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TheKaramelka

Proposal for freemium ships

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3,747 battles

Looking at the TX, I found that each 10 essentially has its own alternative version:

BB:

Yamato (Larger main caliber)/Shikishima (Even larger main caliber)

Montana (Smaller main caliber)/Ohio (Larger MC)

Preussen (Larger MC)/Grosser Kurfürst (Smaller MC)

Kremlin (Larger MC)/Slava (Smaller MC)

Conqueror (Smaller MC)/Thunderer (Lager MC)

République (Larger MC)/Bourgogne (Smaller MC)

DD:

Shimakaze (Torpedo destroyer)/Hayate (Universal destroyer)

Gearing (Universal destroyer)/Somers(Torpedo destroyer)/Forest Sherman (Gunboat)

Z-52 (Universal destroyer)/Z-42 (Gunboat)

Halland (Torpedo destroyer)/Småland (Gunboat)

Daring (Universal destroyer)/Druid (Gunboat)

Kléber (Slow fire with high damage)/Marceau (Rapid fire low damage)

CL/CA:

Zao (Smaller main caliber)/Yoshino (Larger MC)

Des Moines (Less survivability)/Salem (More survivability)

Petropavlovsk (Smaller MC)/Stalingrad (Larger MC)/Sevastopol (Even larger main caliber)

Minotaur (Fewer guns, higher rate of fire, no separate Surveillance Radar)/Plymouth (More guns, more reloads, you can take separately Surveillance Radar)

Goliath (HE gun)/Gibraltar (AP gun)

Venezia (Many guns with SAP ammo of smaller caliber)/Napoli (Less guns with HE ammo of bigger caliber)

Henri IV (Big guns)/Colbert (Small guns)

CV:

Midway (Survivable aircraft, slow, with a lot of ammo)/FdR (Even more survivable aircraft, even slower, with even more ammo)

MvR (Not universal)/Max Immelmann (Universal)

Audacious (Survivable air groups, few planes, HE bombs)/Malta (less survivable air groups, more planes, AP bombs)

 

So today i wanna propose for next ships possible freemium alternative ships for resources:

Vermont

Schlieffen

St.Vincent

Cristoforo Colombo

Yueyang 

Marseille

Hakuryū

Admiral Nakhimov

 

Lets start:

Spoiler

American battleship Burlington, Tier X:

119213940_.thumb.png.bb079ce2eafd21dc10c04545f3604de4.png

Vermont, the ship is based on the Tillman I design but was made longer and narrower and the guns were swapped for 457 mm instead of the intended 406 mm, however, there were other projects, including the project number III. I had "maximum armor" with 406 mm artillery, II had "maximum armament" with 457 mm artillery, option III had "maximum speed": from the first two he received 406 mm artillery and weaker armor, because of which he could get less displacement, and higher speed (up to 30 knots). In the game, the ship will differ from Vermont, as is clear from the project, with high speed, as well as a smaller caliber, with the a little better reload time (35 seconds), which is compensated by much better accuracy (or rather, the best among all tier 10 battleships)

Spoiler

Displacement: 65 300 t

Plating: 27 mm

Deck: 32 mm

Armor belt: 280 mm

Length: 280,77 m

Hit points: 102 800

Torpedo protection: 40%

Main armament

4x3 406 mm/45 Mk.7 in a turret

Reload time: 35 sec

Firing range: 23,3 km

180 degree turn time: 45 sec

Sigma: 2,1

HE – 406 mm HE/HC Mk13 

     Projectile weight: 862 kg

     Max damage: 5700

     Fire Chance: 48%

     Armor penetration: 70 mm

     HE initial velocity: 820 m/s

AP – 406 mm AP Mk8 mod. 1 

     Projectile weight: 1100 kg

     Max damage: 12 800

     AP initial velocity: 762 m/s

Secondary Armament:

8х2 127 mm/38 Mk.12 on a Mk.32 mount
      Reload time: 6 sec

      Max Damage: 1 800

      Fire Chance: 5%

      Armor penetration: 21 mm

      Firing range: 7,3 km

      HE initial velocity: 792 m/s

AA defense:

