[ABOI] DocterKnighter Players 38 posts 1,441 battles Report post #1 Posted July 1 So yeah i saw a video by SLM talking about West Virginia 44' and i was thinking of buying it later on but overall what's all of your opinion on the ship? Share this post Link to post Share on other sites
[IDDQD] Flaky26 [IDDQD] Korzár 1,048 posts 15,398 battles Report post #2 Posted July 1 Try to compare Virginia and Colorado on the Shiptools page:https://shiptool.st/selected?s=AB527AB008&c=top&p=gen You will find, that Virginia is basically Colorado, but she has better acceleration, concealment, anti-aircraft defense (in addition DFAA concumable) and secondary battery (range, DPM, accuracy). And Repair Party cooldown is 40 sec (but heals less). Unfortunately, main battery has worse accuracy (sigma), both types of shells fly slowly (have increased air drag) and AP have reduced penetration. If I remember, Virginia might have better armor on deck and some hidden armor plates in the stern, but armor scheme should be mostly similar. I found her playable, but I prefer my Colorado. When I sail 21 knots in tier IX matchmaking, I want to at least hit something. Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,484 battles Report post #3 Posted July 1 21kt T7 sec BB without torps and with full 26mm bow/stern without even an icebreaker? Unless she actually has hidden plates its dubious as hell IMHO, might be ok for ops but why take her out next to Massa? Hard nope from me on this… Also she is at least 7k and at worst 14k dubs you prob end up paying almost the full T7 prem price on top of grind… I ll just settle for the free T6 version and keep my trolorado for T7 us slow 16” armed standard… Also for myself - why take anything other then a free Sinop monster in the rare T7 game I play… Share this post Link to post Share on other sites
[D_S_W] doerhoff_damian Players 1,486 posts 34,471 battles Report post #4 Posted July 1 Think about her like a California but with the Guns of the Colorado. So she should be Ok Share this post Link to post Share on other sites
[EUROF] SuperDare83 [EUROF] Players 177 posts 16,985 battles Report post #5 Posted July 1 Silly question maybe, but how do you actually get her? I cant see how the missions give you enough tokens or anywhere to get them otherwise? Share this post Link to post Share on other sites
[BIF] K82J Players 827 posts 10,162 battles Report post #6 Posted July 1 9 minutes ago, SuperDare83 said: Silly question maybe, but how do you actually get her? I cant see how the missions give you enough tokens or anywhere to get them otherwise? You can buy unlimited amount. 2 Share this post Link to post Share on other sites
[EUROF] SuperDare83 [EUROF] Players 177 posts 16,985 battles Report post #7 Posted July 1 59 minutes ago, K82J said: You can buy unlimited amount. thanks man, I thought it was x1 only Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 61,962 battles Report post #8 Posted July 1 1 hour ago, SuperDare83 said: Silly question maybe, but how do you actually get her? I cant see how the missions give you enough tokens or anywhere to get them otherwise? You have to do the missions + get another 700 tokens by buying them for 7k dubs. 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,582 battles Report post #9 Posted July 1 1 hour ago, SuperDare83 said: how do you actually get her? Personally: Wait until Christmas. Open some Satan Boxes. Get WV '44 (another bleedin' Standard BB!) when she falls out of one, rather than something I actually want... 5 1 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,578 battles Report post #10 Posted July 1 4 hours ago, Yedwy said: Also she is at least 7k and at worst 14k dubs you prob end up paying almost the full T7 prem price on top of grind… Its only quality is that at 7k it is cheaper than any other T7 BB, which are 9-10k... 2 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #11 Posted July 1 21 knot top speed makes her a instant thanks but no thanks for me sadly. 3 Share this post Link to post Share on other sites
[TNDF] KratosTheUnforgiving Players 1,010 posts Report post #12 Posted July 1 It's OK for ship to only travel at 21 knots and spend an age getting in to a position of being a benefit to the team due to wonky guns at range, getting bored and not playing them but not for historical slow class like a sub, that WG admitted they boosted to fantasy speeds, so this would not happen and why, pure greed in selling subs, it's all about money in Weegee land !! Share this post Link to post Share on other sites
[BLING] Cammo1962 [BLING] Players 2,468 posts 25,170 battles Report post #13 Posted July 1 (edited) 2 hours ago, lafeel said: 21 knot top speed makes her a instant thanks but no thanks for me sadly. I happen to have tier 6 W. Virginia 44 so it is also a easy no thanks from me. Edited July 1 by Cammo1962 1 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #14 Posted July 1 57 minutes ago, Cammo1962 said: I happen to have tier 6 W. Virginia 44 so it is also a easy no thanks from me. That speed becomes a larger hindrance the higher up the tiers you go in my expirience. While not exactly a huge improvement, even the two extra knots of the Kansas does help considerably. 2 Share this post Link to post Share on other sites
