Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
Captain_82

Somethings off with Defense of Noobports Bots?

23 comments in this topic

Recommended Posts

[UK-RN]
Players
1,345 posts
35,830 battles

So I was playing like Noobport three times today and two matches were definitely off.

Some of the Bots appeared to have pathfinding difficulties - they would stop outside the perimeter or move very slowly as it seemed.

See attached Screenshot.

 

Anybody else experienced this?

 

@YabbaCoe

Could this be in any way related to the connectivity issues we had earlier?

 

WoWs_Noobport ingame.png

Share this post


Link to post
Share on other sites
[K1NGS]
[K1NGS]
Players
616 posts
17,494 battles

I just played this op...

Some of the bots indeed parked way outside the perimeter and had to rush them so we could win.

Another sign that they don't test anything.

Even when Des Moines enter the battle the "narrator" refers to her a carrier. LOLZ

Share this post


Link to post
Share on other sites
[SCRUB]
Players
5,744 posts
32,893 battles
On 12/12/2022 at 6:24 PM, Captain_82 said:

So I was playing like Noobport three times today and two matches were definitely off.

Some of the Bots appeared to have pathfinding difficulties - they would stop outside the perimeter or move very slowly as it seemed.

See attached Screenshot.

 

Anybody else experienced this?

 

@YabbaCoe

Could this be in any way related to the connectivity issues we had earlier?

 

WoWs_Noobport ingame.png

 

I had this too, earlier

 

https://forum.worldofwarships.eu/topic/166763-update-01111-bug-reports/?page=3&tab=comments#comment-4319394

Share this post


Link to post
Share on other sites
[FLASH]
Players
1,138 posts
27,774 battles

Experienced it already yesterday. And also similar weird bot-behaviour in Aegis a few days ago.

 

I believe there had been again a few improvements to bot AI which have gone wrong (as last year ...)

 

But only this time WG did not announce it ...

Share this post


Link to post
Share on other sites
[UK-RN]
Players
1,345 posts
35,830 battles
On 12/18/2022 at 7:26 PM, DirtyHeddy said:

And also similar weird bot-behaviour in Aegis a few days ago.

 

Like this one (we lost of course) ...

 

WoWs_Mainz failteam Aegis ingame.png

Share this post


Link to post
Share on other sites
[BLING]
[BLING]
Players
2,468 posts
25,257 battles
On 12/18/2022 at 4:52 PM, PaP_Mentoles said:

I just played this op...

Some of the bots indeed parked way outside the perimeter and had to rush them so we could win.

Another sign that they don't test anything.

Even when Des Moines enter the battle the "narrator" refers to her a carrier. LOLZ

Thats no news there it does that the hole time :Smile_veryhappy::Smile_veryhappy:

 

Share this post


Link to post
Share on other sites
[BLING]
[BLING]
Players
2,468 posts
25,257 battles
39 minutes ago, Karasu_Browarszky said:

So, basically we can expect all operations to be effed up?

Most likely  :Smile_veryhappy::Smile_veryhappy:

 

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
3,801 posts
10,499 battles
13 hours ago, Captain_82 said:

 

Like this one (we lost of course) ...

 

WoWs_Mainz failteam Aegis ingame.png

I see your green bots are sitting in the same stagnant position. Wonder why that is. :/

Share this post


Link to post
Share on other sites
WG Staff
1,664 posts
7,812 battles

Hey guys,

We're aware of behavioral issues with bots and are looking into the issue

 

Fair seas captain!
~Sera

Share this post


Link to post
Share on other sites
Beta Tester
3,801 posts
10,499 battles
13 minutes ago, Seraphice said:

Hey guys,

We're aware of behavioral issues with bots and are looking into the issue

 

Fair seas captain!
~Sera

Have you tried turning them off and on?

  • Funny 4

Share this post


Link to post
Share on other sites
[BREW]
Players
751 posts
10,864 battles
3 ore fa, Figment ha scritto:

Have you tried turning them off and on?

Who, the devs?

You think this could be the solution of all WG problems?:Smile_ohmy:

  • Funny 3

Share this post


Link to post
Share on other sites
[S-N-W]
[S-N-W]
Players
547 posts
13,817 battles
Vor 13 Stunden, Bland_42 sagte:

Who, the devs?

You think this could be the solution of all WG problems?:Smile_ohmy:

I am no expert on this. But I do think both murder and necromancy are still frowned upon in most places.

  • Funny 4

Share this post


Link to post
Share on other sites
Beta Tester
3,801 posts
10,499 battles
6 hours ago, LukkaiCH said:

I am no expert on this. But I do think both murder and necromancy are still frowned upon in most places.

Roll a d20 for a Persuasion check.

  • Cool 1

Share this post


Link to post
Share on other sites
[BREW]
Players
751 posts
10,864 battles
7 ore fa, LukkaiCH ha scritto:

I am no expert on this. But I do think both murder and necromancy are still frowned upon in most places.

Don't know about it, it's not my field of expertise... :Smile-_tongue:

 

If I would be the manager in this, I would probably chose the whip instead. :fish_haloween:

  • Funny 1

Share this post


Link to post
Share on other sites
[SCRUB]
Players
5,744 posts
32,893 battles
18 minutes ago, Bland_42 said:

Don't know about it, it's not my field of expertise... :Smile-_tongue:

 

If I would be the manager in this, I would probably chose the whip instead. :fish_haloween:

 

Not sure if you can revive someone with a whip :Smile_hiding:

Share this post


Link to post
Share on other sites
[BLING]
[BLING]
Players
2,468 posts
25,257 battles
57 minutes ago, lup3s said:

 

Not sure if you can revive someone with a whip :Smile_hiding:

Oh it can be done trust me :cap_viking::cap_cool:

  • Funny 2

Share this post


Link to post
Share on other sites
Beta Tester
3,801 posts
10,499 battles
6 minutes ago, Cammo1962 said:

Oh it can be done trust me :cap_viking::cap_cool:

True, Indiana Jones been revived before. His corpse is coming back for yet another 'last' movie.

  • Funny 3

Share this post


Link to post
Share on other sites
[SCRUB]
Players
5,744 posts
32,893 battles
24 minutes ago, Figment said:

True, Indiana Jones been revived before. His corpse is coming back for yet another 'last' movie.

 

Petition to change "beating a dead horse" into "whipping Indiana Jones" ? :Smile_hiding:

  • Cool 1
  • Funny 4

Share this post


Link to post
Share on other sites
[BREW]
Players
751 posts
10,864 battles
1 ora fa, lup3s ha scritto:

 

Not sure if you can revive someone with a whip :Smile_hiding:

We can try.

Even if don't work, it wouldn't be a great problem... I'm fairy sure that we will don't notice the difference with less devs in WG personnel. :Smile_glasses:

  • Funny 1

Share this post


Link to post
Share on other sites
[TRID]
Players
400 posts
6,393 battles

The bots are on vacation at the moment, had a game where the "aircraft carrier" Des Moines and the liberty ships just straight lined it OUT of the base, rather than going to their usual positions within, needless to say they didn't survive.

Share this post


Link to post
Share on other sites
[S-N-W]
[S-N-W]
Players
547 posts
13,817 battles
Vor 11 Stunden, TheAlba2014 sagte:

The bots are on vacation at the moment, had a game where the "aircraft carrier" Des Moines and the liberty ships just straight lined it OUT of the base, rather than going to their usual positions within, needless to say they didn't survive.

And that's not the only thing that seems wonky at the moment. I've run into two different bugs personally only today. :fish_boom:

  • Cool 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

×