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Leo_Apollo11

Changes to combat economy are in testing

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Lesta/WG does not stop until they completely ruin coop mode.

 

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6 minutes ago, WingedHussar_Adler said:

yeah...but but they calculate economy and EXP different.....the way it is writen here it clearly indicates it is about economy not EXP....but it is WG....we need to wait and see

Dude economy means everything you earn in battle that includes base xp and silver that then get multiplied by various bonus multipliers ok? Its not only silver nerf

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1 minute ago, WingedHussar_Adler said:

but after that you will have ALL OF THEM :)

did you play WOT? remember economy there? :)

 

I didn't play WoT higher than T6 so I don't. 

 

And the credit grind will not end. Cause I'll have to accumulate another 100 mln for Kunming and Humphrey, I'll regrind another 5-6 lines cause many new LUs are coming . That's another 300 mln credits. Yes, I play a lot, but I buy flags. Like a lot of credits to fit that too. 

Also I got 6 point commanders on all those new ships that I rebought. Each commander costs about 900k. So at least 90mln went on that. 

If you don't regrind anything, don't care about T11s, don't buy signal flags, play only T8-10 premium ships. Then yes. It's easy to have even in billions of credits

I play mid tiers too (6-7) and I don't earn much from those battles, T11 sometimes I also play and I lose a bit or gain little bit of it was 250-300k dmg game. And I did all those regrinds, buying all the stuff for snowflakes and not selling them like an idiot (which I was doing, yes yes :fish_palm:)  but this time I bought back enormous amount of ships unlike the last snowflakes events that I bought back maybe 10-20 ships and sold them. Not this time. 

 

 

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[-RDE-]
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> Rewards for earning potential damage were reduced for battleships.

 

Less incentive for BBs to use their armor for the benefit of the team. Why this change?
I don't think I've ever seen a single BB exploiting potential damage numbers for massive silver or XP gains. :Smile_sceptic:

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[AWSL]
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Nerf to supercruisers economy. Isn't that what most of you wished for?

 

Overall pretty good changes. Spotting and secondary damage credits will be increased as it should be

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1 minute ago, domo42 said:

> Rewards for earning potential damage were reduced for battleships.

 

Less incentive for BBs to use their armor for the benefit of the team. Why this change?
I don't think I've ever seen a single BB exploiting potential damage numbers for massive silver or XP gains. :Smile_sceptic:

Yeah this one is dumb imho... Especially in high tiers passive meta. 

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2 minutes ago, ReDiR20 said:

Nerf to supercruisers economy. Isn't that what most of you wished for?

 

Overall pretty good changes. Spotting and secondary damage credits will be increased as it should be

It'll affect all tiers not only T11. But it's good for all those Yamagiri players... Yeah. 

And not so far from now Kunming and Humphrey will be released.

And the Ushakov which is a super tanky BB after this change will be even more useless.

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17 minutes ago, Yedwy said:

Dude economy means everything you earn in battle that includes base xp and silver that then get multiplied by various bonus multipliers ok? Its not only silver nerf

I hope they will not temper with EXP...dont give crap for credits cause it really is not problem for most, but do not see need for EXP earning change

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2 hours ago, Leo_Apollo11 said:

Hi all,

 

Changes to combat economy are in testing...

 

"Changes to combat economy – Closed Testing 12.2"

https://blog.worldofwarships.com/blog/419

 

 

I must say that I am puzzled by what will happen to CV / Hybrid spotting damage and proposed changes above... :Smile_hiding:

 

Also, I would guestimate that for most players this would result in reduced earnings... :Smile_glasses:

 

 

Leo "Apollo11"

Dont know if im reading this wrong (WG communications ... it happens....) but doesn't this seem like a even further buff for that BS Submarine XP buff that I showed in the new Ranked season-thread?! Where I did nothing in a sub and got insane XP and top of the team? So, this will just buff that even more than the stupid level it is right now and also buff XP for CV players as well while taking a huge dump on all the "real"/surface ships players?

 

Not really surprising to be honest, WG has never been unclear on what classes they prioritize.

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1 minute ago, OldschoolGaming_YouTube said:

Dont know if im reading this wrong (WG communications ... it happens....) but doesn't this seem like a even further buff for that BS Submarine XP buff that I showed in the new Ranked season-thread?! Where I did nothing in a sub and got insane XP and top of the team? So, this will just buff that even more than the stupid level it is right now and also buff XP for CV players as well while taking a huge dump on all the "real"/surface ships players?

 

Not really surprising to be honest, WG has never been unclear on what classes they prioritize.

