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VeteranGamer84

At this Point WG should seriously think about their game

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Is WG really ran out of ideas that all they can do is copy paste ships with different flags on them? I'm talking about the newly added ship for Research points called " Hector ". How many ships that rely on "Smoke" & "Fast reload guns" do we have in this 2015 game? The condition of this game is stale & WG should do something or they will lose players sooner or later.

 

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yeah, pumping out new ships never worked for me as "content", they should have really taken a way slower approach with that and instead focus on new maps, gamemodes and balancing.

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8 minutes ago, _Keiban_ said:

yeah, pumping out new ships never worked for me as "content", they should have really taken a way slower approach with that and instead focus on new maps, gamemodes and balancing.

If this game ever needs something it really new gameplay mechanics. The game also needs exciting game modes but I stress on "Gameplay" even more.

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31 minutes ago, VeteranGamer84 said:

If this game ever needs something it really new gameplay mechanics. The game also needs exciting game modes but I stress on "Gameplay" even more.

Under which rock you was living? The game is literally flooded with game modes with new one popping up every few months. This is even causing problems on lower population servers as it splits the audience too much.

 

There is also a ton of new mechanics and subs alone introduced entire new dimension into the game. Problem is that vocal minority hates anything what changes the status quo and casual majority does not care about new mechanics as they can't cope with existing ones.

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1 hour ago, VeteranGamer84 said:

The condition of this game is stale & WG should do something or they will lose players sooner or later.

As per design. Old players (like yourself) who've most likely already spent hundreds if not thousands of euro's, leave and new players with big fat wallets enter. The cirle of "F2P" games-life.

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14 minutes ago, Xogajuk said:

Under which rock you was living? The game is literally flooded with game modes with new one popping up every few months. This is even causing problems on lower population servers as it splits the audience too much.

 

There is also a ton of new mechanics and subs alone introduced entire new dimension into the game. Problem is that vocal minority hates anything what changes the status quo and casual majority does not care about new mechanics as they can't cope with existing ones.

I don't count the game modes that appear in certain occasions. Also adding Subs to the game isn't that big of a change. I'm talking about adding new gameplay mechanics to the existing ships. Why doesn't WG add a new interesting consumable that changes the gameplay entirely? Also what if WG adds sort of "Battle Abilities" to the players that play in a Division? ( That's a small example)

5 minutes ago, PaxtonQuigly said:

As per design. Old players (like yourself) who've most likely already spent hundreds if not thousands of euro's, leave and new players with big fat wallets enter. The cirle of "F2P" games-life.

Believe it or not, The only ships I really bought was T4 Nikolai, T7 Leningrad, T7 Sims & T7 Scharnhorst which weren't that expensive in 2016. The rest of Premiums including "Puerto Rico" was from Ranked Battles rewards.

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30 minutes ago, Xogajuk said:

Under which rock you was living? The game is literally flooded with game modes with new one popping up every few months. This is even causing problems on lower population servers as it splits the audience too much.

 

There is also a ton of new mechanics and subs alone introduced entire new dimension into the game. Problem is that vocal minority hates anything what changes the status quo and casual majority does not care about new mechanics as they can't cope with existing ones.

Really? Which are those game modes popping Up every few months?

We have brawl, random and ranked... Yeah wow, a flood of new game modes and mechanics...

 

Or do you mean Coop operations most ppl don't even care about?

 

But yeah, more Copy Paste hiding He spamming nonsense ships will help a lot...

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Oh don't worry, WG is seriously thinking about their game, how to monetize the jesus out of it:cap_tea:

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1 hour ago, _Keiban_ said:

yeah, pumping out new ships never worked for me as "content", they should have really taken a way slower approach with that and instead focus on new maps, gamemodes and balancing.

 

1..2..3..4..5...

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2 hours ago, VeteranGamer84 said:

Is WG really ran out of ideas that all they can do is copy paste ships with different flags on them? I'm talking about the newly added ship for Research points called " Hector ". How many ships that rely on "Smoke" & "Fast reload guns" do we have in this 2015 game? The condition of this game is stale & WG should do something or they will lose players sooner or later.

