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webaake

Ships that need Airstrike ASW

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Ships that need Airstrike Anti Sub Warfare are  those that currently only have Depth Charges and in my experience need it, to come up to level:

 

Minotaur

Neptune

Hindenburg

Roon

Hipper

 

Obviously I do not have ALL ships, but these are the ones I have, that seriously lack Airstrike capability. In Tier 8-10 it should be standard on all cruisers to have Airstrike ASW.  I've never got into range with subs to use DT with these cruisers, so it's completely useless. 

 

The Dutch cruisers are going to get some ASW, according to dev blogs, so let's see what that gives.

 

Or, get rid of the subs! 

 

 

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Heavy cruiser should get airstrikes as they never will catch any submarine what so ever. I hope the Dutch get ASW airstrikes as the big ones doesn't have racks and were designed with planes to take care of those submarines. So a auto (like the fighter comsuption would be great) were the planes circle around the cruisers for a certain time.

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Honestly ship dropped ASW on cruisers is a bafflingly stupid decision by WG, just because of the speeds they have decided to give submerged subs. 
 

Sadly considering WG are willing to go to the expense of changing the models of the Dutch cruisers rather than just give them airdropped ASW it would appear WG are doubling down on this foolishness. 

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1 hour ago, lovelacebeer said:

Honestly ship dropped ASW on cruisers is a bafflingly stupid decision by WG, just because of the speeds they have decided to give submerged subs. 
 

Sadly considering WG are willing to go to the expense of changing the models of the Dutch cruisers rather than just give them airdropped ASW it would appear WG are doubling down on this foolishness. 

The ship dropped ASW is particularly galling with the RN CL line. Imagine sailing after a retreating Balao/U at periscope depth, going at more or less equal speed to the sub, while being spotted by the sub for every BB and cruiser on the enemy team to blab.

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8 minutes ago, arttuperkunas said:

The ship dropped ASW is particularly galling with the RN CL line. Imagine sailing after a retreating Balao/U at periscope depth, going at more or less equal speed to the sub, while being spotted by the sub for every BB and cruiser on the enemy team to blab.


Oh I have been there, the exasperated annoyance of knowing he is just there but I can do nothing about him, but I can’t give up the chase for fear of what happens if I disengage in open water. 

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3 hours ago, webaake said:

The Dutch cruisers are going to get some ASW, according to dev blogs, so let's see what that gives.

I've killed so many periscope depth and surfaced subs with Dutch air strikes it far dwarves the amount of subs I killed with actual depth charge ASW. The fire chance upgrade that increases HE blast radius against subs seems to make it fairly potent as it often does around 20K damage in a single drop on a sub. If you catch it off guard, it completely pulverizes them.

 

I think they don't see it coming either since the standard reaction to ASW air strikes is to just sail away from the dot after it fell into the water. Buuuut Dutch air strikes explode immediately upon hitting the water and doom them to a fire-watery grave.

 

The hydro is also very effective in draining their remaining dive power by spotting them. Shot many subs with HE after I forced them to the surface and then there's the subs that get ASWed by others due to my spotting with hydro or proximity.

 

I won't say no to dropped depth charges from the butt of Dutch ships (presume ASW air strikes would be unlikely), but all in all I feel I have plenty tools to do well already.

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Same answer as in the other thread:

 

Nah, there are ships without AA, too. Or entirely ineffectual AA, comparable to an airstrike dealing 10 damage and no flooding/fire/oil spill. If CVs get to crap on everyone but an odd AA ship (unles your CV is balans, then you don't care about that) I want that, too.

 

Considering this, we have too much ASW anyway.

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Maya.

 

Arguably, the plane ASW on low tier cruisers is so bad that ship-based might be better.

It's one reason I prefer Yahagi over Agano.

With Agano, it takes forever to sink a sub that is extremely close to you. With Yahagi it takes an instant to sink one that is under you.

For example. Both ship are pretty terrible anyway.

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I f WG would act logically (and we know they will not) every single ship would have ASW... because they aren't originated from the ship itself but simply "called" from the sky. Additionally, DDs and CLs would have DC.

 

Dreaming of WG being logic...:Smile_veryhappy:

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If it were up to me, EVERY Cruiser, Destroyer & Battleship would have ASROC.

Yes, I know that this would not be historically accurrate, but WG started this nonsense when they gave fantasy speeds( and homing torpedoes) to their new favourite class.

