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Seanld1_1

Co-Op and Operations improvements needed

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3 hours ago, SurfaceFish said:

Anyone getting reported while playing in coop this patch? This never happens few months back, now seems everyday some people are triggered by what other players did in CO-OP?! I don't write anything in chat btw.

Reported, insulted... 

 

Fun times, fun times. Always when there's a dockyard or great mission. in progress. The Random jerks come to ruin it for everyone...

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20 minutes ago, Belustigungspanda said:

WG could at least fix the AI pathing/spawning positions so that bots don't run aground all that often...

 

A couple of days ago, I was in coop and 3 bot cruisers and 1 DD got stuck on the same island.

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1 hour ago, Karasu_Browarszky said:

Well, mostly why the balancing for PvP and PvE is different. Logically speaking, it shouldn't IMO be so.

Clear cut example. In Randoms, you have 12v12. In Operations its 5 versus what, 20? 30? ships. And bots already get stat advantage in extra hp and damage per shell on top of having ships themselves replaced by higher tier, when you go with T8 boats.

 

 

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2 hours ago, Schelfie said:

The Random jerks come to ruin it for everyone...

 

Maybe, co op and operations never use to get reported, and I use to get complimented in operations few times, also the chat was more friendly. This patch, it seems all the bad random players coming to PvE and get upset because they found out they are just as useless in PvE as in PvP, so they get toxic with the teammates as the bots don't give a sh*t about thier insults.

 

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42 minutes ago, Panocek said:

Clear cut example. In Randoms, you have 12v12. In Operations its 5 versus what, 20? 30? ships. And bots already get stat advantage in extra hp and damage per shell on top of having ships themselves replaced by higher tier, when you go with T8 boats.

 

 

 

Uhm... yes. But in coop you got the same numbers. So, why do the bots need the advantage? Is it because they can't create 'competitive' AI or because they won't? I understand operations are different, because otherwise they would become entirely overwhelming if you had ships balanced but the bots would have a huge numerical advantage over the team.

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1 hour ago, FloatingTarget said:

Wouldn't know bout Operations, have not been able to play them since they became division only.

 

Not interested in random operations... or are you *gasp*... a sub player? :cap_hmm:

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I don't understand why WG locked a brand new operation to div only, I like to try out subs in the new operation, why can't I div with random sub players. Like you know as we have random teams in other operations?!

 

What is the explanation WG staff came up with to lock the sub operation to div only?

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1 hour ago, SurfaceFish said:

I don't understand why WG locked a brand new operation to div only, I like to try out subs in the new operation, why can't I div with random sub players. Like you know as we have random teams in other operations?!

 

What is the explanation WG staff came up with to lock the sub operation to div only?

 

I'd really be interested to hear the answer too. Not that I think much of how they implemented the subs, nor do I want to see them anywhere in my randoms, but I was mildly interested in playing in them in the operations because that's where they sort of belong (even though the WG implementation is particularly lacklustre).

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Beta Tester
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upvote toimprove operations and coop, as also make operations avaiable for T9 and T 10

 

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