 

they implemented totaly new gamsetyle - subs - but still no good for cryres :)

 

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2 hours ago, VeteranGamer84 said:

Is WG really ran out of ideas that all they can do is copy paste ships with different flags on them?

They make millions with that, a job an intern can do once the tools for it are created... Why put more effort then 0 effort if you can still make good money?

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2 minutes ago, WingedHussar_Adler said:

they implemented totaly new gamsetyle - subs - but still no good for cryres :)

 

Cryers? I consider myself to be done with this game. Hence, I don't have something to cry about. :Smile_trollface:

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1 minute ago, VeteranGamer84 said:

Cryers? I consider myself to be done with this game. Hence, I don't have something to cry about. :Smile_trollface:

What did you create this topic for then? What are you doing here?

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1 minute ago, VeteranGamer84 said:

Cryers? I consider myself to be done with this game. Hence, I don't have something to cry about. :Smile_trollface:

bye

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Just now, Zuihou_Kai_Ni said:

What did you create this topic for then? What are you doing here?

I'm trying to put my experience into this old game. I'm talking as an expertise not a player.

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Just now, VeteranGamer84 said:

I'm trying to put my experience into this old game. I'm talking as an expertise not a player.

Ok just continue doing whatever you feel is important 

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2 hours ago, VeteranGamer84 said:

The condition of this game is stale & WG should do something or they will lose players sooner or later.

But I want to buy this ship and am excited about it. :)

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2 hours ago, VeteranGamer84 said:

I'm trying to put my experience into this old game. I'm talking as an expertise not a player.

Thanks
Bye, and don't forget to close the door behind you.

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19 hours ago, VeteranGamer84 said:

Is WG really ran out of ideas that all they can do is copy paste ships with different flags on them? I'm talking about the newly added ship for Research points called " Hector ". How many ships that rely on "Smoke" & "Fast reload guns" do we have in this 2015 game? The condition of this game is stale & WG should do something or they will lose players sooner or later.

 

How exactly is it a copy paste ship? The ship is a completely unique model with her own playstyle and she has many unique factors such as the crawling smoke, short range hydro, torps, unique gun setup and configuration.

Talking from my experience playing her, she was actually quite fun and unique to play, and I know that I will buy her for RP as soon as the patch drops on EU.

 

Fair seas captain!
~Sera

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2 hours ago, Seraphice said:

crawling smoke, short range hydro, torps, unique gun setup and configuration.

Still, These characteristics are widely shared among different ships in the game. I'm talking about TOTALLY NEW abilities.

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22 hours ago, VeteranGamer84 said:

If this game ever needs something it really new gameplay mechanics. The game also needs exciting game modes but I stress on "Gameplay" even more.

New game mechanics like the Cv rework? Or subs? 

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8 minutes ago, VeteranGamer84 said:

Still, These characteristics are widely shared among different ships in the game. I'm talking about TOTALLY NEW abilities.

There aren't many ships (especially at high tier) that have the crawling smoke generator.
Also if you are looking at totally new abilities, please feel free to suggest or describe what it is that you are looking for in that regard.

 

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21 hours ago, VeteranGamer84 said:

Why doesn't WG add a new interesting consumable that changes the gameplay entirely?

 

1. Like what?

2. Because then there would be another gimmick to confuse new players...?

3. People were more than happy to join this game when there were only two nations and simple choices like Montana/Yamato or Shima/Gearing. So now, while there are dozens of lines to grind, dozens of high-tier freemiums, and the playerbase groans about subs and superships (and the upcoming USN hybrids...), you think the game needs new consumables, new abilities, etc.? It makes no sense.

 

23 hours ago, VeteranGamer84 said:

Is WG really ran out of ideas that all they can do is copy paste ships with different flags on them?

This ship is a new design, at least from the deck up.

 

21 hours ago, VeteranGamer84 said:

Also what if WG adds sort of "Battle Abilities" to the players that play in a Division?

God. Please. No.

 

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