[SFD] U156dasboot Players 138 posts 13,050 battles Report post #1 Posted February 15 Why isn't this in the game mod with Nation vs Nations. Japanese ships vs American ships It was a very fun game. NOTE I used Google Translate because I spoke in as a translator from Swedish to English may be wrong on some things in bet on this 3 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #2 Posted February 15 I'd like that too. 2 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,223 battles Report post #3 Posted February 15 Although it would be fun to try and I would be up for this. I do remember before now when WG have suggested allies vs axis as a mode, a lot of people complained that the allied teams would have all the radar, and I would imagine this complaint would come back in nation vs nation. 6 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #4 Posted February 15 8 minutes ago, lovelacebeer said: I do remember before now when WG have suggested allies vs axis as a mode, a lot of people complained that the allied teams would have all the radar, and I would imagine this complaint would come back in nation vs nation. I suppose you could have 'Baddies' and 'Goodies', and split the radar nations between them...? At the very least, the arguments about which nations belong in which category would be 'visible from the Kuiper Belt' glorious...! 3 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,850 battles Report post #5 Posted February 15 1 minute ago, lovelacebeer said: I do remember before now when WG have suggested allies vs axis as a mode, a lot of people complained that the allied teams would have all the radar, and I would imagine this complaint would come back in nation vs nation. Yes, that was the problem. And it still *is* the problem, tbh. Neither Germany or Japan had the cavity magnetron in mass production during the WoWs time period and so their ships had fewer, and less powerful, radar sets than the Allied nations. So high tiers are difficult to balance. I think Tier VII/VI vs VI/V (Axis/Allies) would work, though. 3 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,223 battles Report post #6 Posted February 15 5 minutes ago, invicta2012 said: Yes, that was the problem. And it still *is* the problem, tbh. Neither Germany or Japan had the cavity magnetron in mass production during the WoWs time period and so their ships had fewer, and less powerful, radar sets than the Allied nations. So high tiers are difficult to balance. I think Tier VII/VI vs VI/V (Axis/Allies) would work, though. Lower to mid tiers it would probably work but then someone would need to remind WG those tiers exist in the first place. It’s a shame really as it would be fun to give it a try. 7 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #7 Posted February 15 IMO, this kind of 'handicap' could be handled by adjusting the team sizes, mostly in order to prevent everyone picking what they perceive as the better option (like the allied ships). As for how balanced this would be overall, about as balanced as what we got now. I think this could be done, but since we only get what WG in their infinite wisdom see fit to grant us and won't get what they see fit to deny us. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,573 battles Report post #8 Posted February 15 been discussed b4. even tested and announced years ago. got dropped, in doubt coz of inbalance.... all radar ships are allied ones, aren't they? yep, solutions over solutions, all been discussed, nothing happend. nor will is my bet. 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #9 Posted February 15 9 minutes ago, MrWastee said: all radar ships are allied ones, aren't they? You could define 'allies' as everyone who didn't ever have an alliance with Nazi Germany - if memory serves, that would put Russia and the USA on opposite sides, which might sort out the radar imbalance somewhat? 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #10 Posted February 15 3 minutes ago, Verblonde said: You could define 'allies' as everyone who didn't ever have an alliance with Nazi Germany - if memory serves, that would put Russia and the USA on opposite sides, which might sort out the radar imbalance somewhat? Considering where WG hails from, we are more likely to get a mode where pigs fly over the moon. 1 2 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,573 battles Report post #11 Posted February 15 16 minutes ago, Verblonde said: You could define 'allies' as everyone who didn't ever have an alliance with Nazi Germany - if memory serves, that would put Russia and the USA on opposite sides, which might sort out the radar imbalance somewhat? the modus tested was axis vs. allies. in that regard RU was considered allied ^^.... ofc one could go down the lane of ribbentrop pact for justifying RU on axis side, but yeah: won't happen. coz barbarossa, 41-45 and...... a lot more? 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,850 battles Report post #12 Posted February 15 20 minutes ago, lovelacebeer said: Lower to mid tiers it would probably work but then someone would need to remind WG those tiers exist in the first place. It’s a shame really as it would be fun to give it a try. Plenty of real world match-ups at lower tiers. Exeter and Leander vs Graf Spee. Furious and Acasta vs Scharnhorst. Warspite vs Everyone. And 1940-42 is an interesting time. All the US BBs are pre-Pearl Harbor types, the IJN have the upper hand with regards to carriers and destroyers, the Italian Navy is modern and potent. The Soviet navy has lots of fun ships at Tiers V and VI, too - Okhotnik or Krasny Krym for the laughs, Gremy, Izmail, Budyonny, Makarov, Molotov for some more serious work. 3 minutes ago, Verblonde said: You could define 'allies' as everyone