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Tobiaz1991

Airdropped Torpedoes Are Impossible To Avoid

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[HAIFU]
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there are often tier VII carriers in Kongo games

 

anyway the turning circle is very large, sailing towards the planes is always the best option but a lot of the time it is not possible, particularly when your ship is also being attack by other things

 

Well if you are attacked by other things, and choose NOT to evade the bombers then that is your choice. Personally i usually always evade the bombers, because Ships that could citadel me have a fair bit of RNG involved as opposed to Torpedo bombers.

 

Also, have you tried playing in a division, or simply asking in chat for some AA protection ? It usually seems to work pretty well. Although sometimes you get the one -very eager to help- Kuma that is of no real use to you if the Carrier kills its floatplane.

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[NOHE]
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Well if you are attacked by other things, and choose NOT to evade the bombers then that is your choice. Personally i usually always evade the bombers, because Ships that could citadel me have a fair bit of RNG involved as opposed to Torpedo bombers.

 

Also, have you tried playing in a division, or simply asking in chat for some AA protection ? It usually seems to work pretty well. Although sometimes you get the one -very eager to help- Kuma that is of no real use to you if the Carrier kills its floatplane.

 

Because that's just what you want to spend your time on. Waste your time providing AA to some stranger and get like 100 XP. Nice proposition but I think that I'm going to pass that every time. I get more XP when I do my own thing and we lose, than when I babysit a BB and shoot down couple of planes.
Edited by EeZee

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[HAIFU]
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Because that's just what you want to spend your time on. Waste your time providing AA to some stranger and get like 100 XP. Nice proposition but I think that I'm going to pass that every time. I get more XP when I do my own thing and we lose, than when I babysit a BB and shoot down couple of planes.

 

No one actually said anything about babysitting. You can just go with them, and do a whole lot of damage there. Many people will focus the BB, therefore you dont get damaged quite so much, can shoot yourself all day long AND get plane kills for doing so. Not to mention you will be more likely to get the win modifier.

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[NOHE]
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No one actually said anything about babysitting. You can just go with them, and do a whole lot of damage there. Many people will focus the BB, therefore you dont get damaged quite so much, can shoot yourself all day long AND get plane kills for doing so. Not to mention you will be more likely to get the win modifier.

 

You do realize that if you are playing a cruiser and you want to protect for example an USN BB then you have to cruise around him at 20 knots or something like that. Plus the gameplay gets really messy when there is a lot of ships within a small area.

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Its utterly unrewarding to help people in this game... I must have played >100 games now and i can count on 1 hand the times people have worked together or massed firepower.

 

Usually its just solo battleships being slow and useless and they don't even assist each other.. just floating about waiting for the end of the game to be torpedoed. Occasionally they 1 shot a bored Cruiser. 

 

Its sad... 

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Its utterly unrewarding to help people in this game... I must have played >100 games now and i can count on 1 hand the times people have worked together or massed firepower.

 

Usually its just solo battleships being slow and useless and they don't even assist each other.. just floating about waiting for the end of the game to be torpedoed. Occasionally they 1 shot a bored Cruiser. 

 

Its sad... 

You didn't get past tier 5... You absolutely have to cooporate and sail as a formation at tiers 8+ (even earlier), or you will get absolutely obliterated. Unfortunately there is also too many Atagos that shouldn't be playing tier 8 ships and they are screwing up.

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I had same problem before is starded to play cv my self :) And biggest problem that there is, noone else gives a damn when they see full squad of wtfjap torp/bomb planes coming in, they all run away and open red carped to allied cv or lone/slow BB thats left there to die.  I always look out for every enemy plane close to me and always(if im in close range) help allied fighters or mess with enemy torp/bombers with focused AA.  If all would start to grasp the point, that its all about teamplay and start thinking more than sniping unspotted from 15+km/more frags/more damage, then there will be alot less crap like this.  I have tier 5 usn cv and already have hard time landing good hits as many enemy cruisers have fighters on board that just phucks up manual aim and makes that torp bomber useless, while i get in range and drop torps, its max 4 are dropped/ in a huge cone with slow and easy avoidable torps.

