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TheKaramelka

USSR AA cruiser tech tree proposal

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Earlier, I already made a proposal for British air defense cruisers, today I will propose a branch for air defense cruisers of the USSR, based on the MK and MKL projects:

Tech tree features:

  • At all levels, the caliber of guns does not exceed 152 mm. Starting from level 8, the weapons become universal, due to which there will be a lot of gaps and high damage of the long-range air defense aura.
  • Long-range ships, with excellent reloading and a large number of guns (at level 10, there are 5 towers of 3 guns of 152 mm caliber - 15 guns in total), and also have an alternative firing mode like Alvaro de Bazan;
  • Ships do not have smoke or counter destroyer actions (Hydroacoustic Search or Surveillance Radar are not available);
  • They have good torpedoes, unlike the main branch;
  • Consumables include a heavy repair team similar to Sevastopol;

 Representatives:

Spoiler

Soviet cruiser Orsha, Tier VI:

avanproekt-malogo-legkogo-krejsera-02.thumb.jpg.1ef9820b08d5c78f62c0aafa97ae76c5.jpg

A small cruiser with dual-purpose artillery weapons, the project of which was developed in the USSR at the turn of the 1930s (MK-4). The ship was primarily intended to counter enemy destroyers.

Spoiler

Displacement: 8 000 t

Plating: 16 mm

Deck: 16 mm

Armor belt: 100 mm

Length: 172 m

Hit points: 28 000

Torpedo protection: 4%

Main armament

3x2 152 mm/52 B-31 on an MK-2 mount

Reload time: 7 sec

Firing range: 16,4 km

180 degree turn time: 22,5 sec

Sigma: 2,0

HE – 152 mm HE B-30 Model 1931

     Projectile weight: 51,5 kg

     Max damage: 2150

     Fire Chance: 8%

     Armor penetration: 25 mm

     HE initial velocity: 880 m/s

AP – 152 mm AP B-30 Model 1931

     Projectile weight: 51,5 kg

     Max damage: 3150

     AP initial velocity: 880 m/s

Secondary Armament

3x2 100 mm/56 Model 1940 on a B-34 mount

      Reload time: 4 sec

      Max Damage: 1 400

      Fire Chance: 6%

      Armor penetration: 17 mm

      Firing range: 5 km

      HE initial velocity: 895 m/s

Torpedo armament

4х3 533 mm Triple 39-U

       Reload ime: 96 seconds

       Torpedo type: 53-36 mod. 2
       Damage: 14 400

       Flood chance: 240%
       Speed: 55 knots
       Range: 8 km
       Detection range: 1,1 km

AA defense:

3x2 100 mm/56 Model 1940 on a B-34 mount

2x4 37 mm 46-K mount

4x2 12,7 mm DShK on a DShKM-2B mount

Maximum speed: 33,4 kts

Turning circle radius: 660 m

Rudder shift time: 6,9 sec

Surface detectability: 11,7 km

Air detectability: 7,5 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Heavy repair team

Slot 3 - Defensive AA Fire

Soviet cruiser Nikolay Yazykov, Tier VII:

avanproekt-malogo-legkogo-krejsera-02.thumb.jpg.1ef9820b08d5c78f62c0aafa97ae76c5.jpg

A small cruiser with dual-purpose artillery, the project of which was developed in the U.S.S.R. at the turn of 1930s (MK-5). Developed as a "small long-range cruiser"

