[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #101 Posted January 6 7 minutes ago, SurfaceFish said: Oh, I did not play correctly too, if I was at the other side of Alsace I might have blocked most the red DD torps, even with my sinking hull. But when you repeatly sent message in chat to reminding them to be ahead of Alsace, it's just frustrating most players just don't care. Personally I don't care about winning in random or ranked. But I go into operations to win and get as many stars as possible. It seems there are many inexperienced players using operation to grind their stock techtree ships, I'm tired try to carry their useless [edited]to get a single star. There is just no teamwork in operations most of the time now. The main thing in all operation is the primary objective. Nothing matters if that fails. Some players fail to grasp this. 6 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #102 Posted January 6 4 hours ago, SurfaceFish said: There is just no teamwork in operations most of the time now. There's as much teamwork in Ops as there is in Randoms or Ranked ... and usually it's "accidental teamwork" anyway Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,268 battles Report post #103 Posted January 6 2 hours ago, lup3s said: There's as much teamwork in Ops as there is in Randoms or Ranked ... and usually it's "accidental teamwork" anyway Its not same number of ships on both side like in PvP, the bots are designed to overwhelm the players. There are no OP ships can win operation single handed. Outside clan battle, this mode is the one requiring teamwork to succeed the most. its a shame we have many lazy players have 0 interests to get better than see red ship and click mouse button. 1 Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #104 Posted January 6 11 hours ago, Leo_Apollo11 said: Hi all, I don't care about Unicums... I would like to play 55% WinRate players... So, no 50% either? Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #105 Posted January 6 Over 50 Ops I have compiled the PvP WR of the players involved - thats 300 players in total as I removed myself and my 52% WR from every game which does effect/lower the results slightly - and I found the following: Average WR between all 300 people was just 46% overall Highest individual was 67% WR Lowest individual was 34% WR <48% WR = 71% of all players 49-55% WR = 20% of all players 55%+ WR = 9% of all players 82% are PvP "mains" i.e. played more PvP than PvE ***EDIT*** - I didn't record any Ranked levels but the highest I remember seeing was Rank 5 and the average I would guess was Rank 10. Just remember these stats when you get matched with a team who seem determined to lose. They're not, they genuinely just don't know how "bad" they are and are happily exploding pixel ships without a care in the world, never look a the minimap (probably still tiny) and probably don't speak "your" native language so the Chat function is useless too. Not of that is deliberate, it's just how things have been since day 1, or at least since March '16 when I started anyway. 2 Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,268 battles Report post #106 Posted January 6 20 minutes ago, IanH755 said: <48% WR = 71% of all players Thanks, that is interesting and kind fit my impression running MM monitor (only in operations). I don't mind 46% to 48% WR players on my team, I found they mostly try to play better and know more than just click and shoot. They are inexperienced <500 battles average, so they are just learning and well be much better few thousands battle later. It's those <44% WR players are beyond helping, you know the ones shooting off their guns and telling everyone which caps to cap at the start of ranked battle every single game! 1 Share this post Link to post Share on other sites
[BREW] Bland_42 Players 751 posts 10,864 battles Report post #107 Posted January 6 28 minuti fa, IanH755 ha scritto: ... probably don't speak "your" native language so the Chat function is useless too. About this... would be interesting if WG could test, at least in Ops, a MM that create teams with only players using the same UI language. Doubt this will make longer queues (usually) but could be a way to increase the teamplay. Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #108 Posted January 7 Vor 3 Stunden, Bland_42 sagte: About this... would be interesting if WG could test, at least in Ops, a MM that create teams with only players using the same UI language. Doubt this will make longer queues (usually) but could be a way to increase the teamplay. Considering the amount of languages on EU and that quite a few of them are represented for the UI... Also you may notice that my English isn't perfect, but quite well. My UI is in German however. Why shouldn't I be allowed to play with native English speakers? 1 Share this post Link to post Share on other sites
