[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #26 Posted February 6 9 hours ago, Sunleader said: I am not Interested in Discussing Long Bygone Mechanics Mate. I told You why the change was Made thats all. Nope. As I said. WG Failed. CVs basicly Remained almost the same in terms of their General Qualities. The only thing they Succeeded a little in was making them a Bit less OP than before. But even that was not really Achieved by the CV Rework but by WG adding more and more Strong AA Ships and Ships that had Anti CV Mechanics like Moving Smoke etc. WGs Problem is that just like before. The more Defenses they give other Ships against CVs the more the CV becomes Unplayable for less Skilled Players. But the less Defenses the Ships have the more Heavily Good Players will Abuse their Ability to Crab on Anyone that isnt abandoning Victory and just Focusses on Running Away and Evading. Effectively. WG Improved the Situation Slightly. But nowhere near a level where one could call it a Success. This is True for Teamplay as well. WG likely hoped that the New CVs with only one Squadron would have to be more Involved with the Team. But a Class that can Send its Weapons everywhere doesnt need Teamplay beyond the Team staying Alive long enough that the CV can Kill the Enemies. As such Teamplay Remained Pretty much 0 just like with RTS CVs. In disagree, they didnt "improve the situation slightly", they made it FAR worse. Now everything is spotted all the time, and if you get rid of a squad theres a new one coming in 15 seconds. If i was in full AA spec Kutuzov or Atlanta in RTS, i would actively seek out the planes to rid them of the map. Now? i cant, he will just strike me over, and over, and over, while spotting me for the enemy team. It has become hilariously bad. 3 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #27 Posted February 6 17 hours ago, Farheim said: HAHAHA I remember seeing OP in ranked, funny guy. And that's not a compliment. I see his hatred for CVs got better of him and he decided that if you want to defeat cvs - you must think, act and play like cv. well , your ship destroyed too early , i had to carry doing more work , and i killed their cv and we won , i was the top on score board , why you sad dear ? i gave you a star :P 4 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #28 Posted February 6 3 hours ago, WarburtonLee said: In disagree, they didnt "improve the situation slightly", they made it FAR worse. Now everything is spotted all the time, and if you get rid of a squad theres a new one coming in 15 seconds. If i was in full AA spec Kutuzov or Atlanta in RTS, i would actively seek out the planes to rid them of the map. Now? i cant, he will just strike me over, and over, and over, while spotting me for the enemy team. It has become hilariously bad. Sure. So a CV that could have Planes Spotting all over the Map at Once and could Perfectly Control the Distance to a Target without Effort to Stay out of AA Range was Unable to Spot well. But the New CV that has only a Single Squadron which is Forced to Move Forward the whole Time and thus to keep a Distance has to actively be Managed Constantly is somehow Able to Spot Everything all the Time.... Mate. You have not even Played the New CVs yet. Seriously. Stop Spouting Nonsense Pls.... 1 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #29 Posted February 6 10 minutes ago, Sunleader said: Sure. So a CV that could have Planes Spotting all over the Map at Once and could Perfectly Control the Distance to a Target without Effort to Stay out of AA Range was Unable to Spot well. But the New CV that has only a Single Squadron which is Forced to Move Forward the whole Time and thus to keep a Distance has to actively be Managed Constantly is somehow Able to Spot Everything all the Time.... Mate. You have not even Played the New CVs yet. Seriously. Stop Spouting Nonsense Pls.... By the time you spotted the AA cruisers, they would already be shooting at the squads. And you permanentely lost the planes that was shot down. And CV could use fighters to kill them aswell. Now, its spam a new squad every 15 seconds, that fly through every AA in the game 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #30 Posted February 6 15 minutes ago, Sunleader said: Sure. So a CV that could have Planes Spotting all over the Map at Once and could Perfectly Control the Distance to a Target without Effort to Stay out of AA Range was Unable to Spot well. But the New CV that has only a Single Squadron which is Forced to Move Forward the whole Time and thus to keep a Distance has to actively be Managed Constantly is somehow Able to Spot Everything all the Time.... Mate. You have not even Played the New CVs yet. Seriously. Stop Spouting Nonsense Pls.... I wont be playing the new CVs, because i wont be a part of the problem. And what exactly was nonsense? I think your arguments are nonsense and CVs are far, FAR worse to deal with than in RTS 1 Share this post Link to post Share on other sites
