[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #1 Posted January 20 Earlier, I already made a proposal for British air defense cruisers, today I will propose a branch for air defense cruisers of the USSR, based on the MK and MKL projects: Tech tree features: At all levels, the caliber of guns does not exceed 152 mm. Starting from level 8, the weapons become universal, due to which there will be a lot of gaps and high damage of the long-range air defense aura. Long-range ships, with excellent reloading and a large number of guns (at level 10, there are 5 towers of 3 guns of 152 mm caliber - 15 guns in total), and also have an alternative firing mode like Alvaro de Bazan; Ships do not have smoke or counter destroyer actions (Hydroacoustic Search or Surveillance Radar are not available); They have good torpedoes, unlike the main branch; Consumables include a heavy repair team similar to Sevastopol; Representatives: Spoiler Soviet cruiser Orsha, Tier VI: A small cruiser with dual-purpose artillery weapons, the project of which was developed in the USSR at the turn of the 1930s (MK-4). The ship was primarily intended to counter enemy destroyers. Spoiler Displacement: 8 000 t Plating: 16 mm Deck: 16 mm Armor belt: 100 mm Length: 172 m Hit points: 28 000 Torpedo protection: 4% Main armament 3x2 152 mm/52 B-31 on an MK-2 mount Reload time: 7 sec Firing range: 16,4 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 152 mm HE B-30 Model 1931 Projectile weight: 51,5 kg Max damage: 2150 Fire Chance: 8% Armor penetration: 25 mm HE initial velocity: 880 m/s AP – 152 mm AP B-30 Model 1931 Projectile weight: 51,5 kg Max damage: 3150 AP initial velocity: 880 m/s Secondary Armament 3x2 100 mm/56 Model 1940 on a B-34 mount Reload time: 4 sec Max Damage: 1 400 Fire Chance: 6% Armor penetration: 17 mm Firing range: 5 km HE initial velocity: 895 m/s Torpedo armament 4х3 533 mm Triple 39-U Reload ime: 96 seconds Torpedo type: 53-36 mod. 2 Damage: 14 400 Flood chance: 240% Speed: 55 knots Range: 8 km Detection range: 1,1 km AA defense: 3x2 100 mm/56 Model 1940 on a B-34 mount 2x4 37 mm 46-K mount 4x2 12,7 mm DShK on a DShKM-2B mount Maximum speed: 33,4 kts Turning circle radius: 660 m Rudder shift time: 6,9 sec Surface detectability: 11,7 km Air detectability: 7,5 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Heavy repair team Slot 3 - Defensive AA Fire Soviet cruiser Nikolay Yazykov, Tier VII: A small cruiser with dual-purpose artillery, the project of which was developed in the U.S.S.R. at the turn of 1930s (MK-5). Developed as a "small long-range cruiser" Spoiler Displacement: 8 132 t Plating: 16 mm Deck: 16 mm Armor belt: 100 mm Length: 172 m Hit points: 29 100 Torpedo protection: 4% Main armament 3x2 152 mm/57 B-38 on an MK-4 mount Reload time: 6 sec Firing range: 17,2 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – OFU-35 Projectile weight: 55 kg Max damage: 2200 Fire Chance: 12% Armor penetration: 25 mm HE initial velocity: 950 m/s AP – AP-35 Projectile weight: 55 kg Max damage: 3300 AP initial velocity: 950 m/s Secondary Armament 4x2 100 mm/56 Model 1940 on a B-34 mount Reload time: 4 sec Max Damage: 1 400 Fire Chance: 6% Armor penetration: 17 mm Firing range: 5 km HE initial velocity: 895 m/s Torpedo armament 4х3 533 mm Triple 39-U Reload ime: 90 seconds Torpedo type: 53-39 mod. 3 Damage: 15 100 Flood chance: 250% Speed: 57 knots Range: 10 km Detection range: 1,1 km AA defense: 4x2 100 mm/56 Model 1940 on a B-34 mount 2x4 37 mm 46-K mount 4x2 25 mm 110-PM on a 2M-3 mount Maximum speed: 33,5 kts Turning circle radius: 660 m Rudder shift time: 7,1 sec Surface detectability: 11,9 km Air detectability: 7,7 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Heavy repair team Slot 3 - Defensive AA Fire Soviet cruiser Sverdlov, Tier VIII: A project of a small light cruiser (MLK 9 x 152) was developed after the World war II. Her main battery artillery consolidated of dual-purpose 152 mm mounts developed in the U.S.S.R. in the mid-1940s. Spoiler Displacement: 10 123 t Plating: 16 mm Deck: 16 mm Armor belt: 70 mm Length: 179 m Hit points: 30 200 Torpedo protection: 4% Main armament 3x3 152 mm/57 on a BL-118 mount Reload time: 7,5 sec Firing range: 17,5 km 180 degree turn time: 12 sec Sigma: 2,0 HE – OFU-35 Projectile weight: 55 kg Max damage: 2200 Fire Chance: 12% Armor penetration: 25 mm HE initial velocity: 950 m/s AP – AP-35 Projectile weight: 55 kg Max damage: 3300 AP initial velocity: 950 m/s Torpedo armament 2х5 533 