[SFSO] Ymustihaveaname Players 362 posts 14,124 battles Report post #109 Posted January 7 4 hours ago, IanH755 said: Over 50 Ops I have compiled the PvP WR of the players involved - thats 300 players in total as I removed myself and my 52% WR from every game which does effect/lower the results slightly - and I found the following: Average WR between all 300 people was just 46% overall Highest individual was 67% WR Lowest individual was 34% WR <48% WR = 71% of all players 49-55% WR = 20% of all players 55%+ WR = 9% of all players 82% are PvP "mains" i.e. played more PvP than PvE ***EDIT*** - I didn't record any Ranked levels but the highest I remember seeing was Rank 5 and the average I would guess was Rank 10. Just remember these stats when you get matched with a team who seem determined to lose. They're not, they genuinely just don't know how "bad" they are and are happily exploding pixel ships without a care in the world, never look a the minimap (probably still tiny) and probably don't speak "your" native language so the Chat function is useless too. Not of that is deliberate, it's just how things have been since day 1, or at least since March '16 when I started anyway. This made me interested (admittedly not to the level of recording data from 50 games...!) but tonight from my 3 games I was surprised not by WR but by how few games many players had played. 1 game had 2 players with under 150 random games (and one had only 20 coop games) & another 2 under 1000. The other two games, having each 2 players between 110 and 829 games total. WR wise my small sample was 41% (the player with the most random games in sample....) to 54% (ex me) with 3 out of 18 over 50% (not a huge surprise when 8 of them are sub 1k games new accounts and learning). On the other hand, I happily used up all my complements to the new players, as beginner luck Good team play is obviously the way to get 5 stars each time. 1 Share this post Link to post Share on other sites
[BREW] Bland_42 Players 751 posts 10,864 battles Report post #110 Posted January 7 8 ore fa, LukkaiCH ha scritto: Considering the amount of languages on EU and that quite a few of them are represented for the UI... Also you may notice that my English isn't perfect, but quite well. My UI is in German however. Why shouldn't I be allowed to play with native English speakers? It would be a player's choice to swap language to change MM... I'm also in your situation, only with the UI in italian instead (even if my english could be better, TBH ). My idea is that who would interact with the bigger community would swap to english, and eventually use his/her mother language (if present) to meet friends or... to be lazy. It would also be an incentive to have more teamplay... It would change nothing to division players, but for solo players it would be a chance, because if someone would swapp to english means that he/she is interested to interact (no reason to change otherwise). Obviously this would not apply to english native. But this is a forced choice, because this is probably the more common language between peoples. I'm not saying this is a solution to anything, but simply that would be interesting to test it and see what will happen. Share this post Link to post Share on other sites
[BABBY] BlackYeti Players 995 posts 14,827 battles Report post #111 Posted January 8 On 1/5/2023 at 3:33 PM, SurfaceFish said: It is pointless, the majority of operations playbase is either deaf and/or dumb, after repeating telling them we need to stay ahead of Alsace against red DD, I was the ONLY ship ahead of her at the end. 507 basic XP for 15 mins of time wasting. I'm giving up on operations, I simply don't understand any human can function in the real world simply can't beat preprogrammed bots by WG?! There is no point talking about balancing bots per tier or making objectives more visible. Majority of players can only see the closest red ship in front of them to shoot at, they simply don't care about other aspects of the game beyond this. I had a similar experience today except I managed to fend off these 3 DDs on my own because I happened to have the perfect ship for the job, here is the result... But seriously Ops are becoming a more stressing experience than ranked or randoms. 50% of players are not reading the chat, 40% do but ignore it, 10% that listen to good advice and even then they would probably do good on their own anyway. Forget casual fun, you better have the carry pants on with every press of the "battle" button. Some days ago I had a Massa B in Narai that went for transports DESPITE a cruiser already went there, afterwards stopped mid harbor and shot the final wave from distance, When I said he should be tanking for the convoy he said blatantly: "Fk the convoy i'm here for the damage"...he was 5th in score. 5 Share this post Link to post Share on other sites
