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VedranSeaWolf359

Do you get any more SC after rework ? I didn't get any extra in last 30 days

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Do you get any more SC after rework?  I didn't get any extra in last 30 days expect 2 today from Daily logon (I choice always more resources container) 

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[BYOB]
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Since the patch dropped with the change I've had 8 SCs (monthly drop will make it 10). The patch before I had 8 SCs.

 

I feel unimpressed.

 

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[PUPSI]
Freibeuter
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when the system with the progress bar was introduced, all 'normal' containers gave points to fill the bar, no matter if earned as daily containers or received as reward for a mission/daily login reward/battle pass/bought in the armory... And it seems this was changed and now only 'real' daily containers are taken into account and the containers received by other means do not (https://forum.worldofwarships.com/topic/267122-containers-from-battle-pass-are-not-count-towards-sc-progress/)

 

If this is the case, then each 'progress valid container' gives more points, but the number of 'valid containers' was significantly reduced...

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[PEZ]
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Nope cant say I noticed getting more of them, not that they drop anything of real value when they do drop anyway…

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12 minutes ago, Klopirat said:

when the system with the progress bar was introduced, all 'normal' containers gave points to fill the bar, no matter if earned as daily containers or received as reward for a mission/daily login reward/battle pass/bought in the armory... And it seems this was changed and now only 'real' daily containers are taken into account and the containers received by other means do not (https://forum.worldofwarships.com/topic/267122-containers-from-battle-pass-are-not-count-towards-sc-progress/)

 

If this is the case, then each 'progress valid container' gives more points, but the number of 'valid containers' was significantly reduced...

That means, if true, a massive drop in progress. Meaning that again WG lied to us.

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i mean would be nice if WG added a progression bar that would show a progress until next guaranteed drop... :Smile_smile:

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[I-J-N]
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33 minutes ago, Yedwy said:

i mean would be nice if WG added a progression bar that would show a progress until next guaranteed drop... :Smile_smile:

 

Isn't that what they call 'transparency'? :cap_hmm:

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3 minutes ago, Karasu_Browarszky said:

 

Isn't that what they call 'transparency'? :cap_hmm:

08315d1ef8a28ddee7fae549f7e3b9e3.jpg

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[THESO]
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A multiple of zero is still zero.

 

Recently I got a SC with 50 AA flags.

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[OGHF2]
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Oh really ? So there are 3 options:

 

1. It is a bug ...

2. It was a bug before that other sources of resource containers counted towards SC progress and now they fixed it (without telling either)

3. They silently changed which containers count towards SC progress and never told us ...

 

I am hoping it is the 1st option, but I have some doubts ...

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4 hours ago, Klopirat said:

when the system with the progress bar was introduced, all 'normal' containers gave points to fill the bar, no matter if earned as daily containers or received as reward for a mission/daily login reward/battle pass/bought in the armory... And it seems this was changed and now only 'real' daily containers are taken into account and the containers received by other means do not (https://forum.worldofwarships.com/topic/267122-containers-from-battle-pass-are-not-count-towards-sc-progress/)

 

If this is the case, then each 'progress valid container' gives more points, but the number of 'valid containers' was significantly reduced...

I have taken only "Try your Luck" as daily containers, the rest is from other sources (BP, missions). This is how long it took me from one supercontainer to the next one:

593043334_Onlydailycontainerscountingforprogress.thumb.jpg.d18e391bc3ca19e1c54f079750bb245e.jpg

 

As you can see, the containers from other sources than the daily ones, didn't count for the progress. ((16+1)x9=153 units for the "Try your Luck", (11+4+2)x4.5=76.5 units for the other containers. That would be a total of 229.5 units before getting a SC, which, even with the worst distribution, isn't possible.)

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So TLDR is dont take the 3 crate bundle for the community tokens to speed up the SC rotation couse it doesnt work anymore, save them up and take the SC directly or something else from there... :Smile_hiding:

 

CTs got nerfed as a currency as well it seems, noice WG at its finest... :Smile_smile:

 

Maybe its a time for an obligatory subscription to acces anything over T1 Wg? :Smile_sceptic:

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[D3LTA]
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Yes...seems like a bug or they changed (nerved...another nerve to SC) it without informing anybody about this. I also had the impression over the last weeks that there are not so many drops of the "new" SC as there should be after WGs announced changes. 

 

Well...of course just a form of miscommunication :Smile_sceptic:

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On 6/24/2023 at 5:27 PM, _DemonGuard_ said:

I have taken only "Try your Luck"  as daily containers, the rest is from other sources (BP, missions). This is how long it took me from one supercontainer to the next one:

593043334_Onlydailycontainerscountingforprogress.thumb.jpg.d18e391bc3ca19e1c54f079750bb245e.jpg

 

As you can see, the containers from other sources than the daily ones, didn't count for the progress. (16x9=144 units for the "Try your Luck", (11+4+2)x4.5=76.5 units for the other containers. That would be a total of 220.5 units before getting a SC, which, even with the worst distribution, isn't possible.)

 

can confirm they changed the containers which count for progress...

 

wrote a ticket regarding this issue... reply from support told me, that any containers of the "daily type" obtained from sources like missions, armory or others than the actual daily containers do not count for progress ... (reply carefully avoided the term "anymore")

meaning the dev-blog stating "double drop rate" and "higher chances for premium ship drops" was... ya know ;P

excerpt.png

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1 minute ago, poorboyjr said:

 

can confirm they changed the containers which count for progress...