mm PTA-53-30 Reload ime: 76 seconds Torpedo type: 53-39 mod. 3 Damage: 15 100 Flood chance: 250% Speed: 57 knots Range: 10 km Detection range: 1,1 km AA defense: 3x3 152 mm/57 on a BL-118 mount 6x4 45 mm SM-20-ZIF mount 4x4 25 mm BL-120 on a 4М-120 mount Maximum speed: 34 kts Turning circle radius: 750 m Rudder shift time: 8,2 sec Surface detectability: 11,8 km Air detectability: 7,5 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Heavy repair team Slot 3 - Defensive AA Fire Slot 4 - Torpedo Reload Booster Alternative fire mode: Reload time: 40.0 s The interval between salvo: 2 s Number of bursts in a series: 3 Soviet cruiser Orel, Tier IX: Further development of the MKL cruiser, based on one of the projects with the replacement of 130 mm artillery and the placement of a triple BL-118 turret with 152 mm artillery. Spoiler Displacement: 11 474 t Plating: 16 mm Deck: 16 mm Armor belt: 70 mm Length: 179 m Hit points: 31 300 Torpedo protection: 4% Main armament 4x3 152 mm/57 on a BL-118 mount Reload time: 7,5 sec Firing range: 17,9 km 180 degree turn time: 12 sec Sigma: 2,05 HE – OFU-35 Projectile weight: 55 kg Max damage: 2200 Fire Chance: 12% Armor penetration: 25 mm HE initial velocity: 950 m/s AP – AP-35 Projectile weight: 55 kg Max damage: 3300 AP initial velocity: 950 m/s Torpedo armament 2х5 533 mm PTA-53-30 Reload ime: 76 seconds Torpedo type: 53-49 mod. 4 Damage: 15 100 Flood chance: 250% Speed: 60 knots Range: 10 km Detection range: 1,2 km AA defense: 4x3 152 mm/57 on a BL-118 mount 6x4 45 mm SM-20-ZIF mount 4x4 25 mm 110-PM on a 4М-120 mount Maximum speed: 35 kts Turning circle radius: 750 m Rudder shift time: 8,2 sec Surface detectability: 12,1 km Air detectability: 7,7 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Heavy repair team Slot 3 - Defensive AA Fire Slot 4 - Torpedo Reload Booster Alternative fire mode: Reload time: 30.0 s The interval between salvo: 2 s Number of bursts in a series: 3 Soviet cruiser Zheleznyakov, Tier X: Development of cruisers of the MKL type. The largest of the possible, with the placement of 15 guns in the towers of the BL-118, which could fire at air targets. Spoiler Displacement: 14 847 t Plating: 16 mm Deck: 16 mm Armor belt: 70 mm Length: 179 m Hit points: 31 300 Torpedo protection: 4% Main armament 5x3 152 mm/57 on a BL-118 mount Reload time: 7,5 sec Firing range: 18,2 km 180 degree turn time: 12 sec Sigma: 2,05 HE – OFU-35 Projectile weight: 55 kg Max damage: 2200 Fire Chance: 12% Armor penetration: 25 mm HE initial velocity: 950 m/s AP – AP-35 Projectile weight: 55 kg Max damage: 3300 AP initial velocity: 950 m/s Torpedo armament 2х5 533 mm PTA-53-30 Reload ime: 76 seconds Torpedo type: 53-50 Damage: 16 200 Flood chance: 271% Speed: 65 knots Range: 12 km Detection range: 1,3 km AA defense: 5x3 152 mm/57 on a BL-118 mount 6x4 57 mm ZIF-75 mount 4x4 25 mm 110-PM on a 4М-120 mount Maximum speed: 35 kts Turning circle radius: 770 m Rudder shift time: 8,7 sec Surface detectability: 12,3 km Air detectability: 7,9 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Heavy repair team Slot 3 - Defensive AA Fire Slot 4 - Torpedo Reload Booster Alternative fire mode: Reload time: 30.0 s The interval between salvo: 1,5 s Number of bursts in a series: 3 Prem Spoiler Soviet cruiser Odessa, Tier IХ: Project MKL 12x130. It was distinguished by a large long hull to accommodate 6 towers with two guns. Spoiler Displacement: 9 936 t Plating: 16 mm Deck: 16 mm Armor belt: 70 mm Length: 177,6 m Hit points: 29 800 Torpedo protection: 4% Main armament 6x2 130 mm/60 on a BL-110 mount Reload time: 6,5 sec Firing range: 17,5 km 180 degree turn time: 12 sec Sigma: 2,05 HE – HE-42 Projectile weight: 33 kg Max damage: 1900 Fire Chance: 8% Armor penetration: 22 mm HE initial velocity: 950 m/s AP – SAP-42 Projectile weight: 33,4 kg Max damage: 2600 AP initial velocity: 950 m/s Torpedo armament 2х5 533 mm PTA-53-30 Reload ime: 96 seconds Torpedo type: 53-50 Damage: 16 200 Flood chance: 271% Speed: 65 knots Range: 12 km Detection range: 1,3 km AA defense: 6x2 130 mm/60 on a BL-110 mount 6x4 57 mm ZIF-75 mount 4x4 25 mm 110-PM on a 4М-120 mount Maximum speed: 35 kts Turning circle radius: 750 m Rudder shift time: 8,2 sec Surface detectability: 12,1 km Air detectability: 7,7 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Heavy repair team Slot 3 - Defensive AA Fire Slot 4 - Torpedo Reload Booster Alternative fire mode: Reload time: 30.0 s The interval between salvo: 1,5 s Number of bursts in a series: 3 This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention! Thank you for your attention! 