[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #1 Posted December 22, 2022 The Netherlands had a large number of quite interesting projects or just ships, and from them you can collect as many as 2 branches: Tech tree features: Ships up to level 8 are unremarkable: they have good sailing characteristics, average survivability, main battery and torpedoes. Starting from the 8th level, the branch is divided into 2 sub-branches Two branches are similar to their premium ships: Groningen and Tromp. The main branch has Emergency Engine Power from level 2, gets Defensive AA Fire from level 6, and Airstrike is available from level 8; The main branch is characterized by fast reloading of torpedoes, but a small number of these same torpedoes in a salvo Damage is mediocre, but acceptable speed and range They have a large caliber, up to 150 mm The main branch will not have smoke, and the air defense is rather weak for the Netherlands The second branch is completely artillery. They will not have torpedo tubes, but they will have rapid-fire artillery; The second branch will have a Smoke Generator, similar to the one on American destroyers, as well as Defensive AA Fire and Hydroacoustic Search The ships have a small amount of rapid-fire artillery, as well as extremely formidable air defense. Representatives: Spoiler Dutch destroyer Witte de With, Tier II: Destroyer project for China, which was also proposed in the Netherlands. Spoiler Displacement: 800 t Plating: 6 mm Length: 72,0 m Hit points: 7 900 Main armament 2х2 102 mm/45 QF Mk.XVI* Reload time: 4 sec Firing range: 9,1 km 180 degree turn time: 18 sec Sigma: 2,0 HE – 102 mm HE 65,3 ib Projectile weight: 28,8 kg Max damage: 1650 Fire Chance: 7% Armor penetration: 17 mm HE initial velocity: 811 m/s AP – 102 mm SAP 65,3 ib Projectile weight: 30,28 kg Max damage: 2000 AP initial velocity: 811 m/s Torpedo armament 2х2 53,3 cm dubbele torpedobuis Reload ime: 56 seconds Torpedo type: 53,3 cm torpedo mod. 1910 Damage: 8700 Flood chance: 144% Speed: 48 knots Range: 7,0 km Detection range: 1,1 km Maximum speed: 34 kts Turning circle radius: 400 m Rudder shift time: 2,2 sec Surface detectability: 5,2 km Air detectability: 2,2 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Dutch destroyer Kortenaer, Tier III: Another destroyer project for China, which could be offered in parallel for the Netherlands Spoiler Displacement: 1427 t Plating: 6 mm Length: 88,0 m Hit points: 8 400 Main armament 4х1 120 mm/45 Bofors Model 1924 Reload time: 8 sec Firing range: 10,7 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 120 mm Brisantgranaat mod.1924 Projectile weight: 46 kg Max damage: 2150 Fire Chance: 11% Armor penetration: 20 mm HE initial velocity: 900 m/s AP – 120 mm Pantsergranaat mod.1924 Projectile weight: 46,7 kg Max damage: 3000 AP initial velocity: 900 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 76 seconds Torpedo type: 53,3 cm torpedo mod. 1910 Damage: 8700 Flood chance: 144% Speed: 48 knots Range: 7,0 km Detection range: 1,1 km Maximum speed: 36 kts Turning circle radius: 480 m Rudder shift time: 2,6 sec Surface detectability: 6,3 km Air detectability: 2,5 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Dutch destroyer Van Ghent, Tier IV: Was an Admiralen-class destroyer built for the Royal Netherlands Navy in the 1920s. The destroyer served in the Netherlands East Indies but was wrecked after running aground in 1942. Spoiler Displacement: 1666 t Plating: 13 mm Length: 98,15 m Hit points: 8 400 Main armament 4х1 120 mm/45 Mark 4 Reload time: 7,5 sec Firing range: 10,9 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 120 mm Brisantgranaat mod.1924 Projectile weight: 46 kg Max damage: 2150 Fire Chance: 11% Armor penetration: 20 mm HE initial velocity: 900 m/s AP – 120 mm Pantsergranaat