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Carriers are OP, Battleships are OP, Cruisers are OP, Destroyers are OP

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[BRETH]
Beta Tester
304 posts
3,220 battles

 

The whole point of evading is not to take all the hits, but try and take the least amount by using the right technique. It can be done, the problem is that it requires a high skill curve, not many people can continue to maintain this with a good skill threshold. Most players who play CV's are veterans of the game, the battleship seems to be the most popular, theirs bound to be a higher whine ratio to be fair due to the amount of people that play battleships. When i got sunk by a DD in my carrier i congratulated him, i never came to the forums whining that DD's are OP and need nerfing. 

 

Did the DD sink you in the first 90 seconds of the game? No?
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Alpha Tester
770 posts
743 battles

 

Did the DD sink you in the first 90 seconds of the game? No?

 

He sunk me quite fast though, our team had failed to secure a part of the map and he used that to come around and catch me with my pants down fair game to that player. It was frustrating and i was a little peeved off with my team because none of them would help but i managed to eventually congratulate that player and i moved on to another game instead of coming to the forums :honoring:.

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Alpha Tester, Beta Tester
161 posts
16,309 battles

 

 our team had failed to secure a part of the map and he used that to come around 

 

Well, do you have minimap? 

This only means you have made a huge mistake and didnt move to the right corner of the map. It doesnt mean that CV´s are allright and can be easily killed. 

 

It doesnt need a genious to sail your CV across the map to stay alive to the last moment of battle. Seriously, in app 40 CBT CV games I havent died once before the rest of my team. Not a single time except from another CV. 

 

There is just same mistake by WG all over again. Game class that cant be hurt by any other class except the same one for 95% of gametime, has indefinite range and ability to kill anything  within seconds.

 

AW gave a hint how to deal with this. Spread damage over time, do not enable massive hits that will completely ruin one persons game in matter of seconds, make it more vulnerable....

 

Its really not that difficult to fix, is it?

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Alpha Tester
770 posts
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Well, do you have minimap? 

This only means you have made a huge mistake and didnt move to the right corner of the map. It doesnt mean that CV´s are allright and can be easily killed. 

 

Any potato with half of the brain can move his CV across the map to stay alive to the last moment of battle. Seriously, in app 40 CBT CV games I havent died once before the rest of my team. Not a single time except from another CV. 

 

There is just same mistake by WG all over again. Game class that cant be hurt by any other class except the same one for 95% of gametime, has indefinite range and ability to kill anything  within seconds.

 

AW gave a hint how to deal with this. Spread damage over time, do not enable massive hits that will completely ruin one persons game in matter of seconds, make it more vulnerable....

 

Its really not that difficult.   

 

It's not that easy moving places in a hosho, especially when your team insult you for asking for help, and they wont come back to defend you. I was not that far from them, but due to the speed of the hosho i could not get to them in time sadly and accepted that i had made a grave mistake trying to defend the other side of the map my team had failed to protect. I accept, i probably should have followed my team, but i was the only one sending planes over to that side of the map spotting ships, our BB's did manage to land some good shots but the DD was very sneaky indeed, really liked his technique, but i am to blame for the error of not following my team that eventually lost battle. 

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[BRETH]
Beta Tester
304 posts
3,220 battles

 

It's not that easy moving places in a hosho, especially when your team insult you for asking for help, and they wont come back to defend you. I was not that far from them, but due to the speed of the hosho i could not get to them in time sadly and accepted that i had made a grave mistake trying to defend the other side of the map my team had failed to protect. I accept, i probably should have followed my team, but i was the only one sending planes over to that side of the map spotting ships, our BB's did manage to land some good shots but the DD was very sneaky indeed, really liked his technique, but i am to blame for the error of not following my team that eventually lost battle. 