8х2 127 mm/38 Mk.12 on a Mk.32 mount

24х4 40 mm/56 Bofors on a Mk.2 mount

36х2 20 mm Oerlikon on a Mk.24 mount

Maximum speed: 30 kts

Turning circle radius: 850 m

Rudder shift time: 19,1 sec

Surface detectability: 18,1 km

Air detectability: 15,5 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Repair Party 

Slot 3 - Defensive AA Fire

German battleship Waldersee, Tier X:

Schlieffen_wows_main.thumb.jpg.19d693109bbbb3e8be6ac3567f75accd.jpg

Schlieffen is a GK 5041 project, however, the previous Prinz Rupprecht (GK 4541) and Zieten (GK 4931a) were supposed to carry 420 mm weapons, not 406, like Schlieffen. Therefore, in essence, there will be a re-equipment of the old schliefen with 406 mm guns, similar predecessors. Distinguished by high rate of fire with good accuracy

Spoiler

Displacement: 48 742 t

Plating: 27 mm

Deck: 27 mm

Armor belt: 380 mm

Length: 282 m

Hit points: 76 100

Torpedo protection: 23%

Main armament

4x2 406 mm/52 SK L/52 in a turret

Reload time: 21 sec

Firing range: 21,4 km

180 degree turn time: 30 sec

Sigma: 2,05

HE – 406 mm Spr.Gr. L/4.4 Kz.

     Projectile weight: 1030 kg

     Max damage: 4800

     Fire Chance: 38%

     Armor penetration: 102 mm

     HE initial velocity: 810 m/s

AP – 406 mm P.Spr.Gr. L/4.4 Ausf. B 

     Projectile weight: 840 kg

     Max damage: 11 500

     AP initial velocity: 810 m/s

Secondary Armament:

8х2 150 mm/55 SK C/28 on a Dop. MPL C/36 mount
      Reload time: 7,1 sec

      Max Damage: 1 700

      Fire Chance: 8%

      Armor penetration: 38 mm

      Firing range: 8,3 km

      HE initial velocity: 875 m/s

8х2 105 mm/65 SK C/33 on a Dop. L. C/37 mount
      Reload time: 3,2 sec

      Max Damage: 1 700

      Fire Chance: 5%

      Armor penetration: 26 mm

      Firing range: 8,3 km

      HE initial velocity: 900 m/s

4х2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
      Reload time: 3,2 sec

      Max Damage: 1 700

      Fire Chance: 5%

      Armor penetration: 26 mm

      Firing range: 8,3 km

      HE initial velocity: 900 m/s

AA defense:

8х2 105 mm/65 SK C/33 on a Dop. L. C/37 mount

4х2 105 mm/65 SK C/33 on a Dop. L. C/31 mount

15х4 30 mm/45 Flak 103/38 on a quadruple mount

Maximum speed: 35,2 kts

Turning circle radius: 970 m

Rudder shift time: 16,1 sec

Surface detectability: 15,7 km

Air detectability: 13,0 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Repair Party 

Slot 3 - Hydroacoustic Search

British battleship St. Andrew, Tier X:

Hawke_wows_main.thumb.jpg.b513a6b208308d2778d8ec28b45a9e5a.jpg

Initially, the K3 project (which we present as the Hawke) had 457 mm artillery, as a result of which, if you look at the dimensions and armament of 9,457 mm guns, it turns out that it is perfect for the role of a tier 10 battlecruiser.

The game will carry an unrealized version of St. Lawrence - a long-range ship with high accuracy. Powerful HE and AP shells. Equipped with Engine Boost, Defensive AA Fire and standard Repair Party. They do not have improved dynamics and powerful armor.

Spoiler

Displacement: 52 800 t

Plating: 25 mm

Deck: 32 mm

Armor belt: 305 mm

Length: 270 m

Hit points: 70 600

Torpedo protection: 16%

Main armament

3x3 457 mm/45 Mk.II in a turret

Reload time: 25 sec

Firing range: 21,5 km

180 degree turn time: 30 sec

Sigma: 2,0

HE – 457 mm HE Mk II

     Projectile weight: 1814 kg

     Max damage: 8200

     Fire Chance: 63%

     Armor penetration: 114 mm

     HE initial velocity: 757 m/s

AP – 457 mm AP Mk II

     Projectile weight: 1506 kg

     Max damage: 14 900

     AP initial velocity: 762 m/s

Secondary Armament:

