Karkong_the_Impaler Players 2,983 posts Report post #1 Posted June 27 There was crying and gnashing of teeth concerning the fact that you can keep playing the same ship, over and over again. Did you witness the prophecied tier 9 yolo emilio spammers? 2 1 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #2 Posted June 28 It's not that I consult stat sites to do a research if somebody whom I meet in two consecutive games has played 0 or 10 battles in between, so no idea how I could "witness" spammers without doing excessive research. 1 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #3 Posted June 28 I haven't played for more than a month, so I can't tell... Are there more suiciders in operations? 1 Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #4 Posted June 28 I thought the feature was great... until i experienced it. Ironically it ended up being the final nail in the proverbial coffin and I stopped playing. It made an already kinda boring game super boring. What is the mobile term? Idle? It's Idle World of Warships. Bad team? Suicide and immediately "reroll" a better one. Doing missions? Sail to the center of the reds, get 700 secondary hits in 5 minutes, die, repeat. Potatoed? Oh well, no prob, just click Battle again. Trolling? Get Gato, shotgun 1 or 2 people, next! This works in a Yolo Emilio too. See, for me it wasn't others doing it, it was my ability to do this that finally made WoWs utterly boring. Idle World of Warships will only get more mobile-like, I fear. 1 4 1 Share this post Link to post Share on other sites
[BATES] ItsEyeJasper Players 559 posts 14,309 battles Report post #5 Posted June 28 1 hour ago, Bindolaf_Werebane said: Gato, shotgun 1 or 2 people, next! This works in a Yolo Emilio too These are two different situations though. I have yet to be killed by a Yolo Emilio in what 3000 games since it was introduced, because if you use 5% brain capacity you can see where the hell he is and you dont put your self in a situation that allows you to get rushed. Gato on the other hand. You have no idea how close he was until you are dead. 4 Share this post Link to post Share on other sites
[TMCF] Herbstnebel1975 Players 478 posts 10,326 battles Report post #6 Posted June 28 1 hour ago, Bindolaf_Werebane said: I thought the feature was great... until i experienced it. Ironically it ended up being the final nail in the proverbial coffin and I stopped playing. It made an already kinda boring game super boring. What is the mobile term? Idle? It's Idle World of Warships. Bad team? Suicide and immediately "reroll" a better one. Doing missions? Sail to the center of the reds, get 700 secondary hits in 5 minutes, die, repeat. Potatoed? Oh well, no prob, just click Battle again. Trolling? Get Gato, shotgun 1 or 2 people, next! This works in a Yolo Emilio too. See, for me it wasn't others doing it, it was my ability to do this that finally made WoWs utterly boring. Idle World of Warships will only get more mobile-like, I fear. You're my man, don't like the MM go yolo and try it again next battle with the hope MM does better. It's just a pitty for those minutes that are wasted before you die... 1 Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,642 battles Report post #7 Posted June 28 I have fully embraced the new feature ... it is especially useful when I have a bad evening or terrible mood and don't feel like playing much ... I just spam game after game, die in a few minutes in each ... I bet my co-players enjoy it the same way ... 1 2 3 Share this post Link to post Share on other sites
Cuddly_Spider Players 401 posts 4,953 battles Report post #8 Posted June 28 It made me uninstall. In fact it was so bad it made me uninstall all my games, including Subnautica. This is the end for WG. They can not recover from this ever and they, their employees, their children, and their descendents for generations to come will be reduced to working in the subway guitar playing industry because they did this. This is the end of my association with this game or interest in it, although I will continue to hang around and relentlessly post. 9 2 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,717 battles Report post #9 Posted June 28 Suiciders (though rare) are annoying. Saw another one yesterday in Ops; an Atlanta in Ultimate Frontier, typed "not this again", rushed in and died. 3 Share this post Link to post Share on other sites
