Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
Corpsetaker

I-56 Japanese submarine is eye wateringly bad and makes no sense.

82 comments in this topic

Recommended Posts

[JOLLY]
Players
967 posts
39 minutes ago, T0byJug said:

That video is saying what I am saying she has a very dangerous torpedo armament and that the said torpedoes hit hard fast and regally. Her Torpedo armament is very good the best at tier.

It also states the high HP gives her a high survivability to survive encounters that would result in the loss of other boats (same as I said)

So thanks for posting a review that agrees with my points.

The video says she is very hard to play. Many Many very good ships in this game are hard to play but they are still good ships

 

The point is you keep saying she is absalute rubbish with no redeming features. then you post a video as evidance where the reviewer is saying the same thing i am.. her torpedo armamante is amazing and though a hard ship to play she has some very good uses.

 

She plays pretty much how all submarines should play in the game. Can be very rewarding as long as you play stealthaly.

 

I cant go to much into my experience of this submarine (NDA) apart from to say I have played many of the Submarines quit a lot.  Look at by profile badge. Lets just say I have quite a few games in this submarine. NDA is why I am only talking about stats that are free to all to see

how do I get this sub for a reasonable price (without spending  a small fortune)?

Share this post


Link to post
Share on other sites
[SCRUB]
Quality Poster
5,358 posts
25,524 battles
Just now, UnterSeeBot said:

how do I get this sub for a reasonable price (without spending  a small fortune)?

You have to wait till she is released fully. According to Wiki that’s early next year.

Share this post


Link to post
Share on other sites
Players
687 posts
5,439 battles
20 minutes ago, UnterSeeBot said:

how do I get this sub for a reasonable price (without spending  a small fortune)?

You sacrifice 3 goats to RNGsus image.thumb.png.5ae07dd6c6a32b25cf6d8aa435ff7166.png
 

  • Funny 2

Share this post


Link to post
Share on other sites
[-N5C-]
Players
343 posts
20,893 battles
21 hours ago, Corpsetaker said:

Hello,

 

Until submarines are gone or moved to their own game mode I'm not playing this game. I have a really good computer so I allow my mate to come over and play on it. I still like the game minus the submarines so he plays while I observe. Gives me my fix and allows to have good discussions with a friend. 

Well, you barely have played the game at all (300 battles). You might as well find some other game to enjoy, if you are not going to play wows until submarines are removed (because that is never going to happen).

  • Cool 1

Share this post


Link to post
Share on other sites
[VICE]
Players
1,872 posts
18,680 battles

OP means he has no idea how to play it on his other account. Better to just ask for help than continue this story about 'a friend'.

  • Cool 3
  • Funny 1

Share this post


Link to post
Share on other sites
[VICE]
Players
1,872 posts
18,680 battles
On 10/12/2022 at 5:25 PM, Corpsetaker said:

<Snip>

 

Which account are you playing subs on? Why have you abandoned your Corpsetaker account?

Share this post


Link to post
Share on other sites
Players
8,032 posts
19,168 battles
15 minutes ago, Karkong_the_Impaler said:

How about you just play it like a DD with a "get out of jail free" card?

You can't play it that way. I would love to explain in detail why but I have a feeling that it will be a waste of time. 

Share this post


Link to post
Share on other sites
[ALI-6]
Players
39 posts
10,428 battles
Alle 12/10/2022 alle 18:25, Corpsetaker ha scritto:

Hello,

 

I was watching my mate play the I-56 last night and after watching the gameplay I asked him if I could have a look at the stats. This is in no defense of submarines and of course I would rather them gone but they are planning to sell this thing for real money and it's just terrible so I wanted to give my opinion on it as I really hate ships that seem useless. It looks like a developer just cobbled some randomness together and called it a Japanese submarine. Even from the standpoint of a submarine it doesn't make sense. I'm going to be comparing this to the German U-190 of the same tier. As you can see below the U-190 may have less HP but it's concealment is 5.6 on the surface while the I-56 is 7.2. One would think okay with such a massive detection range it would be really fast and maneuverable - sorry to disappoint but no. It has the same speed but the I-56 turning circle is 670 while the U-190 is at 480. Now at this stage one would think okay they will compensate all this by allowing the I-56 to stay underwater longer. Well sorry to disappoint again but the U-190 can stay underwater a little over 4 minutes while the I-56 can stay only a little over 2 minutes. Yes the I-56 replenishes it's battery power quicker but it means nothing really when you are forced to surface and you get blown away a second later. Even the ping distance is a joke because the U-190 gets a ping distance of 12.5 while the I-56 gets 6.0 (Yes only 6.0). Even the torp ranges are a joke because the U-190 has 12.5 for it's homing torps and the I-56 only has a range of 6.0 while the standard torps are 12.5. The submarine design is overall rubbish anyway but why add this garbage I-56 on top of it? Does Wargaming feel like submarines are hot rubbish so might as well just throw more on top and then charge people for it? Oh BTW the I-56 gets a SAP deck gun that will let you finish off some DD who is already about to explode anyway. We've been sitting here trying to figure out the role of the I-56 and the only thing we can come up with is it's a one shot kamikaze sub who could take out a full BB if he gets close enough and that's about it. 