[TAOWS] Fediuld Beta Tester 326 posts 9,637 battles Report post #31 Posted February 6 23 hours ago, CVs_Report_Blacklist said: i have immelman , it is not bad , but i think FDR is stronger against cvs , a cv killed me with 3 strikes , every attack takes more than 20 k ... while immelman can do 14 k if lucky ... i have coal now , thinking about buying it to ruin cv players filthy fun ... but i dont know about the bombers , can it penetrate cvs deck ? even satsuma cannot penetrate ... i feel ashamed asking about an information from cvs , but i hope someone else will help , because i am helping the community cleaning the game from cvs :D , though i cant do much alone sadly ... Every time a carrier tried to snipe me while playing carrier, it was a victory for my team. Carrier sniping only works if the opposite carrier is a new player who doesn't pay attention. If it pays attention, even if you use FDR, you are useless all the battle and you do not support your team. Those 3+ minutes it takes to fly over to the other side of the map are valuable. It usually takes 4-5 strikes to kill some carrier paying attention. That is 12-15 minutes you do not support your team, while your opponent does, you lose airplanes, spotting, damage and teammates. Griefers like yourself do not last long when you received curses for not helping your team. That is why almost nobody is playing carriers with sole purpose to grief the enemy carrier. You achieve nothing other than been despised by your own teams, not the carrier opposite you. 1 Share this post Link to post Share on other sites
[TAOWS] Fediuld Beta Tester 326 posts 9,637 battles Report post #32 Posted February 6 4 hours ago, WarburtonLee said: In disagree, they didnt "improve the situation slightly", they made it FAR worse. Now everything is spotted all the time, and if you get rid of a squad theres a new one coming in 15 seconds. If i was in full AA spec Kutuzov or Atlanta in RTS, i would actively seek out the planes to rid them of the map. Now? i cant, he will just strike me over, and over, and over, while spotting me for the enemy team. It has become hilariously bad. Do you know how the fighter squadrons work? The carrier has to physically fly a strike squadron to that position, taking minutes of flight time, launch the fighters which take around 15 seconds to arrive, and continue to the target it had set. It cannot launch a second fighter squadron from the same strike group until either they are killed or the 1 minute and 15 seconds timer passes. Second fighter squadron can only be launched if uses a different type of airplanes, fly to the position, set the fighters and continue to the target. So is rare to have 2 squadrons up at long distances, only next to the carrier because of the usual flight times exceed the time of the squadron is up in the air. All ships have visibility by air and visibility by air when firing. If you have your AA OFF on a stealthy cruiser or DD, and you do not shoot while trying to get good positioning, like behind islands, the airplanes have to be almost over your head to spot you. And they only spot what is around them. They do not spot someone on other side of the map. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #33 Posted February 6 18 minutes ago, WarburtonLee said: By the time you spotted the AA cruisers, they would already be shooting at the squads. And you permanentely lost the planes that was shot down. And CV could use fighters to kill them aswell. Now, its spam a new squad every 15 seconds, that fly through every AA in the game And You think the New CVs which Regenerate roughly One Squadron per Battle in most Cases would Change that ? You also just Ignore the Fact that the RTS Squads could just be parked somewhere forever all over the Map because You had so many. In Case You did not know. Air Spotting Range has been Decreased in alot of Cases. Alot more Ships than before now have higher AA Range than they are Spotted by Aircraft. And unlike before You cannot just do a 180 with your One Squadron. And You also seem to think that the Plane Regeneration is somehow giving Unlimited Planes. But its not. Take Lexington as Example. In a 15 Minute Battle You Regenerate a bit over 30 Planes. You Start with a bit less than 50 Planes. So You got 80 Planes. The Plane Count basicly didnt change much compared to RTS. Just that a bit more than a Third of the Planes now are not Available from the Start. The Main Reason CVs dont get Deplaned anymore is because they can only Control one Squadron now. Meaning they can no longer Spot the Whole Map and lose Planes on the whole Map. They now can only Spot one Place of the Map and thus also only lose Planes there. 