Pulbah Beta Tester 103 posts 8,181 battles Report post #1 Posted July 6, 2015 many a game starts with me in my BB thinking about which way to go as I don't want to be the lone BB that the Carrier driver is looking for, when I am ramed amidships by a friendly smaller ship. Usually a DD. Then at the page where collision damages are costed I see that I have to cough up many more credits than the ship that ramed me. It seems that the game assumes that the innocent BB was in the wrong and must pay. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #2 Posted July 6, 2015 The game has no way of determining who was at fault. Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #3 Posted July 6, 2015 What a shame. The game can tell when vessels are hit by friendly gun and torpedo fire. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #4 Posted July 6, 2015 Yes. That's because only one side fired in collisions who can say who's fault it was? 1 Share this post Link to post Share on other sites
TheJezna Beta Tester 790 posts 1,808 battles Report post #5 Posted July 6, 2015 If one ship is stationary and the other is moving it shouldn't be that difficult.. Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #6 Posted July 6, 2015 Fault could be decided by a sea lawyer, a Judge who specialises in the international laws regarding the avoidance of collisions at sea and millions of euros. As you say trying to get a computer program to work out the above is to much. TheJezna, on 06 July 2015 - 10:22 PM, said: If one ship is stationary and the other is moving it shouldn't be that difficult.. my BB was stationary and was ramed amidships by a DD Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #7 Posted July 6, 2015 The xp and credit penalty for friendly rams are not that big anyway (sometimes I get a single digit penalty) and it probably should stay this way until devs implement a fair way to determine who was right and wrong. But so far, as long as they are not pushing you into the enemy torp or preventing you from turning away from the torps, friendly collisions are harmless! Share this post Link to post Share on other sites
Karolus_V Players 63 posts 2,721 battles Report post #8 Posted July 6, 2015 This is a non-issue. Whats the fine for friendly rammings? 10cr? 1 Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #9 Posted July 6, 2015 Yes I have been pushed out Of the way accidently by a Saint Loius when in a manoeuvring DD and into the path of Torps. I sunk. The raming DD cost me a few thousand credits as he was in a very poor state after the ramming. After all he did hit me at about 32 knots side on. What are friendly collisions like in WOT? Are they expensive? Share this post Link to post Share on other sites
Karolus_V Players 63 posts 2,721 battles Report post #10 Posted July 6, 2015 Yes I have been pushed out Of the way accidently by a Saint Loius when in a manoeuvring DD and into the path of Torps. I sunk. The raming DD cost me a few thousand credits as he was in a very poor state after the ramming. After all he did hit me at about 32 knots side on. What are friendly collisions like in WOT? Are they expensive? That's very strange, I doubt it's gonna happen to you again in a long , very looong time. 2 Share this post Link to post Share on other sites
Ranzir Beta Tester 95 posts 1,804 battles Report post #11 Posted July 6, 2015 Sometimes game loads up very slow and not all the ships are rendered... driven few times into friendlies that just appeared there after collision. Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #12 Posted July 6, 2015 Any WG hard and fast rules about who gets punished for ramming can be exploited e.g. 1. Fastest ship gets blamed: slow ships box in slow loading ships at the beginning. 2. most maneuverable: fast ships ram them and take no damage 3. a ship rammed in the side by bow of a friendly assumed innocent: DD swerving in front of BB That being said, are punishments meted out to those whose steering has been KOed? Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #13 Posted July 7, 2015 That's very strange, I doubt it's gonna happen to you again in a long , very looong time. yes I hope so. Share this post Link to post Share on other sites
Luckyio ∞ Players 310 posts 8,360 battles Report post #14 Posted July 7, 2015 No offense, but if your BB was stationary, you should be penalized far more than anyone. There is exactly one reason to have a stationary BB, and DDs will not be ramming you when you accidentally ran aground. And regardless, ramming damage to teammates is nonexsitent. You get maybe a hundred credit penalty. Your average T4-T5 reward is well over 100k. That's less than 0.1%. Share this post Link to post Share on other sites
Argysh Beta Tester 179 posts 2,542 battles Report post #15 Posted July 7, 2015 (edited) This is a non-issue. Whats the fine for friendly rammings? 10cr? unless you provide a screenshot showing us the trazillion credits you had to pay I agree with Karolus. why should we discuss a penalty if your typical earning in a single game is at the very least 2 magnitudes higher? also: No offense, but if your BB was stationary, you should be penalized far more than anyone. There is exactly one reason to have a stationary BB, and DDs will not be ramming you when you accidentally ran aground. +1 Edited July 7, 2015 by Argysh Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #16 Posted July 7, 2015 Yes I take what you say, I should have got on with it and got moving and then maybe he might have missed. As for a screen shot I am not sure how to do that as I am as old as my Toby jug and not really with it. Had a much better day today with a single battle 7 kills in my IJN Teir 3 cruiser. Share this post Link to post Share on other sites
