[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #1 Posted November 28, 2022 Since we have started to split the battleship branch into battlecruisers and battleships, we are talking about the United States as well. There are quite a lot of projects of early versions of Lexingtons and others and can be collected on a whole tech tree. Tech tree features: Starting from level 5, you can notice how the AP damage of the projectile is much less than that of classmates, due to its low weight, but at the same time it has increased armor penetration than classmates (for example, at level 10 Charlotte, the penitration on AP shells is: at 5 km it will be 814 mm, at 10 km 743 mm, at 15 km 645 mm, at 20 km 565 mm, for Slava this penitration is: 850, 747, 656 and 583 mm at respective distances); From level 6 you will get torpedo tubes, torpedoes are similar to destroyers; From level 8, similar to Constellation, Surveillance Radar will be available with a range of 10 km, and a duration of 30 seconds; As mentioned earlier, these are battlecruisers, which means, similarly to other battlecruisers, they have much better speed, but worse armor than battleships; They have good accuracy, high survivability, and much better ballistics than other representatives of this nation; Poor maneuverability; Good deck protection; Representatives: Spoiler American battleship Pennsylvania,Tier IV: This is a preliminary design for what would become the Lexington class of battlecruisers. The project was supposed to use guns from the battleships Wyoming but with a faster hull, but the project was ultimately never realized. Spoiler Displacement: 27000 t Plating: 13 mm Deck: 13 mm Armor belt: 203 mm Length: 201 m Hit points: 45 300 Torpedo protection: 20% Main armament 5х2 305 mm/50 Mk.7 Reload time: 30 sec Firing range: 15,1 km 180 degree turn time: 51,4 sec Sigma: 1,7 HE – 305 mm HE/HC Mk8 Projectile weight: 335,7 kg Max damage: 4200 Fire Chance: 23% Armor penetration: 51 mm HE initial velocity: 914 m/s AP – 305 mm AP Mk15 mod.1 Projectile weight: 394,6 kg Max damage: 8300 AP initial velocity: 884 m/s Secondary Armament 12х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 4 km HE initial velocity: 960 m/s AA defense: 4x1 76 mm/50 Mk.22; 8x4 28 mm Mk.1; 10x1 12.7 mm Browning; Maximum speed: 26 kts Turning circle radius: 610 m Rudder shift time: 12,7 sec Surface detectability: 13,8 km Air detectability: 7,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party American battleship Illinois ,Tier V: A preliminary design for a battle cruiser sent on 27 August 1915 to the General Board in response to a request to examine the feasibility of three sets of characteristics, all mounting the same main battery but varying in speed and armor. This plan was the only drawing developed for any of the three. This plan provides eight 14-inch guns, turbine machinery, and a speed of 30 knots in a ship 745 feet long on the waterline, 100 feet in beam, and with a normal displacement of 35,500 tons. Spoiler Displacement: 37500 t Plating: 16 mm Deck: 16 mm Armor belt: 203 mm Length: 227 m Hit points: 51 400 Torpedo protection: 23% Main armament 4х2 356 mm/50 Mk.4 Reload time: 30 sec Firing range: 17,7 km 180 degree turn time: 36,0 sec Sigma: 1,8 HE – 356 mm HE/HC Mk22 Projectile weight: 578,34 kg Max damage: 5000 Fire Chance: 30% Armor penetration: 59 mm HE initial velocity: 834 m/s AP – 356 mm AP Mk4 Projectile weight: 635 kg Max damage: 9600 AP initial velocity: 840 m/s Secondary Armament 12х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 4,3 km HE initial velocity: 960 m/s AA defense: 8x1 76 mm/50 Mk.22; 8x4 28 mm Mk.1; 12x1 12.7 mm Browning; Maximum speed: 30 kts Turning circle radius: 690 m Rudder shift time: 13,0 sec Surface detectability: 15,6 km Air detectability: 9,2 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter American battleship Mississippi,Tier VI: Preliminary design plan for a battle cruiser sent on 19 June 1916 to the Secretary of the Navy to fulfill the characteristics approved on 13 October 1915 for future battle cruiser construction. The Secretary of the Navy approved this design on 29 August 1916 for construction of the Fiscal Year 1917 ships that became the Lexington class. This plan provides ten 14-inch guns, electric drive machinery, and a speed of 35 knots in a ship 850 feet long on the waterline, 90 feet in beam, and with a normal displacement of 33,500 