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The_EURL_Guy

Update 12.0: Lunar New Year

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1 hour ago, Seraphice said:

We already shared this sentiment back in a Q&A in May.
To keep randoms fresh and interesting we want to introduce various new game modes into randoms with different objectives and rules, such as Arms Race and Airship Escort.
If the mode is very popular and well received then we will consider making it a permanent part of the game as a mode in Random Battles. In any case we are then not "forcing"  this mode on Randoms.

 

Fair seas captain!
~Sera

The issue is this: if all game modes will require different optimal setups, you will reduce the played ship pool by those decisions.

 

You should have seen the effect with random Operations already.

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32 minutes ago, Wulf_Ace said:

Ok, you are buying a brand new car, a seller comes to you and tells you that he will sell you a new car for 20 000  euros NOW, or you can wait a month and he will give it you for free. 

 

When you put it like this example you can see all the predatory actions of this company.

This is always clearly stated and it is entirely your choice to get it now or wait.

 

11 minutes ago, Easha said:

Right. After you split camoflage and bonus package.
How convenient for your explanation to neglect how we got the VIII ship and its perma camo (and thus including the economical bonus back then) for completing all the missions and without spending a dime when the concept of  early access was introduced. This changed with Hawke and has been to the disadvantage of the players ever since. My apologies for having a longer memory and attention span than your desired customer.

Also lovely to see the final battle pass reward decline with each one we had so far: Tokachi as guaranteed discounted premium ship -> gambling crates at a discount that might get you a reward you desire - or not  ->  regular game content you can get for free by simply waiting your turn

How about selling the right to pay dubloons for the tech tree VIII ship as final reward of the next battle pass? Pay to pay? You can message me for the negotiations for royalties for this genius suggestion. Even though... now that I think of it you already pulled that on us with... which premium ship was it? Black? Where you had to do a mission marathon to be allowed to buy the ship for 30k-ish dubloons? I do not remember as I would not even consider it even remotely.

 

Yours sincerely,

 

Easha

Usually the T8 ship was still not available for free - only the camouflage was available for free.

 

4 minutes ago, Hugh_Ruka said:

The issue is this: if all game modes will require different optimal setups, you will reduce the played ship pool by those decisions.

 

You should have seen the effect with random Operations already.

Random battles is not quite the same as Operations in terms of setup. A gamemode in random battles has much less effect on the optimal build/ship to bring than it does for operations, as for operations you are facing a mostly predetermined scenario of AI's versus in random battles where you are matched with random other players in random ships.

 

Fair seas captain!
~Sera

 

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[HAIFU]
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24 minutes ago, Seraphice said:

Usually the T8 ship was still not available for free - only the camouflage was available for free. 

Pardon, you are right. You only subtly-not so-subtly took away the economical bonuses from F2P players, not the ship. That certainly makes it much better.

 

Yours sincerely,

 

Easha

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1 hour ago, Wulf_Ace said:

Ok, you are buying a brand new car, a seller comes to you and tells you that he will sell you a new car for 20 000  euros NOW, or you can wait a month and he will give it you for free. 

 

When you put it like this example you can see all the predatory actions of this company.

Sounds like a car dealership I'd want to get my car at :D

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Vor 2 Stunden, Seraphice sagte:

...
If the mode is very popular and well received then we will consider making it a permanent part of the game as a mode in Random Battles. In any case we are then not "forcing"  this mode on Randoms.

 

Fair seas captain!
~Sera

 

 

Very popular and well received as in 'very popular and well received by the silent majority'?

 

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18 hours ago, koliber_1984 said:

T7 and T8 used to be from missions, now T8 is premium battle pass, See the difference? I'm a bit pissed

American battleship event, then:

You can complete several directives to get the new T8, + a permacamo and a bonus package.

American battleship event, now:

You can grind tokens to buy a permacamo if you are lucky, then waste some of your ingame resources to get enough for the bonus package you actually want. If you want the ship, you have to grind a separate event and then pay money to get it.

It's absolutely ridiculous. At least now I have a reason to not even bother with it.

 

15 hours ago, Seraphice said:

Usually the T8 ship was still not available for free - only the camouflage was available for free.

That was only true for lines that didn't start at T8. For those, you got all the ships up to T7, plus camouflages, plus bonus packages for the T6, T7 and T8 ships. In line splits starting at T8, you got the T8 ship, plus a camouflage and a bonus package. The only exception I can think of was the russian cruiser split. In the american battleship split and french cruiser split, we still got the T8 ship.

 

Not to mention that now you give the bonus pacakage separate from, and after the camouflage, so you can charge extra for it. You have been consistently delivering less value to your F2P players and gating more and more stuff behind paywalls.

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27 minutes ago, BlueMax1916 said:

 

 

Very popular and well received as in 'very popular and well received by the silent majority'?