mod.1924 Projectile weight: 46,7 kg Max damage: 3000 AP initial velocity: 900 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 76 seconds Torpedo type: 53,3 cm torpedo mod. 1922 Damage: 10700 Flood chance: 177% Speed: 54 knots Range: 10,0 km Detection range: 1,2 km AA defense: 2x1 75 mm AA gun Maximum speed: 36 kts Turning circle radius: 510 m Rudder shift time: 2,9 sec Surface detectability: 6,3 km Air detectability: 2,5 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Dutch destroyer Gerard Callenburgh, Tier V: The ship was scuttled while still incomplete by the Dutch during the German invasion of the Netherlands in May 1940, but she was salvaged by the Germans a few months later and commissioned in the Kriegsmarine (German Navy) in 1942 as ZH1. Spoiler Displacement: 1604 t Plating: 13 mm Length: 107 m Hit points: 10 800 Main armament 2х2 120 mm/45 Mark 8 1x1 120 mm/45 Mark 8 Reload time: 7,0 sec Firing range: 11,0 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 120 mm Brisantgranaat mod.1924 Projectile weight: 46 kg Max damage: 2150 Fire Chance: 11% Armor penetration: 20 mm HE initial velocity: 900 m/s AP – 120 mm Pantsergranaat mod.1924 Projectile weight: 46,7 kg Max damage: 3000 AP initial velocity: 900 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 76 seconds Torpedo type: 53,3 cm torpedo mod. 1922 Damage: 10700 Flood chance: 177% Speed: 54 knots Range: 10,0 km Detection range: 1,2 km AA defense: 2x2 40 mm/56 Bofors L/60 Model 1936 1х4 12.7 mm Mk.III Maximum speed: 37,5 kts Turning circle radius: 530 m Rudder shift time: 3,2 sec Surface detectability: 6,9 km Air detectability: 2,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Dutch destroyer Evertsen, Tier VI: HMS Scourge was an S-class destroyer built for the Royal Navy during the Second World War. The ship was sold to the Netherlands postwar, where it saw action in the Korean War and the West New Guinea dispute. Spoiler Displacement: 1810 t Plating: 13 mm Length: 103 m Hit points: 11 400 Main armament 4х1 120 mm/45 Mark IX Reload time: 6,0 sec Firing range: 11,8 km 180 degree turn time: 18 sec Sigma: 2,0 HE – 120 mm Brisantgranaat Projectile weight: 22,68 kg Max damage: 1700 Fire Chance: 8% Armor penetration: 20 mm HE initial velocity: 808 m/s AP – 120 mm Pantsergranaat Projectile weight: 22,68 kg Max damage: 2100 AP initial velocity: 808 m/s Torpedo armament 2х4 53,3 cm verviervoudigen torpedobuis Reload ime: 96 seconds Torpedo type: 53,3 cm torpedo mod. 1930 Damage: 10700 Flood chance: 177% Speed: 60 knots Range: 10,5 km Detection range: 1,2 km AA defense: 2x2 40 mm/56 Bofors L/60 Model 1936 8x1 20 mm Oerlikon Mk.I Maximum speed: 36,75 kts Turning circle radius: 550 m Rudder shift time: 3,3 sec Surface detectability: 7,1 km Air detectability: 3,0 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Slot 3 - Defensive AA Fire Dutch destroyer Van der Hulst, Tier VII: A design mandate for a flotilla leader for the Royal Netherlands Navy went out in 1931. Van der Hulst was Thornycroft's bid for the contract. The design was for a 3000 ton destroyer with four twin 120mm turrets and four twin 40mm AA mounts, as well as two triple 533mm torpedo launchers. Although designed by a British design bureau, the British didn't have 120mm twin mounts available at the time so Van der Hulst would be fitted with Bofors guns. Though nominally a destroyer, the design called for either a 38 or a 50mm armor belt protecting her machinery and magazines, and a 25mm armored deck. It also called for twin boilers and twin turbines to give her a 33 knot top speed, as well as a float plane for reconnaissance purposes. She was a preliminary design for what eventually became HNLMS Tromp. Spoiler Displacement: 1867 t Plating: 13 mm Length: 106,7 m Hit points: 13 700 Main armament 