Spoiler

Displacement: 8 132 t

Plating: 16 mm

Deck: 16 mm

Armor belt: 100 mm

Length: 172 m

Hit points: 29 100

Torpedo protection: 4%

Main armament

3x2 152 mm/57 B-38 on an MK-4 mount

Reload time: 6 sec

Firing range: 17,2 km

180 degree turn time: 22,5 sec

Sigma: 2,0

HE – OFU-35

     Projectile weight: 55 kg

     Max damage: 2200

     Fire Chance: 12%

     Armor penetration: 25 mm

     HE initial velocity: 950 m/s

AP – AP-35

     Projectile weight: 55 kg

     Max damage: 3300

     AP initial velocity: 950 m/s

Secondary Armament

4x2 100 mm/56 Model 1940 on a B-34 mount

      Reload time: 4 sec

      Max Damage: 1 400

      Fire Chance: 6%

      Armor penetration: 17 mm

      Firing range: 5 km

      HE initial velocity: 895 m/s

Torpedo armament

4х3 533 mm Triple 39-U

       Reload ime: 90 seconds

       Torpedo type: 53-39 mod. 3
       Damage: 15 100

       Flood chance: 250%
       Speed: 57 knots
       Range: 10 km
       Detection range: 1,1 km

AA defense:

4x2 100 mm/56 Model 1940 on a B-34 mount

2x4 37 mm 46-K mount

4x2 25 mm 110-PM on a 2M-3 mount

Maximum speed: 33,5 kts

Turning circle radius: 660 m

Rudder shift time: 7,1 sec

Surface detectability: 11,9 km

Air detectability: 7,7 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Heavy repair team

Slot 3 - Defensive AA Fire

Soviet cruiser Sverdlov, Tier VIII:

avanproekt-malogo-legkogo-krejsera-05--8-152.jpg.09543117033404af42981000541ed45b.jpg

A project of a small light cruiser (MLK 9 x 152) was developed after the World war II. Her main battery artillery consolidated of dual-purpose 152 mm mounts developed in the U.S.S.R. in the mid-1940s.

Spoiler

Displacement: 10 123 t

Plating: 16 mm

Deck: 16 mm

Armor belt: 70 mm

Length: 179 m

Hit points: 30 200

Torpedo protection: 4%

Main armament

3x3 152 mm/57 on a BL-118 mount

Reload time: 7,5 sec

Firing range: 17,5 km

180 degree turn time: 12 sec

Sigma: 2,0

HE – OFU-35

     Projectile weight: 55 kg

     Max damage: 2200

     Fire Chance: 12%

     Armor penetration: 25 mm

     HE initial velocity: 950 m/s

AP – AP-35

     Projectile weight: 55 kg

     Max damage: 3300

     AP initial velocity: 950 m/s

Torpedo armament

2х5 533 mm PTA-53-30

       Reload ime: 76 seconds

       Torpedo type: 53-39 mod. 3
       Damage: 15 100

       Flood chance: 250%
       Speed: 57 knots
       Range: 10 km
       Detection range: 1,1 km

AA defense:

3x3 152 mm/57 on a BL-118 mount

6x4 45 mm SM-20-ZIF mount

4x4 25 mm BL-120 on a 4М-120 mount

Maximum speed: 34 kts

Turning circle radius: 750 m

Rudder shift time: 8,2 sec

Surface detectability: 11,8 km

Air detectability: 7,5 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Heavy repair team

Slot 3 - Defensive AA Fire

Slot 4 - Torpedo Reload Booster

Alternative fire mode:

Reload time: 40.0 s

The interval between salvo: 2 s

Number of bursts in a series: 3

Soviet cruiser Orel, Tier IX:

2086768092_.png.e9e8ac1b85211da0ebbd48a32a58c635.png

Further development of the MKL cruiser, based on one of the projects with the replacement of 130 mm artillery and the placement of a triple BL-118 turret with 152 mm artillery.