4 4 1 8 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,979 battles Report post #2 Posted January 20 So it is a same cruiser in different configurations. Considering that we already have two of them, Smolensk and Ochakov, what would be point of adding whole line of them too. Sorry but this proposal is bad. Unless you can add several different ships and not just several version of one than it is not worth it. Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #3 Posted January 20 22 minutes ago, fumtu said: Sorry but this proposal is bad c'mon, the greatest navy in the world ... surely they deserve better representation in the game 13 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #4 Posted January 20 I don't know how to break this to you... but the game doesn't seem to have any real AA to speak of. Why do we need cruisers that specialize in being useless? 7 5 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #5 Posted January 20 1 hour ago, fumtu said: So it is a same cruiser in different configurations. Considering that we already have two of them, Smolensk and Ochakov, what would be point of adding whole line of them too. Sorry but this proposal is bad. Unless you can add several different ships and not just several version of one than it is not worth it. Shimanto/Takahashi/Yodo Riga/Petropavlovsk Goliath/Drake Amalfi/Brindisi/Venezia Haarlem/Johan de Witt/Gouden Leeuw Kijkduin/Eendracht Kitakaze/Harugumo Friedrich der Grosse/Preussen Cristoforo Colombo/Lepanto Nervously smoking on the sidelines 1 hour ago, Karasu_Browarszky said: I don't know how to break this to you... but the game doesn't seem to have any real AA to speak of. Why do we need cruisers that specialize in being useless? I don't know how to break you, but Atlanta, Flint, San Diego, Dido, Hector, Shimanto, Takahashi, Yodo, Austin, Jinan, Rahmat, Chumphon, Harbin, Sejong - these are all considered air defense cruisers represented in the game as light cruisers . 1 3 2 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #6 Posted January 20 3 hours ago, TheKaramelka said: I don't know how to break you, but Atlanta, Flint, San Diego, Dido, Hector, Shimanto, Takahashi, Yodo, Austin, Jinan, Rahmat, Chumphon, Harbin, Sejong - these are all considered air defense cruisers represented in the game as light cruisers . Considered by who? You? Me? WG? 4 1 Share this post Link to post Share on other sites
Farheim Players 182 posts 6,723 battles Report post #7 Posted January 20 Brainlets think that strong AA should make you utterly invincible to airstrikes. By the same logic if you have a good torpedo belt - you should be immune to torps. Tho they're not as funny as clowns that think that if a CV is two tiers lower, it shouldn't also be able to damage them. Imagine them yelling at other ship 'NUH BISMARCK NUH HE CAN'T DAMAGE ME.. NUUUH I'M THE MIGHTY YAMATO NUUUH'. Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #8 Posted January 20 1 hour ago, Nibenay78 said: Considered by who? You? Me? WG? It is considered Historical, and those that are invented - the developers themselves said "support for aircraft carrier formations" and aircraft carrier formations AGAIN historically included air defense cruisers. If you don’t know the story or haven’t read it at all, then don’t bother with unnecessary comments. When you read at least a little, then speak. So far, your words are not constructive and are backed up by "oh, I just know but I don’t know anything, I didn’t even read anything and I don’t know, but I just know that they are not air defense cruisers" 2 1 1 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #9 Posted January 20 46 minutes ago, Farheim said: Brainlets think that strong AA should make you utterly invincible to airstrikes. By the same logic if you have a good torpedo belt - you should be immune to torps. Tho they're not as funny as clowns that think that if a CV is two tiers lower, it shouldn't also be able to damage them. Imagine them yelling at other ship 'NUH BISMARCK NUH HE CAN'T DAMAGE ME.. NUUUH I'M THE MIGHTY YAMATO NUUUH'. say it to Holland and Smalland 1 Share this post Link to post Share on other sites
[PTS] J0tt Players 200 posts Report post #10 Posted January 21 Before adding USSR AA cruisers, WG maybe should change USSR CVs in a way that AA and catapult fighters do actually affect their planes ... that or just up AA ranges across the board to 10 km or more. Share this post Link to post Share on other sites