 

wrote a ticket regarding this issue... reply from support told me, that any containers of the "daily type" obtained from sources like missions, armory or others than the actual daily containers do not count for progress ... (reply carefully avoided the term "anymore")

meaning the dev-blog stating "double drop rate" and "higher chances for premium ship drops" was... ya know ;P

...a "miscommunication"? What a surprise...not.

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Vor 7 Minuten, poorboyjr sagte:

 

can confirm they changed the containers which count for progress...

 

wrote a ticket regarding this issue... reply from support told me, that any containers of the "daily type" obtained from sources like missions, armory or others than the actual daily containers do not count for progress ... (reply carefully avoided the term "anymore")

meaning the dev-blog stating "double drop rate" and "higher chances for premium ship drops" was... ya know ;P

Yep...another hidden nerv...ähhh...I mean miscommunication :cap_haloween:

So promise broken I would say...not more or even double of supercontainers as they told us. 

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38 minutes ago, poorboyjr said:

can confirm they changed the containers which count for progress...

 

wrote a ticket regarding this issue... reply from support told me, that any containers of the "daily type" obtained from sources like missions, armory or others than the actual daily containers do not count for progress ... (reply carefully avoided the term "anymore")

meaning the dev-blog stating "double drop rate" and "higher chances for premium ship drops" was... ya know ;P

Thats a massive silent nerf if you add the BP containers (29?) numbers etc?

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1 hour ago, RuneSlayers said:

Yep...another hidden nerv...ähhh...I mean miscommunication :cap_haloween:

So promise broken I would say...not more or even double of supercontainers as they told us. 

Come now, lets not be negative, thats not a nerf thats an.... adjustment, no scratch that its a... bug fix! Yes thats it! Obviously from the getgo it was intented for other sources of crates not to fill the bar but they did due to a bug so it was finally fixed and that was not a miscommunication or a lie the small print just kinda... got lost in translation cosue google translate box wasnt taking all the characters... Da komrade? :Smile_trollface:

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27 minutes ago, EireannGamingNetwork said:

Seems to me the more people give to keep this game afloat the less Wargaming give back. 

Well IMHO what happened is this...

 

1. Middle management (in fruther text MM) in some meeting about game develeopment strategy pushed the subs introduction as the next best thing since humans invented s*x just waiting to line everones pockets with easy cash (i can already hear them - "easier to make models", "bunch of premiums based on c/p of models", "people yelling for them for years". "what alse are we have to add anyway?" etc) but the process of testing is draging on and on...

 

2. Some MM guy decides to "step up and cut the cr*p" and makes an "exectuive decision" that subs are ready so they shove the half baked subs down everyones throat to start the cash flow they promised instead of man hours and cash drain of development cycle

 

3. Players go balistic about it, not in the way WG MM expected it though :Smile_sceptic:

 

4. In response to poor reception of subs and low interest in plying them WG middle managment buffes them to the max to at least appeal to grifers and lowest denominator players they know will want ANY broken tool for griefing and hype it all up via CCs and other media

 

5. Veterans that supported the game for years with massive cash influx suddelny stop doing that enraged about the way subs are impemented and cash flow goes to a tricle all of the sudden...

 

6. Not being able to admit its the fault of their "pet project" the MM sais its because "we give players 2 much free stuff" so they accentuate the entire sueprships and rest of the resource sink suff to the max and nerf the drops of free stuff as far as they think they can and then some more

 

People get even more p**ed off about it and start voting not only with their wallets but with their feet as well

 

WG MM carries on as usual couse farthest they can see is the next quaterly bonus so they just keep showing this predatory monetisation stuff one on top of the other to "fill the quaterly quota" and if the game goes belly up "its not their fault" and even if they do get blamed they just move on to another WG project

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5 minutes ago, Yedwy said:

5. Veterans that supported the game for years with massive cash influx suddelny stop doing that enraged about the way subs are impemented and cash flow goes to a tricle all of the sudden...

Wouldn't surprise me if some WG bean counter tried to rationalize losing veterans as merely collateral damage.

Veterans have already bought most premium ships, have no real reason to pay-2-progress so there's probably a limited amount of cash that can be extracted from them**.

Meanwhile if WG can attract noobs (who will have nothing) with shiny new subs then they have far more milking potential.

 

** Completely ignoring the fact that a satisfied veteran player would want to support the game by buying stuff.

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58 minutes ago, NewHorizons_1 said:

Wouldn't surprise me if some WG bean counter tried to rationalize losing veterans as merely collateral damage.

Veterans have already bought most premium ships, have no real reason to pay-2-progress so there's probably a limited amount of cash that can be extracted from them**.

Meanwhile if WG can attract noobs (who will have nothing) with shiny new subs then they have far more milking potential.

 

** Completely ignoring the fact that a satisfied veteran player would want to support the game by buying stuff.

Yeah and ignoring the fact most of those "gatcha players" wont buy squat or maybe spend liek 10 bucks om some starter stuff see the BS and move on

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[R7S]
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using try your luck as always. 

Getting the same amount of them

Getting the same rewards as before

 

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