 

I believe that was rather the point. The only way another class can kill you before the rest of the team is dead, is if you make a grave mistake. CVs have no counters, and have the highest damage ability in the game, and can scout for themselves, and have infinite range. It's pretty impressive that someone sat down and designed this class and expected it to be balanced. 
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Alpha Tester
770 posts
743 battles

 

I believe that was rather the point. The only way another class can kill you before the rest of the team is dead, is if you make a grave mistake. CVs have no counters, and have the highest damage ability in the game, and can scout for themselves, and have infinite range. It's pretty impressive that someone sat down and designed this class and expected it to be balanced. 

 

Yes indeed, it was my fault and i take the blame for such a mistake :honoring:. Salute to you sir, i am in full support of your advice, if it was advice let me say taken onboard. I shall play differently next time rest assured :).

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Beta Tester
603 posts
1,123 battles

Yesterday I have played few games with T10 BBs, Montana and Yamato (... account borrowed from... doesnt matter). 11 battles switching both of them, 6 battles with CV in the other team. And the scenario was always the same.


1) Spotted
2) 30 seconds to say goodbye and going to polish the floor

 

You can let cover yourself by all the AA cruisers, but wherever you are, you still are not able to defend against three torpedo bomber squadrons, they are attacking you, you and only you every three minutes. Wait for the T10, you will see it alone. Maybe I will make a short funny movie. Situation with CVs in World of Warships is the same like with arties in World of Tanks pre-8.6. And BB is the Maus, you are not able to play it meaningfully.

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[PROX]
Alpha Tester
93 posts
11,843 battles

It's like with arty in WoT (which I think at this point is terrible to play in higher tiers). Whenever you have a class having a 

stand off attack ability, that can only be countered by exactly that class and which you cannot retalliate against, it will 

frustrate people, there is no way around it. But if you can't even evade the attacks with a class and just have to suck it up and

skill only allows you to reduce the damage by half, especially when it's this huge amount of damage, it can easily become a 

show stopper. This makes it so important that damage, RoF and other abilities of these classes are well balanced,

without making them frustrating or boring to play in the end, like high tier arty can be in WoT (45 seconds reload, 20 seconds to aim and still

too inaccurate despite 100% crew). 

 

 

Edited by Snortsch

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[PROX]
Alpha Tester
93 posts
11,843 battles

[edited]

...

Thats the problem with 50% of the carrier captains. They seem to think, that their carriers are stationary, they are NOT!

 A lot of people didn't get the message, that you can set waypoints on the map (press M) to not only move your planes around, but also 

your carrier ( key 1 by default). By keeping shift pressed, several waypoints can be set! Put speed to max and you are no longer a 

super easy target...still not a super hard target, but at least you're no longer a sitting duck ^^

Edited by BigBadVuk

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Beta Tester
84 posts
4,448 battles

Cv's are little op but only  (my opinion ) becouse there are too little of exp for shooting planes or spotting so why use fighter setup when you dont get exp same as sinkin the ships. If shooting planes down get more exp like 1 plane = 1k dmg to ship then there is worth of protecting to bb's from tb's, and second thing some players know how stacking planes so you see only one squadron so your aa efect only one but even if need to effect all becouse that aa fire just are random just direct and distance matters.

How i get that 1 plane = 1k dmg when you get higher tiers there is bossibly shoot down over 100 planes so that same as avarege on bb's dmg or i think thats close when playing tier 8 or higher  (correct if i'm wrong ) and that spotting exp goes also for dd's so gives for dd more to play than just spam torps. 

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Beta Tester
42 posts
187 battles

Just had game in St.Louis with +2 MM. What am I supposed to do when engagements happen at ranges you can't reach and as soon as you try to close in with your miserable speed everybody decides to target you because you're closest enemy. Trying to sneak around islands makes you free kill for invisible DDs waiting in ambush.

 

So either I hang around bigger ships never being able to shoot anything or bum rush and hope I can do some damage before getting blown out? Not that St.Louis can outmaneuver anything,

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Alpha Tester, Alpha Tester
316 posts
2,966 battles

CV alone or CV Imbalance makes this class of ship op in a battle.

When balanced I ahve no problem with CVs.

 

But if you want to know if the CVs are op, look at the Statistics of that class and compare it to other classes.

You will see that the normal CV player(with a bit brain) has much better statistics on the CV than on other classes.

