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Sunleader

Could we stop with that Supership Hoax and just call them T11 ?

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One thing I don't understand is why they unlock automatically with t10 and not have to be grinded like every other tier. Maybe having to grind 0,5kk exp would stop some potatoes acquiring them. Hannovers are the biggest offenders, I swear I only see 43% german mains sailing them with predictable outcomes. Similiar with Yamagiris although there you might actually find someone above 50%

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[I-J-N]
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25 minutes ago, Sunleader said:

 

I am Talking about War Periods.

Meaning

WW2

Korean War

Vietnam War

Cold War

 

In terms of Time Period the Koran and Vietnam War were both effectively Part of the Cold War.

But the Military Technology between them is very Different.

 

 

This might be an opportune moment that I, and some others too I think, have at times liked to bring up the idea that an era based tiering would have made much more sense for WoWS.

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27 minutes ago, BlackYeti said:

One thing I don't understand is why they unlock automatically with t10 and not have to be grinded like every other tier. Maybe having to grind 0,5kk exp would stop some potatoes acquiring them. Hannovers are the biggest offenders, I swear I only see 43% german mains sailing them with predictable outcomes. Similiar with Yamagiris although there you might actually find someone above 50%

 

Because WG is using them as Credit Sinks.

WG wanted to get Rid of the Billions of Credits that Old Players got.

Hence they put up a Class that Costs Credits like Crazy to Buy and also Costs further Credits to Play.

 

Locking that behind Grind would Defeat the Purpose.

 

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12 minutes ago, Sunleader said:

 

Because WG is using them as Credit Sinks.

WG wanted to get Rid of the Billions of Credits that Old Players got.

Hence they put up a Class that Costs Credits like Crazy to Buy and also Costs further Credits to Play.

 

Locking that behind Grind would Defeat the Purpose.

 

Sure but it's flawed thinking by WG because now you have much less incentive to buy a permacamo for tier 10, just saying.

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1 minute ago, BlackYeti said:

Sure but it's flawed thinking by WG because now you have much less incentive to buy a permacamo for tier 10, just saying.

A t10 permacammo is a 1time purchase and not a sales priority therefore 

 

 

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14 minutes ago, BlackYeti said:

Sure but it's flawed thinking by WG because now you have much less incentive to buy a permacamo for tier 10, just saying.

 

Sorry. But thats Purely Your Opinion.

And its not even Logical.

 

1.

Old Players that wanted to have a Permacamo for a T10 they like to Play. Already have that.

They cant Refund it.

2.

Players that only want to Play the Strongest Ships will want to Play the Superships. But for that they need Credits. Which means they will want to Play T9-T10 Premium Ships or Ships with Bonus Packages. So they can Farm Credits.

So their Reason to Buy Stuff has Increased even further.

3.

Players that Newly Arrive there have little Credits to begin with. Credits only accumulate from long Playing without Buying New Ships. So any Players Newly Arriving in High Tiers also have a Huge Incentive to Buy Permacamo and Bonuspackages for their T9-10s to Farm Credits. As otherwise they cant afford.

 

 

So in Total.

This Credit Sink being there. Means there is a Huge Additional Incentive to Buy Bonus Packages and Premium Ships as these Produce alot more Credits which are needed to Play Superships.

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[PRAEG]
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No, it legitimises the utter BS that supersh*ts are… they have ruined the game, ruined t9 and 10, remove any reason for buying t9 prems and I refuse to accept them.  Instant petitions every game, instant loss of interest in playing the match.

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37 minutes ago, Praetorias said:

No, it legitimises the utter BS that supersh*ts are… they have ruined the game, ruined t9 and 10, remove any reason for buying t9 prems and I refuse to accept them.  Instant petitions every game, instant loss of interest in playing the match.

 

Don't you mean the subsh*ts? :Smile_glasses:

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Superships bring me back to the nintetees.

 

When we were playing with super power.

 

Now You're Playing With Super Power SNES Nintendo Retro Poster | GameFleets

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[HAIFU]
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"Tier 11 container" does have an awkward ring to it, though.

 

Yours sincerely,

 

Easha

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2 hours ago, Sunleader said:

Because WG is using them as Credit Sinks.

But they are not really credit sinks. Once bought. (Assuming you know how to play them well) they make enough credits to run easily. To be a credit sink, even those who do well in them should lose credits. Which doesn't happen. 

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2 hours ago, Sunleader said:

Current Supershipts. (T11) would basicly Function as Tier 1 for the Cold War Era.

That was my point in the first place, but I didn't feel the need to join the dots

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21 minutes ago, Bear__Necessities said:

 But they are not really credit sinks

Very true, they are not even that expensive to buy with clan discount bonus if you are not unlocking techree ships. The time between supership release is long enough for you to gather 50 million credits just playing casually. 