[P7S] Vbeest Players 452 posts Report post #11 Posted January 21 23 hours ago, TheKaramelka said: "the Great Patriotic War" What was great and patriotic in that war? Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #12 Posted January 21 59 minutes ago, Vbeest said: What was great and patriotic in that war? I cant find where i say amt about partiotic war and search in google browser cant find. UPD: i found the translator sometimes translates as he wants Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #13 Posted January 21 19 hours ago, TheKaramelka said: I don't know how to break you, but Atlanta, Flint, San Diego, Dido, Hector, Shimanto, Takahashi, Yodo, Austin, Jinan, Rahmat, Chumphon, Harbin, Sejong - these are all considered air defense cruisers represented in the game as light cruisers . Yes... now it's true they would fit that role but WG in their infinite stupidity cut their role out of the game. 1 hour ago, TheKaramelka said: the translator sometimes translates as he wants Artistic licence? Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #14 Posted January 21 1 hour ago, Karasu_Browarszky said: Artistic licence? No, for some reason they simply translate the Second World War, he calls it the Great Patriotic War (as was customary in the USSR). For I tried to build on the description of Smolensk and Ochakov 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #15 Posted January 21 16 hours ago, TheKaramelka said: It is considered Historical, and those that are invented - the developers themselves said "support for aircraft carrier formations" and aircraft carrier formations AGAIN historically included air defense cruisers. So is this the role that these ships actually perform ingame? Given most AA is pretty anemic, it's not unusual to see just these cruisers crapped on by CV with the exception of those that can smoke up and just hide, although that leaves them usually not close enough to other ships as "support" after a little period of time. Quote If you don’t know the story or haven’t read it at all, then don’t bother with unnecessary comments. When you read at least a little, then speak. So far, your words are not constructive and are backed up by "oh, I just know but I don’t know anything, I didn’t even read anything and I don’t know, but I just know that they are not air defense cruisers" Instead of the condescending rant you give, my question was to make you consider if they truly perform the role you believe they have (as a deterrence to carrier strikes on "nearby" ships, not to mention on themselves). As we all know, the word "historical" is only used by WG whenever they find it suitable. So again, if they are supposed to "mainly" provide AA support in an historical aspect, is this the role they fill ingame? Given that AA is generally weak and lets not forget AA ranges reduced it sound like a rather pointless role nowadays. Was it historical that these cruisers had to dodge incoming BB fire while performing their AA screening duties? edit: for the record, I loved to be in an AA role back in RTS. Good placement with long AA reach and DefAA could distrupt attacks on larger friendly ships. I only consider this even vaguely viable with certain ships nowadays. 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #16 Posted January 21 13 minutes ago, Nibenay78 said: edit: for the record, I loved to be in an AA role back in RTS. Good placement with long AA reach and DefAA could distrupt attacks on larger friendly ships. I only consider this even vaguely viable with certain ships nowadays. Likewise. 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #17 Posted January 21 35 minutes ago, TheKaramelka said: For I tried to build on the description of Smolensk and Ochakov It looks like Harbin is the inspiration here, to be honest, which is not a bad thing. An AA cruiser isn't going to work, but a versatile light cruiser with DD main guns, light AA and torpedoes is quite an attractive prospect. The Prem Tier IX - which is a Soviet Worcester, if I've read it right, looks OK. Keep the reload below Minotaur, though. The number of guns needs to be no more than 12 (we don't need another Smolly, ta) , and the calibre should be 130mm. Reload needs to be slower than DDs at higher tiers, but the shells need to be harder hitting against surface targets (this can be done with soft stats) to make them good ambush ships. Torpedoes need to be RN cruiser type - mid range, punchy, but not as strong as the PA ones. The Soviets only made triple mounts for their 153/180mm guns, as far as I'm aware, so it's twins or quads all the way. However the Soviets used 100mm guns as secondaries/mid range AA until the 50s, so a lack of dakka on a Tier V (say, a Mikoyan with 3 x 2 130mm guns) could be made up by some cheeky work with secondaries (baked in IFHE / improved range?) 