15 minutes ago, WarburtonLee said: I wont be playing the new CVs, because i wont be a part of the problem. And what exactly was nonsense? I think your arguments are nonsense and CVs are far, FAR worse to deal with than in RTS Mate with all due Respect. You never even Played the New CVs so You have no Idea how they even work. You are Seriously Claiming that an RTS CV that could keep the whole Map Spotted for the whole Match as he could cycle Squadrons if they got damaged etc. Would be Spotting less than a Rework CV that can only Spot 1 Area of the Map at a Time and has to fly all the way there anew if he loses his Squadron. You then Reasoned that by Cruisers having more AA Range than Concealment Distance for Air. But this hasnt Changed at all. Many Cruisers still have more AA Range than Concealment Distance for Air. And unlike before. Where the RTS CV had several Squadrons Spotting. And thus losing a Squadron to this wasnt an Issue. Now with just One Squadron this means You are now Blind because You first need to Fly all the way around to find a New Position to Spot. Hell You dont even seem to notice that in RTS Spotting was done in Parallel to carrying out Strikes. Because the CV could have his Fighters Spot while his Bombers Attacked. While now he only has the Bombers and even if he wants to Drop a Fighter he needs to Fly there first to Drop it and then it only lasts 1 Minute. You are like the Guys Crying about Submarines despite never playing them. You Completely Operate from the Viewpoint of Your Matches where Your Ship got Focused by a CV. You dont realize this means the CV could do nothing else aside from Focusing You. You dont realize an RTS CV could do the same while at the same time DOING IT TO EVERYONE ELSE AS WELL lol You know Nothing about the Current System Mate. But Claim the Old one was Better :) 1 1 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #34 Posted February 6 3 minutes ago, Sunleader said: And You think the New CVs which Regenerate roughly One Squadron per Battle in most Cases would Change that ? You also just Ignore the Fact that the RTS Squads could just be parked somewhere forever all over the Map because You had so many. In Case You did not know. Air Spotting Range has been Decreased in alot of Cases. Alot more Ships than before now have higher AA Range than they are Spotted by Aircraft. And unlike before You cannot just do a 180 with your One Squadron. And You also seem to think that the Plane Regeneration is somehow giving Unlimited Planes. But its not. Take Lexington as Example. In a 15 Minute Battle You Regenerate a bit over 30 Planes. You Start with a bit less than 50 Planes. So You got 80 Planes. The Plane Count basicly didnt change much compared to RTS. Just that a bit more than a Third of the Planes now are not Available from the Start. The Main Reason CVs dont get Deplaned anymore is because they can only Control one Squadron now. Meaning they can no longer Spot the Whole Map and lose Planes on the whole Map. They now can only Spot one Place of the Map and thus also only lose Planes there. Mate with all due Respect. You never even Played the New CVs so You have no Idea how they even work. You are Seriously Claiming that an RTS CV that could keep the whole Map Spotted for the whole Match as he could cycle Squadrons if they got damaged etc. Would be Spotting less than a Rework CV that can only Spot 1 Area of the Map at a Time and has to fly all the way there anew if he loses his Squadron. You then Reasoned that by Cruisers having more AA Range than Concealment Distance for Air. But this hasnt Changed at all. Many Cruisers still have more AA Range than Concealment Distance for Air. And unlike before. Where the RTS CV had several Squadrons Spotting. And thus losing a Squadron to this wasnt an Issue. Now with just One Squadron this means You are now Blind because You first need to Fly all the way around to find a New Position to Spot. Hell You dont even seem to notice that in RTS Spotting was done in Parallel to carrying out Strikes. Because the CV could have his Fighters Spot while his Bombers Attacked. While now he only has the Bombers and even if he wants to Drop a Fighter he needs to Fly there first to Drop it and then it only lasts 1 Minute. You are like the Guys Crying about Submarines despite never playing them. You Completely Operate from the Viewpoint of Your Matches where Your Ship got Focused by a CV. You dont realize this means the CV could do nothing else aside from Focusing You. You