Spoiler

Displacement: 11 474 t

Plating: 16 mm

Deck: 16 mm

Armor belt: 70 mm

Length: 179 m

Hit points: 31 300

Torpedo protection: 4%

Main armament

4x3 152 mm/57 on a BL-118 mount

Reload time: 7,5 sec

Firing range: 17,9 km

180 degree turn time: 12 sec

Sigma: 2,05

HE – OFU-35

     Projectile weight: 55 kg

     Max damage: 2200

     Fire Chance: 12%

     Armor penetration: 25 mm

     HE initial velocity: 950 m/s

AP – AP-35

     Projectile weight: 55 kg

     Max damage: 3300

     AP initial velocity: 950 m/s

Torpedo armament

2х5 533 mm PTA-53-30

       Reload ime: 76 seconds

       Torpedo type: 53-49 mod. 4
       Damage: 15 100

       Flood chance: 250%
       Speed: 60 knots
       Range: 10 km
       Detection range: 1,2 km

AA defense:

4x3 152 mm/57 on a BL-118 mount

6x4 45 mm SM-20-ZIF mount

4x4 25 mm 110-PM on a 4М-120 mount

Maximum speed: 35 kts

Turning circle radius: 750 m

Rudder shift time: 8,2 sec

Surface detectability: 12,1 km

Air detectability: 7,7 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Heavy repair team

Slot 3 - Defensive AA Fire

Slot 4 - Torpedo Reload Booster

Alternative fire mode:

Reload time: 30.0 s

The interval between salvo: 2 s

Number of bursts in a series: 3

Soviet cruiser Zheleznyakov, Tier X:

ava.png.9df0dcd671a31ed2fbe8e0574fbf4bca.png

Development of cruisers of the MKL type. The largest of the possible, with the placement of 15 guns in the towers of the BL-118, which could fire at air targets.

Spoiler

Displacement: 14 847 t

Plating: 16 mm

Deck: 16 mm

Armor belt: 70 mm

Length: 179 m

Hit points: 31 300

Torpedo protection: 4%

Main armament

5x3 152 mm/57 on a BL-118 mount

Reload time: 7,5 sec

Firing range: 18,2 km

180 degree turn time: 12 sec

Sigma: 2,05

HE – OFU-35

     Projectile weight: 55 kg

     Max damage: 2200

     Fire Chance: 12%

     Armor penetration: 25 mm

     HE initial velocity: 950 m/s

AP – AP-35

     Projectile weight: 55 kg

     Max damage: 3300

     AP initial velocity: 950 m/s

Torpedo armament

2х5 533 mm PTA-53-30

       Reload ime: 76 seconds

       Torpedo type: 53-50
       Damage: 16 200

       Flood chance: 271%
       Speed: 65 knots
       Range: 12 km
       Detection range: 1,3 km

AA defense:

5x3 152 mm/57 on a BL-118 mount

6x4 57 mm ZIF-75 mount

4x4 25 mm 110-PM on a 4М-120 mount

Maximum speed: 35 kts

Turning circle radius: 770 m

Rudder shift time: 8,7 sec

Surface detectability: 12,3 km

Air detectability: 7,9 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Heavy repair team

Slot 3 - Defensive AA Fire

Slot 4 - Torpedo Reload Booster

Alternative fire mode:

Reload time: 30.0 s

The interval between salvo: 1,5 s

Number of bursts in a series: 3

 

Prem

Spoiler

Soviet cruiser Odessa, Tier IХ:

ava.jpg.c15ae6c0a2fa67930cdbdd57d830fe23.jpg

Project MKL 12x130. It was distinguished by a large long hull to accommodate 6 towers with two guns.

Spoiler

Displacement: 9 936 t

Plating: 16 mm

Deck: 16 mm

Armor belt: 70 mm

Length: 177,6 m

Hit points: 29 800

Torpedo protection: 4%

Main armament

6x2 130 mm/60 on a BL-110 mount

Reload time: 6,5 sec

Firing range: 17,5 km

180 degree turn time: 12 sec

Sigma: 2,05

HE – HE-42

     Projectile weight: 33 kg

     Max damage: 1900

     Fire Chance: 8%

     Armor penetration: 22 mm

     HE initial velocity: 950 m/s

AP – SAP-42

     Projectile weight: 33,4 kg

     Max damage: 2600

     AP initial velocity: 950 m/s

Torpedo armament

2х5 533 mm PTA-53-30

       Reload ime: 96 seconds

       Torpedo type: 53-50
       Damage: 16 200

       Flood chance: 271%
       Speed: 65 knots
       Range: 12 km
       Detection range: 1,3 km