tons. Spoiler Displacement: 37500 t Plating: 16 mm Deck: 16 mm Armor belt: 203 mm Length: 227 m Hit points: 51 400 Torpedo protection: 23% Main armament 2х2 356 mm/50 Mk.6 2x3 356 mm/50 Mk.6 Reload time: 30 sec Firing range: 16,9 km 180 degree turn time: 36,0 sec Sigma: 1,8 HE – 356 mm HE/HC Mk22 Projectile weight: 578,34 kg Max damage: 5000 Fire Chance: 30% Armor penetration: 59 mm HE initial velocity: 834 m/s AP – 356 mm AP Mk8 mod. 7 Projectile weight: 635,9 kg Max damage: 9800 AP initial velocity: 853 m/s Secondary Armament 12х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5 km HE initial velocity: 960 m/s 6х1 127 mm/25 Mk.19 Reload time: 4,5 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5 km HE initial velocity: 657 m/s Torpedo armament 2x3 533 mm Triple Reload ime: 96 seconds Torpedo type: 533 mm Mk12 Damage: 11 733 Flood chance: 192% Speed: 64 knots Range: 6,4 km Detection range: 1,3 km AA defense: 6х1 127 mm/25 Mk.19; 8x4 28 mm Mk.1; 12x1 20 mm Oerlikon Maximum speed: 33 kts Turning circle radius: 770 m Rudder shift time: 14,1 sec Surface detectability: 15,4 km Air detectability: 10,5 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter American battleship Utah,Tier VII: A design plan for Battle Cruisers #1 to 6. This plan represents the third of four versions of the Constellation class design. This design was fully developed during July to November 1918 and provided four twin 16-inch gun turrets instead of two triple and two twin 14-inch gun turrets as provided in the earlier designs. This design underwent further major change during 1919 prior to start of construction. Ultimately only two were completed, as aircraft carriers Lexington (CV-2) and Saratoga (CV-3). This plan provides eight 16-inch guns, electric drive machinery, and a speed of 35 knots in a ship 850 feet long on the waterline, 90 feet 11 inches in beam, and with a normal displacement of 35,300 tons. Spoiler Displacement: 37800 t Plating: 19 mm Deck: 19 mm Armor belt: 257 mm Length: 259 m Hit points: 60 700 Torpedo protection: 29% Main armament 4х2 406 mm/50 Mk.2 Reload time: 30 sec Firing range: 17,2 km 180 degree turn time: 36,0 sec Sigma: 1,9 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk3 Navy Projectile weight: 957,1 kg Max damage: 11600 AP initial velocity: 814 m/s Secondary Armament 8х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5,6 km HE initial velocity: 960 m/s 8х1 127 mm/25 Mk.19 Reload time: 4,5 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5,6 km HE initial velocity: 657 m/s Torpedo armament 2x3 533 mm Triple Reload ime: 116 seconds Torpedo type: 533 mm Mk15 mod.0 Damage: 11 600 Flood chance: 190% Speed: 55 knots Range: 9,2 km Detection range: 1,1 km AA defense: 8х1 127 mm/25 Mk.19 8x4 40 mm/56 Bofors 20x1 20 mm Oerlikon Maximum speed: 35 kts Turning circle radius: 800 m Rudder shift time: 14,7 sec Surface detectability: 15,0 km Air detectability: 11,4 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter American battleship Constitution,Tier VIII: A battlecruiser of the Lexington class built under the Naval Act of 1916 after the end of WWI. One of the largest and fastest warships of her time. Spoiler Displacement: 44715 t Plating: 27 mm Deck: 27 mm Armor belt: 178 mm Length: 259 m Hit points: 63 300 Torpedo protection: 20% Main armament 4х2 406 mm/50 Mk.2 Reload time: 30 sec Firing range: 17,6 km 180 degree turn time: 36,0 sec Sigma: 1,9 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk3 Navy Projectile weight: 957,1 kg Max damage: 11600 AP initial velocity: 814 m/s Secondary Armament 10х2 127 mm/38 Mk.12 Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 6,6 km HE initial velocity: 792 m/s Torpedo armament 2x3 533 mm Triple Reload ime: 96 seconds Torpedo type: 533 mm Mk15 mod.3 Damage: 16 633 Flood chance: 279% Speed: 55 knots Range: 9,2 km Detection range: 1,1 km AA defense: 10х2 127 mm/38 Mk.12 12x4 40 mm/56 Bofors 24x2 20 mm Oerlikon 22x1 20 mm Oerlikon Maximum speed: 33,25 kts Turning circle radius: 830 m Rudder shift time: 15,3 sec Surface detectability: 15,4 km Air detectability: 11,6 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter Slot 4 - Surveillance Radar American battleship Idaho,Tier IX: *My author's reconstruction of the project Sketch design of a battle cruiser. One of a series of preliminary designs prepared in response to Chief Designer David Taylor's instruction to his design