[GJE] dommo77 Players 939 posts 11,373 battles Report post #51 Posted February 14 6 hours ago, Verblonde said: (Full disclosure: I did play a single Coop in a submarine late last night - the premium IJN thing, whatever that is - in a 'know your enemy' sort of way. Disappointingly, wasn't reported by any of the two or three human players on my team - slack!) Heretic!!!! Burn Him!!!!! But seriously - how did you find it? Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #52 Posted February 14 14 minutes ago, dommo77 said: Heretic!!!! Burn Him!!!!! Probably fair enough... 15 minutes ago, dommo77 said: But seriously - how did you find it? Pretty, but boring, would be the succinct version. I didn't get a chance to try out the deck gun (apart from seeing what it did in the first half minute of the game), which might be fun. It's a shame there isn't a mode where everyone on both sides (apart from you) is a bot; it would be useful to be able to fanny around in such a mode without ruining things for other people, whilst getting a better handle on these things. Right there is the root of the problem with submarines: they're not suited to be crowbarred into the existing game with the four standard classes. They could have been a great addition in their own mode, whether multi-player on one side and bots on the other, or as some sort of solo thing. Whilst I know games suck with them in when you aren't the submarine, I may play a few more out-of-hours Coops to see if there is *any* merit to playing the damn things if you aren't a griefer. Luckily, being several hours behind Europe means it's easier for me to play Coop mode when other people aren't impacted by my actions. At the very least, the art department have done an excellent job... 2 Share this post Link to post Share on other sites
Aetius85 Players 1,299 posts 18,700 battles Report post #53 Posted February 14 Well they need to push on the new crap delivered in the game (hybrids, subs) or old crap (cvs) 1 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,549 battles Report post #54 Posted February 15 Hi all, 17 hours ago, KillStealBoss said: You won't have so much credits after 68 lines regrinded (only 2 times was by free exp) and having all T11s available. Those regrinds cost me 1.7 bln credits and the 12 T11s that's another 500+ mln credits off + 2 more superships coming next patch. I also bought back most of the ships from T5-10 for the snowflakes, missing only few that I really hated to play, which did cost me another 300-400 mln + equipment and modules (maybe another 200 mln). Hehehe... same with me... The Tier XI SuperShips are 800M+ fully equipped - that is a lot of Credits! I also managed to gee each and every ship from Tier V to Tier X for every line and fully equip it lats year - that is a lot of Credits! Leo "Apollo11" 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #55 Posted February 15 7 minutes ago, Leo_Apollo11 said: Hi all, Hehehe... same with me... The Tier XI SuperShips are 800M+ fully equipped - that is a lot of Credits! I also managed to gee each and every ship from Tier V to Tier X for every line and fully equip it lats year - that is a lot of Credits! Leo "Apollo11" i hope you are aware that is not normal human behaviour and that you are probably part squirrel :) 1 3 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,549 battles Report post #56 Posted February 15 Hi all, 14 minutes ago, WingedHussar_Adler said: i hope you are aware that is not normal human behaviour and that you are probably part squirrel :) Hoarders unite! Leo "Apollo11" 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #57 Posted February 15 1 hour ago, Leo_Apollo11 said: The Tier XI SuperShips are 800M+ fully equipped - that is a lot of Credits I spent less because of the clan bonuses (-15% discount) Still it was 600mln+ credits (not 500). Share this post Link to post Share on other sites
[MBSSX] OldschoolGaming_YouTube Beta Tester 3,274 posts 16,879 battles Report post #58 Posted February 15 18 hours ago, Panocek said: I'm positively convinced "economy changes" apply to both exp and credits. Yup, and soon we probably see an overpriced bundle with some crap that will reverse this economic nerf, create the problem and sell the solution ...... probably more boosters for doubloons etc etc. 17 hours ago, Nibenay78 said: I'd hazard a guess around 2030 Thats way to early for an important mechanic like that, that could actually make this game better! They need to test it in different modes first for a couple of updates, in and out of PTS a couple of years, give it to Supertesters .... back to drawing board ...... nerf it a bit ..... test it again .... look at some spreadsheets ..... talk to the silent majority ..... back to testing ....... My money is on maybe early 2050 2 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #59 Posted February 15 1 minute ago, OldschoolGaming_YouTube said: Yup, and soon we probably see an overpriced bundle with some crap that will reverse this economic nerf, create the problem and sell the solution ...... probably more boosters for doubloons etc etc. Wank Thunder constantly adds new "tiers" with ever increasing exp requirements to unlock and then upgrade in order to extract money from players. WG barely made first step in that direction, give them some rookie slack 3 Share this post Link to post Share on other sites
Karkong_the_Impaler Players 2,983 posts Report post #60 Posted February 15 22 hours ago, ReDiR20 said: [...] secondary damage credits will be increased as it should be 1 1 Share this post Link to post Share on other sites
[INCAP] surfer_gr Players 395 posts 62,759 battles Report post #61 Posted February 15 what change? who cares LOL 2 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #62 Posted February 15 7 hours ago, Leo_Apollo11 said: Hoarders unite! Huzzah! (I'm so ashamed...) 1 3 Share this post Link to post Share on other sites
[PSDNR] Deksi_4 Players 205 posts 15,015 battles Report post #63 Posted February 15 With this new economy reward change, bb and cruiser players will earn a lot less credits and sub and CV players will earn a lot more then before. Shame on you Wows devs! 1 Share this post Link to post Share on other sites
Karkong_the_Impaler Players 2,983 posts Report post #64 Posted February 15 6 hours ago, Verblonde said: (I'm so ashamed...) 3 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #65 Posted February 16 Somehow people complain about high tier grind and costs in every game, as if they were forced to grind all lines to the top and buy every vehicle in the game. Going half way is perfectly affordable and enjoyable both in WoWs and WT. I'm swimming in silver and just play instead of grinding mindlessly with my eyes on the credit and XP gauges. 2 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #66 Posted February 16 5 hours ago, MementoMori_6030 said: Somehow people complain about high tier grind and costs in every game, as if they were forced to grind all lines to the top and buy every vehicle in the game. Going half way is perfectly affordable and enjoyable both in WoWs and WT. I'm swimming in silver and just play instead of grinding mindlessly with my eyes on the credit and XP gauges. Yep whats more one can freexp T3/4 then play a bit of Random or even coop up to T6 grind through T6/7/8 in ops and then if needbe wait for Rank sesson in T9 or just freexp the T10 Share this post Link to post Share on other sites