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Krogort

Furutaka

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Beta Tester
149 posts
4,347 battles

How to play this ship ?

I have finaly upgraded it but I find it far from enjoyable, and perform much worse than with the Kuma. The only thing it has going is its look.

 

Bad points :

-only 3 6km torpedoes on each side

-45sec gun rotation time

-bad AA

-trademark paper thin armor

-never seems to light up fires (I think it's the biggest loss of DPS compared to Kuma)

-bad turning speed and rudder shift time

 

Good points:

-Fighter plane

-Large caliber making it easy to penetrate other cruisers

 

Is anybody able to use this ship effectively ? how to play it ? long range coward ?

 

Bonus

Edited by Krogort
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Weekend Tester
1,668 posts
33 battles

How to play this ship ?

I have finaly upgraded it but I find it far from enjoyable, and perform much worse than with the Kuma. The only thing it has going is its look.

 

Bad points :

-only 3 6km torpedoes on each side

-45sec gun rotation time

-bad AA

-trademark paper thin armor

-never seems to light up fires (I think it's the biggest loss of DPS compared to Kuma)

-bad turning speed and rudder shift time

 

Good points:

-Fighter plane

-Large caliber making it easy to penetrate other cruisers

 

Is anybody able to use this ship effectively ? how to play it ? long range coward ?

 

If you consider long range fighting cowardice, then cruisers are not for you.

 

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Beta Tester
17 posts
515 battles

The best thing about this ship is the one after it which is great, the grind is horrible but its worth it.  I think once you get use to it, its not actually that bad but the reload is dreadful and should be half the time it currently is.  You cant go toe to toe in this against anything else because the guns just take far to long to load

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Beta Tester
318 posts
5,132 battles

It is a new playstyle compared to the Kuma. Let others go first and then try to sail second line but not too far back as you only have limited range.

She plays much like an Aoba with lower RoF.

I think she is decent but yeah the Kuma is a beast too.

If you have the economics you micht try to free xp past her if you hate her.

Just keep in mind Japenese cruisers prefer second line combat or defensive where you can use torps.

Frontline they die fast when focussed with ap due to the large citadels

 

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[DMAS]
Beta Tester
313 posts
2,716 battles

 

I think she is decent but yeah the Kuma is a beast too.

 

And I was thinking the kuma is a piece of sh*t

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Beta Tester
463 posts
1,731 battles

the Kuma is pretty awesome

if you think its a piece of sh*t, you should rething your playstyle.

 

The Furutaka actually IS a stubborn b*tch ship...i didnt like her either

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Alpha Tester
1,049 posts
2,356 battles

Keep at range, Furutaka is not very friendly to inexperienced players.

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Beta Tester
318 posts
5,132 battles

Kuma is great, however if you are under fire never show your side. Like all ijn cruisers she is a walking citadel.

But she has great guns and good speed anf torps on both sides.

More then once i just run straight at a bb with its narrow profile, and just turn to drop torpd and then turn for the other torps.

Just an epic boat for me :D

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[GOUF]
Beta Tester
337 posts
7,140 battles

Furutaka was a punch in the face for me in CB, I also opened a similar (or posted in an already present cannot remember) thread some weeks ago complaining about the ship.

Well, ironically in the end she was a ship where I had nice battles with. The change occurred when I set my tactic to put engine on 1/2 speed and flank BBs using them as meatshield and adopting their game style: plan the side you want your guns to fire and stick with that as much as possible in the cozy second lines. Forget the aggressive gameplay of a Tenryu and the one of a Kuma and think about being the gunner on the 6-barrelled  tail turret of a BB... maybe is not the most exciting or even most correct way to play it, but in my case helped a lot.

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Beta Tester
675 posts
1,928 battles

Kuma is great, had great game in it, 123k dmg... but furutaka is just plain horrible!

You forgot to mention that every HE that hits you will kill your rudder/engine!

 

So many games where i get 1 shell hit on me (i dodge the rest) and rudder dies... i fix it, next shell hits and dies again and i just sail straight for the remainder of the repair cd and die... Even worse if you were turning at the time, because you will keep turning but your guns cant turn fast enough to compensate so you cant shoot at all... LOL

 

It is worst ship i played so far, including pre-wipe  where luckily it went from kuma to aoba :)

 

Being in back lines doesnt help with poor range and people still focus you! I died first while being in the mid of the pack and even running back when i noticed all focusing me... still they went for me... and  when i died i checked the rest of the team... they all had 90-100% hp... i was the only one they shot at, since its easiest to kill i guess lol!

