nerderklaus Players 299 posts 16,115 battles Report post #1 Posted December 30, 2022 Well, I got a little idea. Heinrich Heine used a toilet to predict the future of Germany. He must have seen the present time. Anyway, this made me think about WOWS. What is still to come? Super Petro? What will this be like? A release Petro with the same reload, but Stalingrad guns, the burstfire, 50mm plating and a 15km radar? Super Nakhi? What will this be like? Combat instructions for more frequent strikes, even easier strikes than Malta DBs, more effective armor than any KM BB and full squadrons, even if the player intentionally tries to be de-planed? Soviet Super Sub? What will this be like? 10 times as broken as the previous examples? In the year 2022 a lot of serious gameplay issues were created and I can't remember any improvement with existing gameplay issues. Granted, some tech stuff and some visuals improved. Anyway, lets go through some examples that could easily be fixed. A BB firing while outranging the enemy ship. This gets even more broken when it's one of these players who allways gets tight spreads, because of "reasons". This problem exists as long as I can remember WOWS and could easily be fixed, but nothing happens. Reduce the range advantage that BBs have over other classes and remove that mechanic that gives some of these players constantly tight spreads, even with notoriously inaccurate ships. Easy fix, but too difficult for certain people... Example: Cruisers in a tier have ranges 16km...19km and BBs of the same tier have ranges 19km...22km I already mentioned superships. They simply improve too much compared to tier 10 which already improved too much compared to the previous tier. You could easily start the balancing with removing the combat instructions from super cruisers and super BBs without compensation. Stealth sniping was removed, because it was considered too strong, but submarines have something similar that is exponentially worse. Submarines spaming their pings is pretty similar. Additionally their pings and homing torps usually outrage ASW planes meaning it combines the gameplay issues of stealth sniping and BBs sniping outside their target's range. The submarine still has the insane concealment and ability to submerge in case of detection. The obvious fix would be to give all ships ASW airstrikes that outrage pings and hit as hard as they did when submarines were added to random battles. The closest comparison for submarines would be Japanese torp DDs. They kinda have main artillery, but their players are infamous for not using them meaning usually both are dedicated torp boats and adequate for comparison. The DDs with have more theoretical burst potencial, but the submarines will burst more often with shotgunning. When spamming torpedos from range the submarines will probably hit more torps for more damage via homing. The DD gets owned by CV and radar while the submarine simply submerges. The DD will be fragile to balance the great concealment, but the submarine has far superior concealment, can't get detonated and takes roughly 3 times the damage to be destroyed. This is more extreme than the most underpowered ship of a tier fighting the +2 tiers most overpowered ship of the same class. Additionally the submarine gets many completely injustified bonuses like the exclusion from proxy spots, radar spots and their own radar without detection indicator. Objectively this is much more broken than anything released in WOT or WOWS before. The obvious fix would be to make submarines significantly squishier than IJN torp DDs and remove these special bonuses like exclusion from proxy spots. The big problem with CV is that automated AA and the current values of AA make it so that most ships only defend themselves against lower tier CV and the defense is automated meaning good and bad players will have the same defense. Their should be an AA rework that is more effected by player actions and less by tier differences meaning a bad tier 10 player should take strikes from a good tier 8 CV and a good tier 8 player should be able to effectively defend himself against a bad tier 10 CV. The powercreep between tiers generelly is a problem, but the way how most of AA is AI-controlled makes CVs the worst offenders. It's just some suggestions and I am confident that they would help, but submarines still would be the biggest problem in the game after these changes. 3 Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #2 Posted December 30, 2022 I didn't expect much after that initial paragraph. And I wasn't disappointed. A few kernels that are useful. Lots of hot air around them. And some things that are actually wrong or where the chain of argument just isn't consistent. I honestly don't see much I could even further discuss (and that doesn't already have their own thread anyway) except for the AA. But then there is no meat on the bone there. "AA should be more affected by player actions!" Okay, sounds interesting. But... how will you go about it? If we're to discuss this, at the very least we need some starting point. Something to actually base the discussion on. And what we have here is not enough for that, sorry. 2 Share this post Link to post Share on other sites