4x2 152 mm/50 BL Mk.XXII on a Mk.XVIII mount
      Reload time: 12 sec

      Max Damage: 2 150

      Fire Chance: 9%

      Armor penetration: 25 mm

      Firing range: 7,3 km

      HE initial velocity: 884 m/s

8х2 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount
      Reload time: 5 sec

      Max Damage: 1 700

      Fire Chance: 8%

      Armor penetration: 19 mm

      Firing range: 7,3 km

      HE initial velocity: 746 m/s

AA defense:

8х2 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount

4х8 40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount

10х2 40 mm/56 OQF Mk.1/2 on a Mk.IV mount

20х1 40 mm/56 OQF Mk.III on a Mk.VII mount

Maximum speed: 30,5 kts

Turning circle radius: 910 m

Rudder shift time: 16,1 sec

Surface detectability: 16,5 km

Air detectability: 15,0 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Repair Party 

Slot 3 - Engine Boost

Slot 4 - Defensive AA Fire

Itallian battleship Francesco Morosini, Tier X:

123213.thumb.png.fa4c311cfed49d8d3bab19ed8ab4e595.png

Link on model

Cassone’s large battlecruiser proposal, 1921. The project was extremely fantasy characteristics. It was impossible for a battlecruiser to have a speed of 35 knots, 457 belt and still maintain a displacement of 45,000 tons. Therefore, the ship could be finalized repeatedly, and could only be laid down by 1935. After launching, the ship would be finalized to enhance air defense.

It will be different like Napoli from Venezia: fewer large-caliber guns, with faster reloading, as well as a semi-armor-piercing secondary.

Spoiler

Displacement: 68 377 t

Plating: 32 mm

Deck: 32 mm

Armor belt: 406 mm

Length: 270 m

Hit points: 91 700

Torpedo protection: 32%

Main armament

4x2 457 mm/46 OTO Model 1936 in a turret

Reload time: 23,6 sec

Firing range: 19,3 km

180 degree turn time: 30 sec

Sigma: 1,9

HE – 457 mm proiettili HE Model 1936

     Projectile weight: 1207 kg

     Max damage: 7100

     Fire Chance: 50%

     Armor penetration: 76 mm

     HE initial velocity: 806 m/s

AP – 457 mm proiettili AP Model 1936

     Projectile weight: 1504 kg

     Max damage: 14 900

     AP initial velocity: 762 m/s

Secondary Armament:

8x2 135 mm/45 Model 1938 on a Model 1944 DP mount
      Reload time: 10,7 sec

      Max Damage: 3 050

      Armor penetration: 38 mm

      Firing range: 8,3 km

      SAP initial velocity: 875 m/s

16x2 90 mm/50 Model 1939 on a DP mount
      Reload time: 4 sec

      Max Damage: 2 000

      Armor penetration: 26 mm

      Firing range: 8,3 km

      SAP initial velocity: 860 m/s

AA defense:

8x2 135 mm/45 Model 1938 on a Model 1944 DP mount

16x2 90 mm/50 Model 1939 on a DP mount

6x4 37 mm/54 Breda Model 1939 on a quadruple mount

4x2 37 mm/54 Model 1938 on a Model 1938 mount

16x6 20 mm/70 Scotti Model 1941 on a sextuple mount

Maximum speed: 32 kts

Turning circle radius: 950 m

Rudder shift time: 14,7 sec

Surface detectability: 15,7 km

Air detectability: 12,7 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Repair Party 

Slot 3 - Exhaust Smoke Generator

Slot 4 - Spotting Aircraft or Catapult Fighter

Pan-Asian destroyer Fu Yang, Tier X:

485983271_Gearing_wows_main(1).thumb.jpg.be84977aead90c7fe8538364f381d572.jpg

Gearing-class destroyer, transferred to Taiwan in 1971. The gameplay resembles Loyang, differs from Yueyang by standard torpedoes, as well as American smokes, Engine Boost or Defensive AA Fire, as well as Hydroacoustic Search in a separate slot.

