Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #51 Posted February 28 20 minutes ago, lup3s said: Way to move the goalpost .. As I understood, it was about Supershits having a net positive income and thus not being a Credits sink (when played decently). It was not about Supershits having a higher net income than TX ships. Proving that a TX earns more (after service costs), doesn't disprove that Supershits can have a net positive income. As it is right now, I think the Supershits should be even more expensive to play, as clearly players are still making a profit when playing them. 3 Fallacies. 1. The Goalpost has not moved at all. Because you dont break even with a Decent Game unless you use Premium+Green Boosters+Bonuspackage. You just Claim this but have not Provided Evidence. I tried but even with the few Decent Games I managed while testing the Ships the best I got was 120k Damage and 2 Kills. Yet I lost 30k Credits on a Victory. That was with Green Boosters etc. Not a Great Game. But certainly Decent. Hence why I dont belief the other Guy told the Truth. If You use Blue Boosters You can certainly turn a Profit. But You also Sink Bonusses into it then. And Blue ones are pretty Limited. 2. A Supership Costs about 50 Million. So if its not Generating Credits it is still a Net Loss. 3. The Argument of the other Guy was that Superships would cause People to not Buy Premium Stuff for T10s. Hence why I added the T10 Comparisson. 1 1 Share this post Link to post Share on other sites
[G-O-M] Aethervoxx Players 2,597 posts 13,191 battles Report post #52 Posted February 28 I think WoWS (Wedgie) can call them what they want just as we, the forumites, can refer to them as we want to. I like sarcastic references where appropriate (from both sides, ofc ). Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,868 battles Report post #53 Posted February 28 1 hour ago, Sunleader said: 1. The Goalpost has not moved at all. You literally went from "Supershits have a net positive income" to "TX ships have a better economy". Keep twisting your mind so you think you're correct but that won't change anything. 1 hour ago, Sunleader said: 2. A Supership Costs about 50 Million. So if its not Generating Credits it is still a Net Loss. Does the cost matter if you can still make Credits when playing them ? As long as you can earn Credits you can't really call them Credit sinks ... If you want them to be real Credit sinks, make Supershits lose Credits even when played very well. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #54 Posted February 28 17 minutes ago, lup3s said: You literally went from "Supershits have a net positive income" to "TX ships have a better economy". Keep twisting your mind so you think you're correct but that won't change anything. I did not. My Claim that Superships dont have net Positive Income unless using Big Boosters has not changed. As I said. The T10 Comparisson was because People said that Superships reduced WGs Income from T10s. Hence me showing that People use T10s to Pay for Buying and Playing Superships. 17 minutes ago, lup3s said: Does the cost matter if you can still make Credits when playing them ? As long as you can earn Credits you can't really call them Credit sinks ... If you want them to be real Credit sinks, make Supershits lose Credits even when played very well. Except again. This Goalpost was never moved. Pls stop assuming that my whole Statement. Changed just because I answered someone else with a related but different claim. You dont make Credits Playing them. Exception is if you use Blue Boosters. But if You Sink these thats even more expensive because these are Rare. Again. You barely Break even with Good Games using Premium, Green Boosters and Bonuspack. But if You are Literally Paying Real Money to not lose Credits. WG doesnt mind lol. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,194 battles Report post #55 Posted February 28 22 hours ago, Sunleader said: I mean lets Face it. Its T11. But if they call it that, players will demand a T11 for every tech-tree line... 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,162 battles Report post #56 Posted February 28 5 hours ago, Sunleader said: Edgar is a Fantasy Ship. Based on Paperdesigns from the 70s. ### Edgar — British Tier ★ cruiser. The development of a Minotaur cruiser project with an increased number of main battery guns, as well as more advanced effective anti-submarine and AA weaponry, developed in the 1950s and 1960s ### It never Existed. Yeah well I mean it's still the newest design of a ship if it would be built. Ofc it wasn't built, Even the Neptune was cancelled not mentioning Minotaur or Edgar. 1 Share this post Link to post Share on other sites
[HAMAR] Puffin_ Players 737 posts Report post #57 Posted February 28 Premium Super Submarine !! Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #58 Posted February 28 1 minute ago, Puffin_ said: Premium Super Submarine !! You don't need to be worried. 9/10 times premium ships are worse than tech tree. There are not that many OP premiums (not talking about special ships) Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #59 Posted February 28 3 hours ago, lup3s said: You literally went from "Supershits have a net positive income" to "TX ships have a better economy". Keep twisting your mind so you think you're correct but that won't change anything. Does the cost matter if you can still make Credits when playing them ? As long as you can earn Credits you can't really call them Credit sinks ... If you want them to be real Credit sinks, make Supershits lose Credits even when played very well. Let me Drive this Point Home. THIS Is what You get for a Decent Game. And Mind You. This is with Premium Account + Permanent Bonus Package + Green Boosters. Yet. Its a Loss of 70k Credits. Spoiler Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #60 Posted February 28 9 hours ago, Sunleader said: While You will at best make a small Profit so.... where is the sink if I still make profit.... 2 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #61 Posted February 28 20 minutes ago, Bear__Necessities said: so.... where is the sink if I still make profit.... 1 hour ago, Sunleader said: Let me Drive this Point Home. THIS Is what You get for a Decent Game. And Mind You. This is with Premium Account + Permanent Bonus Package + Green Boosters. Yet. Its a Loss of 70k Credits. Reveal hidden contents Just to Give You a Ballpark. To Break Even in a Supership with Premium Account, Green Boosters and Permanent Booster Pack. You would need to Run an Average of 2000 Base Exp. And thats Still with Boosters and Premium stuff. If You wanna turn a Profit without any of the Real Money Stuff. You are more around 3000 Base Exp Average ;) Sound Feasible to You ? :) Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #62 Posted February 28 1 hour ago, Bear__Necessities said: so.... where is the sink if I still make profit.... And just to make Clear that I am not Kidding. Spoiler Yep. Thats still Losing Credits despite Premium Account, Permanent Boosterpack and Green Consumable Boosters. Barely below 2000 Base Exp. Still Losing Credits. Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #63 Posted February 28 Using just the perma one and green credit booster. Normally I run blue but just to make a point. Still made credits. Share this post Link to post Share on other sites