[HEROZ] GulvkluderGuld Players 3,467 posts 22,114 battles Report post #3 Posted December 31, 2022 Gameplay issues only exist above tier 9 tbh. 2023: Sub buffs and superships for all lines. 2024: add tier 12 + april fool spaceship event to test the idea of true spaceships with lasers and missiles able to fly over the battlefield and strike from the orbit. Can only be shot at by CV planes. CVs get romulan cloacking devices to keep them safe from the new pampered class but the autopilot is reworked to make this possible. As a consequence, players with winrate > 45% giving move commands to CV disables the romulan cloaking device and makes the CV sail into the center of the map. 2025: Due to submarine player numbers dropping after all the fat BB players started playing spaceships, tests of landscaping the sky with cumulonmibusclouds that if hit will get your spaceship struck out of the sky and onto the sea temporarily. Once in the sea spaceships may be torped and shot at for 1s. Also clouds incidentally block DesMoines and other american cruisers from firing over islands due to shells impacting low-hanging cloud cover (bugfix promised in 2029). 2026: Igor forgot to feed the serverhamsters and server refresh rate increased to 1s from 250 ms presently, rendering all fast-firing ships unable to benefit from captain skills and everyone unable to hit due to the now immense de-sync issues. To pay for hamsterchow, WG markets the first T11 premium supership with aimbot assist which is balanced by a limited 3 charges that function for 30s each (unlimited extra charges available for 100 doubloons each). 2027: T12 spaceships eagerly anticipated by community are launched despite continuing server refresh rate issues which is solved by giving spacships aimbot assist only available by spending doubloons. Launch of Premium russian space-CV Hellcarrier with advanced fully autonomous AI controlled spaceplanes that do not require human input to seek and destroy enemy vessels, finally making it possible to grief WoWs players while having dinner with the family next door. 5 Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,509 battles Report post #4 Posted December 31, 2022 A lot of whining with very little fact and mostly opinion. Not really worth discussing at this point with a player who has played neither T11 nor subs and only a handful of battles in CVs. This is like a nun giving an expertise about sexual intercourse. Let me guess: Since you mostly play solo, the next big problem you see are divisions. 1 1 Share this post Link to post Share on other sites
[RONIN] DDG_121 Players 791 posts 10,936 battles Report post #5 Posted December 31, 2022 Missiles. Edit: Which I want but in a limited manner. Share this post Link to post Share on other sites
[K3RLS] MarChil Players 509 posts 13,275 battles Report post #6 Posted December 31, 2022 6 hours ago, HMS_Kilinowski said: A lot of whining with very little fact and mostly opinion. Not really worth discussing at this point with a player who has played neither T11 nor subs and only a handful of battles in CVs. This is like a nun giving an expertise about sexual intercourse. Let me guess: Since you mostly play solo, the next big problem you see are divisions. The old 'you never played them so you can't say anything' argument. Same level as WG's 'spreadsheet says' argument. Shame, really, but it's the level we can expect. 2 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #7 Posted December 31, 2022 Well, certainly there will be T11 for all lines eventually because those can be sold early access. Why don't new lines come with their T11 ready? Yeah. No need to even make premiums. There won't be fixes to absolutely anything. I think 2023 there will be a permanent way to just buy steel/coal/RBP with money. Other than that, more planes, more subs, more superships, maybe yet another completely worthless cruiser line and possibly some random anti-cruiser line or general cruiser nerf. 1 Share this post Link to post Share on other sites
[PP-PP] KHETTIFER Players 348 posts 17,151 battles Report post #8 Posted December 31, 2022 8 hours ago, HMS_Kilinowski said: Let me guess: Since you mostly play solo, the next big problem you see are divisions. Someone worried they might lose their crutch and end up with just average stats?, i mean it's not like divisions have the ability to be obscenely unbalanced in terms of ship composition and the fact the MM predominately likes to place divisions on one side and none on the other. You remind of of the scrub groups that argued to be allowed to drop with 12 mans against pugs in mwo because they got detroyed by actual good 12 man teams in the group Q, insisted that solo players were a minority and didn't matter, when the opposite was true. PS. Imagine only ever playing in divisions against what has to be the worst playerbase in gaming and actually thinking your unicum stats mattered. (yeah i know i'm gonna get shredded for this, but it's to funny not to.) 2 1 1 Share this post Link to post Share on other sites