Spoiler

Displacement: 3516 t

Plating: 19 mm

Length: 119 m

Hit points: 19 400

Main armament

3х2 127 mm/38 Mk.12 on a Mk.38 mount

Reload time: 2,7 sec

Firing range: 12,4 km

180 degree turn time: 7,2 sec

Sigma: 2,0

HE – 127 mm HE Mk32

     Projectile weight: 24,5 kg

     Max damage: 1800

     Fire Chance: 5%

     Armor penetration: 21 mm

     HE initial velocity: 792 m/s

AP – 127 mm AP/SC Mk38

     Projectile weight: 25 kg

     Max damage: 2100

     AP initial velocity: 792 m/s

Torpedo armament
2х5 533 mm Mk15

       Reload ime: 96 seconds

       Torpedo type: 533 mm Mk15 mod. 0
       Damage: 11 600

       Flood chance: 190%
       Speed: 58 knots
       Range: 9,2 km
       Detection range: 1,1 km

Alternative module:

       Reload ime: 106 seconds

       Torpedo type: 533 mm Mk31
       Damage: 16 633

       Flood chance: 279%
       Speed: 68 knots
       Range: 6,7 km
       Detection range: 1,4 km

AA defense:

3х2 127 mm/38 Mk.12 on a Mk.38 mount

2х4 40 mm/56 Bofors on a Mk.2 mount

2х2 40 mm/56 Bofors on a Mk.1 mount

11х1 20 mm Oerlikon on a Mk.4 mount

Maximum speed: 35 kts

Turning circle radius: 640 m

Rudder shift time: 3,3 sec

Surface detectability: 7,3 km

Air detectability: 3,4 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Smoke Generator

Slot 3 - Engine boost or Defensive AA Fire

Slot 4 - Hydroacoustic Search

French cruiser Ile du Levant, Tier X:

Marseille_wows_main.thumb.jpg.c3bea60b565d4c297be37ba15c36eeaf.jpg

Variant 3:

Spoiler

Richelieu_class_battleships_Project_3_svg.thumb.png.eb6c5459c136f25c74e25b8d89069264.png

Marseille is known to be a fictitious cruiser, based on the preliminary design of Richelieu (project 4) using 330 mm artillery. Here we will consider the placement of 8 guns in 3 towers, caliber 380 mm, similar to Richelieu.

Spoiler

Displacement: 39 750 t

Plating: 25 mm

Deck: 25 mm

Armor belt: 210 mm

Length: 226,7 m

Hit points: 66 950

Torpedo protection: 25%

Main armament

2x2 380 mm/45 Mle 1935 in a turret

1x4 380 mm/45 Mle 1935 in a turret

Reload time: 27,6 sec

Firing range: 18,4 km

180 degree turn time: 36 sec

Sigma: 1,8

HE – 380 mm HE OEA Mle 1945

     Projectile weight: 884 kg

     Max damage: 5400

     Fire Chance: 36%

     Armor penetration: 63 mm

     HE initial velocity: 830 m/s

AP – 380 mm AP OPfK Mle 1943

     Projectile weight: 885 kg

     Max damage: 11900

     AP initial velocity: 830 m/s

Secondary Armament

6х2 130 mm/45 Mle 1935 on an Mle 1935 mount

      Reload time: 5 sec

      Max Damage: 1 900

      Fire Chance: 9%

      Armor penetration: 22 mm

      Firing range: 8,3 km

      HE initial velocity: 840 m/s

4х3 152 mm/55 Mle 1930 on an Mle 1936 mount

      Reload time: 12 sec

      Max Damage: 2 200

      Fire Chance: 12%

      Armor penetration: 25 mm

      Firing range: 8,3 km

      HE initial velocity: 870 m/s

AA defense:

6х2 130 mm/45 Mle 1935 on an Mle 1935 mount

4х3 152 mm/55 Mle 1930 on an Mle 1936 mount

6х4 40 mm Bofors on a Mk.2 mount

4х2 40 mm Bofors on a Mk.1 mount

18х2 20 mm Oerlikon on a Mk.24 mount

Maximum speed: 33 kts

Turning circle radius: 770 m

Rudder shift time: 14,5 sec

Surface detectability: 14,3 km

Air detectability: 10,3 km

Available consumables:

Slot 1 - Advanced Damage Control Party

Slot 2 - Defensive AA Fire or Hydroacoustic Search

Slot 3 - Engine boost or Catapult Fighter

Slot 4 - Repair Party 

Slot 5 - Main Battery Reload Booster

Japanese aircraft Kinryū, Tier X:

2076117029_Hakury_wows_main.thumb.jpg.10a3b55de8138a3fc3a783ceace88b94.jpg

As in the case of MvR and Max Immelman, so here, Kinryu is a copy of Hakuryu with minimal differences. 

