[SHAD] Miscommunication_dept Players 5,512 posts 24,438 battles Report post #1 Posted February 26 Ambushed by a sub in my CV today... Best tactic? ignore it and just keep flying, AI ASW will kill the sub. What's frustrating is that I would have had a harder time killing in a Minotaur while actually chasing it around. Either all ships should have this ASW or none should. 7 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #2 Posted February 26 Subs wreck the game. Shotgunned by a Sub and not once was he spotted until he killed 3 ships. Look at the above, 4 ships trying to find it. I got killed 5 km away. Cancer. BBs are the Sub killers in this arcade game. 7 Share this post Link to post Share on other sites
[K3RLS] MarChil Players 509 posts 13,275 battles Report post #3 Posted February 26 Now. now. The employees of WG's traveling carnaval are on it and keeping a close eye (albeit it crossed) on the exciting new addition to the game. Give them some time to figure it out, you can't expect them to understand it after a few months, it's not like they are talented, well educated proffesionals. 3 1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #4 Posted February 26 3 minutes ago, MarChil said: Now. now. The employees of WG's traveling carnaval are on it and keeping a close eye (albeit it crossed) on the exciting new addition to the game. Give them some time to figure it out, you can't expect them to understand it after a few months, it's not like they are talented, well educated proffesionals. Well they had to keep it. Too much work went in to it to get rid of them, even though half their Staff fell on their swords because of it. 2 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,194 battles Report post #5 Posted February 26 8 hours ago, Miscommunication_dept said: Ambushed by a sub in my CV today... Best tactic? ignore it and just keep flying, AI ASW will kill the sub. Yes, it is pretty lame. I wish CVs could trade 1 squad of choice for ASW squad. This used to be a thing in the RTS, choose your loadout. Similar some other ships can choose fighter or spotter plane. 8 hours ago, Miscommunication_dept said: What's frustrating is that I would have had a harder time killing in a Minotaur while actually chasing it around. Yup I tried that too in a Minotaur. HE does more damage to them than AP. Damn crap... 8 hours ago, Miscommunication_dept said: Either all ships should have this ASW or none should. As usual, WeeGee has made it into a 'balanz comrade' crap show. Not sure if I support your view here though. 2 Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,899 battles Report post #6 Posted February 26 58 minutes ago, BLUB__BLUB said: As usual, WeeGee has made it into a 'balanz comrade' crap show. Not sure if I support your view here though. DDs with automated AI ASW airstrikes ... yeah that would be overkill. But am I bad when this was my first reaction? 1 Share this post Link to post Share on other sites
[_UKW_] TycBrum Players 387 posts 8,680 battles Report post #7 Posted February 26 I agree - ASW needs to be revisited because subs are too difficult to track and hit - even a destroyer rushing a sub has no chance most of the time and they are a sub nemesis Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,194 battles Report post #8 Posted February 26 1 minute ago, NewHorizons_1 said: DDs with automated AI ASW airstrikes ... yeah that would be overkill. But am I bad when this was my first reaction Well the alternative he suggested was that nobody would have any ASW... But if everybody had the same that CVs have, that would also be very boring. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,194 battles Report post #9 Posted February 26 10 minutes ago, TycBrum said: I agree - ASW needs to be revisited because subs are too difficult to track and hit - even a destroyer rushing a sub has no chance most of the time and they are a sub nemesis Some ships need to get ASDIC, let's say it will detect a sub in a radius of 10km and upto a depth of 10m. Others need to get 'degaussing'. which lets guided torps make a 180 degree turn... Share this post Link to post Share on other sites
[K3RLS] MarChil Players 509 posts 13,275 battles Report post #10 Posted February 26 1 hour ago, Redcap375 said: Well they had to keep it. Too much work went in to it to get rid of them, even though half their Staff fell on their swords because of it. I wonder how long they are going to keep up that "quantity over quality" policy of theirs. Sera said they will keep releasing ships every month no matter what, so I'm afraid they haven't stopped screwing up yet and we will be facing even bigger fails then the ones they already pushed in. 3 Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,899 battles Report post #11 Posted February 26 36 minutes ago, BLUB__BLUB said: Others need to get 'degaussing'. which lets guided torps make a 180 degree turn... I've often thought a good April Fool's gag WG could pull would be for DCP to have the same cooldown as the ping and reflect it back onto the sub. Homing torp be like 2 Share this post Link to post Share on other sites
[R7S] Wulf_Ace Players 2,179 posts 12,302 battles Report post #12 Posted February 26 I just think its funny that ships that were great against subs in this game they are trash. Whole concept of the subs is bad and they are not even changing anything about it, it feels like a kid is leading wargaming. 3 Share this post Link to post Share on other sites
Ruthus Beta Tester 66 posts 12,119 battles Report post #13 Posted February 26 In the interest of balance, I sink plenty of subs with my DDs, I love killing them. But it is not easy, you cant just "go at it", and if they play nice with their team then their cruisers can stop you getting to them. I have of course (rarely) been caught by a shotgun, buts its all fair game. Likewise I like sinking CV, and sometimes you can. But if you just drive across the map then you will usually die long before you get to them. In summary, play stupid, in any class, and someone will punish you. 1 Share this post Link to post Share on other sites
