[NLD] Genie_of_the_Lamp Players 160 posts 37,001 battles Report post #1 Posted February 6 To get a more balanced gameplay when engaging a Darin ingame it would be a blessing to nerve that boat so that we dont have to witness every game when a Darin is on a flank it is wiping out a whole flank simply because it has 6 x smoke; hydro and heal decent concealment armour and HP pool, and the best DPM of all combined with its OP ROF. And it seems also that with a big percentage of the shots they get a fire lit. It makes any ship that tries to reach the spot into a burning inferno. When the smoke ran out just after a few seconds in comparision to other DD s; it has already new smoke loaded. This is insane. I have the Darin myself but I just focussing other tech trees. But The time I was playing that ship 2 years ago ; I noticed now that it seems the older version in de older patch wasn't that powerfull as it now is. Maybe thanks to some new perks I dont know. On the other hand WG has nerved other ships that didnt deserve this treatment imo. Apearently they have forgotten this one. Just delete the heal and / or the hydro would be a big adjustment. 11 2 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #2 Posted February 6 Did I miss an "/s" somewhere or something? 1 Share this post Link to post Share on other sites
[NLD] Genie_of_the_Lamp Players 160 posts 37,001 battles Report post #3 Posted February 6 11 minutes ago, SV_Kompresor said: Did I miss an "/s" somewhere or something? I see that the response here is pretty not content directed; even pretty toxic. Instead of making a fool of people just dont react if it has not your interest. I ve havent been here for long time but if these people just leave their crap behind its better for me to leave this forum again Have a nice time together Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #4 Posted February 6 22 minutes ago, Genie_of_the_Lamp said: and the best DPM of all Either you are trolling, or you have no clue. Either way it's a waste of time even replying to such nonsense. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #5 Posted February 6 9 minutes ago, Genie_of_the_Lamp said: I see that the response here is pretty not content directed; even pretty toxic. Instead of making a fool of people just dont react if it has not your interest. I ve havent been here for long time but if these people just leave their crap behind its better for me to leave this forum again Have a nice time together But it is in our interest to react, if someone claims something, that is not true and demands actions based on that false claim. 2 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #6 Posted February 6 40 minutes ago, Genie_of_the_Lamp said: I see that the response here is pretty not content directed; even pretty toxic. Instead of making a fool of people just dont react if it has not your interest. I ve havent been here for long time but if these people just leave their crap behind its better for me to leave this forum again Have a nice time together I mean....the things you've said here were ridiculous enough to be considered sarcasm. But if you want I can break them down for you so allow me. 59 minutes ago, Genie_of_the_Lamp said: when a Daring is on a flank it is wiping out a whole flank It is not. (Not because it's a daring anyway. If it is, then it's because it's a good player) 59 minutes ago, Genie_of_the_Lamp said: because it has 6 x smoke; hydro and heal decent concealment armour and HP pool, and the best DPM of all combined with its OP ROF. And it seems also that with a big percentage of the shots they get a fire lit. "6x smoke", yeah it's pretty good to have. Not OP though. "Hydro", I mean, it's 3km hydro. It's good for spotting torps (which are usually less of a problem for DDs anyway) "Decent concealment and HP pool", sure I guess. "Best DPM and OP ROF", that I'm going to assume was a joke. "Really good fire chance", not really. You know what daring's strength is? It's that it doesn't particularly suck at anything aside from it's speed. But it also doesn't excel at any one thing. Dedicated gunboats will still outgun it, torpedo boats will still out torpedo it and almost every DD will outrun/chase it. Is it a strong ship? Sure. Is it an be all end all? Not really no. 5 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #7 Posted February 6 1 minute ago, SV_Kompresor said: I mean....the things you've said here were ridiculous enough to be considered sarcasm. But if you want I can break them down for you so allow me. It is not. "6x smoke", yeah it's pretty good to have. Not OP though. "Hydro", I mean, it's 3km hydro. It's good for spotting torps (which are usually less of a problem for DDs anyway) "Decent concealment and HP pool", sure I guess. "Best DPM and OP ROF", that I'm going to assume was a joke. "Really good fore chance", not really. You know what daring's strength is? It's that it doesn't particularly suck at anything aside from it's speed. But it also doesn't excel at any one thing. Dedicated gunboats will still outgun it, torpedo boats will still out torpedo it and almost every DD will outrun/chase it. Is it a strong ship? Sure. Is it an be