[RO] SmokinSerj Players 459 posts 10,365 battles Report post #1 Posted February 10 No, it's not a "tutorial". Maybe it will become. :) But for now, I'd just like to ask for your honest opinions on how to improve my gameplay. Before anyone asks, I can say I'm kind of a DD main, I went almost 3 times through Halland and Harugumo lines, 2 times through Shima line and also almost completed the Elbing and Gearing lines. So, definitely not the best dd player alive, and I know I often do childish mistakes but I have some idea about DD play nevertheless. So, just got the Aviere. I put a 6 pts captain on board (the highest Italian I have on that account), so I know the concealment suffers. Then I got into this game - replay attached - which ended in a victory, I even managed to kill 2. That's not important, I'm certain it was just fortunate, as - apart from the concealment problem - I felt I didn't do enough to help the team (thank God the team didn't really need it). The worst part is I dont know what (or better said how) could I have done better, given the limitation these Italian dds have. I really feel handicapped in these. If anyone could be so kind to take the time to watch the replay and - honestly - tell me what were my mistakes and where could I have done better, I would really appreciate it. 20230210_131221_PISD106-Aviere_05_Ring.wowsreplay Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2 Posted February 10 1 hour ago, SmokinSerj said: given the limitation these Italian dds have. I really feel handicapped in these. Most DD mains I hear tell the same thing: Italian DDs are fekking damn useless. I find them fun though, what I generally do is follow RPF, then shoot a few shells (SAP) into the one I found for 5K, disappear, rinse & repeat. But that requires a fat captain (RPF and concealment). 1 Share this post Link to post Share on other sites
[MBSSX] OldschoolGaming_YouTube Beta Tester 3,274 posts 16,879 battles Report post #3 Posted February 10 1 hour ago, SmokinSerj said: No, it's not a "tutorial". Maybe it will become. :) But for now, I'd just like to ask for your honest opinions on how to improve my gameplay. Before anyone asks, I can say I'm kind of a DD main, I went almost 3 times through Halland and Harugumo lines, 2 times through Shima line and also almost completed the Elbing and Gearing lines. So, definitely not the best dd player alive, and I know I often do childish mistakes but I have some idea about DD play nevertheless. So, just got the Aviere. I put a 6 pts captain on board (the highest Italian I have on that account), so I know the concealment suffers. Then I got into this game - replay attached - which ended in a victory, I even managed to kill 2. That's not important, I'm certain it was just fortunate, as - apart from the concealment problem - I felt I didn't do enough to help the team (thank God the team didn't really need it). The worst part is I dont know what I could have done better, given the limitation these Italian dds have. I really feel handicapped in these. If anyone could be so kind to take the time to watch the replay and - honestly - tell me what were my mistakes and where could I have done better, I would really appreciate it. 20230210_131221_PISD106-Aviere_05_Ring.wowsreplay Ive been a DD Main since 2015 and I haven't touched that line .... sooo ..... 1 Share this post Link to post Share on other sites
[P-A-R] _Lupastro_ Players 1,012 posts 13,896 battles Report post #4 Posted February 10 But Italians DDs are handicapped. Nothing wrong with u. 1 Share this post Link to post Share on other sites
Ruthus Beta Tester 66 posts 12,119 battles Report post #5 Posted February 10 I agree, you need good captains. I am slowly grinding this line. I act like a half decent torp boat to start with and only engage a DD with guns when necessary. SAP does fearsome damage quick so you can usually panic the enemy into making poor choices. RPF helps the DD hunting mid to late game. Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #6 Posted February 10 1 hour ago, BLUB__BLUB said: Most DD mains I hear tell the same thing: Italian DDs are fekking damn useless. I find them fun though, what I generally do is follow RPF, then shoot a few shells (SAP) into the one I found for 5K, disappear, rinse & repeat. But that requires a fat captain (RPF and concealment). That depends on the situation .... If your team is not completely useless, the ITA DDs are fun. Tried the T6 one in last ranked ... Was not bad but there were situations where I had serious issues that would be much easier in another DD. ANY other DD ... Share this post Link to post Share on other sites