1 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #18 Posted January 21 1 hour ago, Nibenay78 said: So is this the role that these ships actually perform ingame? Given most AA is pretty anemic, it's not unusual to see just these cruisers crapped on by CV with the exception of those that can smoke up and just hide, although that leaves them usually not close enough to other ships as "support" after a little period of time. Instead of the condescending rant you give, my question was to make you consider if they truly perform the role you believe they have (as a deterrence to carrier strikes on "nearby" ships, not to mention on themselves). As we all know, the word "historical" is only used by WG whenever they find it suitable. So again, if they are supposed to "mainly" provide AA support in an historical aspect, is this the role they fill ingame? Given that AA is generally weak and lets not forget AA ranges reduced it sound like a rather pointless role nowadays. Was it historical that these cruisers had to dodge incoming BB fire while performing their AA screening duties? edit: for the record, I loved to be in an AA role back in RTS. Good placement with long AA reach and DefAA could distrupt attacks on larger friendly ships. I only consider this even vaguely viable with certain ships nowadays. You probably didn't understand. I called them air defense cruisers so that it would be clear what kind of cruisers they are (like Dido or Atlanta), AND NOT TO BRING A NEW CLASS OF SHIPS. You don’t understand and want to lead to a scandal - good riddance. 1 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #19 Posted January 21 41 minutes ago, invicta2012 said: It looks like Harbin is the inspiration here, to be honest, which is not a bad thing. An AA cruiser isn't going to work, but a versatile light cruiser with DD main guns, light AA and torpedoes is quite an attractive prospect. The Prem Tier IX - which is a Soviet Worcester, if I've read it right, looks OK. Keep the reload below Minotaur, though. The number of guns needs to be no more than 12 (we don't need another Smolly, ta) , and the calibre should be 130mm. Reload needs to be slower than DDs at higher tiers, but the shells need to be harder hitting against surface targets (this can be done with soft stats) to make them good ambush ships. Torpedoes need to be RN cruiser type - mid range, punchy, but not as strong as the PA ones. The Soviets only made triple mounts for their 153/180mm guns, as far as I'm aware, so it's twins or quads all the way. However the Soviets used 100mm guns as secondaries/mid range AA until the 50s, so a lack of dakka on a Tier V (say, a Mikoyan with 3 x 2 130mm guns) could be made up by some cheeky work with secondaries (baked in IFHE / improved range?) "In 1946, OKB-172 developed preliminary designs for 152-mm turret mounts: the two-gun BL-115 and the three-gun BL-118. The installations were intended to arm the designed cruisers. The ballistics and shells of the BL-115 and BL-118 mounts were taken from the 152 mm B-38 guns. But, unlike the MK-5 installation, the OKB172 installations were universal, that is, they had the ability to fire at aircraft. This was achieved by increasing the maximum elevation angle from 45 ° to 80 ° and increasing the rate of fire of one barrel from 7 rds / min to 12-17 rds / min. Instead of cap loading on the B-38 gun, the 152-mm OKB-172 installations had separate-sleeve loading" BL-115 already presented on Ochakovo as well as on Sun Yat Sen as a secondary weapon Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #20 Posted January 21 8 minutes ago, TheKaramelka said: You probably didn't understand. I called them air defense cruisers so that it would be clear what kind of cruisers they are (like Dido or Atlanta), AND NOT TO BRING A NEW CLASS OF SHIPS. You don’t understand and want to lead to a scandal - good riddance. You probably didn't formulate yourself well. You called them air defence cruisers so that it would be clear that these have a spesific role and function IN THE GAME - NOT TO BRING A NEW