 

Here is the U-190 with a 19 point captain.

 

image.thumb.png.9ddcdd1d10f11a39d305ee71af54b68f.png

 

image.png.84b58ed2a6c122eb3d13f91b4e07b6b6.png

 

Equipment: 

 

 

image.thumb.png.2376d9539c1b2f02f84efe460307e00c.png

 

Captain Build:

 

image.thumb.png.509141389fcd5c7ffdaf322660371de8.png

 

 

 

Here are the stats with an 18 point captain.

 

image.thumb.png.0efe4367a7a77173515ffb333c35bf21.png

 

image.png.e0348101c9c012313b909f199bb76a96.png

 

 

Equipment:

 

image.thumb.png.3b967f19d9e3f59515cd4cf4b3e34084.png

 

Captain Build:

 

image.thumb.png.d863685c66b6edebaedce768698338d4.png

 

 

Alle 12/10/2022 alle 18:27, AtaIante ha scritto:

its limited but very capable hands can do great stuff in it. I just recently got a great game in it. kraken, 120kdmg.

unknown-34.png

 

  • Cool 1

Share this post


Link to post
Share on other sites
[ALI-6]
Players
39 posts
10,428 battles

you have the Japanese submarine I-56 - here in Europe we have the Germans and Americans totally useless, thanks to the idiots who don't want submarines or aircraft carriers. If I tell you they are useless believe me ... 3 minutes of batteries and all the mountains you have no way to move. This game is sinking

  • Funny 1

Share this post


Link to post
Share on other sites
Players
8,032 posts
19,168 battles
Just now, Swordfish967 said:

If I tell you they are useless believe me ..

I rather play them myself, do well in them and believe in my own experience thanks. 

  • Cool 1

Share this post


Link to post
Share on other sites
[ALI-6]
Players
39 posts
10,428 battles
1 minuto fa, AtaIante ha scritto:

I rather play them myself, do well in them and believe in my own experience thanks. 

I'm not criticizing you, you do your job well. I only say that, a boat born to navigate underwater must not be restricted in its primary functions, otherwise the game makes no sense.

Share this post


Link to post
Share on other sites
[AMOC]
Players
3,860 posts
46,899 battles
16 minutes ago, Swordfish967 said:

otherwise the game makes no sense.

  • High speed homing torpedoes
  • Diesel/electric subs that are as fast, underwater, than a high speed destroyer
  • Periscopes that cannot be detected by radar
  • ...   ...

 

When has that ever stopped WG?

 

Share this post


Link to post
Share on other sites
Players
8,032 posts
19,168 battles
8 minutes ago, NewHorizons_1 said:

Diesel/electric subs that are as fast, underwater, than a high speed destroyer

They are not anymore. The t10 subs underwater with the captain skill can't go faster than 33 kts. 

Share this post


Link to post
Share on other sites
[AMOC]
Players
3,860 posts
46,899 battles
8 minutes ago, AtaIante said:

They are not anymore.

Fair point ...

8 minutes ago, AtaIante said:

The t10 subs underwater with the captain skill can't go faster than 33 kts. 

... but still somewhat unrealistic. It's been dropped from fast DD speed to the speed of an average cruiser.

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles
10 minutes ago, AtaIante said:

They are not anymore. The t10 subs underwater with the captain skill can't go faster than 33 kts. 

Wasn't there some T10 premium/speshul sub that had funny underwater speed as a gimmick?:cap_hmm:

 

Even then, closing in with only 3-4kts of speed advantage can take awfully long under fire

 

1 minute ago, NewHorizons_1 said:

... but still somewhat unrealistic. It's been dropped from fast DD speed to speed of an average cruiser.

But with "realistic" speed subs would be peak snorefest to play, more than they already are. Just look at Colorado, but using torps only so you can't even lob shells across the map

Share this post


Link to post
Share on other sites
Players
8,032 posts
19,168 battles
1 minute ago, NewHorizons_1 said:

... but still somewhat unrealistic. It's been dropped from fast DD speed to speed of an average cruiser.

It's without a doubt still to fast and the reason why the t10 are so out of league compared to t8. 

Share this post


Link to post
Share on other sites
Players
8,032 posts
19,168 battles
1 minute ago, Panocek said:

Wasn't there some T10 premium/speshul sub that had funny underwater speed as a gimmick?

It's likely in testing at some point. 

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles
2 minutes ago, AtaIante said:

It's without a doubt still to fast and the reason why the t10 are so out of league compared to t8. 