who didn't ever have an alliance with Nazi Germany - if memory serves, that would put Russia and the USA on opposite sides, which might sort out the radar imbalance somewhat? Oof. That's a bit harsh! Perhaps a mixed mode. Axis side (Germany, Japan, Italy, Spain) - BBs Tiers VIII/VII, other classes VII/VI. Allied (including Soviet, Dutch, Pan-Asian, Commonwealth) - BBs VII/VI, other classes VI/V/IV. Yes, it excludes some Allied notables of WW2 (Fiji, Belfast, Atlanta / Flint, Helena/Boise, Richelieu, Algerie) but that's not a bad mix. And few radars in sight, too. 1 Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,207 battles Report post #13 Posted February 15 Sorry, but i do not think that it would be a good idea, it would just breed hate from some of the player base and would also bring in politics etc etc 1 Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #14 Posted February 15 And here I thought we could finally field all the ITA tags against the "MOIN AUS KIEL" players. sad 1 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #15 Posted February 15 1 hour ago, Karasu_Browarszky said: Considering where WG hails from, we are more likely to get a mode where pigs fly over the moon. Don't give them ideas, please. 1 Share this post Link to post Share on other sites
[VICE] JohnMac79 Players 1,872 posts 18,680 battles Report post #16 Posted February 16 2 hours ago, U156dasboot said: Why isn't this in the game mod with Nation vs Nations. Japanese ships vs American ships It was a very fun game. NOTE I used Google Translate because I spoke in as a translator from Swedish to English may be wrong on some things in bet on this This has been discussed before, and it would be laughably imbalanced. Spoiler So i guess expect WG to implement it in the next 6 months... 1 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #17 Posted February 16 3 hours ago, lovelacebeer said: Lower to mid tiers it would probably work but then someone would need to remind WG those tiers exist in the first place. It’s a shame really as it would be fun to give it a try. Yeah it could work with T6-7 ships. Excluding ships like Belfast, Atlanta and Indianapolis. Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,501 battles Report post #18 Posted February 16 I don't like the idea of this "historic" split of nations. The whole point of featuring ships built under totalitarian systems is that nations are not nations, but merely flavors of playstyle. With a concept of separating nations and having them fight each other, Wargaming would bring that element of political systems back in the game. We already see players from certain countries only playing ships of their nationality. Then suddenly they drop some nationalist/xenophobic/transphobic remarks in chat. The best Wargaming can do is imo not to cater to such misled sentiments of national loyalty, to put it mildly. Share this post Link to post Share on other sites
[VEBA] Darkwhite_SaltyBelfast Players 890 posts 13,547 battles Report post #19 Posted February 16 why not bring ne blücher and chokai out ne hipper and atago with radar. for wg share money for us 1 historical ship and a german ship with a radar 2 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #20 Posted February 16 Vor 8 Stunden, U156dasboot sagte: Why isn't this in the game mod with Nation vs Nations. With only historically commissioned ships, of course. Yamato go boom boom against Missouri! Soviets, Tirpitz is ready to face your most modern battleship, the Oktyabrskaya Revolutsiya (rofl). I like it! 1 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #21 Posted February 16 7 hours ago, Karasu_Browarszky said: Considering where WG lesta hails from fixed it for you ... 1 Share this post Link to post Share on other sites
[S-O-M] MadBadDave Players 1,355 posts Report post #22 Posted February 16 Which side do you put Russia, ironic given the reason for going into Ukraine 🤔. That also goes for Italy Allies or Axis ?. I would be in favour if only real historical ships that were at sea before Japan capitulated were involved, this would present WG with the ideal opportunity to bring out REAL ships that fought bravely instead of made up paper crap, Laffey, Sheffield, Sussex (with Kami Camo), Wisconsin etc,etc,etc. This would also be the ideal opportunity to bring back the missing odd tiered cvs especially Japanese Cvs, Belfast, Missouri and others. WG would make a killing but alas they don’t think like that; here’s another Russian Supership 🙄. 1 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,850 battles Report post #23 Posted February 16 8 hours ago, Cyclops_ said: Sorry, but i do not think that it would be a good idea, it would just breed hate from some of the player base and would also bring in politics etc etc You're probably right. I'm thinking about it from the point of view of traditional war gaming (using historical scenarios as a basis for gameplay) but the nationalist crowd would probably turn it into something else entirely, and considerably more noxious. 3 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #24 Posted February 16 10 hours ago, Verblonde said: You could define 'allies' as everyone who didn't ever have an alliance with Nazi Germany - if memory serves, that would put Russia and the USA on opposite sides, which might sort out the radar imbalance somewhat? In soviet russia, you don't speak of 1939-1941 period, not unless you want one way ticket to state owned holiday resort 2 1 Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #25 Posted February 16 This could work with low tier historical ships ... like t4/5/6 ... any tier where radar exists and it will be a disaster. But WG don't care about tiers below 10 ... Share this post Link to post Share on other sites