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Any saving grace for US DDs?

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Considering that IJN torpedos are so much better than the US ones (range), and that they are such a huge part of DDs, is there anything US DDs have which makes them equal to IJN ones?

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Beta Tester
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Considering that IJN torpedos are so much better than the US ones (range), and that they are such a huge part of DDs, is there anything US DDs have which makes them equal to IJN ones?

 

Guns

The gun traverse of the IJN DDs is equal to a Battleship and the US-DDs tend to have more torpedos in they're tier

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pointy hollow bits of metal that you put brass cases with propellant and shells into that fire them at the enemy

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Beta Tester
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They have stuff that makes them better... gearing and fletcher! :)

And guns that fire like machine guns... sadly smoke nerf hit them the most because of it... you can no longer just pop smoke, stop and fire away... burning everyone

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Alpha Tester
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Better torpedoes.

 

Faster reloads and lower detectability, and close range fire is by far the best method for torpedoing anyway.

 

Alright, I exaggerate a little, but their torps really aren't much worse, if they are worse at all (kinda depends on style).

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Beta Tester
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The guns start being truly effective at tier 5. As to the torpedoes, the American DD's tend to get twice as many, because they have side mounts and not swivel mounts (or mix the two so that there is still a numerical advantage).


 

Basically, the American DD is superior, so long as you aren't trying to be a sneaky super ninja. They are more thug style than ninja assassin.

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Weekend Tester
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IJN torps aren't that much better trust me, especially at high tiers, ships sacrifice so much maneuverability for just extra range on their torps!

 

It seems WG have gone too far with their DD nerf so let's hope they do something about it soon.

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Beta Tester
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I laugh at american DD's when driving my BB. Japanese on the other hand are scary. Difficult to spot and long range torps

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Players
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US DD's and IJN DD's have totally different playstyles. You can't compare the two. The IJN is a specialist in Hit and run. Doing well , nobody will see them. The US DD's have two task. First task is DD hunting. Second is ambush. Wait around the corner, shoot and run. In a division the US DD's can be used more agresive.

 

View PostVonNorwegen, on 05 July 2015 - 01:03 AM, said:

I laugh at american DD's when driving my BB. Japanese on the other hand are scary. Difficult to spot and long range torps

 

We will meet, and one of us will be laughing at the end. Gues who.

 

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Considering that IJN torpedos are so much better than the US ones (range), and that they are such a huge part of DDs, is there anything US DDs have which makes them equal to IJN ones?

 

Guns Guns Guns - I've killed battleshits with guns alone (well, and fire). It's like having a machine gun from tier 6 upwards. Some games I never even fired my torpedoes.

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Alpha Tester
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Guns Guns Guns - I've killed battleshits with guns alone (well, and fire). It's like having a machine gun from tier 6 upwards. Some games I never even fired my torpedoes.

 

Those damned things!.

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I laugh at american DD's when driving my BB. Japanese on the other hand are scary. Difficult to spot and long range torps

Yep, BBs sure should fear IJN DDs

KJGZXKI.png

 

 

US DDs are my worst enemy tho, and cruisers, they block you from kiting, and same tier US DDs just shreds you kind of. US DDs fare better on maps with many islands as well, where IJN DDs usually dont have any option but to get close. Overall i understand the diffrence in playstyle between IJN and US DDs, and i definetly prefer the IJN ones.

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Beta Tester
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its more down too what you are gonna kill 

IJN = BB AND CRUISERS

US= CRUISERS AND DESTROYERS(ijn DDs is prey)

it is not quite correct but an easy guidline

I like both lines and I know its hard to play US DDs because of nerf to smoke.

Now its also a thing to go with is DDs dont shine early game. dont think its just runnig rakket but be a spoter early dont expose yourself or be spoted.

Its some opinins but it has worked for me in closed and seem to work in open.

Edited by itachia1m1

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Weekend Tester
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Yep, BBs sure should fear IJN DDs

KJGZXKI.png

 

 

US DDs are my worst enemy tho, and cruisers, they block you from kiting, and same tier US DDs just shreds you kind of. US DDs fare better on maps with many islands as well, where IJN DDs usually dont have any option but to get close. Overall i understand the diffrence in playstyle between IJN and US DDs, and i definetly prefer the IJN ones.

 

For someone who played Fubuki at CBT, I take my hat off to you sir for this excellent result! :honoring:

 

Please tell me your secret :teethhappy:

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Beta Tester
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Is it just me or US DD are far worse to play with now? I remember the first tiers were a joy in CBT, now it's ridiculous.