Spoiler

Displacement: 62000 t.

Plating: 19 mm

Deck: 95 mm

Armor belt: 130 mm

Overall length: 285,28 m

Hit points: 63100

Torpedo protection: 16%

Attack Aircraft: Mitsubishi A7M2

A7M2_2.thumb.png.23ca1fa38b74551f67d2e99f2fde38a9.png

Number of aircrafton deck: 24

Aircraft per squadron: 12

Size of attacking flight: 3

Hit points: 1450

Speed: 156

Max speed: 196

Engine boost time: 10

Engine boost reload time: 20

Rockets type: Type 5 No. 6 Mk. 9

Machine gun action time: 4 sec

Max HE Damage: 3150

Number of rockets on the plane: 6

Fire chance: 15 %

Armor penetration of HE: 30 mm

Aircraft recovery time: 64 sec

Torpedo bombers: B7A Ryūsei

GarageImage_B7A2.thumb.jpg.0802fc512a3327bb499000360d29671d.jpg

Number of aircrafton deck: 24

Aircraft per squadron: 12

Size of attacking flight: 4

Hit points: 1670

Speed: 137

Max speed: 177

Engine boost time: 20

Engine boost reload time: 40

Torpedo type: Type 91 mod. 3

Max Torpedo Damage: 7233

Number of torpedoes on the aircraft: 1

Torpedo speed: 50

Torpedo range: 5 km

Arming range of torpedoes: 631 m

Flood chance: 40%

Aircraft recovery time: 60 sec

Dive bombers: B7A Ryūsei

GarageImage_B7A2.thumb.jpg.0802fc512a3327bb499000360d29671d.jpg

Number of aircrafton deck: 30

Aircraft per squadron: 15

Size of attacking flight: 5

Hit points: 1650

Speed: 145

Max speed: 185

Engine boost time: 20

Engine boost reload time: 40

Bomb type: HE Number 80 Mod. 1

Max Bomb Damage: 12200

Number of bombs on the plane: 1

Fire Chance: 67%

Armor penetration of HE bombs: 68 mm

Aircraft recovery time: 61 sec

Secondary Armament:

12x2 100 mm/65 Type 98 on a twin mount

      Reload time: 3 sec

      Max Damage: 1700

      Fire Chance: 6%

      Armor penetration: 30 mm

      Firing range: 7,3 km

      HE initial velocity: 1000 m/s

AA defense:

12x2 100 mm/65 Type 98 on a twin mount

22x3 25 mm/60 Type 96 on a triple mount

Maximum speed: 34,5 kts.

Turning circle radius: 1250 m

Rudder shift time: 17,1 sec

Surface detectability: 15,2 km

Air detectability: 11,4 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Fighter

Soviet aircraft Admiral Andreev, Tier X:

112661813_Projekt_Kostromitinov(1).png.732f46d986a99ffcf7f46015af617720.thumb.png.1659aac406bd1dac1a688c802cde4af8.png

The project is based on the captured aircraft carrier Zeppelin. In it, you can see various-caliber artillery, also placed in casemates, and in towers. However, the project was abandoned.

Spoiler

Displacement: 59600 t.

Plating: 19 mm

Deck: 86 mm

Armor belt: 175 mm

Overall length: 287,6 m

Hit points: 67500

Torpedo protection: 20%

Attack Aircraft: Yakovlev Yak-9U

222.thumb.png.bd03414db313bbd66d5ef75a06c6ea8d.png

Number of aircrafton deck: 20

Aircraft per squadron: 9

Size of attacking flight: 9

Hit points: 1000

Speed: 161

Max speed: 201

Engine boost time: 10

Engine boost reload time: 20

Rockets type: RBS-132

Machine gun action time: 4 sec

Max AP Damage: 4050

Number of rockets on the plane: 4

Armor penetration of HE: 311 mm

Aircraft recovery time: 74 sec

Torpedo bombers: Polikarpov VIT-2 (VK-107)

