[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #1 Posted January 9 Looking at the TX, I found that each 10 essentially has its own alternative version: BB: Yamato (Larger main caliber)/Shikishima (Even larger main caliber) Montana (Smaller main caliber)/Ohio (Larger MC) Preussen (Larger MC)/Grosser Kurfürst (Smaller MC) Kremlin (Larger MC)/Slava (Smaller MC) Conqueror (Smaller MC)/Thunderer (Lager MC) République (Larger MC)/Bourgogne (Smaller MC) DD: Shimakaze (Torpedo destroyer)/Hayate (Universal destroyer) Gearing (Universal destroyer)/Somers(Torpedo destroyer)/Forest Sherman (Gunboat) Z-52 (Universal destroyer)/Z-42 (Gunboat) Halland (Torpedo destroyer)/Småland (Gunboat) Daring (Universal destroyer)/Druid (Gunboat) Kléber (Slow fire with high damage)/Marceau (Rapid fire low damage) CL/CA: Zao (Smaller main caliber)/Yoshino (Larger MC) Des Moines (Less survivability)/Salem (More survivability) Petropavlovsk (Smaller MC)/Stalingrad (Larger MC)/Sevastopol (Even larger main caliber) Minotaur (Fewer guns, higher rate of fire, no separate Surveillance Radar)/Plymouth (More guns, more reloads, you can take separately Surveillance Radar) Goliath (HE gun)/Gibraltar (AP gun) Venezia (Many guns with SAP ammo of smaller caliber)/Napoli (Less guns with HE ammo of bigger caliber) Henri IV (Big guns)/Colbert (Small guns) CV: Midway (Survivable aircraft, slow, with a lot of ammo)/FdR (Even more survivable aircraft, even slower, with even more ammo) MvR (Not universal)/Max Immelmann (Universal) Audacious (Survivable air groups, few planes, HE bombs)/Malta (less survivable air groups, more planes, AP bombs) So today i wanna propose for next ships possible freemium alternative ships for resources: Vermont Schlieffen St.Vincent Cristoforo Colombo Yueyang Marseille Hakuryū Admiral Nakhimov Lets start: Spoiler American battleship Burlington, Tier X: Vermont, the ship is based on the Tillman I design but was made longer and narrower and the guns were swapped for 457 mm instead of the intended 406 mm, however, there were other projects, including the project number III. I had "maximum armor" with 406 mm artillery, II had "maximum armament" with 457 mm artillery, option III had "maximum speed": from the first two he received 406 mm artillery and weaker armor, because of which he could get less displacement, and higher speed (up to 30 knots). In the game, the ship will differ from Vermont, as is clear from the project, with high speed, as well as a smaller caliber, with the a little better reload time (35 seconds), which is compensated by much better accuracy (or rather, the best among all tier 10 battleships) Spoiler Displacement: 65 300 t Plating: 27 mm Deck: 32 mm Armor belt: 280 mm Length: 280,77 m Hit points: 102 800 Torpedo protection: 40% Main armament 4x3 406 mm/45 Mk.7 in a turret Reload time: 35 sec Firing range: 23,3 km 180 degree turn time: 45 sec Sigma: 2,1 HE – 406 mm HE/HC Mk13 Projectile weight: 862 kg Max damage: 5700 Fire Chance: 48% Armor penetration: 70 mm HE initial velocity: 820 m/s AP – 406 mm AP Mk8 mod. 1 Projectile weight: 1100 kg Max damage: 12 800 AP initial velocity: 762 m/s Secondary Armament: 8х2 127 mm/38 Mk.12 on a Mk.32 mount Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 7,3 km HE initial velocity: 792 m/s AA defense: 8х2 127 mm/38 Mk.12 on a Mk.32 mount 24х4 40 mm/56 Bofors on a Mk.2 mount 36х2 20 mm Oerlikon on a Mk.24 mount Maximum speed: 30 kts Turning circle radius: 850 m Rudder shift time: 19,1 sec Surface detectability: 18,1 km Air detectability: 15,5 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Defensive AA Fire German battleship Waldersee, Tier X: Schlieffen is a GK 5041 project, however, the previous Prinz Rupprecht (GK 4541) and Zieten (GK 4931a) were supposed to carry 420 mm weapons, not 406, like Schlieffen. Therefore, in essence, there will be a re-equipment of the old schliefen with 406 mm