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So is that that u so much wanted WG???

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26 minutes ago, WingedHussar_Adler said:

i mean for dd primary weapon against subs :)...and you do not need to get directly on top....you will hurt her/ leak oil form solid radious...as she is so slow underwater you got her in next 20 seconds

 

Possibly.. but the problem with half the red team firing at me still lands me in a pickle.

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1 minute ago, Karasu_Browarszky said:

 

Possibly.. but the problem with half the red team firing at me still lands me in a pickle.

offcourse you do not engage sub if she is near other ships and you are spoted.

 

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Kinda think I am using the wrong copium here😉, could @WingedHussar_Adler or @Zuihou_Kai_Ni direct me to the right kind please?

Git gud could suffice in general, and while I am still up on scores vs suckmarines, that as a consequence has skyrocketing therapy costs.😁

It is nice to have peace in the world, love everlasting, all sea going and undergoing vessels, peppered with lots of airplanes put together in a great looking F2P game.

Its the put together part thats cringy at least to some extent, some times.

Heck, it was F2P in my case for 2,5 years until last night i folded wireless keyboard in two very separate parts. Add that to therapy costs😁😁 and kindly ask fellow forumites for some punchier copium.

Yes it was never cause of BBs, CAs, CLs, DDs or even the lovely flatops.

It was just a  very well played suckmarine🤟

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Meh, how is this that bad? You'll face only one sub on your side. The CV's will be center for both and will need to take a long distance to get to you on the flanks, while you're surrounded by islands, so you can block line of sight from enemy ships that might fire at you when spotted with relative ease. No sub that can keep a ranged lock on you around those islands either in this map if you play properly, so you have a good chance to get close enough to surprise them as they make their way between the islands.

 

Could have been Ocean, then you might have had actual issues as a non-fog DD and a reason to complain.

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2 hours ago, coolrunings_99 said:

Kinda think I am using the wrong copium here

The problem is not that you are using the wrong one but that you are using it in the first place.

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2 hours ago, WingedHussar_Adler said:

offcourse you do not engage sub if she is near other ships and you are spoted.

 

 

Okay... well that seems reasonable and it's the least bad course of action most of the time. It just doesn't leave many opportunities for ASW activity in your typical random battle. Technically, what I should do as a DD is keep screening against the unseen threat, try to spot at least the torps that it might be firing in the direction of my teammates. It's still kind of bad gameplay, though and it makes the sub problem worse because it allows them to practice area denial and control. And they will keep spotting too.

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What Wargambling wants is to make the most amount of money with the least possible amount of effort.

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3 hours ago, coolrunings_99 said:

Kinda think I am using the wrong copium here😉

You are clearly using a synthetic Copium, yet you need medical grade Ultra-Copium (99.99%), because like most people, you still have a glimmer of hope that WoWs becomes "good" again, probably a side-effect of said lower quality product, usually made of cheaper and more available Hopium.

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3 hours ago, Dampfboot said:

What Wargambling wants is to make the most amount of money with the least possible amount of effort.

Don't forget: carrier rework as well as the introduction of the subs took them about 5 years of development combined lol. It's rather funny in a very bad way.

 

At this time, I've actually reached a point where i think that it's more a case of having the wrong producers and designers at the helm. They've wasted bizarre amounts of budgets and manhours on these half arsed projects so far. There is a reason they announced they won't be touching the subs for 3 months. Hell the subs even took the bigger part of the level design department hostage for 2 years. That's just poor production managment.

 

 

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45 minutes ago, Europizza said:

Don't forget: carrier rework as well as the introduction of the subs took them about 5 years of development combined lol. It's rather funny in a very bad way.

 

At this point, I've actually reached a point where i think that it's having the wrong producers and designers, at the helm. They've wasted bizarre amounts of budgets and manhours on these half arsed projects so far. There is a reason they announced they won't be touching the subs for 3 months. Hell the subs even took the bigger part of the level design department hostage for 2 years. That's just poor production managment.

 

 

Remember, in Russia boss is always right and someone else gets the blame when things doesn't work out:cap_tea:

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I think WG should remove the homing Torps and give the sub only normal hard hitting torps.

Maybe more BBs would push if WASD-Hacks would work against Subs as well and not just against Dds and Cruisers

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25 minutes ago, doerhoff_damian said:

I think WG should remove the homing Torps and give the sub only normal hard hitting torps.

Maybe more BBs would push if WASD-Hacks would work against Subs as well and not just against Dds and Cruisers

 

The core issue is that how are they going to solve the subs either being totally OP or completely useless in randoms. There are also players who are much more skilled at sub play than some others. Theoretically, the solution would be to nerf their damage potential significantly, while making them slower but harder to detect. Does that, though, sound like fun and engaging or snoozy and boring?

