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evil_communist_from_ussr

Tell me, is wargaming still supporting your project?

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the game went down the drain!
Tell me, is wargaming still supporting your project? Or is it like with a 95 year old man? waiting for a natural life expectancy "in old age"?
90% of the fights are a stupid garbage dump in one goal, when one team dismantles the second! this is not an online game!
maybe it will be a revelation for you, but your gameplay scripts no longer work, and this is not a problem yesterday, but it appeared a long time ago.
NO WORK!
it makes sense to waste your time on your game when ALL FIGHTS ARE THE SAME!

wargaming! please recruit new employees, with fresh ideas, young and ambitious, creative!
now the game has slipped into an absolute swamp with the same scripts!

Spoiler

image.thumb.png.79e2d7558908380079f96fc45a7464a2.png1389229896_.thumb.png.a7a660b39f7af69a2c2dec9b652592f7.png

 

 

 

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[PEZ]
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6 minutes ago, chef_vvp said:

the game went down the drain!
Tell me, is wargaming still supporting your project? Or is it like with a 95 year old man? waiting for a natural life expectancy "in old age"?
90% of the fights are a stupid garbage dump in one goal, when one team dismantles the second! this is not an online game!
maybe it will be a revelation for you, but your gameplay scripts no longer work, and this is not a problem yesterday, but it appeared a long time ago.
NO WORK!
it makes sense to waste your time on your game when ALL FIGHTS ARE THE SAME!

1389229896_.thumb.png.a7a660b39f7af69a2c2dec9b652592f7.png

Bro this game is Mobile phone style MMO arcade PvP shooter with a tiny bit of PVE content duct taped to it, deriving from that is the fact WG expects the players to create their own content in PvP and they not only have unbalanced stuff but they purposefully put it in there to monetize it so go figure, no the steamrolles are not going anywhere and yes they are part of the design

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[THESO]
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The game is what we make out of it. The steam rolls are not designed by Wargaming, but by some funny consent of the player base. The players agree to make these huge lemming trains against all logic. They have been told for years that lemming trains are useless and still they keep doing it. I keep seeing these funny games where 2/3 of my team go to one flank and there they lose half their ships without killing a single opponent. How is that Wargaming not giving an excrement? If people are not shooting DDs, cause they miss more shells than when they shoot a BB, that has nothing to do with the introduction of submarines. What in that camping meta is given by Wargaming? We had pretty much the same game all over the servers. And yet the different regions had different metas. Some were camping, ignoring the caps and just gunning it out at long-range, other servers saw a lot of yoloing. And others again were somewhere in the middle between the extremes. Is this WG's doing or are there certain cultural influences?

 

Or could it be that new players see this game is in its Cash Cow state. They know this game has already been around for 7 years and probably they missed most of the time. So now they think it will not last that long anymore. As a consequence, stats and winning doesn't mean much for them. They maybe just want to grind as many ships as fast as possible before the game goes down.

 

Personally I just see more and more stupid plays by supposedly not so bright people. I mean ofc, now with ~500 ships this game becomes a card collection game and people start playing it in a fashion that gives them the highest XP/hour.

So, start there. Start with the people.

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[VPM]
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It doesn't seem to me that Wargming sees a problem with it. Too bad.
Sera from Wargaming has said the following, among other things:

On 11/25/2022 at 11:19 AM, Seraphice said:

There has definitely been a sentiment that has gone around regarding this topic for a while now - blowout games, one-sided games. Of the sentiment we are aware.
FWIW, It's something that we do look at and investigate when this is brought up.

 

Even so - the fix for such an issue is hardly simple, also because it is something that is mostly perception based. Nothing has really changed in the fundamentals of our matchmaker - people are matched based on their ship type and wherever possible mirrored by nation, omitting any division shenanigans. Then you would have to look at other things as maybe TTK which is also something that is not easily "fixed".