 

 

certainly not by 'whining minority' that likes to comments everywhere how they hate all new content (subs, hybrids, economic rework...)

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6 minutes ago, Ortheki said:

That was only true for lines that didn't start at T8. For those, you got all the ships up to T7, plus camouflages, plus bonus packages for the T6, T7 and T8 ships. In line splits starting at T8, you got the T8 ship, plus a camouflage and a bonus package. The only exception I can think of was the russian cruiser split. In the american battleship split and french cruiser split, we still got the T8 ship.

 

Not to mention that now you give the bonus pacakage separate from, and after the camouflage, so you can charge extra for it. You have been consistently delivering less value to your F2P players and gating more and more stuff behind paywalls.

Last known free EA T8 (from missions): French Cherbourg. Earlier T8 BB Kasnas free from misiions. TX mate for pointing this out and proving, that amnesia doesn't affect us (yet) :Smile_trollface:

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[NEOTF]
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WG keeps ignoring the worst balance issues (CV and Subs). And goes on developing into directions the community doesn't (players leaving on mass). WG is at least aware of the problem but is mostly interested in fast cash grabs (sun fair event, EA, Battle Pass etc.) before the game needs to completely stopped. And I don't think every development was bad. I'm here since the beta and we had some good changes. But the direction in the past 2-3 years....

 

I still see potential to repair some of the problems (CVs, Arms Race in Randoms), but WG is ignoring or even fighting (multiple times) the own CCs and engaged community members. So what hope is there to change course? I don't have the energy or motivation to write more about possible fixes. I just put the game back on the shelf, like I did (for a year) after the CV release. I came back to see if they fixed the problems (they didn't...) and now we can all see the future of this game.

 

For all the player base: I don't think it's a good invest of time or even money into the game anymore. If you do remember that you lose all if they shut down the servers. Of course you can do what you want. ;-)

 

Edit: And I don't only see problems in newer things like CVs (after rework) or Subs. There are also problems with the way you train new player (or the playerbase in general) or how people get points (base XP). And many more smaller and bigger things that needs a fix or rework. For serveral I have some (sometimes basic) ideas.

 

14 hours ago, ReDiR20 said:

 

certainly not by 'whining minority' that likes to comments everywhere how they hate all new content (subs, hybrids, economic rework...)

The crashing player numbers in the recent years are probably all leaving because they are happy with the changes.... :cap_wander:

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2 minutes ago, SeraphimZero said:

The crashing player numbers in the recent years are probably all leaving because they are happy with the changes.... :cap_wander:

 

check the numbers, they are more like increasing than decreasing

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2 hours ago, Seraphice said:

Random battles is not quite the same as Operations in terms of setup. A gamemode in random battles has much less effect on the optimal build/ship to bring than it does for operations, as for operations you are facing a mostly predetermined scenario of AI's versus in random battles where you are matched with random other players in random ships.

 

Fair seas captain!
~Sera

 

There is a huge difference already in the role of a DD between Domination and Standard battle as an example. A kiting ship in a Standard battle is useless if the defenses are breached and he needs to go close to the cap to defend it etc. Yes the game mode does not matter to CVs and the majority of BBs but that's about it.

 

Arms race is yet another difference in gameplay where the late game is about brawling while the early game is about area denial. Airship escort will bring a mostly brawling mode into the mix.

 

Each one requires different tactics and different ships to be effective. That is if you are playing the objective and not just farming damage and kills (which is incidentally the most rewarded activity for some reason).

 

So yes, if you go selfish and farm damage and kills for the most profit, the game mode does not matter. But then the whole argument about making introducing new game modes to keep the game interesting is a moot point in that situation anyway.

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13 minutes ago, ReDiR20 said:

 

check the numbers, they are more like increasing than decreasing

The last time I heard about it they drop on nearly all servers. Only the Asian one, where supposed to be mostly play bots anyway, was stable.

Even WG wrote in some news they testing cross-server matchmaking because of the shrinking numbers.

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22 minutes ago, ReDiR20 said:

 

check the numbers, they are more like increasing than decreasing

image.thumb.png.302316014ba34bebf7b905c43345606f.png

I don't know about you, but that's a steady downward trend with seasonal peaks (and those are lower each time anyway).

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4 hours ago, Easha said:

Right. After you split camoflage and bonus package.
How convenient for your explanation to neglect how we got the VIII ship and its perma camo (and thus including the economical bonus back then) for completing all the missions and without spending a dime when the concept of  early access was introduced. This changed with Hawke and has been to the disadvantage of the players ever since

First slight of hand in that area was Distant Voyages crates.

