[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #26 Posted February 12 1 minute ago, Karasu_Browarszky said: Puerto Rico. well ok....but you know that there are more than 2 subs line in pipeline and totaly new CV line and playstyle?....is that couple of hundred of dublons worth this epic suffering from hand of diabolic WG developing team? Share this post Link to post Share on other sites
[VPM] OldSchoolFrankie [VPM] Players 989 posts 20,632 battles Report post #27 Posted February 12 20 minutes ago, WingedHussar_Adler said: i do not even try to be rich in content.....cult do not wanna discussion, they just wanna hughs from other members of cult when they typ hate posts about anything that happened in game in last 3 years i really do not know why so many of cult membersare still here when they hate everything done in this game from basicaly day one of game Something that was almost perfect is still good now and we are not happy about this development and we express that here. Is that too complicated to understand? But if you don't come here to discuss things, that says a lot about you. Have fun! 4 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #28 Posted February 12 Vor 2 Minuten, Karasu_Browarszky sagte: Cause I've paid for it and I'm going get my money's worth! You have to change you mindset from expecting a competitive game to a dystopian comedy. It is healthy to laugh. The battles these days... you charge ahead (because nobody else dares), look over your shoulder after 5 minutes... and realize that everyone behind you is either dead or has run away in mortal fear. Reminds me of the glorious special invasion army. 1 1 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #29 Posted February 12 2 minutes ago, WingedHussar_Adler said: well ok....but you know that there are more than 2 subs line in pipeline and totaly new CV line and playstyle?....is that couple of hundred of dublons worth this epic suffering from hand of diabolic WG developing team? I'm not paying them anything any more, so I'm just taking all this as free content to enjoy. Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #30 Posted February 12 1 minute ago, OldSchoolFrankie said: Something that was almost perfect is still good now and we are not happy about this development and we express that here. Is that too complicated to understand? But if you don't come here to discuss things, that says a lot about you. Have fun! really...you missed 10.000.000000 posts and whyning about RTS CVs? :) really? :) and shima 20 km torpedos pre-nerf? Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #31 Posted February 12 Just now, Karasu_Browarszky said: I'm not paying them anything any more, so I'm just taking all this as free content to enjoy. so in the end you DO enjoy the game? Share this post Link to post Share on other sites
[VPM] OldSchoolFrankie [VPM] Players 989 posts 20,632 battles Report post #32 Posted February 12 4 minutes ago, WingedHussar_Adler said: really...you missed 10.000.000000 posts and whyning about RTS CVs? :) really? :) and shima 20 km torpedos pre-nerf? You're obviously having trouble reading, but so be it. You are not here to be discussed as you say yourself, so bye. 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #33 Posted February 12 5 minutes ago, WingedHussar_Adler said: so in the end you DO enjoy the game? My apologies, meant to say 'enjoy'. 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #34 Posted February 12 1 minute ago, OldSchoolFrankie said: You're obviously having trouble reading, but so be it. You are not here to be discussed as you say yourself, so bye. there is no discussion with cult. we established that 5 posts before :) there is only KM KME KME KME KME, they do not listen to us and our grat ideas KME KME KME 1 Share this post Link to post Share on other sites
[GLAWS] Captain_Lootbox Players 335 posts 6,499 battles Report post #35 Posted February 12 5 minutes ago, WingedHussar_Adler said: there is no discussion with cult. we established that 5 posts before :) there is only KM KME KME KME KME, they do not listen to us and our grat ideas KME KME KME is that K silent at the start of KME? Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #36 Posted February 12 1 minute ago, Captain_Lootbox said: is that K silent at the start of KME? no...it is hard K :) Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #37 Posted February 12 in 12.1 RN subs are comming..hell yeah....the rivers that will be cryed will flood the africa Share this post Link to post Share on other sites
[RUMR] bouncer8409 Players 463 posts 31,462 battles Report post #38 Posted February 12 15 hours ago, Shaka_D said: You really should learn to take a small 10 minute break before coming to the forums to whine about being sunk by a submarine straight after being sunk by a submarine, nudge nudge wink wink I fully agree. I do not see the utility of subs at all. To me they are a detriment to gameplay. What do they bring to a team ? The nature of subs is that they are lone hunters ! 3 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #39 Posted February 12 4 minutes ago, bouncer8409 said: I fully agree. I do not see the utility of subs at all. To me they are a detriment to gameplay. What do they bring to a team ? The nature of subs is that they are lone hunters ! they can spot, they can cap.....it is all about player 1 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #40 Posted February 12 2 minutes ago, WingedHussar_Adler said: they can spot, they can cap.....it is all about player True, the subs are all about the player. But apart from giving the best players an unfair advantage, what else do they bring to the game. Anything that actually improves gameplay? 3 Share this post Link to post Share on other sites
[BOATY] Shaka_D Alpha Tester, Players, In AlfaTesters, Weekend Tester 3,691 posts 15,960 battles Report post #41 Posted February 12 44 minutes ago, bouncer8409 said: I fully agree. I do not see the utility of subs at all. To me they are a detriment to gameplay. What do they bring to a team ? The nature of subs is that they are lone hunters ! Subs are lone hunters, indeed, but how is that different to how thousands of players play their bb's, dd's, cruisers? Show me consistent cohesive gameplay in randoms in any class? Most people go into battle and play their ship their way, wherever on the map they feel like playing them. I would argue that most games are like this. The sheer number of games I've played where I've pleaded for people to please play with their team instead of at the border, alone on a flank, and so on, are simply too many to remember. Similarly, judging from other peoples arguments in the forums, and in the game, I'd say many others have experienced this too. A sub is simply another tool in your teams arsenal and can be a superb weapon for any team if played right. It has its advantages, and has its disadvantages. I personally think its more a case that many are resistant to change, resistant to seeing opportunity in the challenge of adapting their gameplay. 1 2 Share this post Link to post Share on other sites