staff dated April 9, 1918, to prepare designs combining the qualities of a battleship and a battlecruiser in a new type of ship. This drawing, Diagram C, was prepared by Royal Navy designer Stanley Goodall in parallel with James Bates's preliminary design for the fast battleship, but using British design practice. During the war, Goodall was sent to the United States on an exchange. Ships of such a high-speed battleship type were not built at that time. Spoiler Displacement: 53000 t Plating: 27 mm Deck: 27 mm Armor belt: 178 mm Length: 262 m Hit points: 79 100 Torpedo protection: 26% Main armament 4х3 406 mm/50 Mk.2 Reload time: 34,5 sec Firing range: 19,8 km 180 degree turn time: 36,0 sec Sigma: 1,7 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk3 Navy Projectile weight: 957,1 kg Max damage: 11600 AP initial velocity: 814 m/s Secondary Armament 8х2 127 mm/38 Mk.12 Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 7 km HE initial velocity: 792 m/s Torpedo armament 2x4 533 mm Quad Reload ime: 96 seconds Torpedo type: 533 mm Mk16 mod.1 Damage: 19 033 Flood chance: 323% Speed: 66 knots Range: 10,5 km Detection range: 1,4 km AA defense: 8х2 127 mm/38 Mk.12 18x4 40 mm/56 Bofors 24x2 20 mm Oerlikon Maximum speed: 35 kts Turning circle radius: 880 m Rudder shift time: 16,1 sec Surface detectability: 16,1 km Air detectability: 13,1 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter Slot 4 - Surveillance Radar American battleship Charlotte,Tier X: *My author's reconstruction of the project Sketch design of a battle cruiser. One of a series of preliminary designs prepared in response to Chief Designer David Taylor's instruction to his design staff dated April 9, 1918, to prepare designs combining the qualities of a battleship and a battlecruiser in a new type of ship. This drawing D was prepared by Royal Navy designer Stanley Goodall in parallel with James Bates' preliminary drawing D of the fast battleship design, but using British design practice. During the war, Goodall was sent to the United States on an exchange. Ships of such a high-speed battleship type were not built at that time. Spoiler Displacement: 55800 t Plating: 27 mm Deck: 27 mm Armor belt: 196 mm Length: 274 m Hit points: 96 700 Torpedo protection: 31% Main armament 4х3 406 mm/56 Mk.4 Reload time: 30 sec Firing range: 20,1 km 180 degree turn time: 36,0 sec Sigma: 1,8 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk.3 Projectile weight: 954,1 kg Max damage: 11900 AP initial velocity: 914 m/s Secondary Armament 12х2 127 mm/38 Mk.12 Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 7,3 km HE initial velocity: 792 m/s Torpedo armament 2x4 533 mm Quad Reload ime: 96 seconds Torpedo type: 533 mm Mk16 mod.1 Damage: 19 033 Flood chance: 323% Speed: 66 knots Range: 10,5 km Detection range: 1,4 km AA defense: 12х2 127 mm/38 Mk.12 18x4 40 mm/56 Bofors 30x2 20 mm Oerlikon Maximum speed: 35 kts Turning circle radius: 920 m Rudder shift time: 17,1 sec Surface detectability: 16,5 km Air detectability: 13,7 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter Slot 4 - Surveillance Radar If you don't like my posts, PLEASE don't comment them, don't bring yourself and me into conflict. This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention! Thank you for your attention! 2 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #2 Posted November 28, 2022 As always, a nice proposal. However: - radar is a big no, we don't need more radars and especially not on BBs, - power creep is real in fe tier X: it has more HP than Monti and goes faster than its nation's cruisers? 1 Share this post Link to post Share on other sites
[WP70] ________________Morrison Players 892 posts 22,465 battles Report post #3 Posted November 28, 2022 I da hoe nah U da hoe. Also does the US really need more ships in the BB slot? Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #4 Posted November 28, 2022 3 hours ago, 159Hunter said: As always, a nice proposal. However: - radar is a big no, we don't need more radars and especially not on BBs, - power creep is real in fe tier X: it has more HP than Monti and goes faster than its nation's cruisers? Well: 1. Like we see at statistics, Constellation not super power to be honest, but he have radar, i dont think that it will be very bad thing for this tech tree; 2. Well lets see: we have normal armor it plating (not like St.Vincent 25 mm), and we got much more hp then Schlieffen and St.Vincent. As for battlecruiser, this survival rate is at a decent level. About speed: dont forget that 35 kts - its the best speed of all bb. Schlieffen - 34,1 kts, Incomparable - 33 kts, St.Vincent - 32,5 kts. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #5 Posted November 28, 2022 4 hours ago, 159Hunter said: As always, a nice proposal. However: - radar is a big no, we don't need more radars and especially not on BBs, I have a Constellation and I don't think her radar is game breaking, tbh. Hydro would be more useful, esp. on a BC. A fast ship like the OP proposes is going to be big and clumsy, and needs all the torpedo warning it can get. Share this post Link to post Share on other sites
[MACLD] Onsterfelijke Players 993 posts 18,864 battles Report post #6 Posted November 28, 2022 Nice idea i would bump all ships 1 tier down starting from T3 and bring USS Guam (CB-2) as tier X. (yes that is a Alaska class ship. Also Like The Karamelka said the speeds must be between the cruisers and battle ships But as it's battle cruiser give them a short duration speedboost. Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #7 Posted November 28, 2022 3 hours ago, Onsterfelijke said: Nice idea i would bump all ships 1 tier down starting from T3 and bring USS Guam (CB-2) as tier X. (yes that is a Alaska class ship. Also Like The Karamelka said the speeds must be between the cruisers and battle ships But as it's battle cruiser give them a short duration speedboost. Guam have too small caliber for BB tier X. Look, we got 12 406 mm guns on Tier 9, and then 9 305 mm at Tier 10? Share this post Link to post Share on other sites
[MACLD] Onsterfelijke Players 993 posts 18,864 battles Report post #8 Posted November 29, 2022 19 hours ago, TheKaramelka said: Guam have too small caliber for BB tier X. Look, we got 12 406 mm guns on Tier 9, and then 9 305 mm at Tier 10? I have no problem to chance the guns into 406mm but we are talking about Battlecruisers not a third battleships line. Ships should be faster then the BB but slower then the cruisers and have guns according so the gimmick should be based on speed. Share this post Link to post Share on other sites
Taliesn Players 2,238 posts 16,405 battles Report post #9 Posted November 29, 2022 US long duration radar on BBs... Definately no. Torpedoes? I'd rather not. There is no better gimmick than accurate guns. I'm all up for 12x406mm accurate guns on Idaho. Also, good job. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #10 Posted November 29, 2022 6 minutes ago, Taliesn said: There is no better gimmick than accurate guns. I'm all up for 12x406mm accurate guns on Idaho. The idea of slightly fewer, more accurate guns (16 inch) or more, lighter ones (14 inch) is quite appealing, especially as that was a debate when the US were designing the Lexingtons. The problem with US Battlecruisers is always that the US line already contains some very decent fast battleships (Iowa, Missouri) , so this line would need a clear difference. The torpedoes help, as does the radar (although it's a bit of a gimmick), but if these are going to be protected like US fast BBs then they can't have the same armament. Perhaps limit them to NoCal guns (although with good range and traverse), with 2 x 3 and 1 x 2 on the Tier IX and 2 x 3, 2 x 2 on the Tier X? You're not losing a vast amount of firepower but it is below that of the BBs. Share this post Link to post Share on other sites
[CSOL] TheKaramelka Players 241 posts 3,747 battles Report post #11 Posted November 29, 2022 3 hours ago, Onsterfelijke said: I have no problem to chance the guns into 406mm but we are talking about Battlecruisers not a third battleships line. Ships should be faster then the BB but slower then the cruisers and have guns according so the gimmick should be based on speed. First of all, there must be relevance. Secondly, the results of the naval battles of the First World War, as well as the Washington Naval Agreement of 1922, interrupted the evolution of battlecruisers. Later progress in the field of power led to the merging of battlecruisers and battleships into a single class of fast battleships. As you can see, the Alaska class is more of a large cruiser than a battleship. This branch is battleships (like the Schlieffen and St.Vincent tech tree's) Share this post Link to post Share on other sites