Before the economy change those crates dropped a perma camo with its attached economic bonuses. :cap_like:

Now they still drop the cammo, but WG no longer includes associated perma bonus. :Smile_sceptic:

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[SINT]
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Good news: change ( ease up) 2 scenarios by changing enemy ship composition. Current set up is too much for the current playerbase. Says more about the players…

 

T8 silver US hybrid line as paid reward BP: great good reason breaking my bad habit of buying previous premium BP the last 2 rounds..  Direct premium ship/ 25 tokens for Sahara crates vs silver ships 1/2 months in advance…just nope..

 

@Seraphice is it already known on which previous US BB you have to get XP to unlock the new US T8 hybrid after the line becomes available for all? Colorado? 

 

FXP ships turning into coal. For me neglectable change. Have all FXP except the 2m FXP DD. Yes you only can collect one resource ( coal) now instead of two ( FXP and coal) currencies but FXP ships were dead anyway. Bad for people starting anew but FXP income is nerved with the flags/ bonus shifts and WG has drained much FXP on purpose last months. Coal income has increased…but you need premium BP to double your coal income beside the 3 daily containers.

 

As for Hayate: would not get her for 2m FXP and I doubt she will go for the standard 238k coal… Even if she does I still have 4 special admirals and a whole bunch of T9 and T10’s coal ships that compete for attention.

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Vor 7 Stunden, Seraphice sagte:

We already shared this sentiment back in a Q&A in May.
To keep randoms fresh and interesting we want to introduce various new game modes into randoms with different objectives and rules, such as Arms Race and Airship Escort.
If the mode is very popular and well received then we will consider making it a permanent part of the game as a mode in Random Battles. In any case we are then not "forcing"  this mode on Randoms.

Like I already said in a different topic: It's fine to add new stuff to the random queue but please update the Capture/Defend missions to include the new game modes. Sorry, didn't see your reply in the other thread. :Smile_honoring:

 

On a side note: I would love an option to sign up only for specific game modes. I probably would play Domination all the time and I would not care about waiting a little longer for the queue to pop.

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11 hours ago, Dongi_2018 said:

Good news: change ( ease up) 2 scenarios by changing enemy ship composition. Current set up is too much for the current playerbase. Says more about the players…

 

T8 silver US hybrid line as paid reward BP: great good reason breaking my bad habit of buying previous premium BP the last 2 rounds..  Direct premium ship/ 25 tokens for Sahara crates vs silver ships 1/2 months in advance…just nope..

 

@Seraphice is it already known on which previous US BB you have to get XP to unlock the new US T8 hybrid after the line becomes available for all? Colorado? 

 

FXP ships turning into coal. For me neglectable change. Have all FXP except the 2m FXP DD. Yes you only can collect one resource ( coal) now instead of two ( FXP and coal) currencies but FXP ships were dead anyway. Bad for people starting anew but FXP income is nerved with the flags/ bonus shifts and WG has drained much FXP on purpose last months. Coal income has increased…but you need premium BP to double your coal income beside the 3 daily containers.

 

As for Hayate: would not get her for 2m FXP and I doubt she will go for the standard 238k coal… Even if she does I still have 4 special admirals and a whole bunch of T9 and T10’s coal ships that compete for attention.

They will be unlockable from Colorado as usual.

 

As for the Early Access content, more details will be available closer to the event about what can be obtained for free.

 

Fair seas captain!
~Sera

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21 hours ago, The_EURL_Guy said:

A new collection and unique Pan-Asian Commander; Airship Escort; Early Access to U.S. hybrid battleships; and a whole lot more!


Read it on the portal

What kind of cursed puppet thought that hybrid battleships are a good idea?

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Vor 15 Stunden, Hugh_Ruka sagte:

image.thumb.png.302316014ba34bebf7b905c43345606f.png

I don't know about you, but that's a steady downward trend with seasonal peaks (and those are lower each time anyway).

... but you have to consider, that mid of 2022 some thousands accounts were transfered to the EU Server from the russian one.

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Vor 1 Stunde, TrueDesires sagte:

I have bought FXP bundles, now I won't be able to buy Agir for FXP. AWESOME!!

Hi TrueDesires, 

 

you will habe time till May to collect enough FXP ... time to use your bonus card for FXP ;)

 

cu

LArs

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22 hours ago, The_EURL_Guy said:

O nouă colecție și un Comandant Pan-asiatic unic; Escortă cu dirijabil; Acces timpuriu la navele de luptă hibride din SUA; si multe altele!


Citiți-l pe portal

PLEASE WORLD OF WARSHIPS TO PAY ATTENTION TO OPERATIONS PLAYERS AND TO UNLOCK ALL MISSIONS AND FOR SCENARIOS ..THIS IS WHAT WE WANT IN UPDATES..

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5 minutes ago, buccaneer_invader said:

Still no update on more SUBMARINES FOR OTHER NATIONS.

Apart from Dev Blog entries...

 

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