The_EURL_Guy WG Staff, Master Pirate, Sailing Hamster 3,223 posts Report post #1 Posted January 25 Get ready for Early Access to British submarines, shared combat missions, a reworked Domination mode, and other new features! Read it on the portal 1 5 Share this post Link to post Share on other sites
[RO-GF] electro75 Players 218 posts Report post #2 Posted January 25 new submarines again..but when we can play with them in scenarios..?..like on random battle it's a disaster..when I went under the water with the level 10 one from the Germans..I couldn't see anything but darkness..just the enemies saw me Share this post Link to post Share on other sites
[ROMT] Major_Boobage_ Players 68 posts 4,752 battles Report post #3 Posted January 25 Yay ping, ping ping ping ping dead Share this post Link to post Share on other sites
[RO-GF] electro75 Players 218 posts Report post #4 Posted January 25 what global missions..?..what points..?..usually in 60% of battles especially on ranked after 10 min of fighting I find myself alone..because world of warships has a bad way of selecting players.. stupid with average vs good with very good.. I don't consider myself good, just average, playing only with idiots in the team.. and I wonder .. what points to win..? 1 Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #5 Posted January 25 Vor 5 Minuten, electro75 sagte: what global missions..? those announced in the article as new addition... Vor 6 Minuten, electro75 sagte: what points..? I hope this is a joke... Share this post Link to post Share on other sites
[RO-GF] electro75 Players 218 posts Report post #6 Posted January 25 Acum 21 de minute, Klopirat a spus: cele anuntate in articol ca noua completare... Sper ca asta eo gluma... even if I have a low rating of only 48%.. know that I'm in the fighter.. I don't sit afk.. I don't run away from problems in the game or at the edge of the map like some players or the whole game after the islands.. but world of warships selects colleagues in the fight much below my rating.. Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,242 battles Report post #7 Posted January 25 Wow, those are some seriously inappropriately shaped subs. I thought this is a G-rated game? Share this post Link to post Share on other sites
[BONUS] Old_man_G Beta Tester 126 posts 40,955 battles Report post #8 Posted January 25 I think 4.5m base for 250 c-tokens is a bit harsh on the test server. 1 1 Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #9 Posted January 25 Vor 3 Minuten, Old_man_G sagte: I think 4.5m base for 250 c-tokens is a bit harsh on the test server. it is a global mission... Share this post Link to post Share on other sites
[FDMG] Sol_reginae Players 103 posts Report post #10 Posted January 25 2 minutes ago, Klopirat said: it is a global mission... How many players attend the Public Test? How many fights and how long do they complete tasks? It is unlikely that you will be able to score so much during the test. Share this post Link to post Share on other sites
[BONUS] Old_man_G Beta Tester 126 posts 40,955 battles Report post #11 Posted January 25 1 minute ago, Klopirat said: it is a global mission... are so it's everyone's base added together Share this post Link to post Share on other sites
[FDMG] Sol_reginae Players 103 posts Report post #12 Posted January 25 "На колу мочало - начинаем всё с начала" - Russian proverb (folk wisdom). New submarines, early access... FOR WHAT?!!! Remove submarines from the game rather than introducing new ones. Have courage and respect for yourself - admit that submarines are a mistake, they were mistakenly introduced and they need to be taken out of the game. Global Combat Missions Such competitions as Carol Clash are essentially Global combat missions, maybe you shouldn't invent something else? Or just use the already existing experience of team assignments? Let's see what they will offer at the Public Test, but the most likely are unnecessary tasks (((. What are they aimed at? Force players to spend more time in the game? Will not help. The game degrades, worsens with each patch - this will not save it. The same can be said about the changes in the Dominance mode for Random Battles((((. Reading: Public Test of Update 12.1: Round 1 I have questions: Again, only changes? WHERE IS THE PATCH, WHERE IS THE UPDATE 12.1? Draft or update? Even the bulletin does not describe what will be in this update... What can be said about the test? One can only assume that the list of errors similar to icons in shipyard missions will be increased ((((... And a greater number of various errors: in interfaces, in battles, on maps, ships, and so on. And also in the counters for completing various missions, as was the case in Carol Clash, when the results of several battles were not counted in the personal and team ratings for completing tasks (((. Share this post Link to post Share on other sites
[AWSL] ReDiR20 Players 473 posts 4,944 battles Report post #13 Posted January 25 5 hours ago, Sol_reginae said: "На колу мочало - начинаем всё с начала" - Russian proverb (folk wisdom). New submarines, early access... FOR WHAT?!!! Remove submarines from the game rather than introducing new ones. Have courage and respect for yourself - admit that submarines are a mistake, they were mistakenly introduced and they need to be taken out of the game. Global Combat Missions Such competitions as Carol Clash are essentially Global combat missions, maybe you shouldn't invent something else? Or just use the already existing experience of team assignments? Let's see what they will offer at the Public Test, but the most likely are unnecessary tasks (((. What are they aimed at? Force players to spend more time in the game? Will not help. The game degrades, worsens with each patch - this will not save it. The same can be said about the changes in the Dominance mode for Random Battles((((. Reading: Public Test of Update 12.1: Round 1 I have questions: Again, only changes? WHERE IS THE PATCH, WHERE IS THE UPDATE 12.1? Draft or update? Even the bulletin does not describe what will be in this update... What can be said about the test? One can only assume that the list of errors similar to icons in shipyard missions will be increased ((((... And a greater number of various errors: in interfaces, in battles, on maps, ships, and so on. And also in the counters for completing various missions, as was the case in Carol Clash, when the results of several battles were not counted in the personal and team ratings for completing tasks (((. shove you russian proverbs to your [edited]. I'm interested in subs and cant wait for RN tree 1 Share this post Link to post Share on other sites