[LCDP] Chocan Beta Tester 166 posts 27,917 battles Report post #10 Posted June 28 And the only difference now is that a suicider can reuse the same ship instead of taking another ship to "play" 2 1 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,484 battles Report post #11 Posted June 28 IDK I like it, it speeds up grinding/regrinding considerably when you dont have to wait for the match to end, yoloers always yoloed anyway... 3 1 Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #12 Posted June 28 1 hour ago, Herbstnebel1975 said: You're my man, don't like the MM go yolo and try it again next battle with the hope MM does better. It's just a pitty for those minutes that are wasted before you die... I don't play currently, but of course I suicided. If I am in some tier 9 lemon that I am levelling and I get SuperMM, I will play very aggressively and not waste my time being fodder for the Star People. It is moot anyway, I mostly played ranked for the even matchmaking anyway and now I don't play at all. 3 1 1 Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #13 Posted June 28 @MaxGct and @Toast_Kawaii what did you think of the new feature? Dying to read your input. 1 Share this post Link to post Share on other sites
[EUTF] Nauseica Players 628 posts 10,926 battles Report post #14 Posted June 28 I knda like it, sadly people will always abuse something useful so its on the company side to police and force the rules but sadly we all know how much WG police their games As for end is near from people or quiting of this feature oh well cya in another game and not here again right Spoiler 1 1 Share this post Link to post Share on other sites
[OYO] FooFaFie Players 837 posts Report post #15 Posted June 28 To my own surprise I like it. About suicides. Personally I haven't seen that much. All I know I use it a lot. Also, it takes the frustration away from a long losing streak. It's one of those minor improvements you thought you wouldn't like or needed. 2 1 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #16 Posted June 28 I like that I can, I'm not so happy about the others playing for fun. Obviously they could still play the other ships so not much difference really. It's also nice to have a fallen skipper resurrected sooner. 1 1 Share this post Link to post Share on other sites
[LELZ] Toast_Kawaii Players 4 posts 2,286 battles Report post #17 Posted June 28 Vor 8 Minuten, Bindolaf_Werebane sagte: @MaxGct and @Toast_Kawaii what did you think of the new feature? Dying to read your input. Hi @Bindolaf_Werebane! No need to die, my opinion is as good as everyone else's. I'm playing this game for almost a year now, so I don't know anything about the good old times when CVs got introduced (and I guess some folks predicted the "last nail in the proverbial coffin" in that times too). I was a bad player for the first 6 months and since then I'm getting better by the day: Not trying to force me to play one specific ship, not forcing myself into T10 despite my lack of skills, etc. I always kept (and keep) on watching the game after I've got myself sunk in the hope to learn one thing or the other from more experienced players, or to learn how not to do things from even more potato players than me. But sometimes there's only one sub left and hiding to not get killed, or that one DD who just lingers around in the corner of the map. In that cases I really enjoy the new feature to start a new game with the same ship. I'm also not experiencing more suicide bots or any yoloing since the new update, maybe that's an issue for other game modes than random? As for my reaction emote to your post: I'm just not very fond of doomsayers. If you don't like the game anymore, just give yourself a break or leave for good - but this minor change clearly is no "last nail in the proverbial coffin". More so the subs in their current state, but even they are just a nuissance and not the final deathbringers to this game. Do depth charges and airstrikes need a buff? In my opinion yes - but there's no end of this game in sight, not because of the subs and even less because of this minor change in the latest update. Take care! 3 1 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #18 Posted June 28 29 minutes ago, Toast_Kawaii said: I always kept (and keep) on watching the game after I've got myself sunk in the hope to learn one thing or the other from more experienced players, or to learn how not to do things from even more potato players than me. If you have mm monitor, watch the best player on your team trying to understand his decision making process, this way you can learn the most. Watching potatoes dying is useless really. 2 Share this post Link to post Share on other sites
WildWind84 Players 604 posts 15,920 battles Report post #19 Posted June 28 Honestly - didn't saw a single yolo emilio in last few days.. About change - depends what I need. Explanation: if I wish grind as fast as I can - change isn't bad. But, from the other side, I saw increase number of players which don't even know that you should try hold your's flank... And from that angle of view - change isn't good. So my final answer is: still undecided... 1 Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,764 battles Report post #20 Posted June 28 Like many, I was quite apprehensive about this change. Being a PvE main, I thought the casual nature of those modes would be more susceptible to the "yolo->die->rinse->repeat" loop many feared. But, to be fair, that hasn't really materialized. So, I guess +1 for the playerbase for not abusing this feature. I haven't made use of the feature myself, so overall I've got quite a neutral opinion on it. 1 1 Share this post Link to post Share on other sites