222222.thumb.png.bf0d379a60b38fcb0de389f3a78d5887.png

Number of aircrafton deck: 20

Aircraft per squadron: 9

Size of attacking flight: 9

Hit points: 1470

Speed: 124

Max speed: 162

Engine boost time: 20

Engine boost reload time: 40

Torpedo type: 45-36AV-A

Max Torpedo Damage: 4533

Number of torpedoes on the aircraft: 1

Torpedo speed: 55 kts

Torpedo range: 6 km

Arming range of torpedoes: 413 m

Flood chance: 39%

Aircraft recovery time: 74 sec

Skip bombers: ‎Sukhoi Su-2

25225.thumb.png.790ea218c132310d19ce18b125dfa62a.png

Number of aircrafton deck: 20

Aircraft per squadron: 9

Size of attacking flight: 9

Hit points: 1310

Speed: 125

Max speed: 162

Engine boost time: 20

Engine boost reload time: 40

Bomb type: HE FAB-500

Max Bomb Damage: 8700

Number of bombs on the plane: 1

Fire Chance: 49%

Armor penetration of HE bombs: 55 mm

Number of skips: 3

Aircraft recovery time: 71 sec

Secondary Armament:

10x2 130 mm/58 Model 1957 on an SM-2-1 mount

      Reload time: 4 sec

      Max Damage: 1800

      Fire Chance: 8%

      Armor penetration: 22 mm

      Firing range: 7,3 km

      HE initial velocity: 950 m/s

8x2 152 mm BL-115 in a casemate

      Reload time: 4 sec

      Max Damage: 2200

      Fire Chance: 12%

      Armor penetration: 30 mm

      Firing range: 7,3 km

      HE initial velocity: 950 m/s

AA defense:

10x2 130 mm/58 Model 1957 on an SM-2-1 mount

8х4 57 mm ZIF-75 mount

20х4 25 mm 110-PM on a 4М-120 mount

Maximum speed: 33 kts.

Turning circle radius: 1260 m

Rudder shift time: 17,4 sec

Surface detectability: 15,3 km

Air detectability: 11,9 km

Available consumables:

Slot 1 - Damage Control Party

Slot 2 - Fighter

 

This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention!

Thank you for your attention!

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Isn't your Burlington basically identical to Montana?

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9 hours ago, LukkaiCH said:

Isn't your Burlington basically identical to Montana?

the armor system is similar to Vermont with worse armor belts. Sigma Montana: 1.9, there will be 2.1 like Yamato, also here AP shells are weaker

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Your comparison is plain wrong.

Bourgogneis not an alternative version of republique. Thunderer is not an alternative version of conquerer. Slava is not an alternative version of kremlin. And i could go on and on and on.....

Majority of your listed "alternative versions" are just completely different ships that play so much different and have nothing in common....

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9 minutes ago, Echo_519 said:

Your comparison is plain wrong.

Bourgogneis not an alternative version of republique. Thunderer is not an alternative version of conquerer. Slava is not an alternative version of kremlin. And i could go on and on and on.....

Majority of your listed "alternative versions" are just completely different ships that play so much different and have nothing in common....

It's probably because you can't read. It meant that each TX has its own different version, which provides different gameplay from the pumped TX
 Republique: fast, accurate, long-range / Bourgogne: smaller caliber, quick-firing, also with a consumable that is inherent in the French
Thunderer: quick-firing high-explosive spit, with a large caliber but less survivability / Conqueror: cooler survivability, more guns but fewer guns with a "standard" reload
Kremlin: melee battleship with special accuracy settings and excellent armor/Slava: ranged battleship with super-penetration at a distance on AP shells but no armor

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On 1/9/2023 at 11:23 PM, TheKaramelka said:

Japanese aircraft Kinryū, Tier X:

2076117029_Hakury_wows_main.thumb.jpg.10a3b55de8138a3fc3a783ceace88b94.jpg

As in the case of MvR and Max Immelman, so here, Kinryu is a copy of Hakuryu with minimal differences. 

 

I think the Japanese T10 "Freemium" should be SHINANO. And then make it more like FDR. 
Craploads of planes, mega-large squadrons - but this time they should be FAST, but FLIMSY. 

Some sort of 'It is raining planes". Attack squads being 3x8 torpedo bombers.... 
You send in 8 bombers and 2 make it to target if you're lucky. :Smile_playing:

 

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