AA defense:

6x2 130 mm/60 on a BL-110 mount

6x4 57 mm ZIF-75 mount

4x4 25 mm 110-PM on a 4М-120 mount

Maximum speed: 35 kts

Turning circle radius: 750 m

Rudder shift time: 8,2 sec

Surface detectability: 12,1 km

Air detectability: 7,7 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Heavy repair team

Slot 3 - Defensive AA Fire

Slot 4 - Torpedo Reload Booster

Alternative fire mode:

Reload time: 30.0 s

The interval between salvo: 1,5 s

Number of bursts in a series: 3

 

This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention!

Thank you for your attention!

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So it is a same cruiser in different configurations. Considering that we already have two of them, Smolensk and Ochakov, what would be point of adding whole line of them too. Sorry but this proposal is bad. Unless you can add several different ships and not just several version of one than it is not worth it.

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22 minutes ago, fumtu said:

Sorry but this proposal is bad

c'mon, the greatest navy in the world ...

surely they deserve better representation in the game

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I don't know how to break this to you... but the game doesn't seem to have any real AA to speak of. Why do we need cruisers that specialize in being useless?

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1 hour ago, fumtu said:

So it is a same cruiser in different configurations. Considering that we already have two of them, Smolensk and Ochakov, what would be point of adding whole line of them too. Sorry but this proposal is bad. Unless you can add several different ships and not just several version of one than it is not worth it.

Shimanto/Takahashi/Yodo

Riga/Petropavlovsk

Goliath/Drake

Amalfi/Brindisi/Venezia

Haarlem/Johan de Witt/Gouden Leeuw

Kijkduin/Eendracht

Kitakaze/Harugumo

Friedrich der Grosse/Preussen

Cristoforo Colombo/Lepanto

Nervously smoking on the sidelines

1 hour ago, Karasu_Browarszky said:

I don't know how to break this to you... but the game doesn't seem to have any real AA to speak of. Why do we need cruisers that specialize in being useless?

I don't know how to break you, but Atlanta, Flint, San Diego, Dido, Hector, Shimanto, Takahashi, Yodo, Austin, Jinan, Rahmat, Chumphon, Harbin, Sejong - these are all considered air defense cruisers represented in the game as light cruisers .

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3 hours ago, TheKaramelka said:

I don't know how to break you, but Atlanta, Flint, San Diego, Dido, Hector, Shimanto, Takahashi, Yodo, Austin, Jinan, Rahmat, Chumphon, Harbin, Sejong - these are all considered air defense cruisers represented in the game as light cruisers .

Considered by who? You? Me? WG?

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Brainlets think that strong AA should make you utterly invincible to airstrikes. By the same logic if you have a good torpedo belt - you should be immune to torps. 

 

Tho they're not as funny as clowns that think that if a CV is two tiers lower, it shouldn't also be able to damage them. Imagine them yelling at other ship 'NUH BISMARCK NUH HE CAN'T DAMAGE ME.. NUUUH I'M THE MIGHTY YAMATO NUUUH'. 

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1 hour ago, Nibenay78 said:

Considered by who? You? Me? WG?

It is considered Historical, and those that are invented - the developers themselves said "support for aircraft carrier formations" and aircraft carrier formations AGAIN historically included air defense cruisers. If you don’t know the story or haven’t read it at all, then don’t bother with unnecessary comments. When you read at least a little, then speak. So far, your words are not constructive and are backed up by "oh, I just know but I don’t know anything, I didn’t even read anything and I don’t know, but I just know that they are not air defense cruisers"

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46 minutes ago, Farheim said:

Brainlets think that strong AA should make you utterly invincible to airstrikes. By the same logic if you have a good torpedo belt - you should be immune to torps. 