 

from here:

 

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[88TH]
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1 hour ago, chef_vvp said:

the game went down the drain!
Tell me, is wargaming still supporting your project? Or is it like with a 95 year old man? waiting for a natural life expectancy "in old age"?
90% of the fights are a stupid garbage dump in one goal, when one team dismantles the second! this is not an online game!
maybe it will be a revelation for you, but your gameplay scripts no longer work, and this is not a problem yesterday, but it appeared a long time ago.
NO WORK!
it makes sense to waste your time on your game when ALL FIGHTS ARE THE SAME!

wargaming! please recruit new employees, with fresh ideas, young and ambitious, creative!
now the game has slipped into an absolute swamp with the same scripts!

  Reveal hidden contents

image.thumb.png.79e2d7558908380079f96fc45a7464a2.png1389229896_.thumb.png.a7a660b39f7af69a2c2dec9b652592f7.png

 

 

 

 

What does Lenin say?

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1 hour ago, Siagor said:

 

What does Lenin say?

"Who does not work shall not eat"

1 hour ago, HMS_Kilinowski said:

 

So, start there. Start with the people.

"You need to be able to work with the human material that is available. Other people will not be given to us"

 

(c) your dear Ilyich

 

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[S-N-W]
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I understand that you are frustrated. And that you are not a native English speaker (neither am I). But it would really help if you spend a bit more time and some calming breaths to bring some structure into your thoughts before posting. That first message is almost completely illegible. It's hard to try and discuss things when you can hardly even make out the details of what the OP wants to talk about.

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12 hours ago, LukkaiCH said:

I understand that you are frustrated. And that you are not a native English speaker (neither am I). But it would really help if you spend a bit more time and some calming breaths to bring some structure into your thoughts before posting. That first message is almost completely illegible. It's hard to try and discuss things when you can hardly even make out the details of what the OP wants to talk about.

use google translate to translate my message into your native language.
in short - I don't like that the whole team is gaining 200 -300 experience. this is the bottom. do they play without a monitor?
I want wargaming to hire new programmers and game designers and solve the problems of garbage fights. I'm not interested in "how", I want the end result.
clear?

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8 minutes ago, chef_vvp said:

 

I want wargaming to hire new programmers and game designers and solve the problems of garbage fights. I'm not interested in "how", I want the end result.
clear?

 

And what about this? 

 

21 hours ago, chef_vvp said:

 

"You need to be able to work with the human material that is available. Other people will not be given to us"

 

(c) your dear Ilyich

 

 

hello Fastmotion, long time no see :Smile_smile:

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[I-J-N]
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What we would need is predominantly open water maps that are large enough to create variable battle conditions. Weather and lighting differences, possibly composition variety, alternate spawning patterns and locations. The battles would need to have an initial reconnaissance phase during which the teams would seek contact. Ideally, we'd have as much of fog of war as the idea of a 'balanced' game allows for. Technically speaking, we wouldn't want to create a situation where the two teams chase each others tails without either knowing where the other is, so we could have 'intelligence updates' at certain intervals that would begin to reveal more information about enemy ships, their position and so on.

 

Pretty sure the majority of the player base would hate that, but a fellow can always dream... :fish_sleep:

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3 hours ago, chef_vvp said:

use google translate to translate my message into your native language.

A translator where the input is garbage, will have output that is garbage.

As your original message made no sense at all, there is no use in sending it through Google translate.

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4 minutes ago, 159Hunter said:

A translator where the input is garbage, will have output that is garbage.

As your original message made no sense at all, there is no use in sending it through Google translate.

 

I did a little back translating of OP's post with the generous help of Google Translate. Quality results!
 

Quote

game went well!

Please let me know if wargaming is still supporting your project? Or is it like with a 95 year old man? expect a natural lifespan in "old age"? 90% of the battles are a stupid dump in one goal as one team demolishes the other! This is not an online game! maybe it's a revelation for you, but your game scripts are no longer working, and this is not a problem yesterday, but it appeared a long time ago. NO WORK!

it makes sense to waste time on your game when ALL OBEDIENCES ARE THE SAME! war game! recruit new employees with fresh ideas, young and ambitious, creative! now the game has slipped into absolute quagmire with the same scripts!

 

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