CLASS OF SHIPS. You don't make it clear and just whine about how I should understand your ambiguity in naming. again, I would LOVE proper AA role in the game. Not more small caliber HE spammers that are called "air defence cruiser" only due to real life reasons, but actually don't provide any noticeable air deterrent effect in their general area. I GUESS YOU DIDN'T UNDERSTAND THAT! 1 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #21 Posted January 21 3 minutes ago, Nibenay78 said: You probably didn't formulate yourself well. You called them air defence cruisers so that it would be clear that these have a spesific role and function IN THE GAME - NOT TO BRING A NEW CLASS OF SHIPS. You don't make it clear and just whine about how I should understand your ambiguity in naming. Air defense cruisers are their CLASSIFICATION. And if you don’t understand that there are already a lot of such air defense cruisers in the game - what is my fault that you don’t understand this? If you don't know, don't comment. After such comments, I say you don’t know or you don’t like my robot - don’t comment so as not to bring to conflict. It's not my problem that you think that since I called them air defense cruisers, then they will not shoot at ships. This meant that these are LIGHT cruisers with UNIVERSAL weapons. 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #22 Posted January 21 Just now, TheKaramelka said: Air defense cruisers are their CLASSIFICATION. And if you don’t understand that there are already a lot of such air defense cruisers in the game - what is my fault that you don’t understand this? If you don't know, don't comment. After such comments, I say you don’t know or you don’t like my robot - don’t comment so as not to bring to conflict. It's not my problem that you think that since I called them air defense cruisers, then they will not shoot at ships. This meant that these are LIGHT cruisers with UNIVERSAL weapons. Again you didn't get it. WG thinks they are "air defence cruisers". Noone else think they are much use in that manner.. 1 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #23 Posted January 21 Just now, Nibenay78 said: Again you didn't get it. WG thinks they are "air defence cruisers". Noone else think they are much use in that manner.. They are the same AA cruisers as Dido and Colbert, which WG considers the same light cruiser in the game (although the colbert was NEVER a light cruiser in his life) Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #24 Posted January 21 53 minutes ago, invicta2012 said: The Soviets only made triple mounts for their 153/180mm guns, as far as I'm aware, so it's twins or quads all the way. However the Soviets used 100mm guns as secondaries/mid range AA until the 50s, so a lack of dakka on a Tier V (say, a Mikoyan with 3 x 2 130mm guns) could be made up by some cheeky work with secondaries (baked in IFHE / improved range?) MKL projects: Spoiler MK projects: Spoiler BL-115 and BL-118 characteristics Spoiler Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #25 Posted January 21 18 minutes ago, TheKaramelka said: "In 1946, OKB-172 developed preliminary designs for 152-mm turret mounts: the two-gun BL-115 and the three-gun BL-118. OK, 152mm - my mistake. . Is there a triple 130mm anywhere? I looked but I could only see doubles and quads. The problem with calling 6 inch gun Cruisers "AA Cruisers" is that they don't excel at that role in WoWS, even if that's what they were built for. The BB type always has more real estate for AA guns and so will always have better AA... but the game is tuned so that even they are not invulnerable, so it follows that a cruiser will *always* be more vulnerable. Sure, the cruiser can dodge better, but you can't build in actual defence against planes - it's *just dodge* all the way. 9 minutes ago, TheKaramelka said: They are the same AA cruisers as Dido and Colbert, which WG considers the same light cruiser in the game (although the colbert was NEVER a light cruiser in his life) These are good examples of the type of ship I'm interested in. Dido, Atlanta, Tokachi, Harbin, Colbert, De Grasse II. DD type guns, limited range, lots of dakka, a mix of guns, AA, torps, and don't get whacked by a BB if you can possibly avoid it playstyle. If they have to be AA ships then you need to work out some wheeze which will actually shoot down CV planes - perhaps some strong, long lasting fighters, Bearn style? 2 Share this post Link to post Share on other sites