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RaptorWildfire

the saddest truth is that no one...

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Beta Tester
170 posts
8,555 battles

(with a few  happy exceptions) care to defend the CVs when they are attacked. Four matches today in a CV, all with teams of decent-educated-intelligent-and-caring-players who managed to get out of their beloved cluster at C or B or A and returned to help out a teammate. Not. People still din;t understand the importance of the CV in a match. They still act like in wot when an arty lost was not important.

People, wake up, learn the basics.. care about others, you selfish pros :))

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[TOXIC]
Alpha Tester
2,237 posts
8,884 battles

Or maybe the carrier captain should follow the main fleet and not camp at a vulnerable position? Alternatively, move when it is obvious what would happen next?

 

I mean, if you are 30 km away from the nearest ship, do not expect them to come to your aid if you are at A1 or a similar position.

Edited by Kartoffelmos
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[ST-EU]
Supertester
3,404 posts
35,711 battles

I do if I am in my Cleveland (anything lower has next to no AA). But sometimes you can get dragged away at the most inopportune moment.........

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Beta Tester
1,739 posts
1,782 battles

Unfortunately, even when I tell some CV captains ingame, that the flank they are on is wide open and they should 'please' move somewhere more safe, behind the own team, maybe, they stay where they are or even drive closer to the enemy. And we are talking here about 5 minutes in advance.

 

I allways defend CVs when they are somewhere I can get to in time.

Edited by Nethraniel
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[BLOBS]
Beta Tester
5,330 posts
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A detected carrier is a sunk carrier no senseble CV Captain goes near the frontline unless he is abolutly sure he can stay in cover without some freak DD or CA breaking thogh and puting him on fire

 

cya

 

Spellfire40

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Beta Tester
1,245 posts

Yeah, tell that to me. I do follow the fleet often, but I found most people are unable to defend CVs.

 

I had a few games today where 3 (!) omaha's were unable to kill 1 minekaze that was coming for me in my Zuiho. They were at about 3 km from that DD and didn't even hit him once.... That is just... unbelievable.

 

So no, I don't really want to move with my fleet, since I have absolutely NO trust in my teammates.

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Alpha Tester
333 posts
1,473 battles

Teamwork hardly happens in random games.. wait for the team matches and clan wars for real teamwork to take place.

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Beta Tester
1,753 posts

I always try to protect the CV's on the team, I always make the effort to look at the CV's and make sure they are covered and if not move to do so, despite getting little reward for it I might add.

 

But equally I cannot spend the entire game camped at the back of the map either, so if you won't move, I won't help you, simples.

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Alpha Tester, Master Pirate
641 posts
10,547 battles

Have you tried to ask the cruisers if they want to defend the carriers or not? I ask, and often someone comes along and sais yes. If not I just go slide along the blue line and hope for the best :trollface:

I don't bother defending a carrier if the carrier player doesn't ask for it, unless its a player I trust (stats, basically) Co ordination is important and you won't know if you don't try.

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Beta Tester
158 posts
633 battles

The protection of CVs is primarily the responsibility of... the CV captain.  You have the best strategic view of the battlefield, and you can freely position your ship 'strategically' (rather than trying to get "guns on target").

 

- so, if your team heads to flags B/C, then you should move towards that side of the map.  That doesn't mean "sit on the front line", but expect enemies to overwhelm A and help to come from B/C.

- if you spot a CA/DD that has broken through the lines, PING it when it becomes a problem.  You'd be surprised how much that helps.

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Alpha Tester
2,543 posts
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Yeah, tell that to me. I do follow the fleet often, but I found most people are unable to defend CVs.

 

I had a few games today where 3 (!) omaha's were unable to kill 1 minekaze that was coming for me in my Zuiho. They were at about 3 km from that DD and didn't even hit him once.... That is just... unbelievable.

 

So no, I don't really want to move with my fleet, since I have absolutely NO trust in my teammates.

 

Happened to me too. 3 CLs (2 Phoenix and 1 Omaha) chasing after a permaspotted Minekaze. Not only the Minekaze survived and went on to kill me in my Zuiho, he also torped and killed those 3 CLs. To the question of why didn't you attacked the Minekaze? Well, she was being chased by 3 CLs and I thought that a long as I kept her permaspotted she would be killed. But no.

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Beta Tester
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Happened to me too. 3 CLs (2 Phoenix and 1 Omaha) chasing after a permaspotted Minekaze. Not only the Minekaze survived and went on to kill me in my Zuiho, he also torped and killed those 3 CLs. To the question of why didn't you attacked the Minekaze? Well, she was being chased by 3 CLs and I thought that a long as I kept her permaspotted she would be killed. But no.

