Yes yes, I know I'm not allowed to have any criticism or make observations about these ships as that's just complaining to some people. But I feel the need to compare them as the description of the Druid is it's a "Super Destroyer" but there really isn't much super about it.
Been trying out the Druid and I had to grind a lot to get enough Research Points for it, now I have it I can say it's pretty underwhelming.
Its main selling point is its fast firing guns, unfortunately they are not that great, their reload speed isn't much greater than some other DDs and they are punished by only being able to use AP shells whereas other DDs with similar fire rates can use HE (Småland, Friesland) . The lack of torpedoes in favour of AA is also a pain and confusing because I don't know any universe where someone will want to fight planes in a DD. It has the general same size as the Daring but worse concealment and the moment you are spotted everyone will focus you down, making trying to contest caps a bad idea as a enemy DD can just sit their and spot you and throw torps at you and with only AP and no rear guns someone just needs to angle you and you are dead.
I'm sure other players can make good use of it but I'm not seeing any reason to play it over the Daring. Like many British ships its Pros/Gimmicks are outweighed by its cons.
I have come to like the Daring, but the Druid just feels like the Daring but with a bunch of bits ripped out.
Any advice to play better with it? As I said I had to work a lot to get it and I don't want to just give up on it. What would you suggest for commander skills too?