 

Tho they're not as funny as clowns that think that if a CV is two tiers lower, it shouldn't also be able to damage them. Imagine them yelling at other ship 'NUH BISMARCK NUH HE CAN'T DAMAGE ME.. NUUUH I'M THE MIGHTY YAMATO NUUUH'. 

say it to Holland and Smalland

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Before adding USSR AA cruisers, WG maybe should change USSR CVs in a way that AA and catapult fighters do actually affect their planes ... that or just up AA ranges across the board to 10 km or more.

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23 hours ago, TheKaramelka said:

"the Great Patriotic War"

 

What was great and patriotic in that war?

 

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59 minutes ago, Vbeest said:

 

What was great and patriotic in that war?

 

I cant find where i say amt about partiotic war and search in google browser cant find.

UPD: i found

the translator sometimes translates as he wants

 

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19 hours ago, TheKaramelka said:

I don't know how to break you, but Atlanta, Flint, San Diego, Dido, Hector, Shimanto, Takahashi, Yodo, Austin, Jinan, Rahmat, Chumphon, Harbin, Sejong - these are all considered air defense cruisers represented in the game as light cruisers .

 

Yes... now it's true they would fit that role but WG in their infinite stupidity cut their role out of the game.

 

1 hour ago, TheKaramelka said:

the translator sometimes translates as he wants

 

 

Artistic licence?

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1 hour ago, Karasu_Browarszky said:

Artistic licence?

No, for some reason they simply translate the Second World War, he calls it the Great Patriotic War (as was customary in the USSR). For I tried to build on the description of Smolensk and Ochakov

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16 hours ago, TheKaramelka said:

It is considered Historical, and those that are invented - the developers themselves said "support for aircraft carrier formations" and aircraft carrier formations AGAIN historically included air defense cruisers.

So is this the role that these ships actually perform ingame? Given most AA is pretty anemic, it's not unusual to see just these cruisers crapped on by CV with the exception of those that can smoke up and just hide, although that leaves them usually not close enough to other ships as "support" after a little period of time.

 

Quote

If you don’t know the story or haven’t read it at all, then don’t bother with unnecessary comments. When you read at least a little, then speak. So far, your words are not constructive and are backed up by "oh, I just know but I don’t know anything, I didn’t even read anything and I don’t know, but I just know that they are not air defense cruisers"

Instead of the condescending rant you give, my question was to make you consider if they truly perform the role you believe they have (as a deterrence to carrier strikes on "nearby" ships, not to mention on themselves). As we all know, the word "historical" is only used by WG whenever they find it suitable. So again, if they are supposed to "mainly" provide AA support in an historical aspect, is this the role they fill ingame? Given that AA is generally weak and lets not forget AA ranges reduced it sound like a rather pointless role nowadays. Was it historical that these cruisers had to dodge incoming BB fire while performing their AA screening duties?

 

edit: for the record, I loved to be in an AA role back in RTS. Good placement with long AA reach and DefAA could distrupt attacks on larger friendly ships. I only consider this even vaguely viable with certain ships nowadays.

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13 minutes ago, Nibenay78 said:

edit: for the record, I loved to be in an AA role back in RTS. Good placement with long AA reach and DefAA could distrupt attacks on larger friendly ships. I only consider this even vaguely viable with certain ships nowadays.

 

Likewise.

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35 minutes ago, TheKaramelka said:

For I tried to build on the description of Smolensk and Ochakov

It looks like Harbin is the inspiration here, to be honest, which is not a bad thing.  An AA cruiser isn't going to work, but a versatile light cruiser with DD main guns, light AA and torpedoes is quite an attractive prospect. The Prem Tier IX - which is a Soviet Worcester, if I've read it right, looks OK. Keep the reload below Minotaur, though. 

 

The number of guns needs to be no more than 12 (we don't need another Smolly, ta) , and the calibre should be 130mm. Reload needs to be slower than DDs at higher tiers, but the shells need to be harder hitting against surface targets (this can be done with soft stats) to make them good ambush ships.  Torpedoes need to be RN cruiser type - mid range, punchy, but not as strong as the PA ones. 