dont realize an RTS CV could do the same while at the same time DOING IT TO EVERYONE ELSE AS WELL lol You know Nothing about the Current System Mate. But Claim the Old one was Better :) I give up speaking to you as you clearly are unable to understand. CVs are WORSE than RTS, in RTS you could shoot them down, there would be minutes until the next strike etc. Here they come back every 15 seconds, and you are NOT shooting them down, he gets to strike no matter what. That you think spotting in RTS was worse, shows that you HAVE NO CLUE WHAT YOU ARE TALKING ABOUT. There, you could shoot them down, frendly CV could also kill them. Isnt it strange that i NEVER HAD AN ISSUE with planespotting in RTS? I dont need to play CVs to see that a total TRASH player can fly around, spotting EVERYTHING with ZERO consequenses. AND, i have NEVER seen a CV not being able to send planes, while in RTS i got many "Clear SKY" achievements, and he had NO planes left if he was stupid enough to go for AA cruisers. 1 2 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #35 Posted February 6 1 hour ago, WarburtonLee said: I give up speaking to you as you clearly are unable to understand. CVs are WORSE than RTS, in RTS you could shoot them down, there would be minutes until the next strike etc. Here they come back every 15 seconds, and you are NOT shooting them down, he gets to strike no matter what. That you think spotting in RTS was worse, shows that you HAVE NO CLUE WHAT YOU ARE TALKING ABOUT. There, you could shoot them down, frendly CV could also kill them. Isnt it strange that i NEVER HAD AN ISSUE with planespotting in RTS? I dont need to play CVs to see that a total TRASH player can fly around, spotting EVERYTHING with ZERO consequenses. AND, i have NEVER seen a CV not being able to send planes, while in RTS i got many "Clear SKY" achievements, and he had NO planes left if he was stupid enough to go for AA cruisers. Sure. Because clearly Someone who never even Tried the New System is now the Expert as to what can be done with it.... lol 2 1 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #36 Posted February 6 12 minutes ago, Sunleader said: Sure. Because clearly Someone who never even Tried the New System is now the Expert as to what can be done with it.... lol What have i said about CV gameplay that is wrong? Can you NOT strike AA cruisers easily? Can you NOT spam planes? Can you NOT light up the enemy team in under 30 seconds? 1 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #37 Posted February 6 1 minute ago, WarburtonLee said: What have i said about CV gameplay that is wrong? Honestly. If you really care send me a message. Otherwise it's not really worth to even begin here to explain that it's more complicated than you make it sound. 1 1 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #38 Posted February 6 2 hours ago, Fediuld said: Every time a carrier tried to snipe me while playing carrier, it was a victory for my team. Carrier sniping only works if the opposite carrier is a new player who doesn't pay attention. If it pays attention, even if you use FDR, you are useless all the battle and you do not support your team. Those 3+ minutes it takes to fly over to the other side of the map are valuable. It usually takes 4-5 strikes to kill some carrier paying attention. That is 12-15 minutes you do not support your team, while your opponent does, you lose airplanes, spotting, damage and teammates. Griefers like yourself do not last long when you received curses for not helping your team. That is why almost nobody is playing carriers with sole purpose to grief the enemy carrier. You achieve nothing other than been despised by your own teams, not the carrier opposite you. killing cvs joys me more a lot than winning the battle , i am ready to sacrifice everything just to kill one , yeah , that deep emotion i have against these players ... stacked day by day ... some times i am asking myself why i am still playing this game , honestly i close the game with full hating power after encountering planes and cant dodge neither fightback ... the next day i miss the brawling and the citadel and these fun moments and i come back ... 