CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #1 Posted February 5 i have immelman , it is not bad , but i think FDR is stronger against cvs , a cv killed me with 3 strikes , every attack takes more than 20 k ... while immelman can do 14 k if lucky ... i have coal now , thinking about buying it to ruin cv players filthy fun ... but i dont know about the bombers , can it penetrate cvs deck ? even satsuma cannot penetrate ... i feel ashamed asking about an information from cvs , but i hope someone else will help , because i am helping the community cleaning the game from cvs :D , though i cant do much alone sadly ... 1 3 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #2 Posted February 5 8 minutes ago, CVs_Report_Blacklist said: i have immelman , it is not bad , but i think FDR is stronger against cvs , a cv killed me with 3 strikes , every attack takes more than 20 k ... while immelman can do 14 k if lucky ... i have coal now , thinking about buying it to ruin cv players filthy fun ... but i dont know about the bombers , can it penetrate cvs deck ? even satsuma cannot penetrate ... i feel ashamed asking about an information from cvs , but i hope someone else will help , because i am helping the community cleaning the game from cvs :D , though i cant do much alone sadly ... Im considering getting into CVs only to strike CVs aswell. I hate how they ruin the game 5 2 Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,243 battles Report post #3 Posted February 5 I find the Russian one better but I'm a noob CV player. Thing is, the Russian rocket strikes really wreck a broadside CV and attack at very steep angles meaning you can do that to CV's hiding tight against islands unlike some other CV's which need a bit more clearance distance plus that respawn aircraft spam means you can repeat a few waves until the jobs done. Also, the torps on the Russian have a nice tightly packed line for hitting arse or nose facing CV's unlike the Malta which drops a splayed sort of torpedo spread where most will miss when attacking the pointy parts of enemy ships but again, I'm not an experienced CV player by any means so take that with a pinch of salt. It's just from my limited experience with both CV's thus far. Also I'd say the skip bombers have a better return compared to the Malta's carpet bombers since the skip bombers hit the sides of ships and can deploy the bombs without falling victim to AA/fighters whereas the Malta carpet bombers need to fly into that hellstorm and some CV's have armored decks so can be a heavy loss of aircraft for not much damage. Some CV's have pretty well armored sides though so it's not always in favor of skip bombers, but losses will still be minimal to find out. Malta's bombers are more for nose/arse facing attacks whereas the Russians are for hitting the side with skip bombers... depends on what way the enemy CV is playing that situation but like I said the Russian also has a torpedo option for a pretty punishing nose/arse facing enemy CV with that tightly packed line of torps and if that CV is static in a defensive position behind an island, you can deploy that nice tightly packed line of torpedoes from a safe distance outside of most AA and fighters umbrella. 2 Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #4 Posted February 5 No. T10 CV decks have too much armor, ranging from 50-102mm. You can reliable pen the 50mm on Nakhimov and German CVs for 10-20k per drop, but anything else is non-penetration territory. FDR is generally a bad choice to snipe, despite its high alpha. The planes are very slow with huge squads, making them easy targets for fighters. Many people meme on fighters because "hurr durr useless, plains still go brr" but FDR can be actively caught out by fighters, especially if you yourself dont have that much CV experience. This makes it easy for the enemy CV to anticipate, block and even avoid your strikes, at least if he knows what he is doing. Since plane regen on FDR is horrible, you wont get much of a 2nd chance anyways. Immelmann can work, but scales with your ability to aim and hit skip bombs. It has the speed and the reserves, but if you dont aim well, you will hit armored belts or saturate for 5k hits after a while, forcing the kill wont be time effective anymore. The torps are okay and if you mix them in, you can take a CV down in adequate time. The recommended Nakhi is a mixed bag, it presents the same issues but with slower planes. Ironically Nakhimov is the easiest CV to snipe, due to its massive, exposed citadel, any BB can hit it for massive damage if caught out too close, so there are only little options to increase your damage against the enemy CV. If you know how and where to aim, Nakhi is among the faster CV snipers in terms of armament. The top spot is still Richthofen, highest plane speed plus AP rockets that can citadel CVs for 15-20k if aimed correctly. The torps are weak, but the speed makes up for them. 3 Share this post Link to post Share on other sites
Farheim Players 182 posts 6,723 battles Report post #5 Posted February 5 HAHAHA I remember seeing OP in ranked, funny guy. And that's not a compliment. I see his hatred for CVs got better of him and he decided that if you want to defeat cvs - you must think, act and play like cv. 1 1 3 Share this post Link to post Share on other sites