Taliesn Players 2,238 posts 16,405 battles Report post #12 Posted November 29, 2022 2 hours ago, invicta2012 said: The idea of slightly fewer, more accurate guns (16 inch) or more, lighter ones (14 inch) is quite appealing, especially as that was a debate when the US were designing the Lexingtons. The problem with US Battlecruisers is always that the US line already contains some very decent fast battleships (Iowa, Missouri) , so this line would need a clear difference. The torpedoes help, as does the radar (although it's a bit of a gimmick), but if these are going to be protected like US fast BBs then they can't have the same armament. Perhaps limit them to NoCal guns (although with good range and traverse), with 2 x 3 and 1 x 2 on the Tier IX and 2 x 3, 2 x 2 on the Tier X? You're not losing a vast amount of firepower but it is below that of the BBs. Generally speaking, the game doesn't need radar BBs. A collection of Missouri clones starting at tier VIII with a long radar is a very bad idea. Torpedoes when even the US cruiser lines lack them is a bit of an odd decision. Give them slightly better handling than the BBs with Iowa-like speed, excellent AATM and accurate BB calibre guns in exchange for full BB reload and less protection. Give them a citadel that you can actually hit now that you are at it. For what's worth, and slightly off topic, I'm torn between a SuperOhio or a SuperMontana whose gimmick is a no-fly zone AA. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #13 Posted November 29, 2022 5 hours ago, Taliesn said: Generally speaking, the game doesn't need radar BBs. A collection of Missouri clones starting at tier VIII with a long radar is a very bad idea. It's usually quite short range. Do you really want to be 9km away from something angry with a load of torpedoes? 5 hours ago, Taliesn said: Torpedoes when even the US cruiser lines lack them is a bit of an odd decision. Constellation has them, they're a useful pre-emptive defensive measure, esp. as I think these ships should have very standard American secondaries without any range or accuracy buffs. They should be main gun ships, really. Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #14 Posted November 29, 2022 On 11/28/2022 at 2:19 AM, TheKaramelka said: Since we have started to split the battleship branch into battlecruisers and battleships, we are talking about the United States as well. There are quite a lot of projects of early versions of Lexingtons and others and can be collected on a whole tech tree. Tech tree features: Starting from level 5, you can notice how the AP damage of the projectile is much less than that of classmates, due to its low weight, but at the same time it has increased armor penetration than classmates (for example, at level 10 Charlotte, the penitration on AP shells is: at 5 km it will be 814 mm, at 10 km 743 mm, at 15 km 645 mm, at 20 km 565 mm, for Slava this penitration is: 850, 747, 656 and 583 mm at respective distances); From level 6 you will get torpedo tubes, torpedoes are similar to destroyers; From level 8, similar to Constellation, Surveillance Radar will be available with a range of 10 km, and a duration of 30 seconds; As mentioned earlier, these are battlecruisers, which means, similarly to other battlecruisers, they have much better speed, but worse armor than battleships; They have good accuracy, high survivability, and much better ballistics than other representatives of this nation; Poor maneuverability; Good deck protection; Representatives: Reveal hidden contents American battleship Pennsylvania,Tier IV: This is a preliminary design for what would become the Lexington class of battlecruisers. The project was supposed to use guns from the battleships Wyoming but with a faster hull, but the project was ultimately never realized. Reveal hidden contents Displacement: 27000 t Plating: 13 mm Deck: 13 mm Armor belt: 203 mm Length: 201 m Hit points: 45 300 Torpedo protection: 20% Main armament 5х2 305 mm/50 Mk.7 Reload time: 30 sec Firing range: 15,1 km 180 degree turn time: 51,4 sec Sigma: 1,7 HE – 305 mm HE/HC Mk8 Projectile weight: 335,7 kg Max damage: 4200 Fire Chance: 23% Armor penetration: 51 mm HE initial velocity: 914 m/s AP – 305 mm AP Mk15 mod.1 Projectile weight: 394,6 kg Max damage: 8300 AP initial velocity: 884 m/s Secondary Armament 12х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 4 km HE initial velocity: 960 m/s AA defense: 