2 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #39 Posted February 6 On 2/5/2023 at 7:59 PM, CVs_Report_Blacklist said: i have immelman , it is not bad , but i think FDR is stronger against cvs , a cv killed me with 3 strikes , every attack takes more than 20 k ... while immelman can do 14 k if lucky ... i have coal now , thinking about buying it to ruin cv players filthy fun ... but i dont know about the bombers , can it penetrate cvs deck ? even satsuma cannot penetrate ... i feel ashamed asking about an information from cvs , but i hope someone else will help , because i am helping the community cleaning the game from cvs :D , though i cant do much alone sadly ... cv sniping is ussaly worst posible play you can make in star of the game, especialy if on other side is not bot. malta is strong strong cv all around 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #40 Posted February 6 21 minutes ago, WarburtonLee said: What have i said about CV gameplay that is wrong? Can you NOT strike AA cruisers easily? Can you NOT spam planes? Can you NOT light up the enemy team in under 30 seconds? offcourse you can straike AAA cruisers...it would be just stoopid if there would be i win button or skill....no other class can be defeted by skill or button.....and striking aaa cruiser is offcourese douable but with high cost to planes...and contrary to general idiotic believe, cv does not have unlimited planes......it has set maximum number of planes in 20 minutes and they can be spent almost to zero with noobish cv captain. for instance i played smalland (i know it is not cruiser) alot in last month, and i do not fear cv.....i have feeling he fears me more than i him...offcourse he will do some dmg but price is hard for him, cripling him for the rest of the game.... AAA right now is like armor to other ships....better armor=lower dmg (not dmg immune)...better AAA against CV just means lover dmg to yourself (not immortality) 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #41 Posted February 6 10 minutes ago, WingedHussar_Adler said: offcourse you can straike AAA cruisers...it would be just stoopid if there would be i win button or skill....no other class can be defeted by skill or button.....and striking aaa cruiser is offcourese douable but with high cost to planes...and contrary to general idiotic believe, cv does not have unlimited planes......it has set maximum number of planes in 20 minutes and they can be spent almost to zero with noobish cv captain. for instance i played smalland (i know it is not cruiser) alot in last month, and i do not fear cv.....i have feeling he fears me more than i him...offcourse he will do some dmg but price is hard for him, cripling him for the rest of the game.... AAA right now is like armor to other ships....better armor=lower dmg (not dmg immune)...better AAA against CV just means lover dmg to yourself (not immortality) Can a good CV player, aka @El2aZeR, decide in the battle loading screen that you die, no matter what ship you are in? I think so. And why would it be stupid if an AA cruiser could stop a CV, a Venezia can also stop a Gunboat. If you play, say Khaba and Venezia is on your flank, you literaly have to change flank 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #42 Posted February 6 15 minutes ago, WingedHussar_Adler said: offcourse you can straike AAA cruisers...it would be just stoopid if there would be i win button or skill....no other class can be defeted by skill or button.....and striking aaa cruiser is offcourese douable but with high cost to planes...and contrary to general idiotic believe, cv does not have unlimited planes......it has set maximum number of planes in 20 minutes and they can be spent almost to zero with noobish cv captain. for instance i played smalland (i know it is not cruiser) alot in last month, and i do not fear cv.....i have feeling he fears me more than i him...offcourse he will do some dmg but price is hard for him, cripling him for the rest of the game.... AAA right now is like armor to other ships....better armor=lower dmg (not dmg immune)...better AAA against CV just means lover dmg to yourself (not immortality) And, say you win a 1 vs 1 in a "AA cruiser", but got to low hp. Then you have basically already lost, because the CV WILL find you and he WILL kill you. If you were left vs ANY other ship, you can use terrain etc. That you might have enough AA to prevent 2 strikes means nothing, he will just send another squad 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #43 Posted February 6 3 minutes ago, WarburtonLee said: Can a good CV player, aka @El2aZeR, decide in the battle loading screen that you die, no matter what ship you are in? I think so. And why would it be stupid if an AA cruiser could stop a CV, a Venezia can also stop a Gunboat. If you play, say Khaba and Venezia is on your flank, you literaly have to change flank that player you called for has superuniqum stats IN ALL classses and he will kill you in any class if he wanted....cause he is better captain....but again in some ships he will kill me faster in some slower....and difference is AAA....lets say t8....in my La Terrrible he will drop as much as he wanted on me cause i will not shot down soingle plane nor i can smoke up ro defned. in Kidd it will