KhorneFlake Beta Tester 340 posts 6,802 battles Report post #6 Posted February 5 So, your plan is to play CV to directly engage enemy CV at game start, just to ruin his day? Thats quite a brilliant idea, almost makes me wanna do the same. So guys, which T10 CV can ruin another? More than enough free XP to be converted into a carrier 2 Share this post Link to post Share on other sites
Farheim Players 182 posts 6,723 battles Report post #7 Posted February 5 16 minutes ago, KhorneFlake said: So, your plan is to play CV to directly engage enemy CV at game start, just to ruin his day? Thats quite a brilliant idea, almost makes me wanna do the same. So guys, which T10 CV can ruin another? More than enough free XP to be converted into a carrier CV sniping in randoms is a horrible idea, you will be lowkey ruining the game for your team and won't probably even kill enemy CV. In ranked it's a pretty cheesy strat, but can work sometimes. From my experience - Nakhimov and Chkalov are the most dangerous CVs. 2 Share this post Link to post Share on other sites
Woof_for_Me Players 147 posts 348 battles Report post #8 Posted February 5 26 minutes ago, KhorneFlake said: So, your plan is to play CV to directly engage enemy CV at game start, just to ruin his day? Thats quite a brilliant idea, almost makes me wanna do the same. So guys, which T10 CV can ruin another? More than enough free XP to be converted into a carrier You will be disappointed. But try Nakhi, it's the easiest for beginners Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9 Posted February 6 1 hour ago, Farheim said: , you will be lowkey ruining the game for your team That usually happens whenever there are CVs in the game... :D and if they're good, even more ruined! 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #10 Posted February 6 Yesn't. Thanks to the oversized squad and gigantic HP pool of the TBs you can just outheal the CV hull fighter and thus potentially get 2 attacks out of them. This can cause quite significant damage if the enemy CV isn't moving. The CVs with lower deck armor also can take a lot of penetration damage from the bombers. However Malta itself is also extremely vulnerable thanks to terrible AA and armor. Something like a MvR can potentially snipe you out of the match with only 2 passes. And if the enemy CV maneuvers and stacks fighters you're gonna take ages to kill them. And as always, attempting to CV snipe is generally a terrible idea. 1 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #11 Posted February 6 Best T10 CV for CV Sniping is and Stays Haku. Its Torpedo Torpedobombers can Deal about 15-18k with a Drop and thanks to the Giant Squadron Size You can Outheal the Fighters and have an Guaranteed Second Drop. Meaning You Open the Game by taking up to 35k Away from the Enemy CV. If the Enemy doesnt Drop Extra Fighters You can even get a Second Drop with Your Second Squadron without the Heal because You simply got 6 Drops per Squadron. Meaning that unless the Enemy CV Immediately Reacts and Starts Evading and Dropping Extra Fighters to Defend himself he can be Dead in 2 Runs. And even if he Resists and immediately Withdraws and Puts up Fighters etc all way. You can Kill him within 5 Runs if you Really Want to. Unlike FDR Haku also doesnt have Super Slow Planes. Only Downside is. That afterwards for the Remaining Match You basicly Play without Torpedo Bombers because most of them will have been Killed in these Runs. 2 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #12 Posted February 6 Just now, Sunleader said: and have an Guaranteed Second Drop. correction, with right boost management you can have 3 drops. 2 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #13 Posted February 6 1 minute ago, Zuihou_Kai_Ni said: correction, with right boost management you can have 3 drops. I know. But 3rd Drop also Depends alot on other Factors like Ships in the Vicinity and wether the Enemy CV Realizes early enough what Your doing and Drops Extra Fighters etc. Hence why I only mentioned the Guaranteed Second Drop. 2 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #14 Posted February 6 1 hour ago, El2aZeR said: Yesn't. Thanks to the oversized squad and gigantic HP pool of the TBs you can just outheal the CV hull fighter and thus potentially get 2 attacks out of them. This can cause quite significant damage if the enemy CV isn't moving. The CVs with lower deck armor also can take a lot of penetration damage from the bombers. However Malta itself is also extremely vulnerable thanks to terrible AA and armor. Something like a MvR can potentially snipe you out of the match with only 2 passes. And if the enemy CV maneuvers and stacks fighters you're gonna take ages to kill them. And as always, attempting to CV snipe is generally a terrible idea. Why exactly is it a bad idea? I havent played CVs since RTS so i have no clue. And i have been away from the game alot since the rework. But if you can get rid of him in a few strikes, combined with spotting him, wouldnt it be worth it? Or is he so hard to strike that you have to spend the whole game doing it? You would probably be down a DD or 2 since you didnt support yours, but that could wait or? 