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LiveWire___

Admiral Schroder: thoughts?

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Here..

While Schröders stats may still be askew due to low sample size and mostly experienced players owning it..

Stats for best and worst of the rest are pretty clear

proships.thumb.jpg.d6234df2324a68df480f26357e6a6b69.jpg

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57 minutes ago, Karkong_the_Impaler said:

I could agree with you, but then we'd both be as wrong as those who didn't listen.

 

If the only redeeming factor is that there are even worse ships.... that's not really high praise. Basically you're not wrong, yes, one can play these ships - but please just make sure you play on the red side.

Theres of course more. But since you, by the way you state your various claims here, appear to be an experienced player I surely don´t have to list the clear strenghts these 3 ships have, right?

 

And that, despite you personally not liking them, they are capable ships, even if their individual ups may be a bit situational. Then again, there are many vessels with very situational effectiveness - which by comparison don´t get nearly as much slandered as our 3 german cruisers here.

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6 minutes ago, Ronchabale said:

Here..

While Schröders stats may still be askew due to low sample size and mostly experienced players owning it..

Stats for best and worst of the rest are pretty clear

proships.thumb.jpg.d6234df2324a68df480f26357e6a6b69.jpg

Interesting indeed. This speaks for itself I think.

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20 minutes ago, Ronchabale said:

Here..

While Schröders stats may still be askew due to low sample size and mostly experienced players owning it..

Stats for best and worst of the rest are pretty clear

proships.thumb.jpg.d6234df2324a68df480f26357e6a6b69.jpg

I usually filter for 1900+ to not have the early pro adopters bias. The sample size becomes much less. It’s quite clear that the current owners are pro players doing steel whaling.

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22 hours ago, LiveWire___ said:

 

Don't accuse me of whining, pal.

 

It was not a whine. It was my trying to constructively feedback areas which I see as needing improvement in this ship.

 

I'll use my own money as I see fit. So you can keep your financial advice to yourself.

 

Don't mistake me for one of these moronic, whinging, illiterate types who throws their dollies out the pram at every whipstitch. I am not. 

 

You can be really unpleasant, mate. If all you're capable of is muck flinging and being snarky, then feel free to stop "contributing" to this thread. 

 

I've read a lot of your posts. They're generally not helpful nor constructive in the slightest. You seem to enjoy crawling over this forum, spreading toxicity and negativity wherever you go.

 

One wonders why you bother logging on at all, really. 

 

@Seraphice: do you mind having a word with this guy?

 

@Karkong_the_Impaler laugh it up bud. Just confirms my assessment.

In general, Schröder is fine - she has plenty of things that make her unique and strong.
Karkong has a point that we cannot necessarily make every ship exactly the same WR, damage, tanking etc. - but we strive to have them as close to balanced as possible.
He said nothing technically wrong or against the rules.

 

Fair seas captain!
~Sera

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12 minutes ago, Seraphice said:

He said nothing technically wrong or against the rules.

 

Fair enough! 

 

Maybe he'll be a little nicer next time though?

 

Who knows?

 

@Karkong_the_Impaler knows everything though, and he thinks she's rubbish. 

 

Which was one of the reasons I raised it. I guess she must be fine, then. 

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1 hour ago, Seraphice said:

In general, Schröder is fine - she has plenty of things that make her unique and strong.
Karkong has a point that we cannot necessarily make every ship exactly the same WR, damage, tanking etc. - but we strive to have them as close to balanced as possible.
He said nothing technically wrong or against the rules.

 

Fair seas captain!
~Sera

One thing that i'm wondering: Why does playing Ops not help in gaining the dockyardmissions?

 

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9 minutes ago, Schelfie said:

One thing that i'm wondering: Why does playing Ops not help in gaining the dockyardmissions?

 

Ops is a vastly different environment.
Getting 300k in random battles is very challenging. Doing so in operations is rather easy.
This can be said about various things and hence a lot of missions exclude operations as the amount of battles required to complete missions in operations may vary wildly versus random battles.