4x1 76 mm/50 Mk.22; 8x4 28 mm Mk.1; 10x1 12.7 mm Browning; Maximum speed: 26 kts Turning circle radius: 610 m Rudder shift time: 12,7 sec Surface detectability: 13,8 km Air detectability: 7,9 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party American battleship Illinois ,Tier V: A preliminary design for a battle cruiser sent on 27 August 1915 to the General Board in response to a request to examine the feasibility of three sets of characteristics, all mounting the same main battery but varying in speed and armor. This plan was the only drawing developed for any of the three. This plan provides eight 14-inch guns, turbine machinery, and a speed of 30 knots in a ship 745 feet long on the waterline, 100 feet in beam, and with a normal displacement of 35,500 tons. Reveal hidden contents Displacement: 37500 t Plating: 16 mm Deck: 16 mm Armor belt: 203 mm Length: 227 m Hit points: 51 400 Torpedo protection: 23% Main armament 4х2 356 mm/50 Mk.4 Reload time: 30 sec Firing range: 17,7 km 180 degree turn time: 36,0 sec Sigma: 1,8 HE – 356 mm HE/HC Mk22 Projectile weight: 578,34 kg Max damage: 5000 Fire Chance: 30% Armor penetration: 59 mm HE initial velocity: 834 m/s AP – 356 mm AP Mk4 Projectile weight: 635 kg Max damage: 9600 AP initial velocity: 840 m/s Secondary Armament 12х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 4,3 km HE initial velocity: 960 m/s AA defense: 8x1 76 mm/50 Mk.22; 8x4 28 mm Mk.1; 12x1 12.7 mm Browning; Maximum speed: 30 kts Turning circle radius: 690 m Rudder shift time: 13,0 sec Surface detectability: 15,6 km Air detectability: 9,2 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter American battleship Mississippi,Tier VI: Preliminary design plan for a battle cruiser sent on 19 June 1916 to the Secretary of the Navy to fulfill the characteristics approved on 13 October 1915 for future battle cruiser construction. The Secretary of the Navy approved this design on 29 August 1916 for construction of the Fiscal Year 1917 ships that became the Lexington class. This plan provides ten 14-inch guns, electric drive machinery, and a speed of 35 knots in a ship 850 feet long on the waterline, 90 feet in beam, and with a normal displacement of 33,500 tons. Reveal hidden contents Displacement: 37500 t Plating: 16 mm Deck: 16 mm Armor belt: 203 mm Length: 227 m Hit points: 51 400 Torpedo protection: 23% Main armament 2х2 356 mm/50 Mk.6 2x3 356 mm/50 Mk.6 Reload time: 30 sec Firing range: 16,9 km 180 degree turn time: 36,0 sec Sigma: 1,8 HE – 356 mm HE/HC Mk22 Projectile weight: 578,34 kg Max damage: 5000 Fire Chance: 30% Armor penetration: 59 mm HE initial velocity: 834 m/s AP – 356 mm AP Mk8 mod. 7 Projectile weight: 635,9 kg Max damage: 9800 AP initial velocity: 853 m/s Secondary Armament 12х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5 km HE initial velocity: 960 m/s 6х1 127 mm/25 Mk.19 Reload time: 4,5 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5 km HE initial velocity: 657 m/s Torpedo armament 2x3 533 mm Triple Reload ime: 96 seconds Torpedo type: 533 mm Mk12 Damage: 11 733 Flood chance: 192% Speed: 64 knots Range: 6,4 km Detection range: 1,3 km AA defense: 6х1 127 mm/25 Mk.19; 8x4 28 mm Mk.1; 12x1 20 mm Oerlikon Maximum speed: 33 kts Turning circle radius: 770 m Rudder shift time: 14,1 sec Surface detectability: 15,4 km Air detectability: 10,5 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter American battleship Utah,Tier VII: A design plan for Battle Cruisers #1 to 6. This plan represents the third of four versions of the Constellation class design. This design was fully developed during July to November 1918 and provided four twin 16-inch gun turrets instead of two triple and two twin 14-inch gun turrets as provided in the earlier designs. This design underwent further major change during 1919 prior to start of construction. Ultimately only two were completed, as aircraft carriers Lexington (CV-2) and Saratoga (CV-3). This plan provides eight 16-inch guns, electric drive machinery, and a speed of 35 knots in a ship 850 feet long on the waterline, 90 feet 11 inches in beam, and with a normal displacement of 35,300 tons. Reveal hidden contents Displacement: 37800 t Plating: 19 mm Deck: 19 mm Armor belt: 257 mm Length: 259 m Hit points: 60 700 Torpedo protection: 29% Main armament 4х2 406 mm/50 Mk.2 Reload time: 30 sec Firing range: 17,2 km 180 degree turn time: 36,0 sec Sigma: 1,9 