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #15 Posted February 6 3 minutes ago, WarburtonLee said: Why exactly is it a bad idea? I havent played CVs since RTS so i have no clue. And i have been away from the game alot since the rework. But if you can get rid of him in a few strikes, combined with spotting him, wouldnt it be worth it? Or is he so hard to strike that you have to spend the whole game doing it? You would probably be down a DD or 2 since you didnt support yours, but that could wait or? if you wait to long to kill actual priority targets it will be hard to recover from the snowball effect of your team losing ships due to you not killing the enemy team fast enough. If your team is down 3 ships after you killed the enemy CV you are highly likely to lose the game as the advantage the enemy has over your team that early is massive. Also going for the enemy successfully is highly difficult as he can just turn away, increase the distance between your CV and him meaning minute long flight times around his teammates AA. You will also lose the majority of your planes in the process. Overall you hurt your team more than the enemy. 2 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #16 Posted February 6 Just now, Zuihou_Kai_Ni said: if you wait to long to kill actual priority targets it will be hard to recover from the snowball effect of your team losing ships due to you not killing the enemy team fast enough. If your team is down 3 ships after you killed the enemy CV you are highly likely to lose the game as the advantage the enemy has over your team that early is massive. Also going for the enemy successfully is highly difficult as he can just turn away, increase the distance between your CV and him meaning minute long flight times around his teammates AA. You will also lose the majority of your planes in the process. Overall you hurt your team more than the enemy. Ok. Still want to do it though, if i get tilted enough to play CVs :D Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #17 Posted February 6 2 minutes ago, WarburtonLee said: Ok. Still want to do it though, if i get tilted enough to play CVs :D You should do it just for the experience. But don't be upset about your team being upset at you throwing the game for your own enjoyment 1 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #18 Posted February 6 31 minutes ago, Zuihou_Kai_Ni said: You should do it just for the experience. But don't be upset about your team being upset at you throwing the game for your own enjoyment But imagine how WG even screwed that part of the game up. Escorting the CV was a thing, enforcing teamplay. And it was fun aswell, CVs asking in chat for escort etc. Cant quite remember what they did, but i guess they gave CVs ridicilous AA and defensive AA fire? Not sure, but suddently it wasnt a thing anymore Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #19 Posted February 6 23 minutes ago, WarburtonLee said: But imagine how WG even screwed that part of the game up. Escorting the CV was a thing, enforcing teamplay. And it was fun aswell, CVs asking in chat for escort etc. Cant quite remember what they did, but i guess they gave CVs ridicilous AA and defensive AA fire? Not sure, but suddently it wasnt a thing anymore Old CVs had no Teamplay really. But thats beside the Point. The Reason they did it was because they wanted CVs to be more Accessible. Old CVs were Ridiculously OP. In a Sense they were as OP as CVs in 2019 when they made the Change. But Required ALOT of Skill to be Played to that End. Meaning most People never bothered. WG wanted to Change this and make CVs more of a Class that is Average Consistently. Best case so Normal that WG could have have 2-3 CVs per Team in each Match. But WG Failed. So they Salveged what they could. Changing Mechanics and AA and adding alot of new Ships with very Strong AA to Entice People into Playing New Ships while slowly Alleviating the CV Problem without actually really Nerfing CVs Officially. Hence WG Begrugdingly Accepted that CVs are still very Powerful but also require a Skilled Player. And that CVs need to be Limited and cant be Treated like a Normal Ship. 1 1 Share this post Link to post Share on other sites
[MORIA] WarburtonLee Players 784 posts 11,585 battles Report post #20 Posted February 6 16 minutes ago, Sunleader said: Old CVs had no Teamplay really. But thats beside the Point. The Reason they did it was because they wanted CVs to be more Accessible. Old CVs were Ridiculously OP. In a Sense they were as OP as CVs in 2019 when they made the Change. But Required ALOT of Skill to be Played to that End. Meaning most People never bothered. WG wanted to Change this and make CVs more of a Class that is Average Consistently. Best case so Normal that WG could have have 2-3 CVs per Team in each Match. But WG Failed. So they Salveged what they could. Changing Mechanics and AA and adding alot of new Ships with very Strong AA to Entice People into Playing New Ships while slowly Alleviating the CV Problem without actually really Nerfing CVs Officially. Hence WG Begrugdingly Accepted that CVs are still very Powerful but also require a Skilled Player. And that CVs need to be Limited and cant be Treated like a Normal Ship. Cvs had teamplay back then, as i said cv striking was a thing, and they needed escort. That was until WG gave CVs defensive AA. Yes they were overpowered, but