[DMP] Schelfie Players 552 posts 10,768 battles Report post #112 Posted January 9 Edit: Wrong Topic... :/ Share this post Link to post Share on other sites
[DMP] Schelfie Players 552 posts 10,768 battles Report post #113 Posted January 9 2 hours ago, Schelfie said: Edit: Wrong Topic... :/ Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,268 battles Report post #114 Posted January 9 11 hours ago, BlackYeti said: seriously Ops are becoming a more stressing experience than ranked or randoms I feel the same, in random you either have more or less potatoes on your team vs the other team. But in operations there is a minimum standard of player competence WG set to even not fail the operation. Unfortunately WG overestimated how good most of the players taking part in operations. Share this post Link to post Share on other sites
[OYO] FooFaFie Players 837 posts Report post #115 Posted January 9 It seems most have a short memory. Or little experience with the previous operation system. In the old system of 1 operation each week it was always so that in the first 2 to 4 days you could lose a lot of operations (especially the first day). The days after that you rarely lost an operation. Because people got used to them (or the bad players just stopped) So it seems normal that you lose a lot of operations if every time you try an operation you get a different one. It's all in line with the previous system. Personally, I like it (even if it is from time to time frustrating). Share this post Link to post Share on other sites
[TAOWS] Fediuld Beta Tester 326 posts 9,639 battles Report post #116 Posted January 9 On 12/30/2022 at 12:39 PM, ARE_YOU_HUMAN said: For the first time in my WoWs career, I had an operation losing streak. People refusing to def objectives, act like bots. I'm so sure that some people are running bots now. And some throw their ships when they don't like the op they get. The last fun part of the game has become such a s#itshow. While your topic discussion is true, people are losing even the first operation added to the game, there are operations who look like this. Had a carrier. This battle cannot be won and wasn't no matter how hard you try. Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #117 Posted January 9 5 hours ago, Fediuld said: While your topic discussion is true, people are losing even the first operation added to the game, there are operations who look like this. Had a carrier. This battle cannot be won and wasn't no matter how hard you try. "Crossing the T is bestest tactic" Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,268 battles Report post #118 Posted January 9 When you have this level of player "quality, look at their PR", why WG allows a player only played 25 random and 3 co op games to be in this mode? They did not even shoot the airbase once! Lose 2 out of 3 operations tonight, both this OP. I tried to get in range but can't get an angle due to so many red DD. Imaging me in a BB getting 25k spotting dmg, they were all hiding with Midway until it was too late to push up, how do those "people" have the mental ability to cross the street and stay alive everyday is beyond my imagination. I no longer have any tolerance to my teammates in operations anymore, I don't care if you are a new player, by joining operations when you are clueless and ruin my fun (sh*t xp WG gives for losing), you are a waste of my time and I will exit to port and become pink than try to carry your worthless rear end! 15-20 mins of effort for 500 basic xp, F off! Share this post Link to post Share on other sites
[GATOI] matia251 Players 87 posts 38,566 battles Report post #119 Posted January 10 12 hours ago, SurfaceFish said: When you have this level of player "quality, look at their PR", why WG allows a player only played 25 random and 3 co op games to be in this mode? Well since they allow the same clueless player to play in ranked imagine how much they wont care AT ALL to allow participation in operations which is PVE...WG is constantly insulting human intelligence....they managed to NOT deserve our money and are constantly pressing hard to NOT DESERVE our time...noone, literally NOONE from their side has the decency to come out and admit this and at least promise to do something about it...our fun is degraded into a mindless NO-FUN gameplay if you are looking for something other than RANDOM which is by default the training ground for everyone. Ranked or Operations under these insulting conditions exist only for creating frustration and nothing else...Would ANYONE on this planet with a decade almost old hobby would willingly seek to have fun with people who JUST started it? WHO WOULD DO THAT? Why WG asks of me or anyone else who helped maintain wows all these years to shut off our brain, NOT complain about it, keep our cool when our intelligence is being CONSTANTLY insulted while the chance of getting the levels of frustration over the top each time we enter a battle is dramatically increased each