4х2 120 mm/45 Mark 8 Reload time: 7,5 sec Firing range: 12,2 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 120 mm Brisantgranaat mod.1924 Projectile weight: 46 kg Max damage: 2150 Fire Chance: 11% Armor penetration: 20 mm HE initial velocity: 900 m/s AP – 120 mm Pantsergranaat mod.1924 Projectile weight: 46,7 kg Max damage: 3000 AP initial velocity: 900 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 60 seconds Torpedo type: 53,3 cm torpedo mod. 1930 Damage: 10700 Flood chance: 177% Speed: 60 knots Range: 10,5 km Detection range: 1,2 km AA defense: 3x2 40 mm/56 Bofors L/60 Model 1936 Maximum speed: 37,5 kts Turning circle radius: 590 m Rudder shift time: 3,5 sec Surface detectability: 6,9 km Air detectability: 3,3 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Slot 3 - Defensive AA Fire Main tech tree: Spoiler Dutch destroyer Philips Van Almonde, Tier VIII: Destroyer leader project with 140 mm artillery placed in two single-gun turrets and two double-gun turrets. Spoiler Displacement: 3067 t Plating: 16 mm Length: 128 m Hit points: 15 900 Main armament 2x2 140 mm/50 BL Mark I 2x1 140 mm/50 BL Mark I Reload time: 8,0 sec Firing range: 13,2 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 140 mm Brisantgranaat Projectile weight: 37,2 kg Max damage: 2000 Fire Chance: 9% Armor penetration: 23 mm HE initial velocity: 850 m/s AP – 140 mm Pantsergranaat Projectile weight: 37,2 kg Max damage: 2700 AP initial velocity: 850 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 76 seconds Torpedo type: 53,3 cm torpedo Damage: 13700 Flood chance: 227% Speed: 64 knots Range: 12 km Detection range: 1,3 km HE Bomb airstrike: Number of aircraft in attacking flight: 6 Aircraft HP: 2020 Number of bombs in payload: 6 Maximum range: 8 km Bomb drop time: 8 s. Reload time: 60 s Bomb HE type: P.u.W 10 kg Maximum HE bomb damage: 1500 Alpha Piercing HE: 12 mm AA defense: 2x1 76 mm/50 Mk20 2x2 40 mm/56 Bofors Model 1936 4x2 20 mm Oerlikon Mk.II Maximum speed: 33 kts Turning circle radius: 660 m Rudder shift time: 4,1 sec Surface detectability: 7,3 km Air detectability: 3,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Slot 3 - Defensive AA Fire Dutch destroyer Isaac Sweers, Tier IX: The project of the destroyer leader, with the placement of 8 turrets with 140 mm British-made artillery, instead of 120 mm Bofors guns. Spoiler Displacement: 3964 t Plating: 19 mm Length: 136 m Hit points: 19 600 Main armament 4x2 140 mm/50 BL Mark I Reload time: 7,0 sec Firing range: 13,9 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 140 mm Brisantgranaat Projectile weight: 37,2 kg Max damage: 2000 Fire Chance: 9% Armor penetration: 23 mm HE initial velocity: 850 m/s AP – 140 mm Pantsergranaat Projectile weight: 37,2 kg Max damage: 2700 AP initial velocity: 850 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 70 seconds Torpedo type: 53,3 cm torpedo Damage: 13 700 Flood chance: 227% Speed: 64 knots Range: 12 km Detection range: 1,3 km HE Bomb airstrike: Number of aircraft in attacking flight: 6 Aircraft HP: 2110 Number of bombs in payload: 6 Maximum range: 9 km Bomb drop time: 8 s. Reload time: 60 s Bomb HE type: P.u.W 12,5 kg Maximum HE bomb damage: 1900 Alpha Piercing HE: 15 mm AA defense: 4x1 76 mm/50 Mk20 2x2 40 mm/56 Bofors Model 1936 8x2 20 mm Oerlikon Mk.II Maximum speed: 33 kts Turning circle radius: 700 m Rudder shift time: 4,9 sec Surface detectability: 7,5 km Air detectability: 3,7 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Slot 3 - Defensive AA Fire Dutch destroyer Van Galen, Tier X: A variant of the possible crossing of two projects into one, and the placement of 150 mm guns in 8 towers. Spoiler Displacement: 3964 t Plating: 19 mm Length: 137 m Hit points: 19 600 Main armament 4x2 150 mm/50 Mk.11 Reload time: 6,0 sec Firing