[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,899 battles Report post #26 Posted January 23 20 minutes ago, WingedHussar_Adler said: i am sad that they removed bonuses from camos (even 3% stealth) cause i like ship with camos, but will not pay for them now as just some minor skin change pitty At the time, it seemed a bit of overkill to remove all the stealth/dispersion effects from the silver (non-economic) camos. But, on the other hand, it levelled the playing field a little for newer players who won't (unlike veterans) have shed loads of silver or camos in their inventory. 19 minutes ago, Zuihou_Kai_Ni said: I'm happy that the bonuses are gone because now I don't need to use an ugly camo just for the bonuses anymore. There's a few ships I've dropped some of the more lurid (eg New Year) perma-camos but not many. And back when I was grinding those ships I tended to use the port filter to visually swap it with the default camo. No consolation for anyone else in the match that had to endure the eye-sore, sorry guys! I still think it's a shame WG took the opportunity to screw players when they hand out perma camos as "ooh, shiny" rewards using mechanisms that used to include the XP/credit bonuses but no longer do. Distant Voyages crates & early access events : I'm looking at you here. Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,248 battles Report post #27 Posted January 23 Perfectly normal source of money. Maybe this game has an older playerbase where many players are content and actually prefer the battleship grey colored ships along with a digestive biscuit with their tea, "none of that fancy stuff!" but most games tend to offer the gold armor set or the forest camo outfit or whatever the case may be, sold purely for the aesthetics of it and many players do buy those things. There's a place for both types of players and they should sell things like this imho since it's a way to make money which doesn't screw the game balance so should be explored and expanded on. Besides I think there's a settings option to disable those visual "eyesores" and "abominations" for players that don't want to see King Kong or a ship that looks like a castle or a church etc. Fine. One thing I don't understand is why there's a difference in price between the consumable camo's? They're not 3D skins and are basically all the same thing, just a different color with a pattern so...? 1 Share this post Link to post Share on other sites