 

As for the service costs, use of green credit bonus will net you positive credits with average basic xp.

 

WG needs to up the price to 150 million credits to buy superships and 750,000 service costs per game and ban the use of credit bonus if they wants to make superships a true credit sinker. 

 

But I don't think many people are playing superships, that's is why you see those chain missions WG give out for playing superships only. I'm guess WG is try to increase their popularity. Otherwise why give out resources for playing superships?

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2 hours ago, Sunleader said:

Right now the most Modern Ship we got is Halland

Well I think Edgar was the newest? I might be mistaken. 

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54 minutes ago, Bear__Necessities said:

But they are not really credit sinks. Once bought. (Assuming you know how to play them well) they make enough credits to run easily. To be a credit sink, even those who do well in them should lose credits. Which doesn't happen. 

 

They cost more than T10s by Factors.

They got next to no Credit Bonus from Permanent Bonuspacks.

And they are super Expensive to Run.

You need a Decent Win with Blue Credit Booster to turn a Profit.

And even then the Profit is Basicly that of a T10 Win with no or a Grey Booster.

 

If You want we can make an Experiment.

We Play 10 Games each. Solo of Course.

Green Boosters + Permanent Bonus Pack.

You Play a Supership.

I Play a T10.

After that we Check the Detailed Income Result Screens for the Profit.

 

My Prediction.

I will make a Decent Profit despite having lower Performance.

While You will at best make a small Profit or Break even. Maybe not even that.

 

32 minutes ago, KillStealBoss said:

Well I think Edgar was the newest? I might be mistaken. 

 

Edgar is a Fantasy Ship.

Based on Paperdesigns from the 70s.

 

###

Edgar — British Tier ★ cruiser.

The development of a Minotaur cruiser project with an increased number of main battery guns, as well as more advanced effective anti-submarine and AA weaponry, developed in the 1950s and 1960s

###

 

It never Existed.

 

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22 minutes ago, Sunleader said:

While You will at best make a small Profit or Break even. Maybe not even that.

No-one is saying superships makes more credits than lower tier ships, only the service costs is not a deterrent to play them constantly. 🙄 

 

I played the Super Hindy for 2 games without any boosters, average results from stomp games without losing any credits. I remember this as I had very little credits after buying her, and want to see what happens if I have negative credits on my account. Unfortunately made credits on both of those games. 

Screenshot_20230228_125528_Samsung Internet.jpg

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2 hours ago, SurfaceFish said:

No-one is saying superships makes more credits than lower tier ships, only the service costs is not a deterrent to play them constantly. 🙄 

 

I played the Super Hindy for 2 games without any boosters, average results from stomp games without losing any credits. I remember this as I had very little credits after buying her, and want to see what happens if I have negative credits on my account. Unfortunately made credits on both of those games. 

Screenshot_20230228_125528_Samsung Internet.jpg

 

Sorry but I am not buying that.

These Results without Boosters are nowhere near enough to turn a Profit.

You got a Screenshot with the Earnings ?

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25 minutes ago, Sunleader said:

You got a Screenshot with the Earnings ?

Why would I keep screenshot of games over months ago? 

 

I don't really care if you belive me not. I trust my memories over your assertion anyway. 

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5 minutes ago, SurfaceFish said:

Why would I keep screenshot of games over months ago? 

 

I don't really care if you belive me not. I trust my memories over your assertion anyway. 

 

So You just made another Bullcrab Claim.

Nvm then.

 

 

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3 hours ago, Sunleader said:

 If You want we can make an Experiment.

We Play 10 Games each. Solo of Course.

Green Boosters + Permanent Bonus Pack.

You Play a Supership.

I Play a T10.

 

Way to move the goalpost ..

 

As I understood, it was about Supershits having a net positive income and thus not being a Credits sink (when played decently).

 

It was not about Supershits having a higher net income than TX ships.

 

Proving that a TX earns more (after service costs), doesn't disprove that Supershits can have a net positive income.

 

As it is right now, I think the Supershits should be even more expensive to play, as clearly players are still making a profit when playing them.

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[AMOC]
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6 minutes ago, lup3s said:

As it is right now, I think the Supershits should be even more expensive to play, as clearly players are still making a profit when playing them

Either that, or they're hyper-whaling credits from the Premium shop. :cap_money::cap_money::cap_money:

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5 hours ago, Praetorias said:

No, it legitimises the utter BS that supersh*ts are… they have ruined the game, ruined t9 and 10, remove any reason for buying t9 prems and I refuse to accept them.  Instant petitions every game, instant loss of interest in playing the match.

It's funny how superships ruined the game.

Like subs, or CVs, or radar back then...

 

Or maybe it's just crybabies complaining about game changes they're unwillig to adapt to. Who knows?

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