Foxhound421a Players 82 posts Report post #14 Posted February 26 Well obvious suggestions to improve the counter sub game play 1) Subs should be detectable by hydro and be more visible the faster they go. 2) more ASW weapons some should also be able to be aimed the bofors 375mm ASW rockets and limbo spring to mind along with the Hedghog thats moddled but not usable. Some ships should also get the air strike and depth charges London and Devonshire has them moddled for example 4) acoustic homing torpedoes should lock onto any noise in front of them friendly or enemy they should also be slow and have a small cone where it can detect targets buff chase range and stealth to even it out. Also make them available to high tier subs only. 5) the UK had like 2 homing torps in time frame the mk20 bidder and the mk23 grog we stuck with the mk8 straight runner into the 80s (sunk the belgrano over the god awful tigerfish mk1) so that should be reflected in game. 5) air dropped ASW tops for high tier aircraft like the US could also make them impossible to dive while flooding incidentally this made the rp3 25lb rocket devastating especially when it hit below the water line. 2 1 Share this post Link to post Share on other sites
[NSVE] iFax [NSVE] Players 535 posts 20,281 battles Report post #15 Posted February 27 Just remove homing torpedoes... 2 Share this post Link to post Share on other sites
[MBSSX] OldschoolGaming_YouTube Beta Tester 3,274 posts 16,879 battles Report post #16 Posted February 27 On 2/26/2023 at 8:23 AM, Miscommunication_dept said: Ambushed by a sub in my CV today... Best tactic? ignore it and just keep flying, AI ASW will kill the sub. What's frustrating is that I would have had a harder time killing in a Minotaur while actually chasing it around. Either all ships should have this ASW or none should. Yeah. ROFL when I saw a WOW ad on Facebook where a sub hinted down a CV and killed it and I had to write in the comments from what game that was shot since in WoW if any sub try to even ping a CV whey will get headshotted into lobby by AI Aimbot ASW so fast they cant even understand what happened. Flambass has a video of him playing CV when sub player was stupid enough to try and go for him. Sub pinged him once while he was flying his squadron, next second sub was dead by CV AI ASWs and Flambass just laughed his [edited]of because he had hardly even noticed the ping and the sub was dead. Thats how it goes when WGs second favorite class try to mess with their most favorite class. 1 1 Share this post Link to post Share on other sites
bobtherterrible Players 867 posts 14,307 battles Report post #17 Posted February 27 On 2/26/2023 at 7:23 AM, Miscommunication_dept said: Ambushed by a sub in my CV today... 1 Share this post Link to post Share on other sites
[SUOLA] arttuperkunas Players 1,963 posts 10,936 battles Report post #18 Posted February 27 50 minutes ago, OldschoolGaming_YouTube said: Yeah. ROFL when I saw a WOW ad on Facebook where a sub hinted down a CV and killed it and I had to write in the comments from what game that was shot since in WoW if any sub try to even ping a CV whey will get headshotted into lobby by AI Aimbot ASW so fast they cant even understand what happened. Flambass has a video of him playing CV when sub player was stupid enough to try and go for him. Sub pinged him once while he was flying his squadron, next second sub was dead by CV AI ASWs and Flambass just laughed his [edited]of because he had hardly even noticed the ping and the sub was dead. Thats how it goes when WGs second favorite class try to mess with their most favorite class. The auto-ASW is ridiculously lethal. And far, far harder to spoof than human players who have to guesstimate where the sub is based on very inaccurate visual cues. CVs in general are the main enemy of subs, though more due to their ability to easily and effortlessly spot subs than just the God-tier ASW. The problem most ships have with subs is that yes, it is in theory possible to go after and find subs, but that requires repositioning, which is both risky and equates to a waste of time where you are doing nothing else useful. For CVs taking a slight detour entails some time spent, but is far easier and less cumbersome, particularly as they can drop fighters to do the spotting for them in a given area. Share this post Link to post Share on other sites
[LADA] Vasilek Players 45 posts 19,371 battles Report post #19 Posted February 27 Why could they just be more consistent with ASW drops ......ie Musashi , slow lumbering ship gets a punny 5k (IIRC) range for asw bombers,(yes I had sub follow me all game and nothing I could do ) The Georgia, faster nimble ship get 10k asw but Ohio 6 km, dutch cruisers nothing ....makes no bleeding sense at all . Them again were talking Subs and WG . I've just about given up with this game but there not much out there especially being an old git can't do they quick reaction shooting games or see the tanks in warthunder. :-( Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #20 Posted February 27 On 2/26/2023 at 4:30 PM, TycBrum said: I agree - ASW needs to be revisited because subs are too difficult to track and hit - even a destroyer rushing a sub has no chance most of the time and they are a sub nemesis And that is the single biggest problem I have with the whole thing. Its an arcade game, I get it, but come on? The second is the arming of the torps. They should travel for a distance before they arm to stop shotguning! I would also extend the range of hydro for underwater operations. So a 5 km hydro would have 7km underwater range or something like that. 4 km = 6 km. Also homing torps is just stupid. I was never against subs from the very beginning, but I knew as many others did, that they would never be able to balance it 1) due to the nature of subermaine warfare 2) because its ££ wargaming. Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,899 battles Report post #21 Posted February 27 8 hours ago, OldschoolGaming_YouTube said: Yeah. ROFL when I saw a WOW ad on Facebook where a sub hinted down a CV and killed it and I had to write in the comments from what game that was shot since in WoW if any sub try to even ping a CV whey will get headshotted into lobby by AI Aimbot ASW so fast they cant even understand what happened. So, is WG trolling potential greifers by tempting them to join with out-of-date game footage? Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #22 Posted February 28 CV ASW is a noob trap. It protects most of the CV playerbase from most of the sub playerbase. Share this post Link to post Share on other sites