[PTS] _Keiban_ Players 224 posts 27,458 battles Report post #7 Posted February 10 Vor 1 Stunde, SmokinSerj sagte: If anyone could be so kind to take the time to watch the replay and - honestly - tell me what were my mistakes and where could I have done better, I would really appreciate it. I only noticed 2 small mistakes: torping when the Hatsuharu was spotted instead of immediately switching to guns and smoking up when you first encountered the Sirocco and running away from him. You could have just gone towards and engaged him IMO. In general, you can fight and kill most other DDs and try to shoot the rest from behind cover or when their guns are turned the other way. Ideally you want to use your smoke after your opponent fired and can still be spotted from someone else on your team. You also really want the upgraded gunfire control system Module and Concealment + Main Battery Expert Skills to get all the range you can. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #8 Posted February 10 1 hour ago, Hugh_Ruka said: That depends on the situation .... If your team is not completely useless, the ITA DDs are fun. Tried the T6 one in last ranked ... Was not bad but there were situations where I had serious issues that would be much easier in another DD. ANY other DD ... The problem is (and my son is a DD main, he has them ALL) the T6 is kinda good compared to what comes after it. I have the T7 now and it is harder to get something out of it. Still fun, but just more difficult to score. I have the tendency to eat random torpedoes anyway... so I am kinda crap. Most fun is, team up 3DDs and play the Italian one. You hunt down the enemy Dds, then you gang up on the rest. T6 is very very good for that. We had a T61, a Frenchie and then me in the Italian one. Enjoyed it quite a lot. We used the bait-and-trick method. One gets spotted, runs (but t not too quick) and the two others kill the attacker. Oh yeah the Italians are good for that. 5K first shot, 4K next, finish up with HE. Can even be done with Paolo Yolo... But if you are playing solo... well... yeah if your team sucks too much, then the whole game sucks! Share this post Link to post Share on other sites
[PTS] _Keiban_ Players 224 posts 27,458 battles Report post #9 Posted February 10 Vor 2 Stunden, BLUB__BLUB sagte: The problem is (and my son is a DD main, he has them ALL) the T6 is kinda good compared to what comes after it. I have the T7 now and it is harder to get something out of it. Still fun, but just more difficult to score. I only played the T7 and up, but can confirm, it gets worse with T8+9. T10 is better again, but never played it much. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #10 Posted February 10 Depends also which tiers do you play. Close range duels are nice to have on T6-7. But on high tiers it doesn't work. High tier ships have more secondary range, more radars, better hydro, better accuracy, less new players. So that doesn't mostly work. Sometimes only. So you need to build the Regolo for range, taking AFT and having Sansonetti on it. It'll also give you longer smoke and speed boost duration if you got 100 hits. Which is not hard to do on Regolo. Even then it's not easy to play them. You need the battle to take longer time so you can farm the dmg and hit your torps. 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #11 Posted February 10 It gets a bit better when you get 6 smokes. I hated Regolo initially but then I discarded any idea of DD hunting and discovered that it does a bunch of damage when you just selfishly driveby and farm cruiser and battleship. 3 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,400 battles Report post #12 Posted February 10 Adriatico and Regolo get more and longer-lasting consumables iirc (at least the smokes, for sure), so they can farm quite nicely, provided 1) you're not being radared, 2) you have spotting. 2 Share this post Link to post Share on other sites
[PSDNR] Deksi_4 Players 205 posts 15,015 battles Report post #13 Posted February 10 Italian dds are high skill ceiling dds intended for good dd payers, which I am not. They suffer from miserable range but have very good concelment. Wows devs planed this line to be knife fighters with that sap shells that they have. However when I tried sap against other dds and cruisers, wasn't impressed at all. I must say however that I played only Maestrale and Aviere, but playing them was really a bad experience,so that I didnt want to grind the line further on. And off course Italian dds have so bad torpedo damage so that they can't sink full health bbs at once,with both torpedo sides unleashed. Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #14 Posted February 10 Sometimes you get rammed by a submarine tho 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #15 Posted February 11 1 hour ago, Deksi_4 said: They suffer from miserable range but have very good concelment. Regolo and Adriatico have 7km+ concealment having concealment build. I wouldn't say they have very good. Unless you're talking about the mid tiers. I would free exp to T8 so maybe you can see how it goes. Share this post Link to post Share on other sites