Yep thats about it seems not enough girefers are in subs esp the high tier ones so something needs to be done quick and as added bonus the CVs will get some chow as well, esp the new support CVs :Smile_smile:

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[RONIN]
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More buffs for CVs... what class can spot everything everywhere with no risk?

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59 minutes ago, Itwastuesday said:

Hum. Is this a vain attempt to stop destroyers from suiciding in 2 minutes?

Nope, if anything this will increase suicides for DDs since they will compete with subs, CV, and hybrids for this extra earnings and these 3 have "getout-of-jail-take-no-damage" free cards while DDs just die. Also since WG thinks its good to cram new BS modes into randoms like Arms Race and soon Airships escorts which really just should be renamed "DD suicide 1" and "DD suicide 2" mode (but im guessing it wasent as "Catchy") it will only increase in the future.

2 hours ago, KillStealBoss said:

It's good for DDs and CVs, bad for everybody else. Especially for BB mains. 

Oh and also subs will benefit from that even more.....

Fixed a typo.

 

2 hours ago, Humorpalanta said:

Sooo how many times has the economy been redesigned? 6 or 7 so far?

great-job-good-job.gif

Hey, they tried to balance CVs for 7 years going on 8 so im not holding my breath on this is the final "try" for economics.

 

2 hours ago, Miscommunication_dept said:

Not for CVs or subs, for them it's a big buff.

 

What a happy coincidence! 

Yep GIFs | Tenor

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1 hour ago, Itwastuesday said:

Hum. Is this a vain attempt to stop destroyers from suiciding in 2 minutes?

This is the problem of the game as most games are domination, or worse, arms race. Forces people into places where they do not wanna be, is easy to smash etc. And if you dont, the enemy will get it. Thats why i like standard battles far more. Idk why WG is so obsessed with domination and capture points, in WOT the game is very rarely won on cap.

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2 hours ago, WingedHussar_Adler said:

Who cares...most sits on 240.000.0000.0000000.00000 silver anyway.

Economy in wows is joke,  you can earn 1.000.000 net per game with ease in tx "premium", you can eran tx ships in 15 games

 

p.s.

if they touched XP gains that would be a issue

I'm positively convinced "economy changes" apply to both exp and credits.

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16 minutes ago, OldschoolGaming_YouTube said:

Dont know if im reading this wrong (WG communications ... it happens....) but doesn't this seem like a even further buff for that BS Submarine XP buff that I showed in the new Ranked season-thread?! Where I did nothing in a sub and got insane XP and top of the team? So, this will just buff that even more than the stupid level it is right now and also buff XP for CV players as well while taking a huge dump on all the "real"/surface ships players?

I don't think you're wrong. Assuming the general reaction to submarines on here (what, 15% in favour, and most of those seem to just be juvenile griefers) is vaguely representative, then - presumably - WG feel it necessary to bribe people to play the things, so here we go...

 

(Full disclosure: I did play a single Coop in a submarine late last night - the premium IJN thing, whatever that is - in a 'know your enemy' sort of way. Disappointingly, wasn't reported by any of the two or three human players on my team - slack!)

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16 minutes ago, Yedwy said:

Yep thats about it seems not enough girefers are in subs esp the high tier ones so something needs to be done quick and as added bonus the CVs will get some chow as well, esp the new support CVs :Smile_smile:

 

So pretty much Forget to EVER save a star in Ranked in the future, this will only go to CV and Sub-Guy. Cool! Another reason to never tough that mode again.

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Maybe this will follow the same path as the Closed Testing regarding plane spotting being minimap-only..

But since int involves screwing players, I'm pretty sure it will go live very soon.

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Vor 2 Stunden, NewHorizons_1 sagte:

So when will WG introduce the plane-spotting-limited-to-minimap change? :Smile_trollface:

382.gif

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Hi all,

 

45 minutes ago, Panocek said:

I'm positively convinced "economy changes" apply to both exp and credits.

 

Yep... me too...

 

 

Leo "Apollo11"

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3 hours ago, NewHorizons_1 said:

So when will WG introduce the plane-spotting-limited-to-minimap change? :Smile_trollface:

I'd hazard a guess around 2030

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2 hours ago, Verblonde said:

(Full disclosure: I did play a single Coop in a submarine late last night - the premium IJN thing, whatever that is - in a 'know your enemy' sort of way. Disappointingly, wasn't reported by any of the two or three human players on my team - slack!)

We dont have enough reports, I have to report 2-4 ships pr game...

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[POT80]
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Will play kearsarge behind island and just spot with her planes all game. Can’t wait to see how much xp I will get in the new system for doing 0 damage and tanking. 

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