 

I just kill those DD myself... Less hassle that way instead of waiting for incompetent players to sink those who want to sink me...

If they're fast enough to sink them while my TBs are on their way/reloading etc then I'm happy, since I don't have to spend time on the DD, but trusting in them and letting the DD keep me highlighted while I'm only 10km from the front? No thanks.

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Players
79 posts
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The problem with carriers is that often they park so fa back that even if you wanted to defend them you wuold have to do nothing else for the whole battle. Doesn't really surprise me that noone wants to park thelseves in the middle of nowhere to save some CV [edited]if they get swarmed by cruisers.

And if the CVs actually bothered moving when a side gets crushed they wuold die a lot less but most of the times it seems that they choose an island to park behind at the start of the battle and just refuse to move no matter what happens.

You don't have to be in the frontlines but if you stay a good 20km behind the most advanced ship in your team you shuold be safe enough, even if they spot and shoot you they won't kill you from that far.

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Beta Tester
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if they didnt hide the corner of the map 3+ minutes flight time away from where the team where fighting and 10+ sail time they'd get the support they want. when they park at J10/A1 then think they are being usefull, dont expect your team to come rushing back when a DD gets through the picket

 

when using a carrier I tend to stick with the fleet as best i can (5 - 10 Km behind them or within the fleet itself). even in Co-op players appreciate fighters being -30 seconds away when a intercept is requested or needed not several minutes

Edited by AegeanGhost

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Beta Tester
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The problem with carriers is that often they park so fa back that even if you wanted to defend them you wuold have to do nothing else for the whole battle. Doesn't really surprise me that noone wants to park thelseves in the middle of nowhere to save some CV [edited]if they get swarmed by cruisers.

And if the CVs actually bothered moving when a side gets crushed they wuold die a lot less but most of the times it seems that they choose an island to park behind at the start of the battle and just refuse to move no matter what happens.

You don't have to be in the frontlines but if you stay a good 20km behind the most advanced ship in your team you shuold be safe enough, even if they spot and shoot you they won't kill you from that far.

 

A CV player can't complain about getting sunk if he plays his CV completly wrong, as in hiding in corners or behind islands...

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Beta Tester
675 posts
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Remember OP... for them to help you have a good game and enjoy huge profit and XP reward... they need to sacrifice their own XP and profit... essentially hurting their own progress so you can progress faster

Game itself encourages them to not cover you...

Having people be servants to someone doesnt really work well in games like this one...

 

 

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Beta Tester
1,059 posts
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In my Yubari, I try to defend carriers, but they often just sit there, and still send their torpedo bombers to the other edge of the map, and don't help out with incoming enemy threats. Incoming torpedoes? Sit there. Incoming DD, or CA. sit there. If BBs stick together, I'll tag along and support instead. A good CV player is a real asset to a team. Trouble is there are few out there, so why bother?

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Players
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A CV player can't complain about getting sunk if he plays his CV completly wrong, as in hiding in corners or behind islands...

 

Oh but they do all the time. Whining because noone covered them when it was clear form the first minute that evryone else was going on the opposite side of the map.

 

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Beta Tester
237 posts
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At the beginning I thought that cooperation is very worthful, so I have done as much as I can for my teammates.

After 400 battles I realized that I can only trust myself. Help is not helpful.

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At the beginning I thought that cooperation is very worthful, so I have done as much as I can for my teammates.

After 400 battles I realized that I can only trust myself. Help is not helpful.

 

Evryone that played enough team based online games knows that your ability to win games mostly relies on your ability to "carry" your team to victory. The harder you, or your platoon, carries the more you win, simple as that.

 

If this game is anything like WoT soon you will start seeing most of your teammates for what they really are: fodder to distract the enemy while you try to achieve victory.

Edited by max24dj

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Beta Tester
237 posts
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Evryone that played enough team based online games knows that your ability to win games mostly relies on your ability to "carry" your team to victory. The harder you, or your platoon, carries the more you win, simple as that

 

You are right. I dont think my skill is bad and I will spend no time on helping the others.

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Beta Tester
274 posts
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I do ask the CV where he intends to go and if its the right choice then I will defend him for the first 5 mins ....Then Its offski for me 

 

 

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Beta Tester
4,811 posts
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At tier 4 a CV has next to no AAA to compete against, but it's also nearly impossible to save one if it gets under attack by a lone DD (later CVs gets enough speed to run away for a while).

 

BBs have to deal with minimal defenses against you, so then so should you manage to deal with minimal defense against attack.

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