 

Fair seas captain!
~Sera

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3 minutes ago, Seraphice said:

Ops is a vastly different environment.
Getting 300k in random battles is very challenging. Doing so in operations is rather easy.
This can be said about various things and hence a lot of missions exclude operations as the amount of battles required to complete missions in operations may vary wildly versus random battles.

 

Fair seas captain!
~Sera

If Random is hard, try earning 78.000 base XP in 2 weeks in Co-Op only (I refuse to play random)...

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14 hours ago, Seraphice said:

In general, Schröder is fine - she has plenty of things that make her unique and strong.
Karkong has a point that we cannot necessarily make every ship exactly the same WR, damage, tanking etc. - but we strive to have them as close to balanced as possible.
He said nothing technically wrong or against the rules.

 

Fair seas captain!
~Sera

I agree in principal, but what went wrong with Tiger 59, some might say its the worst ship in the game, is it not time to give this ship a deserved buff ?

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4 hours ago, Kiagy said:

I agree in principal, but what went wrong with Tiger 59, some might say its the worst ship in the game, is it not time to give this ship a deserved buff ?

Tiger '59 is a support ship that also features guns. The most accurate guns in the game, to be exact, and that's probably part of the issue as damage dealing is entirely skill dependant where even a potato can hit stuff when the dispersion works in his favour - this ship tells you your mistakes you make with aiming.

Still, even if you hit, the damage output is anemic at best, the hydro is sorely missing in the box of gimmicks - use it to train your Minotaur aiming skills. I rather like it, although I prefer Tier 10 ships.

 

Long talk, yes, it could do with a buff or three, but it' not nearly as bad as people make it out to be. And it's still fun, but then, I love Gibraltar, so... YMMV

 

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On 1/16/2023 at 4:47 PM, Seraphice said:

Ops is a vastly different environment.
Getting 300k in random battles is very challenging. Doing so in operations is rather easy.
This can be said about various things and hence a lot of missions exclude operations as the amount of battles required to complete missions in operations may vary wildly versus random battles.

 

Fair seas captain!
~Sera

Here's an example.

 

20230117124934_1.jpg

 

20230117143450_1.jpg

 

Try to defend this as reasonable. Do you have any idea how many battles i have to do to gain 39.000 base XP in Co-op with a BB? Even with a fast firing BB like Scharnhorst or a secundairies beast like Grosser Kürfürst or Pommeren the most I had was 400 base XP. If only ops could count as wel so I can have a life besides this game, but nooooo. It's so much easier than random (sarcasm...)

 

Sorry Sera, but this is a lame excuse and you know it.

 

And before you ask "Why BB"?:

 

- CV: I suck in it

- Subs: I'd rather be dead, same for random

- DD: I only have 2 TVIII (Le Terrible and Loyang), 1 TIX (Groningen) and 1 TX (Marceau), so not really an option and I don't like to play DD's... 

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I have to agree here and take it a step further... how the hell is the average joe supposed to make 78k freakin BASE xp within one week?

 

The average joe being:

 - someone who doesn´t always score among the top 3 in mostly winning battles

 - someone who has a life to tend to aside from grinding WoWs

 

I´m not the hottest hitter in the field and I work 5 days a week 10 hours a day, not to mention time for the rest of my private life. This is an absurdly high amount of base xp to work up in just 7 days with 2 different ship types.

 

And to anyone who would like to chime in and say "its not THAT hard" - yeah, you are not the average joe.

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4 minutes ago, Varian_Dorn said:

I have to agree here and take it a step further... how the hell is the average joe supposed to make 78k freakin BASE xp within one week?

 

The average joe being:

 - someone who doesn´t always score among the top 3 in mostly winning battles

 - someone who has a life to tend to aside from grinding WoWs

 

I´m not the hottest hitter in the field and I work 5 days a week 10 hours a day, not to mention time for the rest of my private life. This is an absurdly high amount of base xp to work up in just 7 days with 2 different ship types.