range: 14,2 km 180 degree turn time: 22,5 sec Sigma: 2,0 HE – 150 mm Brisantgranaat Projectile weight: 46 kg Max damage: 2150 Fire Chance: 11% Armor penetration: 25 mm HE initial velocity: 900 m/s AP – 150 mm Pantsergranaat Projectile weight: 46,7 kg Max damage: 3000 AP initial velocity: 900 m/s Torpedo armament 2х3 53,3 cm drievoudige torpedobuis Reload ime: 70 seconds Torpedo type: 53,3 cm torpedo Damage: 13 700 Flood chance: 227% Speed: 64 knots Range: 12 km Detection range: 1,3 km HE Bomb airstrike: Number of aircraft in attacking flight: 6 Aircraft HP: 2200 Number of bombs in payload: 6 Maximum range: 10 km Bomb drop time: 8 s. Reload time: 60 s Bomb HE type: P.u.W 25 kg Maximum HE bomb damage: 3700 Alpha Piercing HE: 20 mm AA defense: 4x1 76 mm/50 Mk20 2x2 40 mm/56 Bofors Model 1936 8x2 20 mm Oerlikon Mk.II Maximum speed: 33,5 kts Turning circle radius: 730 m Rudder shift time: 5,6 sec Surface detectability: 7,5 km Air detectability: 3,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Emergency Engine Power Slot 3 - Defensive AA Fire Secont tech tree: Spoiler Dutch destroyer Holland, Tier VIII: Were built for the Royal Netherlands Navy in the 1950s. They were the first major warships designed and built by the Dutch after World War II. In contrast to previous Dutch Navy practice the ships were named after provinces rather than admirals. Spoiler Displacement: 2642 t Plating: 16 mm Length: 113,1 m Hit points: 15 650 Main armament 2x2 120 mm/50 Bofors M42 Reload time: 2,2 sec Firing range: 11,0 km 180 degree turn time: 7,2 sec Sigma: 2,0 HE – 120 mm brisantgranaat M/50 Projectile weight: 23,5 kg Max damage: 1750 Fire Chance: 8% Armor penetration: 20 mm HE initial velocity: 825 m/s AP – 120 mm Pantsergranaat M/50 Projectile weight: 23,5 kg Max damage: 2100 AP initial velocity: 825 m/s AA defense: 2x2 120 mm/50 Bofors M42 1x1 40 mm/70 SAK-40/L70-350 Maximum speed: 32 kts Turning circle radius: 600 m Rudder shift time: 3,8 sec Surface detectability: 7,7 km Air detectability: 2,7 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Slot 3 - Defensive AA Fire Slot 4 - Hydroacoustic Search Dutch destroyer Limburg, Tier IX: Was a destroyer of the Friesland class. The ship was in service with the Royal Netherlands Navy from 1956 to 1980. The destroyer was named after the Dutch province of Limburg and was the first ship with this name. Spoiler Displacement: 3070 t Plating: 16 mm Length: 116,1 m Hit points: 17 600 Main armament 2x2 120 mm/50 Bofors M42 Reload time: 2,1 sec Firing range: 12,0 km 180 degree turn time: 7,2 sec Sigma: 2,0 HE – 120 mm brisantgranaat M/50 Projectile weight: 23,5 kg Max damage: 1750 Fire Chance: 8% Armor penetration: 20 mm HE initial velocity: 825 m/s AP – 120 mm Pantsergranaat M/50 Projectile weight: 23,5 kg Max damage: 2100 AP initial velocity: 825 m/s AA defense: 2x2 120 mm/50 Bofors M42 6x1 40 mm/70 SAK-40/L70-350 Maximum speed: 36 kts Turning circle radius: 620 m Rudder shift time: 4,4 sec Surface detectability: 7,9 km Air detectability: 3,0 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Slot 3 - Defensive AA Fire Slot 4 - Hydroacoustic Search Dutch destroyer Zeeland, Tier X: The project of the leader of the Swedish flotilla, which after the war could be of interest to the Netherlands. Spoiler Displacement: 5340 t Plating: 19 mm Length: 170 m Hit points: 32 700 Main armament 2x2 152 mm/53 Bofors M42 Reload time: 3,3 sec Firing range: 12,7 km 180 degree turn time: 7,2 sec Sigma: 2,0 HE – 152 mm brisantgranaat Projectile weight: 46,7 kg Max damage: 2200 Fire Chance: 11% Armor penetration: 25 mm HE initial velocity: 900 m/s AP – 152 mm Pantsergranaat Projectile weight: 46,7 kg Max damage: 3000 AP initial velocity: 900 m/s AA defense: 2x2 152 mm/53 Bofors M42 2x2 57 mm/60 SAK Model 1950 12x1 40 mm/70 SAK-40/L70-350 Maximum speed: 35 kts Turning circle radius: 770 m Rudder shift time: 7,2 sec Surface detectability: 9,7 km Air detectability: 4,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Slot 3 - Defensive AA Fire Slot 4 - Hydroacoustic Search If you don't like my posts, PLEASE don't comment them, don't bring yourself and me into conflict. This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention! Thank you for your attention! 4 1 Share this post Link to post Share on other sites
