Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
Jethro_Grey

And you thought subs are already fast...

69 comments in this topic

Recommended Posts

[CAIN]
Players
5,207 posts
25,733 battles

Watched a stream, where the CC was showcasing a new sub TX (U4501) in port - no gameplay.

Its features - as of now - are 20 knots surface speed, 6.3km max torp range, 4x1 front launcher, 2x3 rear launchers and 43knots(!) base submerged speed ( which can go to around ~50knots). 

 

Its design indicate that it's meant to shotgun other ships point blank and then dive, turn around and deliver another 6 torps. 

 

In know it's still in testing, but that sounds not fun at all to play against.

Also, the fact that the CC mentioned that its supposed to be a premium sub, might indicate that WG collected enough data and subs are fun and balanced (according to spreadsheet) and ready for release. 

 

Get ready to lose races in your Kleber! :Smile_facepalm:

  • Angry 3

Share this post


Link to post
Share on other sites
[NECRO]
Players
1,540 posts
13 minutes ago, Jethro_Grey said:

Watched a stream, where the CC was showcasing a new sub TX (U4501) in port - no gameplay.

Its features - as of now - are 20 knots surface speed, 6.3km max torp range, 4x1 front launcher, 2x3 rear launchers and 43knots(!) base submerged speed ( which can go to around ~50knots). :Smile_facepalm:

The Type XXVI submarine had a planned submerged speed of 23 knots, so WG - as always - are sticking close to historical designs *cough*.

But well, WoWs has crossed the line into the realm of lunacy quite some time ago, so the "it's so dumb, they won't do that" treshold has evaporated long ago.

 

  • Cool 4

Share this post


Link to post
Share on other sites
[BLOBS]
Beta Tester
5,330 posts
13,776 battles
9 minutes ago, HARBINGER_OF_SKULLS said:

The Type XXVI submarine had a planned submerged speed of 23 knots, so WG - as always - are sticking close to historical designs *cough*.

But well, WoWs has crossed the line into the realm of lunacy quite some time ago, so the "it's so dumb, they won't do that" treshold has evaporated long ago.

 

The real problem with the expection of one IJN snorkling sub no comparable sub broke more than 10 to 12 kn underwater at that time comparable. They mainprob is while dds lose a lots of speed in a turn subs seems to less to not efected despite them usally being in reality quite clumsy especally the larger fleet subs.

Share this post


Link to post
Share on other sites
[VVTR]
[VVTR]
Players
66 posts
16,712 battles

Hmm, so it is twice as fast as a Los Angeles class nuclear attack sub. Historicaly accurate as usual

  • Cool 1
  • Funny 2

Share this post


Link to post
Share on other sites
[PTS]
Players
200 posts

The speed is not the only problem. Popping up like 4 km away, shitting out a ton of torps and vanishing again is the true problem.

  • Cool 4

Share this post


Link to post
Share on other sites
[CAIN]
Players
5,207 posts
25,733 battles
9 minutes ago, J0tt said:

The speed is not the only problem. Popping up like 4 km away, shitting out a ton of torps and vanishing again is the true problem.

The speed is what it'll allow to do exactly that. Any sub can shotgun a surface ship. 

This one will allow it to excel at that, and get away with it. 

  • Cool 1

Share this post


Link to post
Share on other sites
[NECRO]
Players
1,540 posts
56 minutes ago, Spellfire40 said:

The real problem with the expection of one IJN snorkling sub no comparable sub broke more than 10 to 12 kn underwater at that time comparable.

The Type XXI could achieve 17.2 knots submerged, which is still way less than it's representation in the game.

Share this post


Link to post
Share on other sites
Beta Tester
1,978 posts
1 hour ago, Europizza said:

Lol it's the opposite of what it should be rofl. :Smile_veryhappy:

it is stronk russian logic ... can be seen also in some other fields currently (and not only ...)

  • Cool 3

Share this post


Link to post
Share on other sites
Players
4,995 posts
4,960 battles
1 hour ago, Jethro_Grey said:

Watched a stream, where the CC was showcasing a new sub TX (U4501) in port - no gameplay.

Its features - as of now - are 20 knots surface speed, 6.3km max torp range, 4x1 front launcher, 2x3 rear launchers and 43knots(!) base submerged speed ( which can go to around ~50knots). 

 

Its design indicate that it's meant to shotgun other ships point blank and then dive, turn around and deliver another 6 torps. 

 

In know it's still in testing, but that sounds not fun at all to play against.

Also, the fact that the CC mentioned that its supposed to be a premium sub, might indicate that WG collected enough data and subs are fun and balanced (according to spreadsheet) and ready for release. 

 

Get ready to lose races in your Kleber! :Smile_facepalm:

it also has 70 seconds more battery time than the U-2501

1 hour ago, Spellfire40 said:

The real problem with the expection of one IJN snorkling sub no comparable sub broke more than 10 to 12 kn underwater at that time comparable. They mainprob is while dds lose a lots of speed in a turn subs seems to less to not efected despite them usally being in reality quite clumsy especally the larger fleet subs.