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk3 Navy Projectile weight: 957,1 kg Max damage: 11600 AP initial velocity: 814 m/s Secondary Armament 8х1 127 mm/51 Mk.7 Reload time: 7 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5,6 km HE initial velocity: 960 m/s 8х1 127 mm/25 Mk.19 Reload time: 4,5 sec Max Damage: 1 800 Fire Chance: 6% Armor penetration: 21 mm Firing range: 5,6 km HE initial velocity: 657 m/s Torpedo armament 2x3 533 mm Triple Reload ime: 116 seconds Torpedo type: 533 mm Mk15 mod.0 Damage: 11 600 Flood chance: 190% Speed: 55 knots Range: 9,2 km Detection range: 1,1 km AA defense: 8х1 127 mm/25 Mk.19 8x4 40 mm/56 Bofors 20x1 20 mm Oerlikon Maximum speed: 35 kts Turning circle radius: 800 m Rudder shift time: 14,7 sec Surface detectability: 15,0 km Air detectability: 11,4 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter American battleship Constitution,Tier VIII: A battlecruiser of the Lexington class built under the Naval Act of 1916 after the end of WWI. One of the largest and fastest warships of her time. Reveal hidden contents Displacement: 44715 t Plating: 27 mm Deck: 27 mm Armor belt: 178 mm Length: 259 m Hit points: 63 300 Torpedo protection: 20% Main armament 4х2 406 mm/50 Mk.2 Reload time: 30 sec Firing range: 17,6 km 180 degree turn time: 36,0 sec Sigma: 1,9 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk3 Navy Projectile weight: 957,1 kg Max damage: 11600 AP initial velocity: 814 m/s Secondary Armament 10х2 127 mm/38 Mk.12 Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 6,6 km HE initial velocity: 792 m/s Torpedo armament 2x3 533 mm Triple Reload ime: 96 seconds Torpedo type: 533 mm Mk15 mod.3 Damage: 16 633 Flood chance: 279% Speed: 55 knots Range: 9,2 km Detection range: 1,1 km AA defense: 10х2 127 mm/38 Mk.12 12x4 40 mm/56 Bofors 24x2 20 mm Oerlikon 22x1 20 mm Oerlikon Maximum speed: 33,25 kts Turning circle radius: 830 m Rudder shift time: 15,3 sec Surface detectability: 15,4 km Air detectability: 11,6 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter Slot 4 - Surveillance Radar American battleship Idaho,Tier IX: *My author's reconstruction of the project Sketch design of a battle cruiser. One of a series of preliminary designs prepared in response to Chief Designer David Taylor's instruction to his design staff dated April 9, 1918, to prepare designs combining the qualities of a battleship and a battlecruiser in a new type of ship. This drawing, Diagram C, was prepared by Royal Navy designer Stanley Goodall in parallel with James Bates's preliminary design for the fast battleship, but using British design practice. During the war, Goodall was sent to the United States on an exchange. Ships of such a high-speed battleship type were not built at that time. Reveal hidden contents Displacement: 53000 t Plating: 27 mm Deck: 27 mm Armor belt: 178 mm Length: 262 m Hit points: 79 100 Torpedo protection: 26% Main armament 4х3 406 mm/50 Mk.2 Reload time: 34,5 sec Firing range: 19,8 km 180 degree turn time: 36,0 sec Sigma: 1,7 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk3 Navy Projectile weight: 957,1 kg Max damage: 11600 AP initial velocity: 814 m/s Secondary Armament 8х2 127 mm/38 Mk.12 Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 7 km HE initial velocity: 792 m/s Torpedo armament 2x4 533 mm Quad Reload ime: 96 seconds Torpedo type: 533 mm Mk16 mod.1 Damage: 19 033 Flood chance: 323% Speed: 66 knots Range: 10,5 km Detection range: 1,4 km AA defense: 8х2 127 mm/38 Mk.12 18x4 40 mm/56 Bofors 24x2 20 mm Oerlikon Maximum speed: 35 kts Turning circle radius: 880 m Rudder shift time: 16,1 sec Surface detectability: 16,1 km Air detectability: 13,1 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter Slot 4 - Surveillance Radar American battleship Charlotte,Tier X: *My author's reconstruction of the project Sketch design of a battle cruiser. One of a series of preliminary designs prepared in response to Chief Designer David Taylor's instruction to his design staff dated April 9, 1918, to prepare designs combining the qualities of a battleship and a battlecruiser in a new type of ship. This drawing D was prepared by Royal Navy designer Stanley Goodall in parallel with James Bates' preliminary drawing D of the fast battleship design, but using British design practice. During the war, Goodall was sent to the United States on an exchange. Ships of such a high-speed