AA mattered, and AA cruisers had a role. Some ships had over 100mm AA guns, and could use the manual AA skill, like the mentioned Kutuzov. Hipper, Hindenburg, Minotaur etc aswell. You could deplane a CV, making him think twice about who to strike and where to fly. I was always unhappy if i went into battle with a full AA spec monster, and there was no CVs. Now, i dont want to see a CV in ANY ship. The planespotting wasnt nearly as bad, as he would permanently loose shot down planes. Now, he doesnt care, just spam new ones every 15 seconds. Its ridicilously bad game design, throwing consealment out of the window for all the ships that relies on it. Whats the point of AA cruisers if they cant prevent the strike? They shouldnt be able to strike every type of ship without heavy cost, its not like i can take a gunfight in a gunboat vs 2 Venezias. But CVs can strike 2 AA cruisers sitting next to eachother. 2 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #21 Posted February 6 1 hour ago, Sunleader said: Old CVs had no Teamplay really. Why, the new ones have?! 1 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #22 Posted February 6 50 minutes ago, WarburtonLee said: Cvs had teamplay back then, as i said cv striking was a thing, and they needed escort. That was until WG gave CVs defensive AA. Yes they were overpowered, but AA mattered, and AA cruisers had a role. Some ships had over 100mm AA guns, and could use the manual AA skill, like the mentioned Kutuzov. Hipper, Hindenburg, Minotaur etc aswell. You could deplane a CV, making him think twice about who to strike and where to fly. I was always unhappy if i went into battle with a full AA spec monster, and there was no CVs. Now, i dont want to see a CV in ANY ship. The planespotting wasnt nearly as bad, as he would permanently loose shot down planes. Now, he doesnt care, just spam new ones every 15 seconds. Its ridicilously bad game design, throwing consealment out of the window for all the ships that relies on it. Whats the point of AA cruisers if they cant prevent the strike? They shouldnt be able to strike every type of ship without heavy cost, its not like i can take a gunfight in a gunboat vs 2 Venezias. But CVs can strike 2 AA cruisers sitting next to eachother. I am not Interested in Discussing Long Bygone Mechanics Mate. I told You why the change was Made thats all. 7 minutes ago, 22cm said: Why, the new ones have?! Nope. As I said. WG Failed. CVs basicly Remained almost the same in terms of their General Qualities. The only thing they Succeeded a little in was making them a Bit less OP than before. But even that was not really Achieved by the CV Rework but by WG adding more and more Strong AA Ships and Ships that had Anti CV Mechanics like Moving Smoke etc. WGs Problem is that just like before. The more Defenses they give other Ships against CVs the more the CV becomes Unplayable for less Skilled Players. But the less Defenses the Ships have the more Heavily Good Players will Abuse their Ability to Crab on Anyone that isnt abandoning Victory and just Focusses on Running Away and Evading. Effectively. WG Improved the Situation Slightly. But nowhere near a level where one could call it a Success. This is True for Teamplay as well. WG likely hoped that the New CVs with only one Squadron would have to be more Involved with the Team. But a Class that can Send its Weapons everywhere doesnt need Teamplay beyond the Team staying Alive long enough that the CV can Kill the Enemies. As such Teamplay Remained Pretty much 0 just like with RTS CVs. 1 1 1 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,438 battles Report post #23 Posted February 6 With Immelmann you should be timing the damage con then getting multiple fires while it's down. Malta bombs work well on some but do nothing to those with heavily armed decks. Unfortunately, WG did their very best to stop CV sniping from happening so you really rely on a potato enemy to get the job done. 1 Share this post Link to post Share on other sites
[FAME] Re4cher Players 4,352 posts 27,844 battles Report post #24 Posted February 6 Vor 4 Stunden, WarburtonLee sagte: Why exactly is it a bad idea? I havent played CVs since RTS so i have no clue. And i have been away from the game alot since the rework. But if you can get rid of him in a few strikes, combined with spotting him, wouldnt it be worth it? Or is he so hard to strike that you have to spend the whole game doing it? You would probably be down a DD or 2 since you didnt support yours, but that could wait or? You play against a potato cv = waste of time you play against a decent cv = waste of time without gunsupport -> you lose a lot of teamhp / significant ships meanwhile Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #25 Posted February 6 6 hours ago, WarburtonLee said: But imagine how WG even screwed that part of the game up. Escorting the CV was a thing, enforcing teamplay. And it was fun aswell, CVs asking in chat for escort etc. Cant quite remember what they did, but i guess they gave CVs ridicilous AA and defensive AA fire? Not sure, but suddently it wasnt a thing anymore It doesn't matter. This stuff has been discussed already hundreds of times. Bringing it up over and over won't change the present stage of the game. 1 Share this post Link to post Share on other sites