[NLD2] Rockstone_III Players 275 posts 16,314 battles Report post #2 Posted December 22, 2022 This seems like a very well balanced proposal... I like it a lot. Since WG is unlikely to release both branches at once, I hope they go for the branch most similar to Tromp (what you call main branch). Share this post Link to post Share on other sites
[WP70] ________________Morrison Players 892 posts 22,465 battles Report post #3 Posted December 22, 2022 Question why do you have the T10 named Van Galen when there was a ship named like that. That looks more like something that belongs down in t4-5? HNLMS Van Galen (1928) - Wikipedia I know weegeee does this too with some ships. But this name comes to close to the dopehead football trainer Louis Van Gaal Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #4 Posted December 22, 2022 10 minutes ago, Milfious said: Question why do you have the T10 named Van Galen when there was a ship named like that. That looks more like something that belongs down in t4-5? HNLMS Van Galen (1928) - Wikipedia I know weegeee does this too with some ships. But this name comes to close to the dopehead football trainer Louis Van Gaal The projects of 1935 were made at the level of mention, further development as well as launching would have been by 1941 only, and Van Galen had already sunk in 1940. Jan van Galen - Dutch naval commander, commodore of the Republic of the United Provinces of the Netherlands. Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #5 Posted December 22, 2022 I like those, with one major point of critique: The second tree should go, imho. The Limburg doesn't bring anything to the game that the Groningen doesn't already do. The Zeeland is rather weakly connected as "could be of interest". Leaving the Holland as the only ship of the tree actually worth considering. But then it's really just a slower, downtiered Groningen itself. So I would just erase the whole second tree completely. The one tree is more than enough anyway. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #6 Posted December 22, 2022 Hmm. I'm not sure Isaac Sweers is a Tier IX, even as originally designed.... probably a VII / VIII? She's a little too small (1600 tons) for higher tiers, more in the JKN/LM class size bracket (or perhaps Benson?). How about II - As per main tree III - As per main tree IV - S/T class Yarrow Design from 1917 V - Admiraelen Group I VI - Tjerk Hiddes (Gerard Callenburgh hull completed in the UK during WW2 with a standard RN DD armament of 4 x 4.7 inch guns and 2 x 4 torpedo tubes) VII - Isaac Sweers (as designed) VIII - Van Der Hulst (as per main tree) IX - Van Galen (DL leader as per main tree) X - Jacob van Heemskerck (original design a la Tromp) I like the Tromp gameplay style (including the airstrikes) so that would be good to retain. Airstrikes could also be added to a Holland class DD at Tier IX or X to make up for the lack of torpedoes and to not repeat the Groningen / Friesland experience. Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #7 Posted December 23, 2022 One thing I just noticed: You change a lot on the main tree tier IX and X in artillery, compared to what you give as a source. The source has them with either 8 120mm guns or 6 150mm guns. Not 8 140mm and certainly not 8 150mm guns. Why do that, just balance by the rate of fire. Besides, 8 150mm guns do seem a lot on a DD. Too much, actually. Even Elbing and Tromp only have 6. And those are actually light cruisers, if you read the background. Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #8 Posted December 23, 2022 Well, there's some more discussion and proposals on Dutch tech trees for WoWs. like these. Seems to be some overlap here and there. 1 Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #9 Posted December 23, 2022 8 hours ago, LukkaiCH said: One thing I just noticed: You change a lot on the main tree tier IX and X in artillery, compared to what you give as a source. The source has them with either 8 120mm guns or 6 150mm guns. Not 8 140mm and certainly not 8 150mm guns. Why do that, just balance by the rate of fire. Besides, 8 150mm guns do seem a lot on a DD. Too much, actually. Even Elbing and Tromp only have 6. And those are actually light cruisers, if you read the background. Zieten and Prinz Ruprecht should have too 420 mm guns, but they got 406 mm. at the time of the design of the ships, Britain did not have 120 mm guns, so they planned to use bofors for all these projects (which we have on Europeans, and not on high-level ones, but on such as visby, vastreas). Such weapons will be weak for level 9. Therefore, I took guns similar to the Hood 140 mm gun, which could be replaced by Britain. The situation with level 10, I thought that at previous levels we have quite a lot of guns, on the predecessor of 8 140 mm, so 6 150 mm seemed less effective in comparison with them, and besides, then, apart from Air Strike, there would be no zest did not have. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,979 battles Report post #10 Posted December 23, 2022 11 hours ago, invicta2012 said: Hmm. I'm not sure Isaac Sweers is a Tier IX, even as originally designed.... probably a VII / VIII? She's a little too small (1600 tons) for higher tiers, more in the JKN/LM class size bracket (or perhaps Benson?). Isaac Sweers he put on T9 is not the same as the real Isaac Sweers of Gerard Callenburgh-class. It is a project to which he gave name Isaac Sweers. Also Isaac Sweers, the real one, should be a premium, as counterpart to Gerard Callenburgh, with different armament. Both ships of the class should be T7, one in tech tree and one as premium. 2 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #11 Posted December 23, 2022 7 minutes ago, fumtu said: Both ships of the class should be T7, one in tech tree and one as premium. That's where I would put the Callenburgh class ships, too. They're contemporaries of Blyskawica, very much that 1930s Destroyer Leader thing, so Tier VII seems a natural fit. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,979 battles Report post #12 Posted December 23, 2022 Fleet Leader 1931, I guess one of the proposals for Tromp class, should be T10, with 4x2 120mm and 2x3 torps, one launcher per side. This ship is already big enough and armed enough to sit at that tier and it would be natural alternative to premium Tromp. Or T548, which would have same armament but it would be smaller. Both of this could fit at T10 just fine Thanks @Figment for links. 1 Share this post Link to post Share on other sites