[AGRES] citaDELer Players 253 posts 20,043 battles Report post #9 Posted December 31, 2022 nobody reads this super articles. do it in one sentence next time Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,509 battles Report post #10 Posted December 31, 2022 2 hours ago, MarChil said: The old 'you never played them so you can't say anything' argument. Same level as WG's 'spreadsheet says' argument. Shame, really, but it's the level we can expect. No, it's the same level as "There is a spreadsheet on your computer and you talk about it without even looking at it". You're a free man. You make your own choices, but if you deliberately skip an experience, you are not qualified to give your expertise about it. And why you say "WE can expect"? You already need to play to the audience? 7 minutes ago, KHETTIFER said: Someone worried they might lose their crutch and end up with just average stats?, i mean it's not like divisions have the ability to be obscenely unbalanced in terms of ship composition and the fact the MM predominately likes to place divisions on one side and none on the other. You remind of of the scrub groups that argued to be allowed to drop with 12 mans against pugs in mwo because they got detroyed by actual good 12 man teams in the group Q, insisted that solo players were a minority and didn't matter, when the opposite was true. PS. Imagine only ever playing in divisions against what has to be the worst playerbase in gaming and actually thinking your unicum stats mattered. (yeah i know i'm gonna get shredded for this, but it's to funny not to.) Someone anti-social who can't be bothered with other people and tries to relabel social life as people taking advantage of each other, cause he can't even empathize about the joy of company? Don't trigger me to stouc on that subject and just admit that again, if you don't do divisions, you have no competence to talk about them. Thousands of people playing potato divisions every day, even hurting their stats doing so, because company is more important to them, than being able to rush from battle to battle after you have thrown away your ship. 2 2 1 Share this post Link to post Share on other sites
[POP] MixuS [POP] Beta Tester 637 posts 12,005 battles Report post #11 Posted December 31, 2022 12 hours ago, nerderklaus said: one of these players who allways gets tight spreads, because of "reasons" Lemme guess. You're not one of these players, but everyone shooting you is. 1 Share this post Link to post Share on other sites
[K3RLS] MarChil Players 509 posts 13,275 battles Report post #12 Posted December 31, 2022 33 minutes ago, HMS_Kilinowski said: No, it's the same level as "There is a spreadsheet on your computer and you talk about it without even looking at it". You're a free man. You make your own choices, but if you deliberately skip an experience, you are not qualified to give your expertise about it. And why you say "WE can expect"? You already need to play to the audience? Strangely enough people encounter those classes without asking for it. So, it would be 'there's a spreadsheet you've seen and read without editing it' Seems plenty experience to talk about it, doesn't it? Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,509 battles Report post #13 Posted December 31, 2022 59 minutes ago, MarChil said: Strangely enough people encounter those classes without asking for it. So, it would be 'there's a spreadsheet you've seen and read without editing it' Seems plenty experience to talk about it, doesn't it? It's a bit like a rich men saying that beggars are bothering them. For rich men the biggest problem of society is taxes, while for poor men it's unequality. So ofc experiencing a pheonomenon only from one perspective tends to make you biased and unempathic towards the other perspectives. This is the essence of what I was trying to say. As long as people are unwilling to experience a different point of view, not for lack of availability but for lack of will, they will remain biased. All I read from the OP are arbitrary claims. I'm not saying any of them are wrong or right. The mere fact that they are claims makes this yet another boring venting topic. And the choice to just make claims and not provide evidence, yet again is made deliberately against better judgement and despite the possibility to do so. Want an example? The OP claims superships are too powerful, as in "they outclass T10 ships more than T10-ships outclass T9-ships". Simple way to start: Put 10 Hannover bots in training room against 10 Preussens repeatedly and see if they win systematically more decisive compared to 10 Preussens vs. 10 FdGs. I mean do whatever, just at least, if you make some arbitrary claim, put in some effort and make a case. 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #14 Posted December 31, 2022 Secure. They say there's one born every minute. Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #15 Posted December 31, 2022 The potencial future of WOWS: I would hazard a guess like this: More FOMO More crates More ship spam of ships that don't really bring anything interesting More tokens edit: i forgot More bullcrap carriers More 50knts nuclear subs Less freexp ships.. 3 Share this post Link to post Share on other sites