They earn much more money and xp than normal ships becasue its much easier to deal damage and stay alive.

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Alpha Tester
2,271 posts
1,040 battles

CV alone or CV Imbalance makes this class of ship op in a battle.

When balanced I ahve no problem with CVs.

 

But if you want to know if the CVs are op, look at the Statistics of that class and compare it to other classes.

You will see that the normal CV player(with a bit brain) has much better statistics on the CV than on other classes.

They earn much more money and xp than normal ships becasue its much easier to deal damage and stay alive.

 

They will have the highest avarage damage, it's supposed to be this way. But if you knew how rewards are calculated you would knew that damage alone won't bring bigger rewards even if it's 3x more then a cruiser for example :)

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Alpha Tester, Alpha Tester
316 posts
2,966 battles

 

They will have the highest avarage damage, it's supposed to be this way. But if you knew how rewards are calculated you would knew that damage alone won't bring bigger rewards even if it's 3x more then a cruiser for example :)

 

I know different types of ships gain different xp and credits for the same stuff. But the avg. XP and Kills etc. is much higher than on other classes.

And the good old statspushing and OP ships have to be nerfed......

Carriers were better than other ships in RL but this is a game, so you need balance.

And Balance is not to have an OP ship class ingame.

 

And now comes the funny part..... Looking at your stats....

Tell me that Carriers dont earn much more XP than other classes.....

On every Carrier mire than 1.4k avg. XP and on most more than 2k.

Normal ships much less..... Tell me again Carriers earn less for same stuff.....

 

Compare your average XP to other classes and tell me the difference.....

Your T6 carrier Ryujo vs my T6 New Mexico:

New Mexico: 52k avg. damage and 1560 avg. XP

Ryujo         : 109k avg. damage and 3200 avg. XP

 

If I multiply both of mine by 2 i get yours...... Dont get your point of different XP for different classes absed on how much you have to do for XP.

 

 

 

Edited by WoTMarc

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Alpha Tester
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Because I almost don't have battle without the +50% flag from tier 5-6 up as I earn between 10 and 20 per day, so with 10-15 battles per day on avarage I have enough for every battle. Compare the tier 4 results where flags were not used for damage and exp :)

 

Also it's not different ships for the same job - it's the percent hp of the target. If you hit DD for 50% and BB for 50% you will get the same exp in any class, but the damage will be so much different. Cruiser killing DD will get the same reward as killing a BB, but the damage will different. Shooting down 40 planes same tier will give you the same reward as taking out 100% of the same tier CV's health.

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[SPUDS]
Beta Tester
4,052 posts
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Shooting down 40 planes same tier will give you the same reward as taking out 100% of the same tier CV's health.

 

So that's the equation... 40 planes = a ship of the same tier? Good to know.

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Alpha Tester
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They posted today about battle rewards (exp,credits) and expenses. I will try to translate it when I have some free time for it.

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Alpha Tester, Alpha Tester
316 posts
2,966 battles

Because I almost don't have battle without the +50% flag from tier 5-6 up as I earn between 10 and 20 per day, so with 10-15 battles per day on avarage I have enough for every battle. Compare the tier 4 results where flags were not used for damage and exp :)

 

Also it's not different ships for the same job - it's the percent hp of the target. If you hit DD for 50% and BB for 50% you will get the same exp in any class, but the damage will be so much different. Cruiser killing DD will get the same reward as killing a BB, but the damage will different. Shooting down 40 planes same tier will give you the same reward as taking out 100% of the same tier CV's health.

 

First you can only earn flags for a medal one time per day. You can earn 20x 50% extra flags per day.

When you only play with the flags:

New Mexico: 52k avg. damage and 1560 avg. XP  ->  2250xp if only palyed WITH the flags

Ryujo         : 109k avg. damage and 3200 avg. XP  -> 2000xp when played WITHOUT the flags

 

So your basic XP would be nearly the same as mine with flags.....(Maybe Becasue NM is stock and wihtout aa), but the difference in avg. damage and xp is too big in my opinion.