[CB85] user7890 Players 35 posts 14,239 battles Report post #14 Posted January 25 British Submarines - when are we getting HMS Conqueror? Share this post Link to post Share on other sites
[DCAF] URez_14 Players 2 posts 5,419 battles Report post #15 Posted January 26 >The number of aircraft of each squadron on deck is equal to the size of the attacking flight. Who even asked about that? I like my planes on my deck https://www.youtube.com/watch?v=6_5BngeZjQs&t=53s 3 Share this post Link to post Share on other sites
[PVEF] Griviues Players 5 posts Report post #16 Posted January 26 3 hours ago, URez_14 said: >The number of aircraft of each squadron on deck is equal to the size of the attacking flight. Who even asked about that? I like my planes on my deckhttps://www.youtube.com/watch?v=6_5BngeZjQs&t=53s Agreed. They even picked Midway as an example to show us; and you can see how terrible her huge deck looks sparsely populated by a handful of planes. They're all spaced out so weirdly too. What historical reference have they been looking at, if any? That said, who even looks at their carrier deck and counts visible planes to determine how many of them they've got available? You press ALT and can see a number. The enemy can't use that at-a-glance information either, since you can only see your planes on deck and no one else's. Seems to me like a change for the sake of a change. I got a Kaga recently and she looks amazing with all those planes stacked up on her deck. It looks good. I don't want that to go away, if they must make it an option to "depopulate carrier decks". 4 Share this post Link to post Share on other sites
[NFOE] Mr_Damager Players 422 posts Report post #17 Posted January 26 Quote Updated the display of squadrons on the decks of aircraft carriers in the Port and in battle. Aircraft carrier decks now display all types of squadrons available on the ship. The number of aircraft of each squadron on deck is equal to the size of the attacking flight That is pure BS. There should be a lot of planes on a deck. Nobody looks at the deck during the battle. Congratulations. You've done nothing useful. 1 Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #18 Posted January 26 Am 25.1.2023 um 15:22, Sol_reginae sagte: It is unlikely that you will be able to score so much during the test. after less than 3 hours the mission is done.... Share this post Link to post Share on other sites
[NFOE] Mr_Damager Players 422 posts Report post #19 Posted January 30 "Updated the display of squadrons on the decks of aircraft carriers in the Port and in battle..." WG, do not remove the planes from the decks, for Christ's sake! Nobody asked for that. That's OK: looks nice. That's BS: there's something wrong with that CV. That thing doesn't look like an actual aircraft carrier. The CVs look better with a lot of planes on their decks. 2 Share this post Link to post Share on other sites
[FDMG] Sol_reginae Players 103 posts Report post #20 Posted February 8 Two early access for one patch is not too much? American hybrid battleships and British submarines? At its core, in fact, the introduction of submarines into the game is a mistake, a game design mistake. They are not a counter-class to any of the existing ones in the game: neither destroyers, nor cruisers, nor battleships, and even more so aircraft carriers! Means of combating submarines - not balanced in terms of level. Sonar defenses - "Emergency Team" - have a long recovery period, German (new branch) and Soviet battleships have a limited amount of this equipment (. Depth charges, (anti-submarine equipment of destroyers and parts of cruisers) in most cases cannot be used so that the ship is not destroyed (. In this game, World of Warships, if the one who plays on a submarine even a little understands what and how to do, the submarine remains completely unpunished!.... The game itself is also not prepared for the use of submarines in it (((. On many maps in most places there is not enough depth for complete immersion - even on the "Ocean" map, instead of diving, you can "fall", unexpectedly lie on your belly on the bottom and at the same time lose maneuverability completely (((.... Poor visibility underwater. If in real conditions this is normal, then given the "game convention" - it is unacceptable (((. World of Warships is not a simulation game. Submarines are possible only in certain modes (for example, Operations - "Wolf pack" or "Underwater battle"). Let players choose: "Play with submarines" or "Play without submarines", by placing this option on the battle type selection page. Useless change. It will not change anything - most players play according to the "Kill Everyone" principle, they are completely uninterested in capturing points or the base of the opposing team (((. The reason is that for a ship destroyed (completely or "killed" by one, last shot) the player receives more income per battle . In Random, Ranked and Co-op battles, there are two ways to win the battle: by points - by scoring the required number of points or by destroying all the ships of the opposing team... And at the start of the battle, each player is informed about this. But for some reason, most of them know and accept only the second part ... Probably, the psychology of the player (players) .... Braul - There is no information about this in the bulletin, but this is what I did not like about the upcoming update. By itself, this type of battle would be interesting, at least 1x1 at 8T, at least 3x3 at 10T, if not for one "but" that greatly spoils the mood and pleasure from the game - the admission of submarines to this type of battle (((... Share this post Link to post Share on other sites