[RO] SmokinSerj Players 459 posts 10,365 battles Report post #16 Posted February 11 7 hours ago, _Keiban_ said: torping when the Hatsuharu was spotted instead of immediately switching to guns I noticed he's hunting the sub, so having the torps selected and loaded, the first thought was to torp the sub area in case he manage to get there to launch deep charges. But you may be right, I would probably had him killed sooner if I'd have done as you say. Well, the difference was only 5-10 seconds. 7 hours ago, _Keiban_ said: smoking up when you first encountered the Sirocco and running away from him. You could have just gone towards and engaged him IMO. Yeah, I know this one. :) In the heat of the battle I didn't notice how much (or little) life he still has. I supposed he's full, so I was simply afraid of a duel. And knowing my bad concealment and short guns, I preferred to run to try to get another opportunity. But then I realized he's low hp and I reconsidered. Thank you for your thoughts! Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #17 Posted February 11 15 hours ago, KillStealBoss said: Depends also which tiers do you play. Close range duels are nice to have on T6-7. But on high tiers it doesn't work. High tier ships have more secondary range, more radars, better hydro, better accuracy, less new players. So that doesn't mostly work. Sometimes only. So you need to build the Regolo for range, taking AFT and having Sansonetti on it. It'll also give you longer smoke and speed boost duration if you got 100 hits. Which is not hard to do on Regolo. Even then it's not easy to play them. You need the battle to take longer time so you can farm the dmg and hit your torps. Yeah at T6 it is usually DD vs DD. You can take a LOT of health from him at the first shot (SAP), and then run. You'll stealth up fast (due to the range of shot) and then do it again later (keep an eye on him with RPF). He is not very likely to try again and the you can take the cap. At higher tiers, a nearby radar-cruiser wil light you up for the rest of the team, including the red DD. I still do stuff like that in Paolo Yolo though, the speed makes it hard to hit and fast to escape. Still takes half of the HP off a red DD, and anyone very close gets one-smacked by the torps. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #18 Posted February 11 5 hours ago, BLUB__BLUB said: still do stuff like that in Paolo Yolo though, the speed makes it hard to hit and fast to escape. Still takes half of the HP off a red DD, and anyone very close gets one-smacked by the torps. With that one at least you have fast and hard hitting torps. Opposite what you have in the techtree. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #19 Posted February 12 4 hours ago, KillStealBoss said: With that one at least you have fast and hard hitting torps. Opposite what you have in the techtree. Yeah I think they stole them from the Yanks. Also, WeeGee doesn't need to introduce mines, we already have them. They still are useful enough against other DDs though, if you use them short distance (like: 2km). But at T10 i guess not so much (not there yet, and not sure I'm gonna even try). At least Paolo Yolo works fine. Share this post Link to post Share on other sites
[PSDNR] Deksi_4 Players 205 posts 15,015 battles Report post #20 Posted February 15 On 2/11/2023 at 2:03 AM, KillStealBoss said: Regolo and Adriatico have 7km+ concealment having concealment build. I wouldn't say they have very good. Unless you're talking about the mid tiers. I would free exp to T8 so maybe you can see how it goes. Yes you are right about concelment for high tiers. Their concelment is not good,but I was talking and thinking about tier 5 and 6 which concelment is good. Neverthless, it is hard to perform in Italian dds in general for average and below average players. Excellent Map awerness is the key to perform good in them.And I don't have good map awerness,so for me they are a no go. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #21 Posted February 15 5 hours ago, Deksi_4 said: Yes you are right about concelment for high tiers. Their concelment is not good,but I was talking and thinking about tier 5 and 6 which concelment is good. Neverthless, it is hard to perform in Italian dds in general for average and below average players. Excellent Map awerness is the key to perform good in them.And I don't have good map awerness,so for me they are a no go. The line is bit inconsistent, cause mid tiers play more in close range scenario but the high tiers play more mid range, rarely close range. That's why you need 2 different commander builds which is silly. Share this post Link to post Share on other sites