[SPACE] farko1 Players 41 posts 16,001 battles Report post #1 Posted June 2, 2022 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? 2 1 Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #2 Posted June 2, 2022 Most of the tasks in those EA/Dockyard/whatever grinds are not hard; they just require a lot if time. If you are willing to invest that much time into this... game, for lack of a more fitting expletive, you can get some stuff for this... game. If not, then you are not missing anything meaningful. 1 Share this post Link to post Share on other sites
[WP70] ________________Morrison Players 892 posts 22,465 battles Report post #3 Posted June 2, 2022 5 minutes ago, farko1 said: 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? You're getting a free tier 8. And it's doable, if a bit hard. Flags and ranked are your friend. or cb. Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #4 Posted June 2, 2022 34 minutes ago, farko1 said: 40 mil potential damage This one is pretty easy if you play soviet BBs. Yes if you're DD player it might hard, but can be done in BBs overall, for cruisers it'll take some time. Other missions are manageable but you need to play at least 4-5 times a week to do it. 2 Share this post Link to post Share on other sites
WWDragon Players 1,297 posts Report post #5 Posted June 2, 2022 Potencial damage is kinda easy, just take some high tier BB and go into randoms and just drive like a headless chicken or if you have Kreml just point the bow to the enemy, 3 Share this post Link to post Share on other sites
[SVX] albin322 Players 1,850 posts 20,871 battles Report post #6 Posted June 2, 2022 3 hours ago, farko1 said: 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? if its to hard for you then dont do it ? 2 Share this post Link to post Share on other sites
[TNDF] KratosTheUnforgiving Players 1,010 posts Report post #7 Posted June 2, 2022 40m potential, just yolo a BB ( I would use a British BB, easy damage good heals )and play like majority of todays players, unskilled, clueless noobs. Share this post Link to post Share on other sites
[PTS] J0tt Players 200 posts Report post #8 Posted June 2, 2022 The only thing that will not work out in one week without flagging up is the 100k FXP. The rest should easily be doable by playing normally ... Maybe not, if you mainly play CVs, DDs or Subs but I'm afraid I cannot feel any sympathy for you. 1 Share this post Link to post Share on other sites
[ZED] _Kokushibo_ Players 146 posts 26,085 battles Report post #9 Posted June 2, 2022 6 hours ago, farko1 said: 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? This is just a lightweight training for the incoming PuertoRico dockyard. 3 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #10 Posted June 2, 2022 Is FXP doable in ops? Share this post Link to post Share on other sites
[AWSL] ReDiR20 Players 473 posts 4,980 battles Report post #11 Posted June 2, 2022 42 minutes ago, RenamedUser_92906789 said: Is FXP doable in ops? Yeah, especially in Aegis and Narai. Guaranteed win, so with camo and special flags it wont take long Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #12 Posted June 2, 2022 14 minutes ago, ReDiR20 said: Yeah, especially in Aegis and Narai. Guaranteed win, so with camo and special flags it wont take long I ment the requirements.. confirmation if its also ops included and not just randoms/ranked/coop. If so .. great... Share this post Link to post Share on other sites
[TF57] Fatal_Ramses Players 1,300 posts Report post #13 Posted June 2, 2022 9 hours ago, farko1 said: 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? I think they are preparing the players for new round of Dockyard with Puerto Rico? 2 Share this post Link to post Share on other sites
[RO] SmokinSerj Players 459 posts 10,373 battles Report post #14 Posted June 6, 2022 On 6/2/2022 at 12:07 PM, IndomitableVindication said: Flags and ranked are your friend. or cb. Just curious, why Ranked and not Randoms?!? In Randoms there are more ships, so potentially more damage one could do. Yes, ranked could be the choice if you need to be in the first 3 or 5... but for damage? Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #15 Posted June 6, 2022 On 6/2/2022 at 12:00 PM, farko1 said: 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? Naah 30-40 battles in my lighthouse balancegrad/moskva and its in the bag Share this post Link to post Share on other sites