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A subs ping location could stay longer lit up on the water surface, for 10 seconds or so - So that surface players have a better chance to see it.

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I like a quote from a great WOT streamer which i think is transferable to WOWS: The core of the game should always be heavies, in that there should be most heavies on each team. Too many Lights is bad for the game, too many TDs is bad for the game, too many Artys is also bad for the game. And also mediums is bad if there are plenty of them on each side.

I think the same about WOWS, there should never be more than 3 DDs on each team, in ranked they could cut that to 2. CVs and Subs should be kept at the absolute minimum. Its acually hilarious to see the impact of CV in ranked, it throws ALL tactics out of the window, and its just a dice roll who wins. When there is no CV, you can make unexpected plays and surprise the enemy, when CV is present you cannot, its that simple. Subs i dont even comment on, its so F****** stupid.

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3 minutes ago, WarburtonLee said:

I like a quote from a great WOT streamer which i think is transferable to WOWS: The core of the game should always be heavies, in that there should be most heavies on each team. Too many Lights is bad for the game, too many TDs is bad for the game, too many Artys is also bad for the game. And also mediums is bad if there are plenty of them on each side.

I think the same about WOWS, there should never be more than 3 DDs on each team, in ranked they could cut that to 2. CVs and Subs should be kept at the absolute minimum. Its acually hilarious to see the impact of CV in ranked, it throws ALL tactics out of the window, and its just a dice roll who wins. When there is no CV, you can make unexpected plays and surprise the enemy, when CV is present you cannot, its that simple. Subs i dont even comment on, its so F****** stupid.

And many others think that too many BB are bad for the game. There is a reason Cruisers are unpopular.

If DD countered BB the same way BB counter Cruisers, I could understand your opinion. But DD are less a threat to BB and they are usually numerically inferior.

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1 hour ago, Panocek said:

Remember, in Russia boss is always right and someone else gets the blame when things doesn't work out:cap_tea:

I know, these poorly positioned people were hired and placed there by someone up the chain. That still doesn't excuse the producers from doing a piss poor job on these two projects.

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Just now, ColonelPete said:

And many others think that too many BB are bad for the game. There is a reason Cruisers are unpopular.

If DD countered BB the same way BB counter Cruisers, I could understand your opinion. But DD are less a threat to BB and they are usually numerically inferior.

Im not mainly a BB player, but id still like there to be most BBs in the game, be it im in a cruiser or dd. Fighting alot of cruisers in a cruiser is annoying, fighting alot of DDs in a DD is also annoying. Farming BBs on the other hand...

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3 minutes ago, ColonelPete said:

And many others think that too many BB are bad for the game. There is a reason Cruisers are unpopular.

If DD countered BB the same way BB counter Cruisers, I could understand your opinion. But DD are less a threat to BB and they are usually numerically inferior.

I do not agree, the best game ive ever had was when german BBs came out. There was ONE cruiser on each team, i was in one of them and the rest was BBs. Imagine how you could farm that game

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11 minutes ago, WarburtonLee said:

Im not mainly a BB player, but id still like there to be most BBs in the game, be it im in a cruiser or dd. Fighting alot of cruisers in a cruiser is annoying, fighting alot of DDs in a DD is also annoying. Farming BBs on the other hand...

 

9 minutes ago, WarburtonLee said:

I do not agree, the best game ive ever had was when german BBs came out. There was ONE cruiser on each team, i was in one of them and the rest was BBs. Imagine how you could farm that game

There are farming simulators for that. And it is hard for the average player to farm BB, when 6+ ships counter you.

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1 minute ago, ColonelPete said:

 

There are farming simulators for that. And it is hard for the average player to farm BB, when 6+ ships counter you.

You seem to be missing the point. My point is, lots of DDs is bad for everyone, also the DDs themselves. Lots of cruisers is also bad for everyone, including the cruisers. Lots of BBs is not bad for anyone, even though some cruiser players may suffer

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Vor 1 Minute, WarburtonLee sagte:

You seem to be missing the point. My point is, lots of DDs is bad for everyone, also the DDs themselves. Lots of cruisers is also bad for everyone, including the cruisers. Lots of BBs is not bad for anyone, even though some cruiser players may suffer

of course that depends on the bbs.

When the first german bbs appeared everybody was brawling. It was great fun

When the first british bbs appeared everybody was he spamming at max range. that was less fun.

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4 minutes ago, doerhoff_damian said:

of course that depends on the bbs.

When the first german bbs appeared everybody was brawling. It was great fun

When the first british bbs appeared everybody was he spamming at max range. that was less fun.

Yes ofcourse. completely agree

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