 

The Soviets only made triple mounts for their 153/180mm guns, as far as I'm aware, so it's twins or quads all the way. However the Soviets used 100mm guns as secondaries/mid range AA until the 50s, so a lack of dakka on a Tier V (say, a Mikoyan with 3 x 2 130mm guns) could be made up by some cheeky work with secondaries (baked in IFHE / improved range?)

 

 

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1 hour ago, Nibenay78 said:

So is this the role that these ships actually perform ingame? Given most AA is pretty anemic, it's not unusual to see just these cruisers crapped on by CV with the exception of those that can smoke up and just hide, although that leaves them usually not close enough to other ships as "support" after a little period of time.

 

Instead of the condescending rant you give, my question was to make you consider if they truly perform the role you believe they have (as a deterrence to carrier strikes on "nearby" ships, not to mention on themselves). As we all know, the word "historical" is only used by WG whenever they find it suitable. So again, if they are supposed to "mainly" provide AA support in an historical aspect, is this the role they fill ingame? Given that AA is generally weak and lets not forget AA ranges reduced it sound like a rather pointless role nowadays. Was it historical that these cruisers had to dodge incoming BB fire while performing their AA screening duties?

 

edit: for the record, I loved to be in an AA role back in RTS. Good placement with long AA reach and DefAA could distrupt attacks on larger friendly ships. I only consider this even vaguely viable with certain ships nowadays.

You probably didn't understand. I called them air defense cruisers so that it would be clear what kind of cruisers they are (like Dido or Atlanta), AND NOT TO BRING A NEW CLASS OF SHIPS. You don’t understand and want to lead to a scandal - good riddance.

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41 minutes ago, invicta2012 said:

It looks like Harbin is the inspiration here, to be honest, which is not a bad thing.  An AA cruiser isn't going to work, but a versatile light cruiser with DD main guns, light AA and torpedoes is quite an attractive prospect. The Prem Tier IX - which is a Soviet Worcester, if I've read it right, looks OK. Keep the reload below Minotaur, though. 

 

The number of guns needs to be no more than 12 (we don't need another Smolly, ta) , and the calibre should be 130mm. Reload needs to be slower than DDs at higher tiers, but the shells need to be harder hitting against surface targets (this can be done with soft stats) to make them good ambush ships.  Torpedoes need to be RN cruiser type - mid range, punchy, but not as strong as the PA ones. 

 

The Soviets only made triple mounts for their 153/180mm guns, as far as I'm aware, so it's twins or quads all the way. However the Soviets used 100mm guns as secondaries/mid range AA until the 50s, so a lack of dakka on a Tier V (say, a Mikoyan with 3 x 2 130mm guns) could be made up by some cheeky work with secondaries (baked in IFHE / improved range?)

 

 

"In 1946, OKB-172 developed preliminary designs for 152-mm turret mounts: the two-gun BL-115 and the three-gun BL-118. The installations were intended to arm the designed cruisers. The ballistics and shells of the BL-115 and BL-118 mounts were taken from the 152 mm B-38 guns. But, unlike the MK-5 installation, the OKB172 installations were universal, that is, they had the ability to fire at aircraft. This was achieved by increasing the maximum elevation angle from 45 ° to 80 ° and increasing the rate of fire of one barrel from 7 rds / min to 12-17 rds / min. Instead of cap loading on the B-38 gun, the 152-mm OKB-172 installations had separate-sleeve loading"

BL-115 already presented on Ochakovo as well as on Sun Yat Sen as a secondary weapon

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8 minutes ago, TheKaramelka said:

You probably didn't understand. I called them air defense cruisers so that it would be clear what kind of cruisers they are (like Dido or Atlanta), AND NOT TO BRING A NEW CLASS OF SHIPS. You don’t understand and want to lead to a scandal - good riddance.