[BLING] Cammo1962 [BLING] Players 2,468 posts 25,170 battles Report post #15 Posted July 1 3 hours ago, lafeel said: That speed becomes a larger hindrance the higher up the tiers you go in my expirience. While not exactly a huge improvement, even the two extra knots of the Kansas does help considerably. I totally agree there. 1 Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,155 battles Report post #16 Posted July 2 I'm trying to play 5 games in W. Virginia 41 in co op for the tokens. Its slow, guns turns even slower, and so inaccurate there is no point of locking on to the target. Why would anyone pays real money to get a uptiered version of this? 2 1 Share this post Link to post Share on other sites
[ABOI] DocterKnighter Players 38 posts 1,441 battles Report post #17 Posted July 2 1 minute ago, SurfaceFish said: I'm trying to play 5 games in W. Virginia 41 in co op for the tokens. Its slow, guns turns even slower, and so inaccurate there is no point of locking on to the target. Why would anyone pays real money to get a uptiered version of this? Is the accuracy at least workable to begin with? Share this post Link to post Share on other sites
[ABOI] DocterKnighter Players 38 posts 1,441 battles Report post #18 Posted July 2 22 hours ago, Yedwy said: 21kt T7 sec BB without torps and with full 26mm bow/stern without even an icebreaker? Unless she actually has hidden plates its dubious as hell IMHO, might be ok for ops but why take her out next to Massa? Hard nope from me on this… Also she is at least 7k and at worst 14k dubs you prob end up paying almost the full T7 prem price on top of grind… I ll just settle for the free T6 version and keep my trolorado for T7 us slow 16” armed standard… Also for myself - why take anything other then a free Sinop monster in the rare T7 game I play… Yeah but if you don't have a Massa? Is it still worth it? Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,155 battles Report post #19 Posted July 2 17 minutes ago, DocterKnighter said: Is the accuracy at least workable to begin with? Does it matter, you can't run or turn, why would you play money and waste your time just to be xp for subs? I seen a T6 UK sub hit every single torp on a bow-on bot half HP W. Virginia 41 and kill it with one salvo, such a bull sh*t design, I have never felt so much sympathy for bots in co op. There is very little reason to play slow BB with subs in game now IMO. 1 Share this post Link to post Share on other sites
[BABBY] BlackYeti Players 995 posts 14,813 battles Report post #20 Posted July 2 I'd rather both California and WV44 were tier 8 with 32mm plating and accuracy/dpm buffs to compensate. This way you only get overmatch from a handful of ships instead of nearly all of them. The 20kts don't bother me that much. Find a good spot on the map and make a roadblock out of yourself. Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,484 battles Report post #21 Posted July 2 1 hour ago, DocterKnighter said: Yeah but if you don't have a Massa? Is it still worth it? Maybe - for ops… I mean if we were in old Narai times she would be a no brainer 1 Share this post Link to post Share on other sites
[BURIK] ziratulbihac Players 216 posts 2,416 battles Report post #22 Posted July 2 With Brisk it goes 24 but it has average camo so... xD It's a historic ship, played few games and I have noticed the following: - Secondaries are fast 2.1 sec and will kill those lower tier dd's easily (9.5 km is the range if I remember) - AP's are so so slow, mega slow. You need to double pre-aim basically I would rate it 7/10 It's not a must have ship, but if you love American Naval History, and if you are FAN of american ships then go for it. Share this post Link to post Share on other sites
[CU] Muppeteer [CU] Players 387 posts 29,942 battles Report post #23 Posted July 2 Having tried playing it as a normal USN BB, its honestly horrible at longer range. When you spec for secondarys and slowly trundle towards the front lines its a completely different ship - suddenly the main guns are landing hits and the secondarys are chewing up anything foolish enough to be nearby. The slow speed means you really have to be planning ahead and using cover to break detection at times is a must, but personally I found it to be pretty fun and surprisingly dangerous. If you are close enough to a flag for the secs to be in range then you are a huge threat to anything that is trying to cap. 2 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #24 Posted July 2 2 hours ago, Muppeteer said: If you are close enough to a flag for the secs to be in range then you are a huge threat to anything that is trying to cap. That slow speed does make that a big if however. And it is exceedingly frustrating (trust me I've been there) getting to where you where going only find that either your own team has collapsed on that flank, leaving you on your own, or the enemy team has, leaving you having to play catch up again.. 1 Share this post Link to post Share on other sites
[CU] Muppeteer [CU] Players 387 posts 29,942 battles Report post #25 Posted July 2 23 minutes ago, lafeel said: That slow speed does make that a big if however. And it is exceedingly frustrating (trust me I've been there) getting to where you where going only find that either your own team has collapsed on that flank, leaving you on your own, or the enemy team has, leaving you having to play catch up again.. Yeah absolutely. Same as in any of the fattleships - really have to be planning several minutes ahead. Still isnt a terrible BB :) Share this post Link to post Share on other sites