guns, similar predecessors. Distinguished by high rate of fire with good accuracy Spoiler Displacement: 48 742 t Plating: 27 mm Deck: 27 mm Armor belt: 380 mm Length: 282 m Hit points: 76 100 Torpedo protection: 23% Main armament 4x2 406 mm/52 SK L/52 in a turret Reload time: 21 sec Firing range: 21,4 km 180 degree turn time: 30 sec Sigma: 2,05 HE – 406 mm Spr.Gr. L/4.4 Kz. Projectile weight: 1030 kg Max damage: 4800 Fire Chance: 38% Armor penetration: 102 mm HE initial velocity: 810 m/s AP – 406 mm P.Spr.Gr. L/4.4 Ausf. B Projectile weight: 840 kg Max damage: 11 500 AP initial velocity: 810 m/s Secondary Armament: 8х2 150 mm/55 SK C/28 on a Dop. MPL C/36 mount Reload time: 7,1 sec Max Damage: 1 700 Fire Chance: 8% Armor penetration: 38 mm Firing range: 8,3 km HE initial velocity: 875 m/s 8х2 105 mm/65 SK C/33 on a Dop. L. C/37 mount Reload time: 3,2 sec Max Damage: 1 700 Fire Chance: 5% Armor penetration: 26 mm Firing range: 8,3 km HE initial velocity: 900 m/s 4х2 105 mm/65 SK C/33 on a Dop. L. C/31 mount Reload time: 3,2 sec Max Damage: 1 700 Fire Chance: 5% Armor penetration: 26 mm Firing range: 8,3 km HE initial velocity: 900 m/s AA defense: 8х2 105 mm/65 SK C/33 on a Dop. L. C/37 mount 4х2 105 mm/65 SK C/33 on a Dop. L. C/31 mount 15х4 30 mm/45 Flak 103/38 on a quadruple mount Maximum speed: 35,2 kts Turning circle radius: 970 m Rudder shift time: 16,1 sec Surface detectability: 15,7 km Air detectability: 13,0 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Hydroacoustic Search British battleship St. Andrew, Tier X: Initially, the K3 project (which we present as the Hawke) had 457 mm artillery, as a result of which, if you look at the dimensions and armament of 9,457 mm guns, it turns out that it is perfect for the role of a tier 10 battlecruiser. The game will carry an unrealized version of St. Lawrence - a long-range ship with high accuracy. Powerful HE and AP shells. Equipped with Engine Boost, Defensive AA Fire and standard Repair Party. They do not have improved dynamics and powerful armor. Spoiler Displacement: 52 800 t Plating: 25 mm Deck: 32 mm Armor belt: 305 mm Length: 270 m Hit points: 70 600 Torpedo protection: 16% Main armament 3x3 457 mm/45 Mk.II in a turret Reload time: 25 sec Firing range: 21,5 km 180 degree turn time: 30 sec Sigma: 2,0 HE – 457 mm HE Mk II Projectile weight: 1814 kg Max damage: 8200 Fire Chance: 63% Armor penetration: 114 mm HE initial velocity: 757 m/s AP – 457 mm AP Mk II Projectile weight: 1506 kg Max damage: 14 900 AP initial velocity: 762 m/s Secondary Armament: 4x2 152 mm/50 BL Mk.XXII on a Mk.XVIII mount Reload time: 12 sec Max Damage: 2 150 Fire Chance: 9% Armor penetration: 25 mm Firing range: 7,3 km HE initial velocity: 884 m/s 8х2 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount Reload time: 5 sec Max Damage: 1 700 Fire Chance: 8% Armor penetration: 19 mm Firing range: 7,3 km HE initial velocity: 746 m/s AA defense: 8х2 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount 4х8 40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount 10х2 40 mm/56 OQF Mk.1/2 on a Mk.IV mount 20х1 40 mm/56 OQF Mk.III on a Mk.VII mount Maximum speed: 30,5 kts Turning circle radius: 910 m Rudder shift time: 16,1 sec Surface detectability: 16,5 km Air detectability: 15,0 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Engine Boost Slot 4 - Defensive AA Fire Itallian battleship Francesco Morosini, Tier X: Link on model Cassone’s large battlecruiser proposal, 1921. The project was extremely fantasy characteristics. It was impossible for a battlecruiser to have a speed of 35 knots, 457 belt and still maintain a displacement of 45,000 tons. Therefore, the ship could be finalized repeatedly, and could only be laid down by 1935. After launching, the ship would be finalized to enhance air defense. It will be different like Napoli from Venezia: fewer large-caliber guns, with faster reloading, as