Going from 13 to 27kts underwater speed, from "almost historical" to "almost bull:etc_swear:". Sounds like wargaming alright:cap_tea:

  • Cool 1

Share this post


Link to post
Share on other sites
Players
8,032 posts
19,168 battles
Just now, Panocek said:

Going from 13 to 27kts underwater speed, from "almost historical" to "almost bull:etc_swear:". Sounds like wargaming alright:cap_tea:

The Russian t8 premium sub goes 22kts underwater

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles
Just now, AtaIante said:

The Russian t8 premium sub goes 22kts underwater

*insert bussian rias noises*

 

:Smile_trollface:

So, tech tree T10 Russian sub will be Khaba reincarnated?

  • Funny 1

Share this post


Link to post
Share on other sites
[DK-MK]
Players
804 posts
19,907 battles
4 minutes ago, NewHorizons_1 said:

Fair point ...

... but still somewhat unrealistic. It's been dropped from fast DD speed to the speed of an average cruiser.

Realism. Whenever I read this word in regards to World of Warships I, at first, start to laugh. If it is brought up repeatedly however I start to wonder if smacking the heads against a wall of those people who use the word might help.

Why, why, why is "realism" always used as an arguement when its about this or that stat that you don´t like?

 

Have you EVER actually taken a look at this GAME? Do you really think "Aw yeah, this is mighty realistic, apart from those 2 or 3 numbers I decided to be slightly mad about"?

 

- Crewless ships

- Damage that repairs itself in seconds at the press of a button

- Movement and actions more akin to an R/C model than a real vessel

- Vessel remains practically fully operational despite countless strikes up until the last "hitpoint" is spent when the ship immediately "decides" to explode and sink

- Ship features massively changed or even removed, compared to RL counterparts, to fit them into the game; this goes all across the board here

 

 

And so on... so please, for the love of FU**, stop even thinking about "realism" here. If you want fu**ing realism go sign up with the actual bloody Navy and do some time.

  • Cool 1
  • Boring 1

Share this post


Link to post
Share on other sites
[AMOC]
Players
3,860 posts
46,899 battles
5 minutes ago, Varian_Dorn said:

Realism. Whenever I read this word in regards to World of Warships I, at first, start to laugh.

Especially when it's used in the discussion about submarine implementation. :cap_haloween:

  • Cool 1
  • Funny 3

Share this post


Link to post
Share on other sites
[DK-MK]
Players
804 posts
19,907 battles

It seems to me our dear Corpsetaker is nothing more than a thick-headed troll. And that is, to me, true even IF you believe his whole story with that "friend".

 

By his own admittance he doesn´t play World of Warships anymore. By his stats he only has played little, which makes his own experience limited at best. He blatantly ignores stats he himself posted. He´s not very good at arguements and or discussions.

This guy needs a timeout.

 

As for the vessel in question in this topic: I like the I-56 very much as it basically plays, for me, like a torp dd with a "poof I´m invisible" feature. The torpedo reload has no equal on tier 8 and I actually prefer to use the unguided torpedoes as it really is hard to get anything done if you reveal your approximate position by using pings.

While you can somewhat safely ping at t6 due to limited ASW ranges it gets already more challenging at t8; at t10 once you fire off a ping you can almost bet that moments later 1 - 3 waves of ASW planes come calling.

 

Let me be a bit more specific here: for the way I PERSONALLY like to play I-56 is very well suited. Short reload, good torp range, lots of hitpoints. The challenge is to stay undetected or at least unpredictable. Btw I also like to fire early "guess shots" as soon as I am getting into range of target areas in which I expect enemy movement; many players don´t expect torpedoes coming their way right after the match started so I have been able to get a few surprise hits in.

 

I-56 is not your average "standard" submarine, reference for those in my mind being the german subs. If you look at her key features and think "yeah, I can work with this" then its a good fit though.

  • Cool 1
  • Boring 1

Share this post


Link to post
Share on other sites
[RHPA]
Beta Tester
57 posts
5,332 battles

I like the I-56 the most, but it's really underpowered. Not against surface ships, that's fine. But against other Subs.

 

Strength wise, it's on par with any tier 8 sub (U-190, S-189, Salmon), you simply do your typical below the belt water stuff. The quick torp reload is balanced with 6km homing torps, huge detection range, super slow underwater, no backwards torps, huge turning circle, large target and small battery capacity. But any sub simply has to come in 6-9km range, click a button, and get you deleted from the game when he uses his Submarine Surveillance. There's nothing you can do anymore: surface and you'll get spotted from 7km, stay under water and the whole team will ASW you. And you're large enough that everyone can hit you easily.

 

It needs a Submarine Surveillance, so at least it can do something for defense in being to counter spot the enemy sub. Now it's too easy for any sub to simply chaise you, pop their SS module and get it removed from the game.

  • Cool 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

×