 

And to anyone who would like to chime in and say "its not THAT hard" - yeah, you are not the average joe.

Their other standard remark: "But you have TWO weeks to fulfill it"...

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8 minutes ago, Schelfie said:

Their other standard remark: "But you have TWO weeks to fulfill it"...

Damn, now THAT makes it SO much easier :cap_haloween:

 

Last night I managed to get around 5k base xp.... in operations (trying to complete weekly battle pass, almost done). Which don´t count for shipyard class missions. And even if they would, at this rate I´d still miss the mark provided I will even be able to make that much base xp every evening which I know I won´t.

 

@Seraphice Are you capable of making 39k base xp a week?

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1 hour ago, Varian_Dorn said:

Damn, now THAT makes it SO much easier :cap_haloween:

 

Last night I managed to get around 5k base xp.... in operations (trying to complete weekly battle pass, almost done). Which don´t count for shipyard class missions. And even if they would, at this rate I´d still miss the mark provided I will even be able to make that much base xp every evening which I know I won´t.

 

@Seraphice Are you capable of making 39k base xp a week?

Another example. Fun for everyone!

 

Notice i'm the only battleship, so 1. Don't have much targets with high HP to farm and 2: They get blown easily out of the water thanks to all the CA's and BB's in this game.

 

Got one lucky strike againt a Budyonny for 24.150 damage, but thats it.

 

20230118095941_1.thumb.jpg.f6c6aa401cc6234e2c73d3acc6c53bb7.jpg

 

20230118100250_1.thumb.jpg.c3f9f6e0b8a92927d6db14fa181ea32f.jpg

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2 hours ago, Varian_Dorn said:

I have to agree here and take it a step further... how the hell is the average joe supposed to make 78k freakin BASE xp within one week?

 

The average joe being:

 - someone who doesn´t always score among the top 3 in mostly winning battles

 - someone who has a life to tend to aside from grinding WoWs

As already mentioned, you have two weeks. But it is also specifically designed to be an extensive grind, to make you buy more than the minimum required stages (when you do not want to grind hard, get the big booster). And the final stage is always extra grindy, because when you are "almost there" you are more likely to finish it for cash. Dockyard is not about you playing the game, it is WG trying to play you...

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6 hours ago, Varian_Dorn said:

Damn, now THAT makes it SO much easier :cap_haloween:

 

Last night I managed to get around 5k base xp.... in operations (trying to complete weekly battle pass, almost done). Which don´t count for shipyard class missions. And even if they would, at this rate I´d still miss the mark provided I will even be able to make that much base xp every evening which I know I won´t.

 

@Seraphice Are you capable of making 39k base xp a week?

If I play about an hour every day that is certainly possible, then again as you mentioned, I am not the average Joe.

Fair seas captain!
~Sera

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7 hours ago, herrjott said:

As already mentioned, you have two weeks. But it is also specifically designed to be an extensive grind, to make you buy more than the minimum required stages (when you do not want to grind hard, get the big booster). And the final stage is always extra grindy, because when you are "almost there" you are more likely to finish it for cash. Dockyard is not about you playing the game, it is WG trying to play you...

 

This.

 

Hook, line and sinker. 

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20 hours ago, Seraphice said:

If I play about an hour every day that is certainly possible, then again as you mentioned, I am not the average Joe.

Fair seas captain!
~Sera

@Seraphice You tell me with a straight face that you'll get 39.000 base XP by playing an hour a day in Co-Op only with a slow BB with a slow reload time on islandridden maps where bots go to the other side of the map and/or like the example below another overpowered :etc_swear: DD like Kleber or Marceau blows the 4 targets in front ow you out of the sky!

 

If you say you'll get the achievement then, then indeed your not the average Joe, but a liar...

