[MIRKO] TakahashiRyosuke [MIRKO] Players 120 posts 16,226 battles Report post #1 Posted January 29 Everybody knows this ship is utter crap. But combined with a team consisting mostly of people who breathe with open mouth (and you are lucky if you don't end up in one of those nowadays), this is what you get. If anyone is considering grinding it - don't. You don't have ANY alpha damage in your guns, you don't have ANY reasonable armour, you turn worse than Yamato, and your torps are too slow and too easily spotted to be a reliable source of damage (+ you have to launch them from ~10km+). So if RNG says 'nope', you don't even get dmg from fires and there you are - 119 HE hits, 19.5k dmg. Yeah, good addition to the game, WG. 1 1 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #2 Posted January 29 youtubes Obligatory 218K damage "this ship is so broken" Flamu (actually it was your on Kurfurst team member not doing its job or you'd have won handily) video response. Share this post Link to post Share on other sites
[PTS] J0tt Players 200 posts Report post #3 Posted January 29 Wait ... Yodo is an actual playable ship? I thought buying it would just give you a super container and a New Year certificate. 1 6 Share this post Link to post Share on other sites
maybe__baby Players 82 posts 1,454 battles Report post #4 Posted January 29 until all employees of the balance department are kicked out of the "lesta". ALL, we will not receive normal content. last year they produce only slag. 4 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #5 Posted January 29 Is anyone really THAT surprised by this? I mean we could all see and read the same specs, and realize what they meant, right? What a shocker that a CL that has terrible guns, can't WASD and has just enough armor to not bounce a *edited* thing, but also at the same time arm every shell that hits it turned out to be a stinker.. 2 Share this post Link to post Share on other sites
[O-V] johncl Players 390 posts 16,105 battles Report post #6 Posted January 29 The funniest thing is that players actually fell for the BS and got this ship lolololool I took the T5-6-7 and play them ...T7 is quite good , but going up the line to high tiers lol Far Cough .... Share this post Link to post Share on other sites
[O-V] johncl Players 390 posts 16,105 battles Report post #7 Posted January 29 OH the new US hybrid line ....You can keep them for sure ...In fact grinding is point less in this game ...Its no the ships that are crap its the game Share this post Link to post Share on other sites
[LOKTR] Viridem Players 381 posts 13,272 battles Report post #8 Posted January 29 Did you not pick IFHE? Did you keep firing at thick parts of the armour? I only had 15 shatters there... Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #9 Posted January 30 Well it's pretty dog. Just pick Worcester and have actual dpm, radar, maneuverability and fun. 5 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,175 battles Report post #10 Posted January 30 It's not unplayable, though playing Yodo is a struggle. Unless you get lucky with the torps. 2 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #11 Posted January 30 22 minutes ago, Itwastuesday said: Well it's pretty dog. Just pick Worcester and have actual dpm, radar, maneuverability and fun. But.. but... I know. TORPEDOES! Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #12 Posted January 30 52 minutes ago, Viridem said: Did you not pick IFHE? Did you keep firing at thick parts of the armour? I only had 15 shatters there... That screen shot about sums it up: Only 45,000 damage with your main guns. The rest came from 4 lucky torp hits out of 56 you threw out, prob hitting that slow [edited]yam. And due to IHFE, you had one fire the whole game out of 93 hit. That's shocking for an appent CL. In say a smolly, colbert, nevsk or woster, you could have got that damage from fires alone. But you keep on flying the flag for the new line. 1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #13 Posted January 30 37 minutes ago, KillStealBoss said: It's not unplayable, though playing Yodo is a struggle. Unless you get lucky with the torps. No ship is completely unplayable. A good captain can make even the worse ship do alright. But if unicums can only make something all right, when the rest get their hands on it, it's painful for whatever teams it's on. Some have far more negatives than positives, hence why we say in the trade, its crap. Expect buffs on the whole line. Really wanted them to bring out a solid balanced fresh line that I wanted to grind. This is far from it. 1 Share this post Link to post Share on other sites
[LOKTR] Viridem Players 381 posts 13,272 battles Report post #14 Posted January 30 1 minute ago, Redcap375 said: That screen shot about sums it up: Only 45,000 damage with your main guns. The rest came from 4 lucky torp hits out of 56 you threw out, prob hitting that slow [edited]yam. And due to IHFE, you had one fire the whole game out of 93 hit. In say a smolly, colbert, nevsk or woster, you could have got that damage from fires alone. But you keep on flying the flag for the new line. OP has 20k damage with 120 hits. I have more than twice the damage with less hits than that. My point was that he might have done something wrong on his part. Might. I have said nothing more, nothing else. And these torpedo hits weren't lucky. He couldn't avoid them at all. Here's a couple more games in Shimanto and Takashi to illustrate more "regular" damage per hit with the guns. The three torpedo hits on Nakhimov were from 14km away, by the way. Share this post Link to post Share on other sites
[AWSL] ReDiR20 Players 473 posts 4,976 battles Report post #15 Posted January 30 Takahashi and Shimano have kinda low DPM, but Yodo improves a lot. Plus great Torps, hp, turret traverse, concealment (don't even need module) Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #16 Posted January 30 13 minutes ago, Viridem said: OP has 20k damage with 120 hits. I have more than twice the damage with less hits than that. My point was that he might have done something wrong on his part. Might. I have said nothing more, nothing else. And these torpedo hits weren't lucky. He couldn't avoid them at all. Here's a couple more games in Shimanto and Takashi to illustrate more "regular" damage per hit with the guns. The three torpedo hits on Nakhimov were from 14km away, by the way. Yeah, you hit a moving in a straight line CV whilst he was prob flying his planes (guess?). Because most ships both see the torps coming and move out the way. Hence why the other 52 missed. And you do realise those screen shots aren't selling it at all right? You plonk yourself in another CL and tell me with Straight face that you couldn't have done MUCH more in them? It's not a dig against you mate, but saying this ship and the line is good is misleading those that read these forums. 1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #17 Posted January 30 9 minutes ago, ReDiR20 said: Takahashi and Shimano have kinda low DPM, but Yodo improves a lot. Plus great Torps, hp, turret traverse, concealment (don't even need module) Well when crap is your baseline, there is only one way to go. Share this post Link to post Share on other sites