[K3RLS] MarChil Players 509 posts 13,275 battles Report post #16 Posted December 31, 2022 3 hours ago, HMS_Kilinowski said: It's a bit like a rich men saying that beggars are bothering them. For rich men the biggest problem of society is taxes, while for poor men it's unequality. So ofc experiencing a pheonomenon only from one perspective tends to make you biased and unempathic towards the other perspectives. This is the essence of what I was trying to say. As long as people are unwilling to experience a different point of view, not for lack of availability but for lack of will, they will remain biased. All I read from the OP are arbitrary claims. I'm not saying any of them are wrong or right. The mere fact that they are claims makes this yet another boring venting topic. And the choice to just make claims and not provide evidence, yet again is made deliberately against better judgement and despite the possibility to do so. Want an example? The OP claims superships are too powerful, as in "they outclass T10 ships more than T10-ships outclass T9-ships". Simple way to start: Put 10 Hannover bots in training room against 10 Preussens repeatedly and see if they win systematically more decisive compared to 10 Preussens vs. 10 FdGs. I mean do whatever, just at least, if you make some arbitrary claim, put in some effort and make a case. If WG would have competent staff, that has any clue about what they are trying to achieve, they would make sure that all classes and all ships are, up to a point, fun, challenging to play with AND against. For the moment, given their inability on basicly any gameplay point to do anything right, that is far from the case. The only thing holding back T11 and bottomcrawlers is WG's utter lack of any form of quality control. I don't have to play a T11 or sub to see that a player with any intention to play well simply oblitirates their opponent or at least makes sure their ability to play is severely compromised. And I haven't even touched on flyboys and their many faults so far. If I want to know how stupidly these 3 types are, all I have to do is watch a livestream or face a competent player in one of these. Now, since WG has given up on understanding their own stupidity, I expect more of this utter idiotic stuff. Shame is, a lot of people have not the slightest intention of playing a teamgame and happily jump into ships with the sole intention of making sure some other players don't have a good time. They'll happily abuse WG's utter stupidity so to say. P.S. I don't know where you are from, but I do know that taxes are, at most, a nuisance to most rich people (although 'rich' is a relative term, I do live in a rather heavily taxed country) and, given my own experience, a lot of them have a sharp eye for inequality, given their own background. It's rather black/white to make this comparison so easily. Empathy is a skill most people have, they just don't show it online. Share this post Link to post Share on other sites
[RO-RN] Animalul2012 Players 1,345 posts 21,361 battles Report post #17 Posted December 31, 2022 WOWS IN 2023 AKA: -MORE POWERCREEP -MORE FAIR EVENTS LIKE SUNLIT FAIR....YAYAYA -MORE SUPERBUSTED SHIPS -MORE SUBMARINES -MORE GAME BUGS -MORE FAIR AND BALANCED MECHANICS AND GIMMICKS INTRODUCED. -SERVERS MERGING -COMA -DEAD!!! 1 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #18 Posted December 31, 2022 1 minute ago, Animalul2012 said: WOWS IN 2023 AKA: -MORE POWERCREEP -MORE FAIR EVENTS LIKE SUNLIT FAIR....YAYAYA -MORE SUPERBUSTED SHIPS -MORE SUBMARINES -MORE GAME BUGS -MORE FAIR AND BALANCED MECHANICS AND GIMMICKS INTRODUCED. -SERVERS MERGING -COMA -DEAD!!! See you playing wows in 2024 then :) 3 Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #19 Posted December 31, 2022 Vor 6 Stunden, MarChil sagte: Strangely enough people encounter those classes without asking for it. So, it would be 'there's a spreadsheet you've seen and read without editing it' Seems plenty experience to talk about it, doesn't it? Actually it's along the lines of "there's a spreadsheet, you've read the first page and ignored the other two". Yes, you can say something about it. But you cannot make an objective judgement since you are missing a large part of the necessary data. 1 Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,509 battles Report post #20 Posted December 31, 2022 1 hour ago, MarChil said: If WG would have competent staff, that has any clue about what they are trying to achieve, they would make sure that all classes and all ships are, up to a point, fun, challenging to play with AND against. For the moment, given their inability on basicly any gameplay point to do anything right, that is far from the case. The only thing holding back T11 and bottomcrawlers is WG's utter lack of any form of quality control. I don't have to play a T11 or sub to see that a player with any intention to play well simply oblitirates their opponent or at least makes sure their ability to play is severely compromised. And I haven't even touched on flyboys and their many faults so far. If I want to know how stupidly these 3 types are, all I have to do is watch a livestream or face a competent player in one of these. Now, since WG has given up on understanding their own stupidity, I expect more of this utter idiotic stuff. Shame is, a lot of people have not the slightest intention of playing a teamgame and happily jump into ships with the sole intention of making sure some other players don't have a good time. They'll happily abuse WG's utter stupidity so to say. P.S. I don't know where you are from, but I do know that taxes are, at most, a nuisance to most rich people (although 'rich' is a relative term, I do live in a rather