 

I suggest you to watch youtube vids, called something academy...forgot his username, but he explains everything very clearly and you will get better after that alone!

 

 

Done go lone wolf as its the biggest mistake wannabe sniper BBs do. Always sail with one or two cruisers around, as you see torps incoming, just start to face them, in a slow bb you will get hit 100% only thing that if you have started turning and many just auto attack with planes, you will get hit with one torpedo max. If there is AA support from teammates, MANY times cv player will get very distracted by it and will make huge mistakes....like dropping torps too soon or too close and they hit you all for 0 damage. Or when you turn to avoid, he has to reangle his plane and in that moment he already screws up the drop position and they kinda drop all in one spot and then start to spread out in a slight circle movement. Sometimes its very helpfull to slow down your ship to the max and let torps swim by you.

 

Only problem still for me is DDs, worst scenario for a slow BB, you see 4 torps 2 by 2 incoming in small spread, you start to turn and you see two more pairs incoming even closer and secon after 4more from a side from where you started to turn, in the end by avoiding 4 torps you got graped by 8 :D

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OK something has to be done about this, yesterday I had torpedoes dropped literally on top of my head by torpedo bombers, TWICE, this should not be allowed to happen, needs to be fixed immediately. There has to be a way to put a minimum range of a couple of km, that works reliably. Sooooo pissed off right now, as it is it is too OP and is an insta kill

  • Cool 2

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OK something has to be done about this, yesterday I had torpedoes dropped literally on top of my head by torpedo bombers, TWICE, this should not be allowed to happen, needs to be fixed immediately. There has to be a way to put a minimum range of a couple of km, that works reliably. Sooooo pissed off right now, as it is it is too OP and is an insta kill

 

Couple km, hahaha. Who knows how to deal with torp planes won't get hit by full set of torps, but you can't dodge them  all. You better start hugging some cruisers if you want to turn after their dropped their load. CVs got nerfed, they need longer range to setup an torpedo attack.

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[GR0M]
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OK something has to be done about this, yesterday I had torpedoes dropped literally on top of my head by torpedo bombers, TWICE, this should not be allowed to happen, needs to be fixed immediately. There has to be a way to put a minimum range of a couple of km, that works reliably. Sooooo pissed off right now, as it is it is too OP and is an insta kill

 

Dont lie, even torpedos have arming time, why not complaining about invicible DD with unlimited torps, i bet you get hit by thoese in every game.

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OK something has to be done about this, yesterday I had torpedoes dropped literally on top of my head by torpedo bombers, TWICE, this should not be allowed to happen, needs to be fixed immediately. There has to be a way to put a minimum range of a couple of km, that works reliably. Sooooo pissed off right now, as it is it is too OP and is an insta kill

 

There is a minimum range of a couple of km currently.

 

Only difference is that it's the bombers that need to fly in a straight line towards you a couple of km instead of torpedo run.

 

If you can't manage spot the bombers and react you certainly won't spot the torpedoes ( which will actually be invisible if dropped that far away anyways... ).

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I was sailing near an island with an abrupt wall, guess what ? Enemy carrier dropped his torpedos right between me and the wall, there where a few hundred meters but that was enough to drop them. If you call that fair than good luck with this retard gamestyle.

How the f...ck can you drop torpedos from a vertical dive ? Are we playing a SCI Fi game or a WW II arcade wannabe simulation ?

 

I don't mind getting torped by a cruiser or dd but I get mad when I get torped by un unrealistic torpedo squad from a carrier.

 

 

 

 

 

 

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[PLG]
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I was sailing near an island with an abrupt wall, guess what ? Enemy carrier dropped his torpedos right between me and the wall, there where a few hundred meters but that was enough to drop them. If you call that fair than good luck with this retard gamestyle.
How the f...ck can you drop torpedos from a vertical dive ? Are we playing a SCI Fi game or a WW II arcade wannabe simulation ?
 
I don't mind getting torped by a cruiser or dd but I get mad when I get torped by un unrealistic torpedo squad from a carrier.
 