[S-N-W] LukkaiCH [S-N-W] Players 547 posts 13,817 battles Report post #13 Posted December 23, 2022 Vor 3 Stunden, TheKaramelka sagte: at the time of the design of the ships, Britain did not have 120 mm guns, so they planned to use bofors for all these projects (which we have on Europeans, and not on high-level ones, but on such as visby, vastreas). Such weapons will be weak for level 9. Therefore, I took guns similar to the Hood 140 mm gun, which could be replaced by Britain. The situation with level 10, I thought that at previous levels we have quite a lot of guns, on the predecessor of 8 140 mm, so 6 150 mm seemed less effective in comparison with them, and besides, then, apart from Air Strike, there would be no zest did not have. Mind you, I'm working off the source data you give yourself, hence the mention of 8x120mm. But as for the predecessors: You already reduce the number of guns but raise the calibre from tier VII to VIII (from 8 120mm guns to 6 140mm guns). So there really is no need nor reason to jump right up again. Especially if you are going to raise the calibre even further to 150mm (which I would do on the tier IX). Just adjust the reload slightly to balance the tiers. And/or the turret shift. 8 150mm guns are just too much on a destroyer. You need to either go down in calibre or go down with the number of guns. The latter making more sense here. As I said: Even the biggest and gunniest among the large calibre destroyers, ships that actually were light cruisers in real life, only have 6 of them. That is more than enough. Share this post Link to post Share on other sites
[-YGM-] DDsOnly Players 89 posts 571 battles Report post #14 Posted December 23, 2022 Noord Brabant instead of the Limburg Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #15 Posted December 23, 2022 2 hours ago, DDsOnly said: Noord Brabant instead of the Limburg Noord-Brabant is Holland class, and he on 8 lvl Share this post Link to post Share on other sites
[-YGM-] DDsOnly Players 89 posts 571 battles Report post #16 Posted December 23, 2022 18 minutes ago, TheKaramelka said: Noord-Brabant is Holland class, and he on 8 lvl Don't care, just make it happen, I don't take kindly to half German sh1t in my Dutch tech tree 🙃 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #17 Posted December 23, 2022 12 hours ago, fumtu said: Thanks @Figment for links. You’re welcome. https://www.dropbox.com/s/0d0dfx6vks1lrpz/Dutch tech tree 3.1.docx?dl=0 This one especially seemed to be really well worked out IMO. Also like the BBs in there (go up to tier 6 with plans from Krupp). :) Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,979 battles Report post #18 Posted December 24, 2022 On 12/23/2022 at 11:36 PM, Figment said: https://www.dropbox.com/s/0d0dfx6vks1lrpz/Dutch tech tree 3.1.docx?dl=0 This one especially seemed to be really well worked out IMO. Issue with DD line on that doc are T2 and three top tier ships. Wolf class is just two small, V-25 for example was twice its size. On T8 is a Fleet Leader project from 1931, with 8 120mm guns and 2x3 wing torps. Its projected displacement was larger than one listed in doc, and larger then Holland and Friesland classes which are put at T8 and T9 and also has twice as many guns. Holland and Friesland (represented by Utrecht) are very similar classes and on doc both ships were equipped with 8 torps. Utrecht was really equipped with torps for short period but, if I am not wrong, those where fixed single mounts, added 4 per side. I could be wrong as it is impossible to find any specific data on this, but only other ships equipped with same type of torps, Mark 20E, were New Zealand frigates Taranaki and Otago. Taranaki had 12 of those in 8 fixed single mounts and 2x2 rotating mounts. Again it is very difficult to find photo of them and this is the best I could find Considering there is very little space on Friesland sides, I guess those fixed single mounts are also tested on Utrecht. So basically they would be very similar to Forest Sherman's ones with very limited arcs. Now things like this never stoped WG to pulling something out of their rear end but then we are entering fantasy land where everything is possible. IMO, Fleet Leader 1931 is good enough for T10, but everything depend how WG wants for this line to look like. Share this post Link to post Share on other sites