heavily taxed country) and, given my own experience, a lot of them have a sharp eye for inequality, given their own background. It's rather black/white to make this comparison so easily. Empathy is a skill most people have, they just don't show it online. And more arbitrary claims, now increasingly with insults towards WG staff. It's so sad that so many people cannot back their claims with any proof or at least a transparent chain of arguments. Isn't that taught in school anymore? Not that this needs to concern me. I'm not the one who asks for a change and you are not going to get a change with that level or reasoning. Just saying. This is yet another one of so many topics about somebody claiming the game is in a poor state. If all those comparable topics before this one have failed to make a point, why bother with this one? What does this one add to the countless other ones before, that justifies its existence. You were challenged to show some evidence. An example was even given how to do so. If you don't care to do your homework, than this is just another irrelevant attempt to get what somebody wants but fails to justify. That bit about rich people caring about inequality was quite funny, tho. 2 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #21 Posted December 31, 2022 1 hour ago, AtaIante said: See you playing wows in 2024 then :) As long as KSP2 finally arrives (supposedly) now in 2023... 1 Share this post Link to post Share on other sites
[HUN-T] Adm_Lindemann Players 231 posts 11,220 battles Report post #22 Posted January 1 /bin/trash - this is the future of this game. World of Warplanes never reached any kind of success, so now the planes (and never asked subs) are forced into the game. More and more CVs (no one asked superships, especially super CVs, no one asked Malta es the new T8 UK CV), more hybrid ships, more striking aircraft ships, so you'll only see planes and planes and planes and planes. Instead of gunships. Well done, veegee. MOD: yes, one more thing. All superships have some sort of a special skill, except one: the german T11 cruiser. It doesn't have anything and not even close to the Hindenburg capabilities befire it gets nerfed. I think this is the top of the bias against the german ships. 3 1 1 Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,509 battles Report post #23 Posted January 1 1 hour ago, Adm_Lindemann said: /bin/trash - this is the future of this game. So you say, and yet you are still here. Tell me, at what point of not going through with a threat does it become an empty threat? 1 hour ago, Adm_Lindemann said: World of Warplanes never reached any kind of success, so now the planes (and never asked subs) are forced into the game. More and more CVs (no one asked superships, especially super CVs, no one asked Malta es the new T8 UK CV), more hybrid ships, more striking aircraft ships, so you'll only see planes and planes and planes and planes. Instead of gunships. Well done, veegee. So? You have neither established any argument of ships with planes being unbalanced nor overrepresented. All I can see is a guy who once tried to play CV, performed very poorly in them, then stopped playing them out of frustration and now tries to bend the narrative to "CVs don't fit in the game". Isn't that a little cheap? 1 hour ago, Adm_Lindemann said: MOD: yes, one more thing. All superships have some sort of a special skill, except one: the german T11 cruiser. It doesn't have anything and not even close to the Hindenburg capabilities befire it gets nerfed. I think this is the top of the bias against the german ships. So what? It's a fanatasy ship. It does not belittle any actual achievement in engineering. Even more so, what is so "german" about a "german" ship? It's not like as a german you are restricted to only play so-called german ships. There are not even factions in the game. Ships of all "nations" play together against other ships of equally mixed "nations". The whole concept of nationality is arbitrary in this game. Yet some people have a strange affiliation to ships that are modelled after historic designs of their home country. I don't get it. If you don't like the Clausewitz, just play other ships. It's not your problem. If WG wants you to spit out 50M credits to play a ship, let them worry about making it attractive to play. 2 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #24 Posted January 1 On 12/31/2022 at 6:05 PM, Nibenay78 said: Less freexp ships.. There'll be no more free exp ships. Share this post Link to post Share on other sites
[TALOS] Hogger4169 Players 316 posts 8,317 battles Report post #25 Posted January 1 Hello and happy new year!!! I had a deam imagining the perfect and most ideal scenario. In the year 2023 desync will be fixed, WG will buy state of the art servers and the game will improve drastically. Gunnery bugs will be fixed and the experience will be awesome. A more logical monetization of the game giving to those who chose to buy items from the shop great satisfaction leaving the sneaky scammy dark ages behind. A rework to all the ships trying to balance in a clear way avoiding SOVIET BIAS!!! ...... And then i woke up...... To be serious i see no improvements and eventually the game will be a memory in our minds.... 3 1 Share this post Link to post Share on other sites