[ORB] Hedning Players 4 posts 8,329 battles Report post #1 Posted March 10 I mainly play co-op these days due to all the camping in random(boring as hell). But i woud realy like to se an option in the co-op menu for 1x bots,as it is now,but also 1.5x 2x and even 3x number of bots-that woud make co-op more challenging and fun. The speed and action in co-op is much more fun-but the bots are a bit to stupid,so an option for more bots woud be nice 1 Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,256 battles Report post #2 Posted March 10 Try operations, always more red bots than human, offen it seems there are green co op bots on your team too. 2 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #3 Posted March 10 23 minutes ago, SurfaceFish said: Try operations, always more red bots than human, offen it seems there are green co op bots on your team too. Unfortunately you also see a lot of humans that don't know how to play the op and are clearly not in the slightest interested in learning. 3 Share this post Link to post Share on other sites
Karkong_the_Impaler Players 2,983 posts Report post #4 Posted March 10 41 minutes ago, Hedning said: The speed and action in co-op is much more fun-but the bots are a bit to stupid,so an option for more bots woud be nice Try ranked. The sheer amount of bots is staggering. You can be happy if you meet one or two humans. 1 4 Share this post Link to post Share on other sites
[DMP] Schelfie Players 552 posts 10,763 battles Report post #5 Posted March 10 4 hours ago, Hedning said: I mainly play co-op these days due to all the camping in random(boring as hell). But i woud realy like to se an option in the co-op menu for 1x bots,as it is now,but also 1.5x 2x and even 3x number of bots-that woud make co-op more challenging and fun. The speed and action in co-op is much more fun-but the bots are a bit to stupid,so an option for more bots woud be nice We're asking this for years now. WG isn't the slighest interested in Co-Op Main Players. We're second hand players in their eyes. othing has been done to give us a better, more enjoyable experience. In that, they hope they can force us to play that toxic mess called "random"... 5 Share this post Link to post Share on other sites
[ORB] Hedning Players 4 posts 8,329 battles Report post #6 Posted March 12 On 3/10/2023 at 9:18 PM, Schelfie said: We're asking this for years now. WG isn't the slighest interested in Co-Op Main Players. We're second hand players in their eyes. othing has been done to give us a better, more enjoyable experience. In that, they hope they can force us to play that toxic mess called "random"... well,i very rarely play random battles anymore at all - they are simply just to boring for me-the "no-action-just-camp" tactic gets me every time..last random i played was in the Kremlin-i had to take on the role as a DD, no one dared to move-so i did,and we won quite easily...just because i managed to get the team going , campinggames are way to boring-i rather watch paint dry 1 Share this post Link to post Share on other sites
[ORB] Hedning Players 4 posts 8,329 battles Report post #7 Posted March 12 On 3/10/2023 at 5:32 PM, lafeel said: Unfortunately you also see a lot of humans that don't know how to play the op and are clearly not in the slightest interested in learning. true..most players dont know the weakness and strenghts of their own ship..and not a clue about other ships Share this post Link to post Share on other sites
[FLASH] DirtyHeddy Players 1,138 posts 27,774 battles Report post #8 Posted March 13 On 3/10/2023 at 9:18 PM, Schelfie said: WG isn't the slighest interested in Co-Op Main Players. It is not quite false, but in fact - as the PVE-Community is not so small as WG states, there are slight improvements from time to time. On 3/10/2023 at 9:18 PM, Schelfie said: We're second hand players in their eyes. No only in their eyes. Many Randomplayers consider us second class too On 3/10/2023 at 9:18 PM, Schelfie said: nothing has been done to give us a better, more enjoyable experience. In that, they hope they can force us to play that toxic mess called "random"... Not quite successful ... Share this post Link to post Share on other sites
[DMP] Schelfie Players 552 posts 10,763 battles Report post #9 Posted March 13 6 minutes ago, DirtyHeddy said: It is not quite false, but in fact - as the PVE-Community is not so small as WG states, there are slight improvements from time to time. But very small improvements, and never what we really asked. 6 minutes ago, DirtyHeddy said: No only in their eyes. Many Randomplayers consider us second class too Damn hypocrites. Everytime there's a dockyard they infest the Co-Op games, insult everybody, gives everybody a bad karma score and die as soon as they can to go to the next match. There's a reason I don't want to play random... 6 minutes ago, DirtyHeddy said: Not quite successful ... That's what I don't understand in WG their filosophy. We ask not great changes, it'll be done in a jiffy. Just do them. Why force us to play things we hate all the time (subs, randoms, CV's...) I find it absolute bullcr... I can't play/finish 2 of the campaigns because of it, same with some missions in the 3 other because i MUST play random. For what good reason? Share this post Link to post Share on other sites
[ROHAN] Ruth_clifton Players 414 posts Report post #10 Posted March 13 THERE bots in random to Share this post Link to post Share on other sites
[MIMI] Kruzenstern Beta Tester 1,133 posts 5,971 battles Report post #11 Posted March 13 3 hours ago, DirtyHeddy said: No only in their eyes. Many Randomplayers consider us second class too The funny thing is that many random players are completely useless in Operations, as they simply can't let go of their PPP (PvP Pussy Play) and stay back from the action all the time. Which is a recipe for disaster in operations, like staying behind the Ruan in Hermes or behind the convoy in Narai. So I have come to consider them second class sitizens in return Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,501 battles Report post #12 Posted March 13 I find it to be quite the opposite. The coop battles are over in 5 min and not the slightest challenge. Operations show that coop can be challenging. The more challenging it gets, the more WG could justify giving higher XP rewards. I would like to see average winrates of 70% in coop. We imo need at least a 9v12 format to make it somewhat interesting. 4 Share this post Link to post Share on other sites