well as a semi-armor-piercing secondary. Spoiler Displacement: 68 377 t Plating: 32 mm Deck: 32 mm Armor belt: 406 mm Length: 270 m Hit points: 91 700 Torpedo protection: 32% Main armament 4x2 457 mm/46 OTO Model 1936 in a turret Reload time: 23,6 sec Firing range: 19,3 km 180 degree turn time: 30 sec Sigma: 1,9 HE – 457 mm proiettili HE Model 1936 Projectile weight: 1207 kg Max damage: 7100 Fire Chance: 50% Armor penetration: 76 mm HE initial velocity: 806 m/s AP – 457 mm proiettili AP Model 1936 Projectile weight: 1504 kg Max damage: 14 900 AP initial velocity: 762 m/s Secondary Armament: 8x2 135 mm/45 Model 1938 on a Model 1944 DP mount Reload time: 10,7 sec Max Damage: 3 050 Armor penetration: 38 mm Firing range: 8,3 km SAP initial velocity: 875 m/s 16x2 90 mm/50 Model 1939 on a DP mount Reload time: 4 sec Max Damage: 2 000 Armor penetration: 26 mm Firing range: 8,3 km SAP initial velocity: 860 m/s AA defense: 8x2 135 mm/45 Model 1938 on a Model 1944 DP mount 16x2 90 mm/50 Model 1939 on a DP mount 6x4 37 mm/54 Breda Model 1939 on a quadruple mount 4x2 37 mm/54 Model 1938 on a Model 1938 mount 16x6 20 mm/70 Scotti Model 1941 on a sextuple mount Maximum speed: 32 kts Turning circle radius: 950 m Rudder shift time: 14,7 sec Surface detectability: 15,7 km Air detectability: 12,7 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Exhaust Smoke Generator Slot 4 - Spotting Aircraft or Catapult Fighter Pan-Asian destroyer Fu Yang, Tier X: Gearing-class destroyer, transferred to Taiwan in 1971. The gameplay resembles Loyang, differs from Yueyang by standard torpedoes, as well as American smokes, Engine Boost or Defensive AA Fire, as well as Hydroacoustic Search in a separate slot. Spoiler Displacement: 3516 t Plating: 19 mm Length: 119 m Hit points: 19 400 Main armament 3х2 127 mm/38 Mk.12 on a Mk.38 mount Reload time: 2,7 sec Firing range: 12,4 km 180 degree turn time: 7,2 sec Sigma: 2,0 HE – 127 mm HE Mk32 Projectile weight: 24,5 kg Max damage: 1800 Fire Chance: 5% Armor penetration: 21 mm HE initial velocity: 792 m/s AP – 127 mm AP/SC Mk38 Projectile weight: 25 kg Max damage: 2100 AP initial velocity: 792 m/s Torpedo armament 2х5 533 mm Mk15 Reload ime: 96 seconds Torpedo type: 533 mm Mk15 mod. 0 Damage: 11 600 Flood chance: 190% Speed: 58 knots Range: 9,2 km Detection range: 1,1 km Alternative module: Reload ime: 106 seconds Torpedo type: 533 mm Mk31 Damage: 16 633 Flood chance: 279% Speed: 68 knots Range: 6,7 km Detection range: 1,4 km AA defense: 3х2 127 mm/38 Mk.12 on a Mk.38 mount 2х4 40 mm/56 Bofors on a Mk.2 mount 2х2 40 mm/56 Bofors on a Mk.1 mount 11х1 20 mm Oerlikon on a Mk.4 mount Maximum speed: 35 kts Turning circle radius: 640 m Rudder shift time: 3,3 sec Surface detectability: 7,3 km Air detectability: 3,4 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Slot 3 - Engine boost or Defensive AA Fire Slot 4 - Hydroacoustic Search French cruiser Ile du Levant, Tier X: Variant 3: Spoiler Marseille is known to be a fictitious cruiser, based on the preliminary design of Richelieu (project 4) using 330 mm artillery. Here we will consider the placement of 8 guns in 3 towers, caliber 380 mm, similar to Richelieu. Spoiler Displacement: 39 750 t Plating: 25 mm Deck: 25 mm Armor belt: 210 mm Length: 226,7 m Hit points: 66 950 Torpedo protection: 25% Main armament 2x2 380 mm/45 Mle 1935 in a turret 1x4 380 mm/45 Mle 1935 in a turret Reload time: 27,6 sec Firing range: 18,4 km 180 degree turn time: 36 sec Sigma: 1,8 HE – 380 mm HE OEA Mle 1945 Projectile weight: 884 kg Max damage: 5400 Fire Chance: 36% Armor penetration: 63 mm HE initial velocity: 830 m/s AP – 380 mm AP OPfK Mle 1943 Projectile weight: 885 kg Max damage: 11900 AP initial velocity: 830 m/s Secondary Armament 6х2 130 mm/45 Mle 1935 on an Mle 1935 mount Reload time: 5 sec Max Damage: 1 900 Fire Chance: 9% Armor penetration: 22 mm Firing range: 8,3 km HE initial velocity: 