 

1 hour ago, Europizza said:

Lol it's the opposite of what it should be rofl. :Smile_veryhappy:

tbf... and that's the only thing imma give that whole stuff... the U-4501 is one of hte few submarines that so far we've seen for the game that should have a higher underwater than surface speed. I think it's a Type XXVI.

 

Speed
  • 9.7 knots (18 km/h; 11 mph) surfaced
  • 23.2181 knots (43 km/h; 27 mph) submerged

 

 

Share this post


Link to post
Share on other sites
[PTS]
Players
200 posts
Vor 1 Stunde, Jethro_Grey sagte:

The speed is what it'll allow to do exactly that. Any sub can shotgun a surface ship. 

This one will allow it to excel at that, and get away with it. 

Since I have zero confidence in WGs balancing department, watch this go live only to be hit with heavy handed nerfs like "after changing depth you cannot launch torpedoes for 20 seconds". :D

  • Cool 1

Share this post


Link to post
Share on other sites
Players
2,129 posts
14,292 battles
3 hours ago, Jethro_Grey said:

Watched a stream, where the CC was showcasing a new sub TX (U4501) in port - no gameplay.

Its features - as of now - are 20 knots surface speed, 6.3km max torp range, 4x1 front launcher, 2x3 rear launchers and 43knots(!) base submerged speed ( which can go to around ~50knots). 

 

Its design indicate that it's meant to shotgun other ships point blank and then dive, turn around and deliver another 6 torps. 

 

In know it's still in testing, but that sounds not fun at all to play against.

Also, the fact that the CC mentioned that its supposed to be a premium sub, might indicate that WG collected enough data and subs are fun and balanced (according to spreadsheet) and ready for release. 

 

Get ready to lose races in your Kleber! :Smile_facepalm:

EFEvE8lXoAA65X_.jpg:large

Share this post


Link to post
Share on other sites
Players
2,624 posts
12,776 battles

Aren't you guys glad we have the best developers in the world, always standing to their "your feedback is very important for us"?

 

Look what they did with our feedback. This is what we, the community, asked for. Round of applause to our heroes, please.

  • Funny 1

Share this post


Link to post
Share on other sites
[THIR]
Players
1,034 posts
4,895 battles

U-4501 is inherently underpowered. It lacks the necessary attributes to make meaningful impact on match results.

No burst damage to speak of, more rear than front torpedo tubes and yet still retains a fragile platform.

I would take one Balao, Gato or one S-189 or even one of just about any other sub over two U-4501 on my team any day of the week.

Now if WG gave it French speedboost and maybe a few more thousand HP it could make up for where it's seriously lacking.

  • Funny 12

Share this post


Link to post
Share on other sites
[VICE]
Players
1,872 posts
18,680 battles

Like i said the other day, WG are actually griefing the playerbase for a handful of rubles.

 

To be honest im having a blast playing Rome: Expeditions at the min, not missing WOWs at all. Game gets worse with every passing week.

 

4 hours ago, Jethro_Grey said:

might indicate that WG collected enough data and subs are fun and balanced (according to spreadsheet) and ready for release.

 

 

2044272108_1zbVoOU8hopz0mGDU0wCPsA.jpeg.5ad6e29441a8e787a741c6b0986e7fd4.jpeg

  • Cool 2

Share this post


Link to post
Share on other sites
Players
320 posts
5,605 battles
4 hours ago, Jethro_Grey said:

Watched a stream, where the CC was showcasing a new sub TX (U4501) in port - no gameplay.

Its features - as of now - are 20 knots surface speed, 6.3km max torp range, 4x1 front launcher, 2x3 rear launchers and 43knots(!) base submerged speed ( which can go to around ~50knots). 

 

 

bcqgb06x09541.jpg

  • Funny 1

Share this post


Link to post
Share on other sites
[LOKTR]
Players
381 posts
13,274 battles

In my heart Shimakaze stays the fastest.

 

Even this... thing's torpedoes, at a base 83 knots speed, are slower than Shimakaze. In my heart, that is.

 

"You're too slow".

Knuckles the fox, or something.

 

God have mercy on us.

  • Funny 1

Share this post


Link to post
Share on other sites
Players
1,553 posts
1,028 battles
6 hours ago, HARBINGER_OF_SKULLS said:

The Type XXVI submarine had a planned submerged speed of 23 knots, so WG - as always - are sticking close to historical designs *cough*.

But well, WoWs has crossed the line into the realm of lunacy quite some time ago, so the "it's so dumb, they won't do that" treshold has evaporated long ago.

 

 

Yup, every time you think they've reached the bottom of the abyss of stupid, they drill down further. 

 

I haven't played this week. Can't summon the energy. The game is so awful now. 

  • Cool 2

Share this post


Link to post
Share on other sites
Sign in to follow this  

×