 
 
 
 

 

If there's enough room for the torpedoes to be in the water for at least 3 seconds, there's enough room for you to be sunk. Besides, it's not like you can't see them coming.

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CV players = special care ppl, just like arty in wot

 

says a guy who fails at playing that class....i mean sure 15 battles is not much but damn you must be special special case :P

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[OHFK]
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Personally i dont remember the last time i was sunk by CV's manual drops, manual drop itself doesnt need nerfing players just dont pay attention, turning into them is a valid tactic or keep on turning in general, or use the AA on the other 11 players on your team instead of sailing yourself into bad situations you cant get out of, the longer they are trying to kill you the more time they waste which gives you and your team more time to kill them, at high tiers BB's can survive CV's drops due to the massive hp pool and if i can dodge torps at tier 9 in a ship that is what 3x the size of the ones at lower tiers then i dont understand how hard it can be for you to be able too more so on the point that end game CV's do some serious damage when played right and have a hell of lot more squads and planes to deal that damage compared to lower tier games.

 

If you are struggling vs CV's at your current tier you dont stand a chance in end tiers, biggest issue ive seen on this game is quite simply the players, there is too many players that tunnel vision in this game, they are too focused on shooting someone else to pay any attention to what is happening elsewhere, end result some CV sinks your [edited], you claim you tried to dodge them but you try too late for it to make any difference because of your tunnel vision playstyle which at the end of the day is your own fault, no one elses.  

 

 

Edited by Shade_UK

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If you are struggling vs CV's at your current tier you dont stand a chance in end tiers, biggest issue ive seen on this game is quite simply the players, there is too many players that tunnel vision in this game, they are too focused on shooting someone else to pay any attention to what is happening elsewhere, end result some CV sinks you

 

Indeed. It happens to everyone, I have alot of games in both Carriers and Battleships but sometimes you screw up. The only time the Carrier is a real threat is when you tunnel vision and they can drop a full spread of torps into your side. Even that won't normally sink you in a Battleship unless it's a higher tier CV, your already damaged, or it's a flawless tight 12 torp drop from a US T9+ CV.

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Can we stop the carrier bashing.  Look.  Carriers will only do their damage if people don't stick together cos a carrier can't do much from tier 6 up if a load of american cruisers surround battleships.  If say an Essex encounters a battleship with no support, what do you expect to happen?  trouble is, people solo banzai, which means carriers can do their work.  If you look at naval history, the carrier became the dominant force so its hardly surprising that they can do damage in WoWs too.  Carrier game play is not for everyone, but they can be defeated by teamwork, or limited by teamwork at the very least.  Personally I hate destroyers whether they are on my team or the enemy team but that doesn't mean I reckon they need massive nerfs, they have their place, just like carriers

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I'm such a noob. Can you show me how to dodge a manual torp drop from 1km away? Link to a video would be nice. *sarcasm of*

 

 

If hes goin for a drop so close, just turn right at him, every single torp wont arm and he will waste a zero damage drop!  And again, as many told you, you HAVE TO REACT when squads are incoming YOUR WAY, no matter if they are going for you or one next to you. If you have a great AA, just go straight at squad with CTRL+CLICK on torpeds, if you have average AA and have a room/agility just go straight away from him and as soon as hes goin from side, TURN AGAIN.  Really, PLay a fukin CV your self and show us your awesome adventures, how your planes ger shot to bits by everything except DDs.   THis game isnt idiot proof, so as soon as you are one of those, there will be players who enjoy abusing.   Its the same with BB vs BB going broadsides and stupidly dont even try to angle in between shots, same goes for DDs and CAs that are so [edited]focusoed to doo maximum damage or launch max torps that they make self alot more easy target!

 

Low tier fights are learning curve for everyone playing there and you learn best when you make these mistakes and afterwards think about what you did wrong. Atm im on North Carolina....that ship is a beast and there is no way im afraid of equal tier CV...sure, always will be more skilled one who will down me more easy, but that game i manage to shoot down 42planes only by focus fireing on torpedo squads while trying to angle from Tirpitz shots...yes, he manage to land one torpedo and once hit me with bomb, but he tryed that three times and lost most of his planes while did no more than 20k damage to me.   