840 m/s 4х3 152 mm/55 Mle 1930 on an Mle 1936 mount Reload time: 12 sec Max Damage: 2 200 Fire Chance: 12% Armor penetration: 25 mm Firing range: 8,3 km HE initial velocity: 870 m/s AA defense: 6х2 130 mm/45 Mle 1935 on an Mle 1935 mount 4х3 152 mm/55 Mle 1930 on an Mle 1936 mount 6х4 40 mm Bofors on a Mk.2 mount 4х2 40 mm Bofors on a Mk.1 mount 18х2 20 mm Oerlikon on a Mk.24 mount Maximum speed: 33 kts Turning circle radius: 770 m Rudder shift time: 14,5 sec Surface detectability: 14,3 km Air detectability: 10,3 km Available consumables: Slot 1 - Advanced Damage Control Party Slot 2 - Defensive AA Fire or Hydroacoustic Search Slot 3 - Engine boost or Catapult Fighter Slot 4 - Repair Party Slot 5 - Main Battery Reload Booster Japanese aircraft Kinryū, Tier X: As in the case of MvR and Max Immelman, so here, Kinryu is a copy of Hakuryu with minimal differences. Spoiler Displacement: 62000 t. Plating: 19 mm Deck: 95 mm Armor belt: 130 mm Overall length: 285,28 m Hit points: 63100 Torpedo protection: 16% Attack Aircraft: Mitsubishi A7M2 Number of aircrafton deck: 24 Aircraft per squadron: 12 Size of attacking flight: 3 Hit points: 1450 Speed: 156 Max speed: 196 Engine boost time: 10 Engine boost reload time: 20 Rockets type: Type 5 No. 6 Mk. 9 Machine gun action time: 4 sec Max HE Damage: 3150 Number of rockets on the plane: 6 Fire chance: 15 % Armor penetration of HE: 30 mm Aircraft recovery time: 64 sec Torpedo bombers: B7A Ryūsei Number of aircrafton deck: 24 Aircraft per squadron: 12 Size of attacking flight: 4 Hit points: 1670 Speed: 137 Max speed: 177 Engine boost time: 20 Engine boost reload time: 40 Torpedo type: Type 91 mod. 3 Max Torpedo Damage: 7233 Number of torpedoes on the aircraft: 1 Torpedo speed: 50 Torpedo range: 5 km Arming range of torpedoes: 631 m Flood chance: 40% Aircraft recovery time: 60 sec Dive bombers: B7A Ryūsei Number of aircrafton deck: 30 Aircraft per squadron: 15 Size of attacking flight: 5 Hit points: 1650 Speed: 145 Max speed: 185 Engine boost time: 20 Engine boost reload time: 40 Bomb type: HE Number 80 Mod. 1 Max Bomb Damage: 12200 Number of bombs on the plane: 1 Fire Chance: 67% Armor penetration of HE bombs: 68 mm Aircraft recovery time: 61 sec Secondary Armament: 12x2 100 mm/65 Type 98 on a twin mount Reload time: 3 sec Max Damage: 1700 Fire Chance: 6% Armor penetration: 30 mm Firing range: 7,3 km HE initial velocity: 1000 m/s AA defense: 12x2 100 mm/65 Type 98 on a twin mount 22x3 25 mm/60 Type 96 on a triple mount Maximum speed: 34,5 kts. Turning circle radius: 1250 m Rudder shift time: 17,1 sec Surface detectability: 15,2 km Air detectability: 11,4 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Fighter Soviet aircraft Admiral Andreev, Tier X: The project is based on the captured aircraft carrier Zeppelin. In it, you can see various-caliber artillery, also placed in casemates, and in towers. However, the project was abandoned. Spoiler Displacement: 59600 t. Plating: 19 mm Deck: 86 mm Armor belt: 175 mm Overall length: 287,6 m Hit points: 67500 Torpedo protection: 20% Attack Aircraft: Yakovlev Yak-9U Number of aircrafton deck: 20 Aircraft per squadron: 9 Size of attacking flight: 9 Hit points: 1000 Speed: 161 Max speed: 201 Engine boost time: 10 Engine boost reload time: 20 Rockets type: RBS-132 Machine gun action time: 4 sec Max AP Damage: 4050 Number of rockets on the plane: 4 Armor penetration of HE: 311 mm Aircraft recovery time: 74 sec Torpedo bombers: Polikarpov VIT-2 (VK-107) Number of aircrafton deck: 20 Aircraft per squadron: 9 Size of attacking flight: 9 Hit points: 1470 Speed: 124 Max speed: 162 Engine boost time: 20 Engine boost reload time: 40 Torpedo type: 45-36AV-A Max Torpedo Damage: 4533 Number of torpedoes on the aircraft: 1 Torpedo speed: 55 kts Torpedo range: 6 km Arming range of torpedoes: 413 m Flood chance: 39% Aircraft recovery time: 74 sec Skip bombers: Sukhoi Su-2 