[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #76 Posted February 22 2 hours ago, TheNubination said: Do you think im very far off? According to http://maplesyrup.sweet.coocan.jp/wows/index.html the amount of hidden accounts across all servers on the 20th February 2021 was 83837 out of 3527767 (3443930 public accounts with over 100 battles played + hidden accounts), so ~2.4%. I doubt this has substantially changed over the years. 1 Share this post Link to post Share on other sites
[FJAKA] Port_Authority Players 320 posts 22,649 battles Report post #77 Posted February 22 On 2/21/2023 at 4:45 AM, WarburtonLee said: There is a very good reason for that, and that is everyone will end up at 50% winrate, and playing the game becomes pointless. I don't think you got correctly what I'm proposing. When matchmaker puts together teams A and B, if there are 3 solo DDs per side, team A has 3x40-something %ers, and team B has 3x50-something %ers. Switch the position of one 50%-er from team B with 40%-er in team A. Consequently if there are two unicum 3 man divisions in team A and there are two potato 3 man divs in team B, switch one division. This isn't a matchmaker change it is just a more sane way to disperse ships between teams to everyone's benefit. It wouldn't lead to 50% median. Having cleared that, a 50% median would be a bliss for this game. What makes you think the game would become pointless? This is not boxing, you haven't pitted two same boxers that are going to drag it out endlessly. Ships are different and playstyles differ. If I told you I was a straight 50% WR battleship could you presume my playstyle? 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #78 Posted February 23 14 hours ago, Port_Authority said: Having cleared that, a 50% median would be a bliss for this game. Why? I mean, right now we are sitting at 48% ish iirc. Artificially pushing that up to 50% won't change the fact that the biggest part of the player-base is bad. At least now you can clearly identify if, by artificially altering your bell curve you hide the abysmal state of the player-base, but it's still there. Share this post Link to post Share on other sites
[CDD] Dutchy_2019 Players 1,927 posts 13,486 battles Report post #79 Posted February 23 On 2/21/2023 at 8:36 PM, Mrs_Ragdoll said: Exactly this. I've read a year ago (or maybe longer) that WG was looking into this, maybe even testing...?! but I've never heard anything about it anymore, did they drop this spotting rework? The official answer was "that the testing of the proposed changes on INTERNAL servers did not yield the wanted results and resulted in some unwanted results," or something like that. NOT A SINGLE WORD on what the changes were, and what the results of those changes were, or what results were unexpected. So basically the typical PR BS which is also spouted by every spokesperson for a company / politician / ministry / whatever when used to hide incompetence. 2 Share this post Link to post Share on other sites
[SUOLA] arttuperkunas Players 1,963 posts 10,936 battles Report post #80 Posted February 23 We are imo straying from the issue here. My point is not (mainly) that CV spotting is bad. My point is that CV spotting is really bad when you have not one, but 2-3 CVs or pseudo CVs per side in a randoms match. This is IMO why things need to change now more than before. 1 Share this post Link to post Share on other sites