If you are in range to shoot them, they can shoot you and even have range to spare...

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[SPUDS]
Beta Tester
4,052 posts
8,765 battles

It might sound terribly 'duh', but the Furutaka really needs someone else to soak the attention. More than most other ships. But if you can sit safely behind a battleship eating all the enemy shells, she can be a beast. Her main weakness, her slowpoke turrets can then stay on target, and they hit hard and quite accurately. As soon as you sense the enemy shifting attention to you, get the hell out. The Furutaka simply can't withstand the enemy fire, probably because you have to present the weaksauce belt and huge citadel to it.

 

So protectionscumming is pretty much the way forward with it. The less you have to change your path, the better. But all in all, it is pretty rough ship to play because there are so many things you simply can't do well.

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Beta Tester
4 posts
621 battles

Furataka is good for sneak attacks or hit and runs in my opinion, unlike the 3 cruisers above it - Aoba, Myuko and Mogami - it actually has offensively placed torps which can fire relatively forwards so use them to your advantage. Apart from that try and stick with other ships so the attention isn't on you, which is a theme for all the later IJN cruisers so you're going to have to get used to it.

 

As for the slow reload time it makes good for single volley tactics, you may only have a few guns but that's the same with the Aoba. As such try to avoid going head to head with a cleveland as it will wreck you very quickly, also try to avoid destroyers as the long reload time, little manoeuvrability and lack of a decent secondary armament will put you in a tough place unless you manage to torp the DD; which I have done at short range before he torped me so it is possible.

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Beta Tester
122 posts
1,179 battles

 

Furataka is not complete failure, it's only tier V, but i agree with post points above, it's one big floating citadel and rudder dies astonishingly often, hence those circa ~44k exp i have to score with her are reasonable because  Aoba, Myoko and Mogami are really good ships. 

 

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[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

Funny how everyone is saying Aoba is a nice ship while it was hated before Furutaka came in. I guess Furutaka was Aoba's buff!

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[OILUP]
Beta Tester
1,491 posts
11,683 battles

Funny how everyone is saying Aoba is a nice ship while it was hated before Furutaka came in. I guess Furutaka was Aoba's buff!

 

I guess that another good point about Furutaka is that it make Aoba seem good in comparison.

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Weekend Tester
1,668 posts
33 battles

Damn, I must be an enormous masochist, since I enjoyed playing both the Furutaka and Aoba....

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Beta Tester
64 posts
10,541 battles

Furutaka is love, Furutaka is life.

 

I hated the Kuma, I was a noob. In turn, I loved the Furutaka; it was simply a slightly less good Aoba. Don't understand the hate.

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Beta Tester
267 posts
8,558 battles

-45sec gun rotation time

 

As I said a couple of times about Furutaka. 45 sec turret traverse speed on a cruiser in tier V games that everybody zig zag's like crazy is unplayble. (I had free XP'd Furutaka back in the days). There's no way to play Furutaka, it just sucks.

 

Wait for Open Beta, play against newbies and hope for some decent XP per battle grinding your teeth.

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[MIMI]
Beta Tester
1,338 posts
8,356 battles

The Furutaka is good against other cruisers and even against BBs its usefull. Just dont try to hunt DDs. Keep your distance and you should be fine.

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Beta Tester
64 posts
10,541 battles

Furutaka gameplay = Kite, angle. Fire at max range (AP) use torpedos as area denial for people chasing you or as a last line of defense. Have your guns pre-aligned in the intended direction of firing with Ctrl-X (don;t forget to release them when firing with Ctrl-X again), think ahead. Profit from all of the above.

Edited by fruitnveg

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[OILUP]
Beta Tester
1,491 posts
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In turn, I loved the Furutaka; it was simply a slightly less good Aoba. Don't understand the hate.

 

You people do not know the meaning of Superiority until you witness the power of the Mogami.

Edited by WhiskeyWolf

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Alpha Tester
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You people do not know the meaning of Superiority until you witness the power of the Mogami.

 

Mogami is wonderful indeed, when are we going to play again btw?

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Weekend Tester
1,668 posts
33 battles

 

You people do not know the meaning of Superiority until you witness the power of the Mogami.

 

Mogami is at best good, but since the patches She's lost quite a good amount of superiority since the 155 mm lost their punching power from longer ranges.

I don' know.

She's Okayish.

Ugly.

And Okayish.

Not particularly better than Myoko.

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