Number of aircrafton deck: 20 Aircraft per squadron: 9 Size of attacking flight: 9 Hit points: 1310 Speed: 125 Max speed: 162 Engine boost time: 20 Engine boost reload time: 40 Bomb type: HE FAB-500 Max Bomb Damage: 8700 Number of bombs on the plane: 1 Fire Chance: 49% Armor penetration of HE bombs: 55 mm Number of skips: 3 Aircraft recovery time: 71 sec Secondary Armament: 10x2 130 mm/58 Model 1957 on an SM-2-1 mount Reload time: 4 sec Max Damage: 1800 Fire Chance: 8% Armor penetration: 22 mm Firing range: 7,3 km HE initial velocity: 950 m/s 8x2 152 mm BL-115 in a casemate Reload time: 4 sec Max Damage: 2200 Fire Chance: 12% Armor penetration: 30 mm Firing range: 7,3 km HE initial velocity: 950 m/s AA defense: 10x2 130 mm/58 Model 1957 on an SM-2-1 mount 8х4 57 mm ZIF-75 mount 20х4 25 mm 110-PM on a 4М-120 mount Maximum speed: 33 kts. Turning circle radius: 1260 m Rudder shift time: 17,4 sec Surface detectability: 15,3 km Air detectability: 11,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Fighter This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention! Thank you for your attention! 1 2 Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #2 Posted January 11 Isn't your Burlington basically identical to Montana? Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #3 Posted January 11 9 hours ago, LukkaiCH said: Isn't your Burlington basically identical to Montana? the armor system is similar to Vermont with worse armor belts. Sigma Montana: 1.9, there will be 2.1 like Yamato, also here AP shells are weaker Share this post Link to post Share on other sites
[BFSE] Echo_519 Players 347 posts 9,469 battles Report post #4 Posted January 11 Your comparison is plain wrong. Bourgogneis not an alternative version of republique. Thunderer is not an alternative version of conquerer. Slava is not an alternative version of kremlin. And i could go on and on and on..... Majority of your listed "alternative versions" are just completely different ships that play so much different and have nothing in common.... Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #5 Posted January 11 9 minutes ago, Echo_519 said: Your comparison is plain wrong. Bourgogneis not an alternative version of republique. Thunderer is not an alternative version of conquerer. Slava is not an alternative version of kremlin. And i could go on and on and on..... Majority of your listed "alternative versions" are just completely different ships that play so much different and have nothing in common.... It's probably because you can't read. It meant that each TX has its own different version, which provides different gameplay from the pumped TX Republique: fast, accurate, long-range / Bourgogne: smaller caliber, quick-firing, also with a consumable that is inherent in the French Thunderer: quick-firing high-explosive spit, with a large caliber but less survivability / Conqueror: cooler survivability, more guns but fewer guns with a "standard" reload Kremlin: melee battleship with special accuracy settings and excellent armor/Slava: ranged battleship with super-penetration at a distance on AP shells but no armor Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #6 Posted January 11 Sister ships. Probably not the slightest bit jealous of each others abilities. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #7 Posted January 12 On 1/9/2023 at 11:23 PM, TheKaramelka said: Japanese aircraft Kinryū, Tier X: As in the case of MvR and Max Immelman, so here, Kinryu is a copy of Hakuryu with minimal differences. I think the Japanese T10 "Freemium" should be SHINANO. And then make it more like FDR. Craploads of planes, mega-large squadrons - but this time they should be FAST, but FLIMSY. Some sort of 'It is raining planes". Attack squads being 3x8 torpedo bombers.... You send in 8 bombers and 2 make it to target if you're lucky. Share this post Link to post Share on other sites