 

The more you will play and will be willing to learn, the least scary DDs and CVs will be.....for me DDs are bigger problem as i cant spot em if only they get in that 6-7km range, where planes are spotted atleas t20km  away and you have alot of time to think what will you do, if there is any AA support around, or should i go help my CV with AA as it looks like all squads are going towards him.

Edited by trrprrprr

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A Cruiser or DD should have no excuse about being able to dodje cos of the sheer agility of them, but keep turning cos then its hard to put the spread down.  If you are a BB and you fear the high tier carriers, 1) change your spotter plane to a fighter so you can worry the incoming aircraft and 2) stay with your cruisers instead of going banzai

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[MATAF]
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If there's enough room for the torpedoes to be in the water for at least 3 seconds, there's enough room for you to be sunk. Besides, it's not like you can't see them coming.

 

this is what "should" be, ok. Btw with a ship running with it's flank quite "stuck to moutain hill", with water in which you couldnt put another ship, the ontop drop is an obvious impossible thing but happens. I just faced it minutes ago (i wanted to check, so managed to be in such situation and was looking at thoose torp bombers in approach at the other side of the moutain island. I checked ^^ ... and was sunk). This is just something devs should change because it's stupid. Will have to deal with it until they understand and is not the only stupid thing ingame, far behind many players' stupidity i guess, ofc :) ... but it IS stupid.

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If you want torpedoes to be stopped by shallow waters your Battleships also would be stopped by it...   I can already imagine all the complaints of thousands of BB players "My ship stopped without running into the island!".

 

I wouldn't complain, in my CV I would get alot more stuck targets to fly around and torpedo from the water side, and in my other ships stationary easy kills :)

 


Battleships and torpedoes play by the same rules, both in reality ( need deep water ) and in the game ( no island collision ), and this is a good thing that don't need to be changed.

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If you want torpedoes to be stopped by shallow waters your Battleships also would be stopped by it...   I can already imagine all the complaints of thousands of BB players "My ship stopped without running into the island!".

 

I wouldn't complain, in my CV I would get alot more stuck targets to fly around and torpedo from the water side, and in my other ships stationary easy kills :)

 

 

Battleships and torpedoes play by the same rules, both in reality ( need deep water ) and in the game ( no island collision ), and this is a good thing that don't need to be changed.

 

Dear forum warrior, before answering something that is close to "what you want is stupid" you should first READ carefully what was written. i NEVER talked about shallow waters. Just explained that the way thoose torps were dropped could only be achieved by a dive bomber, which is certainly not a torp bomber, because of the vertical hill that i was flanking. In other words : torp bombers can deliver their torp between a vertical and high hill and a ship in a 100 feet area ... lol uber pilots of the doom ! and if you READ what i wrote i dont complain at all, i just replied to a post, and was only saying what i SAW. BTW devs allready said in next patch they'll do something about this but the way they seem to look at this doesnt sound the good one ... a real good solution for this would be a timer for torp to become active (able to detonate) greater than the "said" 3 seconds. End of com for me, i didnt post here to forum war, bro
Edited by JymmBlack

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[PLG]
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Dear forum warrior, before answering something that is close to "what you want is stupid" you should first READ carefully what was written. i NEVER talked about shallow waters. Just explained that the way thoose torps were dropped could only be achieved by a dive bomber, which is certainly not a torp bomber, because of the vertical hill that i was flanking. In other words : torp bombers can deliver their torp between a vertical and high hill and a ship in a 100 feet area ... lol uber pilots of the doom ! and if you READ what i wrote i dont complain at all, i just replied to a post, and was only saying what i SAW. BTW devs allready said in next patch they'll do something about this but the way they seem to look at this doesnt sound the good one ... a real good solution for this would be a timer for torp to become active (able to detonate) greater than the "said" 3 seconds. End of com for me, i didnt post here to forum war, bro

 

But torpedoes do need time to activate. 3 seconds in fact, as you suggested.
Edited by Leonadios

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