battleship type were not built at that time. Reveal hidden contents Displacement: 55800 t Plating: 27 mm Deck: 27 mm Armor belt: 196 mm Length: 274 m Hit points: 96 700 Torpedo protection: 31% Main armament 4х3 406 mm/56 Mk.4 Reload time: 30 sec Firing range: 20,1 km 180 degree turn time: 36,0 sec Sigma: 1,8 HE – 406 mm HE/HC Mk13 Projectile weight: 861,8 kg Max damage: 5700 Fire Chance: 36% Armor penetration: 67 mm HE initial velocity: 803 m/s AP – 406 mm AP Mk.3 Projectile weight: 954,1 kg Max damage: 11900 AP initial velocity: 914 m/s Secondary Armament 12х2 127 mm/38 Mk.12 Reload time: 6 sec Max Damage: 1 800 Fire Chance: 5% Armor penetration: 21 mm Firing range: 7,3 km HE initial velocity: 792 m/s Torpedo armament 2x4 533 mm Quad Reload ime: 96 seconds Torpedo type: 533 mm Mk16 mod.1 Damage: 19 033 Flood chance: 323% Speed: 66 knots Range: 10,5 km Detection range: 1,4 km AA defense: 12х2 127 mm/38 Mk.12 18x4 40 mm/56 Bofors 30x2 20 mm Oerlikon Maximum speed: 35 kts Turning circle radius: 920 m Rudder shift time: 17,1 sec Surface detectability: 16,5 km Air detectability: 13,7 km Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Spotting Aircraft/Catapult Fighter Slot 4 - Surveillance Radar If you don't like my posts, PLEASE don't comment them, don't bring yourself and me into conflict. This is my personal proposal and not the fact that ships will ever appear in the game or my concept will be taken into attention! Thank you for your attention! Dont get me wrong, I like the idea of fast battleships but I don´t get it.. Worse armour <- but -> good deck protection /high survivability, that doesn´t make sense Edit: (high survivability from a Massachusettes heal maybe? ) High speed but poor maneauverability do you mean like Georgia speed with Yamato rudder and Kremlin turning circle ? On 11/28/2022 at 9:11 AM, TheKaramelka said: Well: 1. Like we see at statistics, Constellation not super power to be honest, but he have radar, i dont think that it will be very bad thing for this tech tree; Its paper.. Would be better off with an armour scheme and no radar First time I saw Constellation in a random I whalloped him for 44k / 13 km with Fuso Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #15 Posted November 29, 2022 2 hours ago, Ronchabale said: First time I saw Constellation in a random I whalloped him for 44k / 13 km with Fuso Big ship, high freeboard, showing broadside. You could wallop any BB like that. Deck and horizontal bulkhead armour go a long way to making ships durable... if a ship is sufficiently quick / nimble then a weak belt can be angled to keep out most shells... if there's no weakness on the deck or nose bulkhead it makes a ship hard to kill....isn't that how Russian BBs work? Share this post Link to post Share on other sites
Taliesn Players 2,238 posts 16,405 battles Report post #16 Posted November 30, 2022 15 hours ago, invicta2012 said: It's usually quite short range. Do you really want to be 9km away from something angry with a load of torpedoes? Constellation has them, they're a useful pre-emptive defensive measure, esp. as I think these ships should have very standard American secondaries without any range or accuracy buffs. They should be main gun ships, really. I don't necessarily want to, but if I have to get close to a cap (as you should in any ship) I'd rather have radar. It does also act as spotter for other ships and forces DDs to stay away. It promotes bad gameplay and DDs already have too much on their plate to saddle them with more radars (on top of cruiser ones and the occasional DD equiped with one plus CVs) Agree about the main gun focused ships. If they want to give them a gimmick, give the very good AA, actual, usefull AA rather than torps. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #17 Posted December 2, 2022 On 11/28/2022 at 9:54 AM, invicta2012 said: I have a Constellation and I don't think her radar is game breaking, tbh. Hydro would be more useful, esp. on a BC. A fast ship like the OP proposes is going to be big and clumsy, and needs all the torpedo warning it can get. Constellation is a premium and OP is proposing a tech tree line. So they will be more numerous. Look at the cruiser situation atm, high tier games is mostly filled with radar ships. We really don't need to add more to that. DD gameplay is already messed up with CVs and SUBs... Share this post Link to post Share on other sites