all end all? Not really no. Yeah Daring is one of the DDs i cant get along with, never got the hype for that ship. Not saying its bad, i just dont get along with it Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #8 Posted February 6 3 minutes ago, WarburtonLee said: Yeah Daring is one of the DDs i cant get along with, never got the hype for that ship. Not saying its bad, i just dont get along with it The RN DD line was the first DD line I grinded. I just picked that line at random because I happened to have a10 pt commander for it at the time, so it became the DD line I learned to play. Which is probably why I similarly struggle more with DDs that have more standard smokes, because I'm so used to having them ready to bail me out. 3 Share this post Link to post Share on other sites
[PTS] _Keiban_ Players 224 posts 27,458 battles Report post #9 Posted February 6 Vor 1 Stunde, Genie_of_the_Lamp sagte: But The time I was playing that ship 2 years ago ; I noticed now that it seems the older version in de older patch wasn't that powerfull as it now is. Maybe thanks to some new perks I dont know. No, more likely is that you just weren't able to utilize it properly. Daring received nothing but nerfs: Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #10 Posted February 6 1 hour ago, Genie_of_the_Lamp said: To get a more balanced gameplay when engaging a Darin ingame it would be a blessing to nerve that boat so that we dont have to witness every game when a Darin is on a flank it is wiping out a whole flank simply because it has 6 x smoke; hydro and heal decent concealment armour and HP pool, and the best DPM of all combined with its OP ROF. And it seems also that with a big percentage of the shots they get a fire lit. It makes any ship that tries to reach the spot into a burning inferno. When the smoke ran out just after a few seconds in comparision to other DD s; it has already new smoke loaded. This is insane. I have the Darin myself but I just focussing other tech trees. You have double checked that your statements here are reasonably correct? 1 Share this post Link to post Share on other sites
[WINUA] _neKeJlbHe_KpoJleH9l_ Players 104 posts 26,127 battles Report post #11 Posted February 6 3 hours ago, Genie_of_the_Lamp said: To get a more balanced gameplay when engaging a Darin ingame it would be a blessing to nerve that boat so that we dont have to witness every game when a Darin is on a flank it is wiping out a whole flank simply because it has 6 x smoke; hydro and heal decent concealment armour and HP pool, and the best DPM of all combined with its OP ROF. And it seems also that with a big percentage of the shots they get a fire lit. It makes any ship that tries to reach the spot into a burning inferno. When the smoke ran out just after a few seconds in comparision to other DD s; it has already new smoke loaded. This is insane. I have the Darin myself but I just focussing other tech trees. But The time I was playing that ship 2 years ago ; I noticed now that it seems the older version in de older patch wasn't that powerfull as it now is. Maybe thanks to some new perks I dont know. On the other hand WG has nerved other ships that didnt deserve this treatment imo. Apearently they have forgotten this one. Just delete the heal and / or the hydro would be a big adjustment. Reported as trolling. 1 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #12 Posted February 6 2 hours ago, Hirohito said: The RN DD line was the first DD line I grinded. I just picked that line at random because I happened to have a10 pt commander for it at the time, so it became the DD line I learned to play. Which is probably why I similarly struggle more with DDs that have more standard smokes, because I'm so used to having them ready to bail me out. Like a true "thinking man", my first DD line was the IJN line must get that wall of skill Then I swapped to gunboat DDs, yet I never "connected" with the RN DDs so the Daring has been a port queen ever since I got her ... I found them too slow for my playstyle Share this post Link to post Share on other sites
[RONIN] DDG_121 Players 791 posts 10,936 battles Report post #13 Posted February 6 Daring is one of the best at tier 10. OP? I don't think so. But very good. You sinlge torp, you burn everything, you heal, you smoke and run when needed.... It is NERF, not NERVE by the way. Share this post Link to post Share on other sites
[0KILL] AkerJack Players 444 posts Report post #14 Posted February 6 Daring is a really good ship but far away to be OP Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,207 battles Report post #15 Posted February 6 A daring is only as good as it's captain. Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #16 Posted February 7 46 minutes ago, Cyclops_ said: A daring is only as good as it's captain. To be fair this holds true for every ship in the game..Not saying that the OP is great or anything obviously mind. Share this post Link to post Share on other sites
[VICE] JohnMac79 Players 1,872 posts 18,680 battles Report post #17 Posted February 7 The Daring is so OP, i hardly ever actually see them i game… 2 Share this post Link to post Share on other sites