[G-O-M] Aethervoxx Players 2,597 posts 13,191 battles Report post #64 Posted March 1 On 2/27/2023 at 11:14 AM, Sunleader said: Its T11. Incorrect, as usual, Sunleader. It's 'Super Tier'. How one wants to define 'that' is entirely up to each individual player. My definition, I cannot define, as this might result in a ban, you know, a sanction of some sort. 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,162 battles Report post #65 Posted March 1 10 hours ago, Sunleader said: Let me Drive this Point Home. THIS Is what You get for a Decent Game. And Mind You. This is with Premium Account + Permanent Bonus Package + Green Boosters. Yet. Its a Loss of 70k Credits. Perma boosters for T11 don't give you credits. Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #66 Posted March 1 Am 28.2.2023 um 08:15, Yedwy sagte: 4 1 (play a few games to get access to the armory, buy dubloons/credits/whatever resource WG demand, bid in the auction). Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #67 Posted March 1 10 hours ago, Bear__Necessities said: Using just the perma one and green credit booster. Normally I run blue but just to make a point. Still made credits. And what Point would that be ? That with the Cheapest Superships You can now and then manage to not make a Loss in a Game ? Great lol. But You did not Play 1 Game. You Played 7 Games. Average of 70k Damage. Not 130k Damage. So how much Credits did You lose in the other 6 Games ? :) Its Nice that You can make Profit in 1 Game Mate. But In Total You are Still losing Credits Playing that Ship. And See. If You Run Blue Boosters thats Fine too. WG doesnt Mind You Sinking those instead of Credits ;) You are Welcome. 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #68 Posted March 1 Its really interesting how hard you guys try to make 30k credits look like a profit when you have to waste boosters for such a bad outcome. You would get 1m+ credits in a t10 game with perma bonus + green bonus with the same bxp. And out of those 1m credits you could play superships at least 6times + without any boosters and you would still have more credits over from that 1 win you did in t10 with one boosters. you instead use that booster to play only one decent game in supers where you make 30k? Laughable argument. Loosing the opportunity to make 1m credits with a single booster to make 30k in one battle with one supership and claiming you are not making a loss. Imagine 2 Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #69 Posted March 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,868 battles Report post #70 Posted March 1 51 minutes ago, Zuihou_Kai_Ni said: Its really interesting how hard you guys try to make 30k credits look like a profit when you have to waste boosters for such a bad outcome. +30k Credits is a profit (albeit small) "Credit sink" implies losing Credits; they're not a Credit sink if you can make Credits (= positive income, bigger then zero, no reduction of your Credits' stash but an increase). It's really interesting how people fail to see that "+" = profit and "-" = loss. Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #71 Posted March 1 43 minutes ago, lup3s said: +30k Credits is a profit (albeit small) "Credit sink" implies losing Credits; they're not a Credit sink if you can make Credits (= positive income, bigger then zero, no reduction of your Credits' stash but an increase). It's really interesting how people fail to see that "+" = profit and "-" = loss. you didn't read my post otherwise you would understand. 1 booster that can bring in 1m credits in t10 is used to bring in 30k credits with superships. With 1m credits you can play 6+ supership games without boosters and still have more than 30k left over for the value of 1 booster. however if you use the booster on superships you play 1 game and only make 30k. 2 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #72 Posted March 1 17 hours ago, Puffin_ said: Premium Super Submarine !! Unevitable at some point I am afraid 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #73 Posted March 1 1 hour ago, lup3s said: +30k Credits is a profit (albeit small) "Credit sink" implies losing Credits; they're not a Credit sink if you can make Credits (= positive income, bigger then zero, no reduction of your Credits' stash but an increase). It's really interesting how people fail to see that "+" = profit and "-" = loss. Fallacy. There is no Profit. If You Earn 30k Credits in one Match but lose 10k in 6 other Matches you lost 30k. He got 30k Credits in that Single Game with 130k Damage. But he did not Play 1 Game. He Played 17 so far. Out of these 17 Games he only Averaged 75k Damage. Not 130k. So in Average he Lost 20k per Game. For it to be Profit he would need to Average 130k Damage with that DD. So he likely Lost about 350k Credits in these 17 Matches. Add to that the Buying Cost of 45 Million. So he Sunk 45.350.000 Credits into that Supership so far. Sounds like a Credit Sink to me. And again. That is with Premium and Boosters. So this is when You also Pay Real Money. 2 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,868 battles Report post #74 Posted March 1 1 hour ago, Zuihou_Kai_Ni said: you didn't read my post otherwise you would understand. 1 booster that can bring in 1m credits in t10 is used to bring in 30k credits with superships. With 1m credits you can play 6+ supership games without boosters and still have more than 30k left over for the value of 1 booster. however if you use the booster on superships you play 1 game and only make 30k. I understand that you can make more Credits with T10 ships. My point is that the Supershits can't be considered "Credit sinks" if it's possible to make a profit with them - however small that profit is. Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #75 Posted March 1 1 minute ago, lup3s said: I understand that you can make more Credits with T10 ships. My point is that the Supershits can't be considered "Credit sinks" if it's possible to make a profit with them - however small that profit is. You still don't understand. You are sinking a booster that makes 1m credits in similar circumstances to make 30k. You are losing Credits in the form of this single booster. Share this post Link to post Share on other sites