Cuddly_Spider Players 401 posts 4,953 battles Report post #42 Posted February 12 Subs are awesome. 1 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #43 Posted February 12 1 hour ago, Karasu_Browarszky said: True, the subs are all about the player. But apart from giving the best players an unfair advantage, what else do they bring to the game. Anything that actually improves gameplay? first you should define "improve"? For me gameplay is more interesting cause we have new type of weapon, primarly i ment untisub deep charges...but this is personal observation...... 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #44 Posted February 12 9 minutes ago, WingedHussar_Adler said: first you should define "improve"? For me gameplay is more interesting cause we have new type of weapon, primarly i ment untisub deep charges...but this is personal observation...... I see... you like things Chinese interesting then. Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #45 Posted February 12 1 hour ago, Shaka_D said: I personally think its more a case that many are resistant to change, resistant to seeing opportunity in the challenge of adapting their gameplay. There may be some truth in this here and there. My personal view is that I almost certainly could adapt my gameplay to deal with submarines - it wouldn't be the first time a change in threat/meta has called for that, over things like the CV reework, mushrooming of radar/hydro and so on. What's different with submarines, is that it's simply not fun to do so, and I don't have the time or inclination to carry on with an ostensible leisure activity when it ceases to be fun. If submarines were fun to learn to deal with, then you wouldn't hear a peep from me; because they aren't, the reverse is true. My hope is that they turn out to be a disaster, to the degree that WG are forced to rework them; although their record in this regard isn't stellar, there would at least be a chance that the results would be an improvement. 4 Share this post Link to post Share on other sites
[STRMO] ReverendFlashback Players 123 posts 4,005 battles Report post #46 Posted February 12 Subs aren't worth hating unless you play a lot of bbs. Personally I kill subs all the time while rarely being sunk by one myself. I don't have any numbers but I guess it's something like 1:10 to my favor. Not bragging here or anything, but unless you're in a bb they are the best farm in the game when spotted. They are just some really slow dds which are easy to hit and basically dead when made visible by hydro while submerged. Just a example from yesterday while playing Chapeyev: Me, CV and another cruiser left vs a sub, their cv and a bb. We cruisers were engaging their bb when I realized their sub tries to sneak around the back and ambush our cv. I don't know where he is but somewhere in the area I'm close to. Then, I'm suddenly spotted. I turn my rifles in the direction where I expect him to be and turn on radar. There he is: Full health, 11km away, right in front of my guns. I fire, but he dived quickly enough to make the volley miss. Not to bad, at least I know where he is headed now. I do nothing but cover 6km of range where he might be now and pop hydro. Nothing. Then a couple of seconds later I see torps headed towards our second cruiser. Great. Now I know he's close and go to where the torps where coming from. Dude changes his altitude from 60 to 30 and gets spotted. I sail over him, drop charges, he dies from 100 to 0 in a couple of seconds and we win. 1 Share this post Link to post Share on other sites
[CDD] Dutchy_2019 Players 1,927 posts 13,486 battles Report post #47 Posted February 13 10 hours ago, ReverendFlashback said: Subs aren't worth hating unless you play a lot of bbs. Personally I kill subs all the time while rarely being sunk by one myself. I don't have any numbers but I guess it's something like 1:10 to my favor. Not bragging here or anything, but unless you're in a bb they are the best farm in the game when spotted. They are just some really slow dds which are easy to hit and basically dead when made visible by hydro while submerged. Just a example from yesterday while playing Chapeyev: Me, CV and another cruiser left vs a sub, their cv and a bb. We cruisers were engaging their bb when I realized their sub tries to sneak around the back and ambush our cv. I don't know where he is but somewhere in the area I'm close to. Then, I'm suddenly spotted. I turn my rifles in the direction where I expect him to be and turn on radar. There he is: Full health, 11km away, right in front of my guns. I fire, but he dived quickly enough to make the volley miss. Not to bad, at least I know where he is headed now. I do nothing but cover 6km of range where he might be now and pop hydro. Nothing. Then a couple of seconds later I see torps headed towards our second cruiser. Great. Now I know he's close and go to where the torps where coming from. Dude changes his altitude from 60 to 30 and gets spotted. I sail over him, drop charges, he dies from 100 to 0 in a couple of seconds and we win. So basically the enemy sub messed up massively. 4 Share this post Link to post Share on other sites
[S-O-M] MadBadDave Players 1,355 posts Report post #48 Posted February 13 15 hours ago, Shaka_D said: Subs are lone hunters, indeed, but how is that different to how thousands of players play their bb's, dd's, cruisers? Totally agree, that’s why so many players are shockingly bad; playing for themselves not the team or goal, yesterday I actually saw a dd smoke up (as I normally do) for trailing cruisers and BBs. However it slaps you in the face from time to time, while in a gearing an Iowa was behind me requesting smoke I smoked up he ignored it and sailed off seconds later I was jumped by a Sherman, Black and Shimi, I was first die but still finished above the Iowa and at least 3 others. If I had been selfish and played as A LOT do I wouldn’t have been first to be sunk. 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #49 Posted February 13 49 minutes ago, Dutchy_2019 said: So basically the enemy sub messed up massively. if you die there are only 2 options: - you messed up - you got outplayed it is not a mistery 1 Share this post Link to post Share on other sites
[STRMO] ReverendFlashback Players 123 posts 4,005 battles Report post #50 Posted February 13 1 hour ago, Dutchy_2019 said: So basically the enemy sub messed up massively. Or I used my tools correctly, as I did predict what he would be doing. He could have also chosen to be useless and that's it. But our cv was out of limits for him the moment I realized he's trying to get it. Share this post Link to post Share on other sites