and every day....disgust will be the only thing left as it seems 1 Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,248 battles Report post #120 Posted January 10 But but... why rescue the Raptor like the MISSION NAME STRONGLY HINTS AT when instead we can all go south to kill a bot CV and let the Raptor get wrecked by the very first spawn of enemy DD's? Now, by virtue of the fact these Bobs go south for the enemy CV demonstrates that they have experience with this mission. Otherwise they wouldn't know to go there right? So they're familiar with the mission enough to remember spawns, must surely have experienced the loss of the Raptor from making this very play and yet, they do again it anyway next time they play this mission. Well, madness is defined as doing something that doesn't work, being aware of it, and then repeating the exact same thing over and over expecting a different result. Now we know what we're dealing with though I suspect we always did. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #121 Posted January 10 35 minutes ago, Sir_Sinksalot said: But but... why rescue the Raptor like the MISSION NAME STRONGLY HINTS AT when instead we can all go south to kill a bot CV and let the Raptor get wrecked by the very first spawn of enemy DD's? Now, by virtue of the fact these Bobs go south for the enemy CV demonstrates that they have experience with this mission. Otherwise they wouldn't know to go there right? So they're familiar with the mission enough to remember spawns, must surely have experienced the loss of the Raptor from making this very play and yet, they do again it anyway next time they play this mission. Well, madness is defined as doing something that doesn't work, being aware of it, and then repeating the exact same thing over and over expecting a different result. Now we know what we're dealing with though I suspect we always did. For the same reason why "Convoy" game mode that appeared some time ago means you abandon convoy and go willy nilly into the sunset 1 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #122 Posted January 10 Glory of operations. One cant carry all this people. WG says "be patient" ... Nobody shot the airfields despite continuous pinging. Many of this really "new" and bad players are from Ukraine. They speak only in Cyrillic and don't know any English. ... Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #123 Posted January 10 29 minutes ago, RenamedUser_92906789 said: Glory of operations. One cant carry all this people. WG says "be patient" ... Nobody shot the airfields despite continuous pinging. Many of this really "new" and bad players are from Ukraine. They speak only in Cyrillic and don't know any English. ... Well the game all around is full of the sub 45% players, Ops and Randoms alike. Im not even a good player (53% WR) yet i still top the Ops around 8/10 time & lately im consistently top 3 of my team, and saddly it is not even a big deal noways. Probably half of the active playerbase is extremly bad even on the basics. WG should really force a tutorial on players of this kind, to at least get the basics of the game right & not just spam HE with a Yamato , or shot 8km torps 15km from the enemy. Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #124 Posted January 10 4 hours ago, Sir_Sinksalot said: But but... why rescue the Raptor like the MISSION NAME STRONGLY HINTS AT when instead we can all go south to kill a bot CV and let the Raptor get wrecked by the very first spawn of enemy DD's? Now, by virtue of the fact these Bobs go south for the enemy CV demonstrates that they have experience with this mission. Otherwise they wouldn't know to go there right? So they're familiar with the mission enough to remember spawns, must surely have experienced the loss of the Raptor from making this very play and yet, they do again it anyway next time they play this mission. Well, madness is defined as doing something that doesn't work, being aware of it, and then repeating the exact same thing over and over expecting a different result. Now we know what we're dealing with though I suspect we always did. And exactly thats the kind of players WG want! Share this post Link to post Share on other sites
[TAOWS] Fediuld Beta Tester 326 posts 9,639 battles Report post #125 Posted January 11 On 1/10/2023 at 1:11 AM, SurfaceFish said: When you have this level of player "quality, look at their PR", why WG allows a player only played 25 random and 3 co op games to be in this mode? For the same reason we had over last month Shermans' with total 30-50 Random battles for the whole account (total) and 10 COOP battles, and they couldn't do over 3000dmg avg per battle. And that problem is strongly responsible the community which proposed ships to players without asking basic questions like if they are new players, or what ships they play and having fun. Share this post Link to post Share on other sites