take much longer due to better AAA, defensive fire and in the end smoke...... and in the end any player with full purple stats on start of the game can decide if you die or not no matter the calss....lets be realistic, in CV can do it easier casue CV has absolute range and that is all 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #44 Posted February 6 7 minutes ago, WarburtonLee said: And, say you win a 1 vs 1 in a "AA cruiser", but got to low hp. Then you have basically already lost, because the CV WILL find you and he WILL kill you. If you were left vs ANY other ship, you can use terrain etc. That you might have enough AA to prevent 2 strikes means nothing, he will just send another squad nothing wins 1vs1 agains CV in straight fight. but again in different scenarios in end game cv for instance can not push out USA dd from cap in smoke for 2 minutes what could mean win or lose. all i am saying is that AAA is some kind of armor and not i winn button.....it will reduce incoming dmg, it will reduce plane numbers, in long run it will reduce dmg output of CV but WILL NOT give you 100% protection. 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #45 Posted February 6 Just now, WingedHussar_Adler said: that player you called for has superuniqum stats IN ALL classses and he will kill you in any class if he wanted....cause he is better captain....but again in some ships he will kill me faster in some slower....and difference is AAA....lets say t8....in my La Terrrible he will drop as much as he wanted on me cause i will not shot down soingle plane nor i can smoke up ro defned. in Kidd it will take much longer due to better AAA, defensive fire and in the end smoke...... and in the end any player with full purple stats on start of the game can decide if you die or not no matter the calss....lets be realistic, in CV can do it easier casue CV has absolute range and that is all No, he can NOT que up in ANY surface ship and decide in the battle loading screen that this particular ship dies. Only a CV can do that. You cant go into the battle in a Hindenburg and decide that that enemy Halland, im gonna kill him. You might not even see him the entire game, he may be on the other flank etc 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #46 Posted February 6 1 minute ago, WarburtonLee said: No, he can NOT que up in ANY surface ship and decide in the battle loading screen that this particular ship dies. Only a CV can do that. You cant go into the battle in a Hindenburg and decide that that enemy Halland, im gonna kill him. You might not even see him the entire game, he may be on the other flank etc yes CV has unlimited range, nothing new here... 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #47 Posted February 6 Just now, WingedHussar_Adler said: yes CV has unlimited range, nothing new here... Not only that, its spots the whole map... starting to see the idea? NO superunicum can que up in ANY surface ship, and before the battle starts decide youre gonna kill that particular guy, and he cant do crap about it. Only CVs can. 1 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #48 Posted February 6 1 minute ago, WarburtonLee said: Not only that, its spots the whole map... starting to see the idea? NO superunicum can que up in ANY surface ship, and before the battle starts decide youre gonna kill that particular guy, and he cant do crap about it. Only CVs can. well if he meets same skill captain other ship he will strugle especialy if some CVs that are far from strong......i could say that on t6, t8 in some ships he can get outplayed by 65+ wr player. proble mis that he can not meet same skilled player in loong loong looong time to test it 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #49 Posted February 6 10 minutes ago, WingedHussar_Adler said: well if he meets same skill captain other ship he will strugle especialy if some CVs that are far from strong......i could say that on t6, t8 in some ships he can get outplayed by 65+ wr player. proble mis that he can not meet same skilled player in loong loong looong time to test it Maybe but im talking only T10 Share this post Link to post Share on other sites
[FJAKA] WingedHussar_Adler [FJAKA] Players 2,871 posts 16,103 battles Report post #50 Posted February 6 Just now, WarburtonLee said: Maybe but im talking only T10 uniqum in any ship = anyting in ragne DEAD uniqum in CV = anyship on map DEAD good thing is that your chance to meet uniqum in game is around 5% and in rest of 95% games you will meet CVs that have difficulty to start planes from deck....so in long run players like him are anomaly same as lost game becasue you lost internet and disco from game 1 Share this post Link to post Share on other sites