Zenith Beta Tester 658 posts Report post #17 Posted July 7, 2015 The DD should sink as a result, that would make them a little more careful me thinks. Reminds me of those tools who sail pleasure boats in front of cargo freighters. Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #18 Posted July 7, 2015 Well in WOT I think if a light tank hits a heavy tank it ruins the rest of the light tanks day. I think this apples to both friendly and enemy tanks, but I am not sure, but I am sure somebody knows. Actually today I was guilty of T boning a BB in my CC and I got loads of compensation and the BB got 2. So it evens itself out eventually. Share this post Link to post Share on other sites
PorkusMaxmius Players 11 posts 498 battles Report post #19 Posted July 7, 2015 Compensation/fines are just completely messed up across the board. Today a friendly cruiser comes up behind me while I'm in a BB duel and unloads a full spread of torpedoes directly at me from about 4km away and I end up taking 15k damage + flooding, putting me dead in the water since both my crew cooldowns were unavailable. I know I shouldn't have, but I did fire a single salvo at him out of sheer frustration and I did a massive... 810 damage. On the post game screen I was fined 1000 credits and received... 2000 in compensation. Apparently 810 is 50% of 15,000 now. Share this post Link to post Share on other sites
Pulbah Beta Tester 103 posts 8,181 battles Report post #20 Posted July 7, 2015 Compensation/fines are just completely messed up across the board. Today a friendly cruiser comes up behind me while I'm in a BB duel and unloads a full spread of torpedoes directly at me from about 4km away and I end up taking 15k damage + flooding, putting me dead in the water since both my crew cooldowns were unavailable. I know I shouldn't have, but I did fire a single salvo at him out of sheer frustration and I did a massive... 810 damage. On the post game screen I was fined 1000 credits and received... 2000 in compensation. Apparently 810 is 50% of 15,000 now. incredible. Share this post Link to post Share on other sites
anonym_MfZ6T7iwWpUC Players 1,139 posts Report post #21 Posted July 7, 2015 Mistakes can happen, you can get 'target focused' some times and not look at your mini map as often as you should. Plus I am sure some of those who haven't tried a battleship yet have no idea how sluggish the early ones are. But I have to say, some times, jeez. I got torpedoed by a friendly destroyer yesterday and there wasn't even an opponent visible to shoot at. Share this post Link to post Share on other sites
[MOB] Beruang Players 1 post Report post #22 Posted October 8, 2015 This is a issue that have pissed me off for some time. I hate it when I seem to be blamed for some morons inability to steer a vessel. Getting rammed AND get the blame. But I guess there is nothing we can do about it. Except that follow the real life rule of the sea. The most maneuverable ship gives way for the least maneuverable, or if the ships are equal then the ship who have it's counterpart in from starboard side is to give way. Yes I know in the heat of the battle it's easy to get carried away and evolve tunnel sight for the situation you are in, but use the right mouse button once you have fired a round and have a peek around your vessel, then things will be so easy for everybody. Cheers mates. Share this post Link to post Share on other sites
[OHFK] Shadeshots Beta Tester 637 posts 18,294 battles Report post #23 Posted October 8, 2015 (edited) A topic on ramming allies is no offense, pretty petty to say the least, since you take next to no damage anyway, its not like its game breaking or 'op'. I would understand if it was deliberate blue on blue torpedoes from an ally but its not, and even if it was theres not alot you can do other than the ingame features since you cant predict another players attitude. As its been said accidents happen. Edited October 8, 2015 by Shade_UK Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #24 Posted October 8, 2015 (edited) Compensation/fines are just completely messed up across the board. Today a friendly cruiser comes up behind me while I'm in a BB duel and unloads a full spread of torpedoes directly at me from about 4km away and I end up taking 15k damage + flooding, putting me dead in the water since both my crew cooldowns were unavailable. I know I shouldn't have, but I did fire a single salvo at him out of sheer frustration and I did a massive... 810 damage. On the post game screen I was fined 1000 credits and received... 2000 in compensation. Apparently 810 is 50% of 15,000 now. Possibly you had that poor compensation because of your retaliation. I had a similar situation a couple of days ago. My Colorado was hit by 3 torpedoes of a stupid Myoko captain (at tier 7!!!!! You would expect that at tier 4 but not at 7!!) that launched behind me from less than 3 Km. I got 20000+ credits compensation (probably the same amount of damage he inflicted me), but the difference is that I didn't shoot him. EDIT: Just realised this thread is quite old and has been re-lived. Compensation system may have changed since then. Edited October 8, 2015 by JapLance Share this post Link to post Share on other sites
[-IO-] Geist_Krieger Beta Tester 70 posts 3,415 battles Report post #25 Posted October 8, 2015 What is going on with all those thread necros today? Vuk please help XD Share this post Link to post Share on other sites