 

 

Wikipedia ASROC

https://en.wikipedia.org/wiki/RUR-5_ASROC

 

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i would keep it simple.....all ships except DDs have airstrikes.....DDs are as now....all ranges 10 km....or t8 ships 8 km.....tx ships 10 km.....

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1 minute ago, WingedHussar_Adler said:

i would keep it simple.....all ships except DDs have airstrikes.....DDs are as now....all ranges 10 km....or t8 ships 8 km.....tx ships 10 km.....

That would probably be fair. 

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3 hours ago, WingedHussar_Adler said:

i would keep it simple.....all ships except DDs have airstrikes.....DDs are as now....all ranges 10 km....or t8 ships 8 km.....tx ships 10 km.....

My point exactly ! 

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WG makes no sense of this (as with many things)

 

USA: 2 cruiser lines - both get airstrikes

France 2 cruiser lines - both get airstrikes

 

Japan: 2 cruiser lines - 1 gets airstrikes

Russia: 2 cruiser lines - 1 gets airstrikes

UK: 2 cruiser lines - 1 gets airstrikes

 

Germany: 1 cruiser line - 0 airstrikes

Italy: 1 cruiser line - 0 airstrikes

Pan Asia: 1 cruiser line - 0 airstrikes

 

Netherlands... ??? 

 

 

 

 

 

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17 hours ago, Ronchabale said:

Netherlands... ??? 

Ultimate periscope depth/surface obliteration devices.

 

 

image.thumb.png.58a86a3a932523ef5a3e57ff74beeca1.png

 

image.thumb.png.fc446a1082ec3202112630c51e67be4d.png

image.png.717d0a0730aea3a28e01b00a9458b0b9.png

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On 1/10/2023 at 9:27 AM, arttuperkunas said:

Okhotnik

Okhotnik at least won't get massively, hopelessly outspotted by subs the way a Mino, Nevsky, Venezia or Hindenburg will...

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11 minutes ago, tocqueville8 said:

Okhotnik at least won't get massively, hopelessly outspotted by DDs the way a Mino, Nevsky, Venezia or Hindenburg will...

You mean by subs?

 

And yeah, honestly, lacking droppable depth charges isn't such a huge deal because of how crap they are.

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On 1/10/2023 at 9:34 AM, lovelacebeer said:

Honestly ship dropped ASW on cruisers is a bafflingly stupid decision by WG, just because of the speeds they have decided to give submerged subs. 
 

Probably not so bafflingly.

It seems to me that the models of these ships (like Hindenburg) were ready with over-the-stern depth charges before WG decided that Battleships needed DC's also and then introduced the fligh-dropping-DC. 

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4 hours ago, arttuperkunas said:

And yeah, honestly, lacking droppable depth charges isn't such a huge deal because of how crap they are.

Aside from getting to a position, which is the hardest part, once you're over a target it's pretty much always dead on the first run (on the first or second activated drops) in my experience.

 

Are you ejaculating them early? Cause I see a lot of players drop without first getting at least over a sub, but start dropping behind them and get nothing but near misses. I always get ahead of them before I start dropping, so they sail into the area with depth charges, not leaving the area with depth charges. That's usualy possible if you come at them at a perpendicular angle and the sub has to maneouvre in a cramped space, which slows them down further and makes them more predictable. Usualy get a few direct hits.

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22 minutes ago, Figment said:

Aside from getting to a position, which is the hardest part, once you're over a target it's pretty much always dead on the first run (on the first or second activated drops) in my experience.

 

Are you ejaculating them early? Cause I see a lot of players drop without first getting at least over a sub, but start dropping behind them and get nothing but near misses. I always get ahead of them before I start dropping, so they sail into the area with depth charges, not leaving the area with depth charges. That's usualy possible if you come at them at a perpendicular angle and the sub has to maneouvre in a cramped space, which slows them down further and makes them more predictable. Usualy get a few direct hits.

Nah I was referring to the difficulty of getting into position, which makes them imo far worse thain air dropped bombs despite their theoretical lethality.

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1 hour ago, Commander_Rockstone said:

Probably not so bafflingly.

It seems to me that the models of these ships (like Hindenburg) were ready with over-the-stern depth charges before WG decided that Battleships needed DC's also and then introduced the fligh-dropping-DC. 


It is probably something like that, I remember when HMS Daring suddenly had her Squid mortar removed (this was right before submarines were announced). So I guess WG did have a vision for how ASW was going to take place and just that vision fell out of favour after testing. 

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