiplier to base XP would work too. Share this post Link to post Share on other sites