 

maybe you have to adapt to a new style of playing?

 

Staying close to the  Big Boys - BBs and Cruisers - until they start to slug it out with another Big Boy, then darting in with blazing guns, causing chaos, fear and mayhem...

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Please tell me your secret

 

Thank you, the secret is.

I do not eat vegetables.

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I do not eat vegetables.

 

Well, that would certainly explain you being so great.  I commend you, good sir!  :honoring:

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6oxpRIl.jpg

 

wUfCrsF.jpg


USN DD can be really sneaky ninja if you try hard enough :P
 

Since the torp range is under my detection range, I used rocks and islands instead to conceal my approach, not much they can do when you appear just outside of proximity detection range. I was panic manoeuvring when a BB got as close to 2.1k on the other side of a tiny island :P

This is of course a great game and doesn't happen often. But using the same tactic, I am doing about 30k average damage per game with this little ship. Since popping smoke is letting them know you are there, so I only use it when they already detected me and need the extra cover for the final approach or gtfo.

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Considering that IJN torpedos are so much better than the US ones (range), and that they are such a huge part of DDs, is there anything US DDs have which makes them equal to IJN ones?

First of all you will have to understand one important thing about DDs. The lower the risk, the lower the chance of a high payout.

Alot stare blind on the "OMG i can fire and not be spotted factor" but long shots usealy dont get you more then a few hits out of your whole salvo. The time needed for the torps to cover a long distance give your opponent plenty of time to slightly alter course and dodge your shot. Distance is even more in their favor since the spread gets wider and wider the further they have to travel. At higher tiers you more often then not you will see a battleship turn away gracefully and you just wasted a 2 minute reload for tickling a BB. Not to mention the BB will most likely repair the flooding and use his heal cooldown straight afterward. Not saying its not supportive to your team, and in some situations it might be the best you can get out of it. But its by no means playing a DD to its full potential.

 

The other option for a DD is to go balls deep, and launch below 3 to 2 km into their broadside with a tight spread. From this angle and range its hard for them to dodge more then a few torps out of your whole salvo. Wich usealy leads to a BB going from full hp to zero in a matter of seconds. Doing this in open water is litle trickier as a opposed to you using islands to pop up at allmost your launching range, but its by no means impossible.

 

And then there is the masked shot (using islands to hide your torps from beeing spotted) This is where with a long range torp you can setup a attack easier then with a short range one, you simply dont have to manouver as much and youl have more options to change plans if need be.

 

Other things to consider. Jap DDs have fine guns only they turn and reload fairly slow. Wich makes dodging fire and returning fire at the same time a challenging task.

The US DDs however have fairly quick reloading guns and they can keep tracking a target even on hard turns.

This can be a important advantage early in the game when DDs tend to run into other DDs. (A US DD can always outgun a Jap DD)

Also, US DDs tend to have more torps in a salvo then the Jap ones. This gives them a slightly higher chance to sink something. (spread is usealy 1 torp wider, more room for error and also gives you simply a hit more if they all connect)

 

 

US DD's and IJN DD's have totally different playstyles. You can't compare the two. The IJN is a specialist in Hit and run. Doing well , nobody will see them. The US DD's have two task. First task is DD hunting. Second is ambush. Wait around the corner, shoot and run. In a division the US DD's can be used more agresive.

If anything the US DDs are the hit and run (or driveby shooting) specialists and the Jap ones are more opportunists.

Low tiers suck for both factions but the US get the better DD's are tier 9 & 10. 

You forgot the Benson ;)

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Beta Tester
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This might sound a bit wierd, but due to how torpedo aquisition range works, i prefer the 10KM torps over the 15KM on fubuki, the concealment mod and camoflauge gets me spotted at 6.1KM distance (7KM base). Three skillpoints from the concealment skill for another 10%. 10KM fast torpedoes seems to work best for me, not less and not more.

 

So i can see why the tier 9+ US DDs might be worth the grind even for me as an IJN lover, they are just spot on that sweetspot, with great torpedoes.

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The random torp screen not aimed at any particular ship with really long range is sometimes what catches even cruisers by surprise. 

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What kinda suprised me is the spotting range for US DDs....i thought due to the lower range torps that you are more stealthy. But noooo the IJN DDs get spotted later.

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Alpha Tester
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The random torp screen not aimed at any particular ship with really long range is sometimes what catches even cruisers by surprise. 

 

The longer the torpedo's range, the further away you can spot it (thanks Obama), so cruisers can evade the IJN's really long range torpedoes with great ease.

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