[GJE] dommo77 Players 939 posts 11,373 battles Report post #21 Posted June 28 I can't see any major difderence in player's behaviour, I did not think it will make any difference tbh, at the end of the day if someone wants to suicide he will and just jump to another boat. For myself - useful when I grind or die early. 1 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #22 Posted June 28 3 hours ago, ItsEyeJasper said: Gato on the other hand. You have no idea how close he was until you are dead. I just got shotgunned by one it atlantico 2 minutes and 42 seconds into the match, on my way to a flank, didn't even get there, gato went through the middle, left clicked me 10 times which apparently is 180K alpha with torps that do 90-something knots and give you less than 0.5 seconds reaction time. I didn't even know what it was, it looked like one large torpedo oneshotting me, but apparently it has 0% dispersion so it just looks like one big torpedo when the troll playing it leftclicks 10 times quickly. The pinging sound you hear when torpedoes are near you didn't even happen, that's your reaction time, you're supposed to "just dodge" in less than 0.5 seconds. I watched the rest of that game because I was intrigued, it oneshot 3 other people and never left a last known position on the map, man had 4100 base XP and was never spotted by anything. We need el2azer to get a lot more 7600 base xp games before wargaming realizes perhaps something is wrong with submarines when played by people with over 110 IQ and a hint of sadism. Getting shotgunned by gato happens so fast even the game client can't keep up, you don't get the torpedo incoming pinging sounds, because those sounds start after a second, but there is no one second, you don't get one second kek. 8 Share this post Link to post Share on other sites
[GR_PS] _3856794_561538473_ Players 307 posts Report post #23 Posted June 28 3 hours ago, Nauseica said: I knda like it, sadly people will always abuse something useful so its on the company side to police and force the rules but sadly we all know how much WG police their games As for end is near from people or quiting of this feature oh well cya in another game and not here again right Reveal hidden contents Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #24 Posted June 28 2 hours ago, Toast_Kawaii said: Hi @Bindolaf_Werebane! No need to die, my opinion is as good as everyone else's. I'm playing this game for almost a year now, so I don't know anything about the good old times when CVs got introduced (and I guess some folks predicted the "last nail in the proverbial coffin" in that times too). I was a bad player for the first 6 months and since then I'm getting better by the day: Not trying to force me to play one specific ship, not forcing myself into T10 despite my lack of skills, etc. I always kept (and keep) on watching the game after I've got myself sunk in the hope to learn one thing or the other from more experienced players, or to learn how not to do things from even more potato players than me. But sometimes there's only one sub left and hiding to not get killed, or that one DD who just lingers around in the corner of the map. In that cases I really enjoy the new feature to start a new game with the same ship. I'm also not experiencing more suicide bots or any yoloing since the new update, maybe that's an issue for other game modes than random? As for my reaction emote to your post: I'm just not very fond of doomsayers. If you don't like the game anymore, just give yourself a break or leave for good - but this minor change clearly is no "last nail in the proverbial coffin". More so the subs in their current state, but even they are just a nuissance and not the final deathbringers to this game. Do depth charges and airstrikes need a buff? In my opinion yes - but there's no end of this game in sight, not because of the subs and even less because of this minor change in the latest update. Take care! Thanks for your reply. I see where I was unclear, perhaps. Not the last nail for WG or the game. The last nail for me. It just made the game so boring to me, that I stopped playing. Take care too and I'm glad you posted your opinion O7 1 1 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #25 Posted June 28 Vor 1 Stunde, COPlUM sagte: Getting shotgunned by gato happens so fast even the game client can't keep up, you don't get the torpedo incoming pinging sounds, because those sounds start after a second, but there is no one second, you don't get one second kek. Fortunately, in sub vs. sub duels Gato is pretty meh. Share this post Link to post Share on other sites