[POP] Notmi Players 70 posts Report post #16 Posted June 6, 2022 40 mil potential damage. - Maybe 20 games (give or take) with good BB. 100k free XP. - With right camos and flags maybe less than 5 games. But as one needs 20 games for potential damage, no need to camo and flag s*it out of it. 57k base XP. - Now we are talking about. Good player with high tier ships and a bit luck might do this in 30 games. We mortals need more. But as all the missions dont need to be completed to get that final reward, this one probably is not needed. Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #17 Posted June 6, 2022 Or just grind 100K XP on the T7 and wait 4 weeks, it's what I did, I won't have time to do the 4th series of missions for cherbourg. 1 Share this post Link to post Share on other sites
[AWSL] ReDiR20 Players 473 posts 4,980 battles Report post #18 Posted June 6, 2022 8 minutes ago, COPlUM said: Or just grind 100K XP on the T7 and wait 4 weeks, it's what I did, I won't have time to do the 4th series of missions for cherbourg. It's free port slot + unlocked and researched modules combined with ship cost adds to like 10 mln? Plus gorgeous looking permacamo if you spend some CT Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #19 Posted June 6, 2022 47 minutes ago, ReDiR20 said: It's free port slot + unlocked and researched modules combined with ship cost adds to like 10 mln? Plus gorgeous looking permacamo if you spend some CT I only want the T10 to play it once a year in co-op without captain for a supercontainer, not playing a T10 cruiser that burns for 60 seconds and has 108K DPM lol 1 Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #20 Posted June 6, 2022 You only have to complete one or two of those missions though in order to get the tier 8, as the rest of the missions are much easier/quicker to get. Only one that might be annoying is getting 50 incapications or citadels (then again 1 good game with some mid tier cruiser in a coop game and you are sorted). And depending on how lucky you can get in getting 90k spotting damage in 1 game. As for the rest: 40 mil potential- People have already said, this one is not overly hard to get, you just need to play the right ships and WASD hack you way through it. 100k free XP- Bit tricky if you don't have massive stockpiles of flags and camos but still doable. 57k base XP- Annoying I will admit. Worst case scenario that is 30-40 games depending on how good those games are. However the last 2 missions with free XP and base XP can be done in Clan Wars, so that free XP mission is going to be done in like 1 session, and the base XP one maybe 2 possibly 3 sessions. 1 Share this post Link to post Share on other sites
[AWSL] ReDiR20 Players 473 posts 4,980 battles Report post #21 Posted June 6, 2022 2 hours ago, COPlUM said: I only want the T10 to play it once a year in co-op without captain for a supercontainer, not playing a T10 cruiser that burns for 60 seconds and has 108K DPM lol Well , on my main acc I reset all these new lines, so any permacamo is a huge bonus. Also going to spend 35 k dubs on up to Marseille permacomo since they looks FANTASTIC and I dont mind to spend money on such art Share this post Link to post Share on other sites
[TACHA] VedranSeaWolf359 Players 714 posts 11,288 battles Report post #22 Posted June 6, 2022 For me most difficult is 100.000 Base XP and 350.000 upon your spotting other I can grid fast Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,912 battles Report post #23 Posted June 6, 2022 15 minutes ago, VedranSeaWolf359 said: For me most difficult is 100.000 Base XP and 350.000 upon your spotting Most spotting damage I've done in co-op tends to be in BBs, probably when escorted by a Royal Navy CL or Smolensk that smokes up along with the DD. They sit in smoke, I spot, they spam high DPM shots, I reap spotting damage. I suppose you could div up with clan mates to ensure that line up. 1 Share this post Link to post Share on other sites
[FL2] Zalzomar Players 79 posts 6,516 battles Report post #24 Posted June 7, 2022 the base xp is kinda hard, the the rest are pretty easy tho 1 Share this post Link to post Share on other sites
[BOATY] The_Chiv Players 1,592 posts 18,060 battles Report post #25 Posted June 7, 2022 On 6/2/2022 at 6:00 AM, farko1 said: 4th mission requirements are a little bit too hard: 40 mil potential damage 100 k free XP 57 k base XP WG devs what are you smoking ? You think that is hard???? Oh man you should have seen the the missions for the original Puerto Rico dockyard event. These are a bit of a challenge but really you are getting a free tier 8 by completing it. 1 Share this post Link to post Share on other sites