[LOKTR] Viridem Players 381 posts 13,272 battles Report post #18 Posted January 30 1 minute ago, Redcap375 said: Yeah, you hit a moving in a straight line CV whilst he was prob flying his planes (guess?). Because most ships both see the torps coming and move out the way. Hence why the other 52 missed. And you do realise those screen shots aren't selling it at all right? You plonk yourself in another CL and tell me with Straight face that you couldn't have done MUCH more in them? It's not a dig against you mate, but saying this ship and the line is "good" is misleading those that read these forums. OK. Listen to me for a little second, read carefully what I write. The damage that OP did with his guns, when taking into account the number of hits, isn't in my experience reflective of the performance of the guns. The screenshots illustrate my point. That is what I am saying. Nothing more than that, nothing less than that. At no point did I say that the ships are good, or did I compare them to other CLs. You are arguing against something I never said. Stop it. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #19 Posted January 30 In all the games tonight, I have had not one problem with any of these new ships. BB or DD. BB you just smack them from most angles and DDs you know there only going to get two salvos max, and from range it doesnt matter anyway. 1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #20 Posted January 30 Just now, Viridem said: OK. Listen to me for a little second, read carefully what I write. The damage that OP did with his guns, when taking into account the number of hits, isn't in my experience reflective of the performance of the guns. The screenshots illustrate my point. That is what I am saying. Nothing more than that, nothing less than that. At no point did I say that the ships are good, or did I compare them to other CLs. You are arguing against something I never said. Stop it. Thought so. 1 1 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,549 battles Report post #21 Posted January 30 Hi all, The Community based site that lists commander builds for all ships in WoWs is also not recommending the IFHE for Yodo (and ships that before Yodo in that line): https://docs.google.com/document/d/1XfsIIbyORQAxgOE-ao_nVSP8_fpa1igg0t48pXZFIu0 I also didn't take IFHE in my build (at 18-points right now) - currently finishing the grind in the Takahashi... 70K left to go... doing it in the "Airship Escort" mode... Leo "Apollo11" 1 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #22 Posted January 30 8 hours ago, KillStealBoss said: It's not unplayable, though playing Yodo is a struggle. Unless you get lucky with the torps. Yep, so much this, in the end she just isnt worth the work... Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #23 Posted January 30 did a post on the yodo. in the german forum. can't be a*sed to do it in english again. so, i put all my trust into google translate ^^.... let's see: mmn (9 matches, from 240k+ to instablap everything included): n/a what all this is compared to here ^^, but for me it fulfills all the requirements that I make of the cl.... it also fulfills pretty much all the requirements that I make of the kiting cruiser, except for the armor of course . - SUUUPER squishy (--> close-up showing broadside vs. bb's = life insurance... or not. definitely better than angling lol) - send arcs. island, cl, spotter = fortress - good range AND for a "island cl" absolutely accurate shell travel time - >RUDER ADJUSTMENT TIME MODULE<, just to say it ^^, NATURALLY a MUST!!11!!111.... or just more than agile enough to master the "meet me" minigame on range as someone who likes to play cl's: high risk/high reward, check. situational, check. bully boat, check. pops at the slightest mistake, check. in the category, the pot is a new challenge with very good potential mmn. luv it :Smile_great: *the best: it's nothing special (no endless gimmicks and such)! at the same time she manages to be special (the whole suit seems quite unique to me)! hmm..... not too bad 1 Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #24 Posted January 30 23 minutes ago, MrWastee said: as someone who likes to play cl's: high risk/high reward, check. What high reward is that? Way less total damage and devstriking potential compared to a BB, with none of the game influence provided by DDs or radar cruisers. 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #25 Posted January 30 1 hour ago, Hirohito said: What high reward is that? Way less total damage and devstriking potential compared to a BB, with none of the game influence provided by DDs or radar cruisers. are u into playing cl's? just asking ^^.... high risk/reward is a trademark of these if u get to hit the right circumstances? "less total dmg".... hmm. ok. now, what's more worthy? doin like 60k+ over several salvos on a healing up and running out BB or instablap a dd over the course of 20 secs? "less dev-strike pot."..... yeah, guud..... perpetuate that plz! tell all bb captn's to close rush in on cl's behind islands. the torps never have range and "noarmor/bestarmor" is a myth anyway !!11!11!! "no match incfluence".... .............. all it needs is an island and a spotter, as said b4. sometimes not even both... can't count the matches in which, as soon "the rain started" kinda all the major ships turn to get outta range asap. can't count the times in which i did hold a flank from such position against superior forces (with lil help in doubt^^), dev-striking sometimes more than 1 ship pushing in close. can't count the times i got kinda instablapped short after start, as well as coming out top as lowtier, surviving on few hp. to put it populistic: my atlanta doesn't agree ..... *in case of yodo: it's actually balanced. no gimmicks. much potential. not like plymouth f.e. 1 Share this post Link to post Share on other sites