Its easier for a carrier to shoot down planes(more xp) and its easier to destroy ships and deal much damage to them.

So all you do is deal easy damage and get easy xp for that.

Edited by WoTMarc

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[BRETH]
Beta Tester
304 posts
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Flags aren't counted in average XP, only premium. They're just trying to hide the truly horrible imbalance. 

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Beta Tester
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Yesterday I have played few games with T10 BBs, Montana and Yamato (... account borrowed from... doesnt matter). 11 battles switching both of them, 6 battles with CV in the other team. And the scenario was always the same.

 

1) Spotted

2) 30 seconds to say goodbye and going to polish the floor

 

You can let cover yourself by all the AA cruisers, but wherever you are, you still are not able to defend against three torpedo bomber squadrons, they are attacking you, you and only you every three minutes. Wait for the T10, you will see it alone. Maybe I will make a short funny movie. Situation with CVs in World of Warships is the same like with arties in World of Tanks pre-8.6. And BB is the Maus, you are not able to play it meaningfully.

Post a replay...

 

 

 

I assumed that you are talking either about Gorgutzer or Azell as they are the ones with Midway. USN CVs are the ones that can almost oneshot BBs. Then I noticed that you mentioned 3 TB squadrons. So I am assuming either Papi or TriATK in their Hakus. I would really like to see that replay... If you have CA to protect you, he will most likely hit just one torp per squadron, so maybe 4-5 in total if really lucky. T10 BB has 50% torp dmg reduction due to antitorpedo bulges. That is like 22k dmg +-RNG. The real strength of IJN CVs is their relentness, ability to attack wave after wave, start fires and flooding. IJN CVs cannot oneshot BB, even at the lowest tiers. 

 

I've seen recorded gameplay from Pape's twitch. He was in Haku and going for enema Colorado (driven by Gorgutzer), tier 7 BB... It took him 4 attacks (TB, DB, TB, DB). And that's because CA that was escorting that Colorado messed up and didn't panic the first TBs, so he took something like 9-10 torps.

 

Aerroon has similar video up, where he is sailing his Yamato (pre 0.4.0), he is completely alone, so the perfect target... And it took enemy Haku 8 minutes of pure focus to kill him, in this time T10 BB can fire 16 salvos, do you think you would survive focus from Montana firing 16 salvos at you? And it is possible that this Haku was using stronger strike deck that no longer exists.

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Alpha Tester, Alpha Tester
316 posts
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Flags aren't counted in average XP, only premium. They're just trying to hide the truly horrible imbalance. 

 

With every comment I think the same ;)

 

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Alpha Tester
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If they are not counted why are the results of my Hosho and Zuiho so different (1491 exp vs 2300). Simpy the WR? Well might be.

Also I don't know why you insisted on comparing my CV stats with your BB stats, I told you to look at tier 4 where I was matched vs other CVs in most battles. I rushed the tiers and the first days, so from tier 5-6 up it was sealclubing as most of the time I was the only CV in the battle hunting Sims and Atagos that give big amounts of exp as thety are tier higher. CV in 1 vs 0 situation will farm lots more damage and exp and that's why the current stats are considered useless for balancing purposes. Till now they probably stats from only tier 4-5 in normal MM battles.

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Beta Tester
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If they are not counted why are the results of my Hosho and Zuiho so different (1491 exp vs 2300). Simpy the WR? Well might be.

Also I don't know why you insisted on comparing my CV stats with your BB stats, I told you to look at tier 4 where I was matched vs other CVs in most battles. I rushed the tiers and the first days, so from tier 5-6 up it was sealclubing as most of the time I was the only CV in the battle hunting Sims and Atagos that give big amounts of exp as thety are tier higher. CV in 1 vs 0 situation will farm lots more damage and exp and that's why the current stats are considered useless for balancing purposes. Till now they probably stats from only tier 4-5 in normal MM battles.

 

Flags, Daily Win etc was counted in it at the start, but it was changed in a minipatch some time ago.

Now it's base xp (plus prem account).

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