20230118194346_1.jpg

 

On 1/18/2023 at 10:52 AM, herrjott said:

As already mentioned, you have two weeks. But it is also specifically designed to be an extensive grind, to make you buy more than the minimum required stages (when you do not want to grind hard, get the big booster). And the final stage is always extra grindy, because when you are "almost there" you are more likely to finish it for cash. Dockyard is not about you playing the game, it is WG trying to play you...

I've spend more money on this game that i've spend ever on a game. Ever. Hundreds, if not thousands.

 

And yet, I get treated like a second class costumer because i'm a chill player who likes to play Co-Op only, and sometimes operations.

 

Then I get stupid events that lasts 6 whole weeks. 6 Weeks that ruins my player experience by replacing fun with fustration 'cause all those Random players, who looks down to you, comes to get their achievements and snowflakes. All the while they insult you, drain you of your fun, exhaust you,...

 

I can understand the last missions to be harder to get, but there's a difference between hard-to-get and nigh impossible. I don't have fancy ships, I can't get them because it takes months and months of grinding to get to a TX ship in the Tech tree. A year for steel, and reseach point is just impossible to achieve. What's more, I don't have the time. I work, i've a household, a wife, 2 kids... I'm happy that I can get the Daily rewards (which is also a lot harder these days because of the previous mentioned points).

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On 1/12/2023 at 6:21 PM, LiveWire___ said:

Good evening all.

 

So I managed to snag this ship yesterday, using some spare dubs I had leftover to skip the last three stages.

 

I've played a few battles in her, and like her.

 

The guns I've found pretty effective, despite being T4 weapons.

 

I've specced her for maximum manliness by going full sec build, and though I haven't played her enough for these to be used much, I'm liking what I see. 

 

I do think the secs should be German cruiser accurate, not German battleship accurate, as I feel that her not having torps deserves it.

 

Her armour is, I've found, quite trollish, pinging even 18" gunfire quite consistently.

 

Her speed isn't the best, but is fast enough.

 

Her maneuverability, even without a molded rudder is still good.

 

Specced for concealment, I've also found her rather sneaky, which is nice. 

 

Overall, too early to judge whether she's truly a favourite of mine, but time will tell.

 

What are your thoughts?

Back on topic, this ship feel to me like a small Bismarck, more agile and smaller with less powerful main guns but a serious punch with secondaries. Solid AA is also a welcome feature.

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13 hours ago, Schelfie said:

i'm a chill player who likes to play Co-Op only, and sometimes operations.

 

I'm certainly not looking down on you for playing Co-Ops.

 

But you have to understand that, because Co-Ops are easy, the rewards are small.

 

You can't expect to gain a meaningful amount of resources for playing Co-Ops.

 

If you flat-out refuse to play any other game mode which offers higher rewards, then of course its going to take a long time to make bank. 

 

I disagree with a lot of things that WG does, but this one's on you.

 

Sorry. 

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15 minutes ago, LiveWire___ said:

 

I'm certainly not looking down on you for playing Co-Ops.

 

But you have to understand that, because Co-Ops are easy, the rewards are small.

 

You can't expect to gain a meaningful amount of resources for playing Co-Ops.

 

If you flat-out refuse to play any other game mode which offers higher rewards, then of course its going to take a long time to make bank. 

 

I disagree with a lot of things that WG does, but this one's on you.

 

Sorry. 

 

But that's just it. I want to try an other game mode which offers higher awards, namely Operations.

 

But I can't 'cause for some reson it doesn't count for the missions...

 

And I've tried some random. Got insulted every time that i suck and i should go back to co-op, etc... It was so toxic I could use it as rat poison at home.

 

When people begins to scold new players and humiliate them 'cause they need to learn a complete other way of playing the game, don't be surpised that those new players quit trying.

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you have to pay dubloons for it. = useless.

 

when will be available without buying will be ok.

 

 

 puerto rico was worth even for dubloons.

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