You probably didn't formulate yourself well. You called them air defence cruisers so that it would be clear that these have a spesific role and function IN THE GAME - NOT TO BRING A NEW CLASS OF SHIPS. You don't make it clear and just whine about how I should understand your ambiguity in naming.

 

again, I would LOVE proper AA role in the game. Not more small caliber HE spammers that are called "air defence cruiser" only due to real life reasons, but actually don't provide any noticeable air deterrent effect in their general area. I GUESS YOU DIDN'T UNDERSTAND THAT!

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3 minutes ago, Nibenay78 said:

You probably didn't formulate yourself well. You called them air defence cruisers so that it would be clear that these have a spesific role and function IN THE GAME - NOT TO BRING A NEW CLASS OF SHIPS. You don't make it clear and just whine about how I should understand your ambiguity in naming.

Air defense cruisers are their CLASSIFICATION. And if you don’t understand that there are already a lot of such air defense cruisers in the game - what is my fault that you don’t understand this? If you don't know, don't comment. After such comments, I say you don’t know or you don’t like my robot - don’t comment so as not to bring to conflict. It's not my problem that you think that since I called them air defense cruisers, then they will not shoot at ships. This meant that these are LIGHT cruisers with UNIVERSAL weapons.

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Just now, TheKaramelka said:

Air defense cruisers are their CLASSIFICATION. And if you don’t understand that there are already a lot of such air defense cruisers in the game - what is my fault that you don’t understand this? If you don't know, don't comment. After such comments, I say you don’t know or you don’t like my robot - don’t comment so as not to bring to conflict. It's not my problem that you think that since I called them air defense cruisers, then they will not shoot at ships. This meant that these are LIGHT cruisers with UNIVERSAL weapons.

Again you didn't get it. WG thinks they are "air defence cruisers". Noone else think they are much use in that manner..

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Just now, Nibenay78 said:

Again you didn't get it. WG thinks they are "air defence cruisers". Noone else think they are much use in that manner..

They are the same AA cruisers as Dido and Colbert, which WG considers the same light cruiser in the game (although the colbert was NEVER a light cruiser in his life)

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53 minutes ago, invicta2012 said:

The Soviets only made triple mounts for their 153/180mm guns, as far as I'm aware, so it's twins or quads all the way. However the Soviets used 100mm guns as secondaries/mid range AA until the 50s, so a lack of dakka on a Tier V (say, a Mikoyan with 3 x 2 130mm guns) could be made up by some cheeky work with secondaries (baked in IFHE / improved range?)

MKL projects:

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MK projects:

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BL-115 and BL-118 characteristics

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18 minutes ago, TheKaramelka said:

"In 1946, OKB-172 developed preliminary designs for 152-mm turret mounts: the two-gun BL-115 and the three-gun BL-118.

OK, 152mm - my mistake. . Is there a triple 130mm anywhere? I looked but I could only see doubles and quads.

 

The problem with calling 6 inch gun Cruisers "AA Cruisers"  is that they don't excel at that role in WoWS, even if that's what they were built for.

The BB type always has more real estate for AA guns and so will always have better AA... but the game is tuned so that even they are not invulnerable, so it follows that a cruiser will *always* be more vulnerable.  Sure, the cruiser can dodge better, but you can't build in actual defence against planes - it's *just dodge* all the way.

9 minutes ago, TheKaramelka said:

They are the same AA cruisers as Dido and Colbert, which WG considers the same light cruiser in the game (although the colbert was NEVER a light cruiser in his life)

These are good examples of the type of ship I'm interested in. Dido, Atlanta, Tokachi, Harbin, Colbert, De Grasse II. DD type guns, limited range, lots of dakka, a mix of guns, AA, torps, and don't get whacked by a BB if you can possibly avoid it playstyle. If they have to be AA ships then you need to work out some wheeze which will actually shoot down CV planes - perhaps some strong, long lasting fighters, Bearn style? 

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